{ "AbilityMixins": [ { "$type": "AttachStateWithModifierMixin", "ConfigList": [ { "AnimatorStateName": "Teleport", "IsLoop": false, "LayerIndex": 0, "ModifierNameList": [ "SkillTrigger_Delay" ], "NormalizedTimeHigh": 0.17, "NormalizedTimeLow": 0.0 } ] } ], "AbilityName": "GamePlayGDRun_FierySerpent_BeatBackSting", "AbilityStacking": "Unique", "Modifiers": { "SkillTrigger_Delay": { "Duration": -1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "RemoveModifier", "ModifierName": "Trigger_Skill02", "Target": "Self" } ], "OnRemoved": [ { "$type": "ApplyModifier", "ModifierName": "Trigger_Skill02", "Target": "Self" } ] }, "Trigger_Skill02": { "Duration": -1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "SetAnimCtrlerParamAction", "IntVal": 2, "ParamName": "Int_AttackIndex", "ParamType": 3, "Target": "Self" }, { "$type": "SetAnimCtrlerParamAction", "BoolVal": true, "ParamName": "Trigger_PressAttackA", "ParamType": 1, "Target": "Self" } ] } } }