{ "AbilityName": "Guardian_Body_VFX_Red", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "ApplyModifier", "ModifierName": "Guardian_VFX_Red", "Target": "Self" } ] }, "Modifiers": { "Guardian_VFX_Red": { "Duration": -1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "weapon_R", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Monster_Guardian_Loop_Light_02", "Target": "Self" } ] } } }