ZenlessData/Data/Card_LimboGrowUp_1002202.json
2024-08-13 22:59:23 -03:00

116 lines
2.9 KiB
JSON

{
"AbilityName": "Card_LimboGrowUp_1002202",
"AbilitySpecials": {
"AS_AddedDamageRatio_Battle": {
"Value": 0.3
},
"AS_AddedDamageRatio_Current": {
"Value": 0.0
},
"AS_AddedDamageRatio_PerCount": {
"Value": 0.05
},
"AS_AddedDamageRatio_UpLimit": {
"Value": 0.5
},
"AS_Duration_Battle": {
"Value": 5
},
"BOOSTOn": {
"Value": 0
},
"CoinCount_Reduce": {
"Value": 0
}
},
"AbilityStacking": "Unique",
"DefaultModifier": {
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "SetAbilitySpecialByExpression",
"DoRefresh": true,
"Expression": "scenevar(CoinCount_Reduce)*specials(AS_AddedDamageRatio_PerCount)*0.01",
"ParamName": "AS_AddedDamageRatio_Current",
"ValueType": "Float"
},
{
"$type": "SetAbilitySpecialAction",
"ModifyFunction": "Replace",
"Param": "AS_AddedDamageRatio_UpLimit",
"ParamName": "AS_AddedDamageRatio_Current",
"ParamType": "Float",
"Predicates": [
{
"$type": "ByAbilitySpecial",
"CompareType": "Greater",
"Param": "AS_AddedDamageRatio_UpLimit",
"ParamName": "AS_AddedDamageRatio_Current",
"ParamType": "Float",
"Target": "Self"
}
]
},
{
"$type": "ApplyModifier",
"ModifierName": "AddedDamageRatioModifier_ChessBoard",
"Target": "Self"
}
],
"OnDodgeSuccess": [
{
"$type": "ApplyModifier",
"ModifierName": "AddedDamageRatioModifier_Battle",
"Predicates": [
{
"$type": "ByAbilitySpecial",
"CompareType": "Equal",
"Param": 1,
"ParamName": "BOOSTOn",
"ParamType": "Integer",
"Target": "Self"
}
],
"Target": "Self"
}
],
"OnSkillStart": [
{
"$type": "ApplyModifier",
"ModifierName": "AddedDamageRatioModifier_Battle",
"Predicates": [
{
"$type": "ByFromSkillType",
"SkillType": "EvadeAid",
"Target": "Self"
},
{
"$type": "ByAbilitySpecial",
"CompareType": "Equal",
"Param": 1,
"ParamName": "BOOSTOn",
"ParamType": "Integer",
"Target": "Self"
}
],
"Target": "Self"
}
]
},
"Modifiers": {
"AddedDamageRatioModifier_Battle": {
"Duration": "%AS_Duration_Battle",
"ModifierStacking": "Replace",
"Properties": {
"Actor_AddedDamageRatio": "%AS_AddedDamageRatio_Battle"
}
},
"AddedDamageRatioModifier_ChessBoard": {
"Duration": -1,
"ModifierStacking": "Unique",
"Properties": {
"Actor_AddedDamageRatio": "%AS_AddedDamageRatio_Current"
}
}
}
}