mirror of
https://git.mero.moe/dimbreath/ZenlessData.git
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356 lines
10 KiB
JSON
356 lines
10 KiB
JSON
{
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"AbilityMixins": [
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{
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"$type": "AidAttackMixin",
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"AidAttackConditionList": [
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{
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"AidAttackTagList": [
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{
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"CloseDelayTime": 1.5,
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"IsOnlyLocalAvatar": true,
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"Tag": "AidAttack_HitFly"
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}
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],
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"OverrideParam": {
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"IsMustOnBackstage": false,
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"Priority": 10,
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"SwitchInIndex": 30
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},
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"SwitchType": "BeHitAid"
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},
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{
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"AidAttackTagList": [
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{
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"CloseDelayTime": 1.5,
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"IsOnlyLocalAvatar": true,
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"Tag": "AidAttack_Common"
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}
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],
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"OverrideParam": {
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"IsMustOnBackstage": false,
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"Priority": 1,
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"SwitchInIndex": 30,
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"SwitchInPosRot": {
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"CoordsOption": "Relative",
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"NeedRaycastGround": true,
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"BackupAngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"BackupPositionOffset": {
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"x": 3,
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"y": 0,
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"z": -3
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},
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"IsUseRotationXZ": false,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 3,
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"y": 0,
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"z": -3
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"BackupOffsetReferTarget": "Self",
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"OffsetReferTarget": "Target"
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}
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}
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},
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"PrevOrderAidAttackTagList": [
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{
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"CloseDelayTime": 1.5,
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"IsOnlyLocalAvatar": true,
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"Tag": "AidAttack_Common_Prev"
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}
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],
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"SwitchType": "CommonAid"
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},
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{
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"AidAttackTagList": [
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{
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"CheckIsInView": true,
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"CheckIsInViewOnlyOpenWindow": true,
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"CheckTargetRangeOnlyOpenWindow": true,
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"CheckWitchTimeOnlyOpenWindow": false,
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"CloseDelayTime": 0,
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"DisableInWitchTime": true,
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"Tag": "AidAttack_Parry_L",
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"TagHolder": "EnemyAllied",
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"TargetRange": 20
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}
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],
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"OverrideParam": {
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"CheckOpenWindow": true,
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"IsMustOnBackstage": true,
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"LockTargetID": "Player_PerfectSwitchAidAttack_LockTarget_01",
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"OnAidAttackBegin": [
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{
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"$type": "HandleAnimatorZoneTagsAction",
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"AnimatorStateTags": [
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"AidAttack_Parry_L",
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"AidAttack_Parry_H",
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"AidAttack_Assault",
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"AidAttack_Evade",
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"AidAttack_Switch"
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],
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"IsAdd": false,
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"Target": "EnemyAllied"
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},
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{
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"$type": "EnterParrySpecialModeAction",
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"Target": "Self"
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}
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],
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"Priority": 3,
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"SwitchInFadeTime": 0.05,
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"SwitchInIndex": 50,
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"SwitchInPosRot": {
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"CoordsOption": "ReferTarget",
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"NeedRaycastGround": true,
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 180,
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"z": 0
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},
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"BackupAngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"BackupPositionOffset": {
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"x": 1.5,
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"y": 0,
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"z": -4
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},
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"IsUseRotationXZ": false,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 3
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"BackupOffsetReferTarget": "Self",
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"OffsetReferTarget": "Target"
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}
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},
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"SwitchOutFadeTime": 0.1,
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"SwitchOutIndex": 2
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},
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"SwitchType": "ParryAid"
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},
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{
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"AidAttackTagList": [
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{
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"CheckIsInView": true,
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"CheckIsInViewOnlyOpenWindow": true,
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"CheckTargetRangeOnlyOpenWindow": true,
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"CheckWitchTimeOnlyOpenWindow": false,
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"CloseDelayTime": 0,
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"DisableInWitchTime": true,
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"Tag": "AidAttack_Parry_H",
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"TagHolder": "EnemyAllied",
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"TargetRange": 20
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}
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],
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"OverrideParam": {
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"CheckOpenWindow": true,
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"IsMustOnBackstage": true,
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"LockTargetID": "Player_PerfectSwitchAidAttack_LockTarget_01",
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"OnAidAttackBegin": [
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{
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"$type": "HandleAnimatorZoneTagsAction",
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"AnimatorStateTags": [
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"AidAttack_Parry_L",
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"AidAttack_Parry_H",
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"AidAttack_Assault",
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"AidAttack_Evade",
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"AidAttack_Switch"
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],
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"IsAdd": false,
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"Target": "EnemyAllied"
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},
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{
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"$type": "EnterParrySpecialModeAction",
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"Target": "Self"
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}
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],
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"Priority": 3,
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"SwitchInFadeTime": 0.05,
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"SwitchInIndex": 51,
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"SwitchInPosRot": {
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"CoordsOption": "ReferTarget",
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"NeedRaycastGround": true,
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 180,
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"z": 0
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},
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"BackupAngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"BackupPositionOffset": {
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"x": 1.5,
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"y": 0,
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"z": -4
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},
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"IsUseRotationXZ": false,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 5
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"BackupOffsetReferTarget": "Self",
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"OffsetReferTarget": "Target"
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}
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},
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"SwitchOutFadeTime": 0.1,
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"SwitchOutIndex": 2
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},
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"SwitchType": "ParryAid"
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},
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{
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"AidAttackTagList": [
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{
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"CheckIsInView": true,
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"CheckIsInViewOnlyOpenWindow": true,
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"CheckTargetRangeOnlyOpenWindow": true,
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"CheckWitchTimeOnlyOpenWindow": false,
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"CloseDelayTime": 0,
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"DisableInWitchTime": true,
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"Tag": "AidAttack_Switch",
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"TagHolder": "EnemyAllied",
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"TargetRange": 20
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}
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],
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"OverrideParam": {
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"CheckOpenWindow": true,
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"IsMustOnBackstage": true,
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"LockTargetID": "Player_PerfectSwitchAidAttack_LockTarget_01",
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"OnAidAttackBegin": [
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{
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"$type": "HandleAnimatorZoneTagsAction",
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"AnimatorStateTags": [
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"AidAttack_Parry_L",
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"AidAttack_Parry_H",
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"AidAttack_Assault",
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"AidAttack_Evade",
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"AidAttack_Switch"
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],
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"IsAdd": false,
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"Target": "EnemyAllied"
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},
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{
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"$type": "HandleAnimatorZoneTagsAction",
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"AnimatorStateTags": [
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"SwitchAid"
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],
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"IsAdd": true,
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"Target": "Self"
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}
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],
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"Priority": 0,
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"SwitchInFadeTime": 0.05,
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"SwitchInIndex": 54,
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"SwitchInPosRot": {
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"CoordsOption": "ReferTarget",
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"NeedRaycastGround": true,
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 180,
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"z": 0
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},
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"BackupAngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"BackupPositionOffset": {
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"x": 1.5,
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"y": 0,
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"z": -4
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},
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"IsUseRotationXZ": false,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 2
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"BackupOffsetReferTarget": "Self",
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"OffsetReferTarget": "Target"
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}
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},
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"SwitchOutFadeTime": 0.3,
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"SwitchOutIndex": 2
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},
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"SwitchType": "NoEnergyPerfectSwitchAid"
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}
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],
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"DefaultParam": {
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"IsMustOnBackstage": false,
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"LockTargetID": "Player_Default_LockTarget_02_OnlyMonster",
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"Priority": 1,
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"SwitchInIndex": 30,
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"SwitchInPosRot": {
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"CoordsOption": "Relative",
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"NeedRaycastGround": true,
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"BackupAngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"BackupPositionOffset": {
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"x": 1.5,
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"y": 0,
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"z": -4
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},
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"IsUseRotationXZ": false,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 1.5,
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"y": 0,
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"z": -4
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"BackupOffsetReferTarget": "Self",
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"OffsetReferTarget": "Target"
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}
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},
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"SwitchOutIndex": -1
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}
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}
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],
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"AbilityName": "Lighter_AidAttack",
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"AbilityStacking": "Unique"
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} |