{ "AbilityMixins": [ { "$type": "BulletMixin", "AliveDuration": 10, "BulletColliderConfig": { "ColliderAngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "ColliderPosOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "ColliderType": "Sphere", "SphereColliderRadius": 0.2 }, "BulletEffect": { "EffectPattern": "Eff_Bangboo_Devilboo_AirAttack_Bullet" }, "BulletHitTypeName": "Normal", "BulletInitPosRot": { "CoordsOption": "Caster", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsUseRotationXZ": false, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 2.0, "z": -0.45 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Caster" } }, "BulletName": "Bullet_Empty", "CanHitStage": true, "DestroyExplode": true, "ExplodeAnimEventID": "Bangboo_Devilboo_AttackProperty_QTE_01", "ExplodePosType": "HitPoint", "HitExplodeRadius": 2, "HitOtherExplode": true, "HitStageExplode": true, "HitStageGroundExplodeEffect": { "EffectPattern": "Eff_Bangboo_Devilboo_AirAttack_GroundExplode" }, "HitStageScenePropExplodeEffect": { "EffectPattern": "Eff_Bangboo_Devilboo_AirAttack_Explode" }, "HitStageWallExplodeEffect": { "EffectPattern": "Eff_Bangboo_Devilboo_AirAttack_Explode" }, "HitTargetExplodeEffect": { "EffectPattern": "Eff_Bangboo_Devilboo_AirAttack_Explode" }, "MaxHitNum": 0, "MaxHitStageNum": 0, "MaxHitTargetNum": 0, "MaxTouchStageNum": 0, "MovementConfig": { "$type": "ConfigMovementSimple", "Acceleration": { "x": 0, "y": 0, "z": 0 }, "CoordinateType": "Local", "Duration": -1, "Gravity": 0.0, "HitNormalRatio": 1, "HitTangentialRatio": 1, "InitVelocity": { "x": 0, "y": 0, "z": 5 }, "TimesUpMoveOption": "Remain" }, "RotationConfig": { "$type": "ConfigRotationToTarget", "Duration": -1, "ReachTargetStop": true, "RotateSpeed": 360, "RotateType": "Fixed", "TargetPosRot": { "CoordsOption": "Relative", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "MiddlePoint", "BackupOffsetReferTarget": "None", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Target" } }, "TargetUpdateMode": "Always" }, "Targetting": "Enemy", "TimeUpExplodeEffect": { "EffectPattern": "Eff_Bangboo_Devilboo_AirAttack_Explode" } } ], "AbilityName": "Bangboo_Devilboo_Bullet_QTE_01", "AbilityStacking": "Unique" }