ZenlessData/Data/GamePlayGDRun_FierySerpent_BeatBackSting.json

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{
"AbilityMixins": [
{
"$type": "AttachStateWithModifierMixin",
"ConfigList": [
{
"AnimatorStateName": "Teleport",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"SkillTrigger_Delay"
],
"NormalizedTimeHigh": 0.17,
"NormalizedTimeLow": 0.0
}
]
}
],
"AbilityName": "GamePlayGDRun_FierySerpent_BeatBackSting",
"AbilityStacking": "Unique",
"Modifiers": {
"SkillTrigger_Delay": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "RemoveModifier",
"ModifierName": "Trigger_Skill02",
"Target": "Self"
}
],
"OnRemoved": [
{
"$type": "ApplyModifier",
"ModifierName": "Trigger_Skill02",
"Target": "Self"
}
]
},
"Trigger_Skill02": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "SetAnimCtrlerParamAction",
"IntVal": 2,
"ParamName": "Int_AttackIndex",
"ParamType": 3,
"Target": "Self"
},
{
"$type": "SetAnimCtrlerParamAction",
"BoolVal": true,
"ParamName": "Trigger_PressAttackA",
"ParamType": 1,
"Target": "Self"
}
]
}
}
}