{ "AbilityMixins": [ { "$type": "LaserMixin", "AliveDuration": 0.7, "AudioEffect": "", "BeamEffectEndClip": "Eff_Monster_Cottus_P2_Attack_10_Beam_End", "BeamEffectLoopClip": "Eff_Monster_Cottus_P2_Attack_10_Beam", "BlockCameraShake": "Monster_Cottus_ATK10_CamShake_E_02", "BlockColliderRadius": 0, "BlockEffect": { "EffectPattern": "Eff_Monster_Cottus_P2_Attack_10_Burst" }, "BlockEffectEndClip": "Eff_Monster_Cottus_P2_Attack_10_Burst_End", "BlockInterval": -1, "BlockLayers": [ "ScenePropCollider" ], "DodgeColliderConfig": { "ColliderAngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "ColliderPosOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "ColliderType": "Sphere", "SphereColliderRadius": 0.85 }, "EffectName": "Eff_Monster_Cottus_P2_Attack_10_Beam", "EndEffect": { "EffectPattern": "Eff_Monster_Cottus_P2_Attack_10_Burst" }, "FadeRatio": 0.3, "FirstHitDelayTime": 0.2, "HitAnimEventID": "Monster_Cottus_P2_ATK10_Attackproperty_01", "HitColliderRadius": 0.5, "HitEffect": {}, "HitInterval": 1.0, "HitLayers": [ "HitCollider" ], "InterruptAnimationSpeed": 1.5, "LaserEndPosRot": { "CoordsOption": "Self", "Offset": { "PositionOffset": { "x": 0.0, "y": -3, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "Bn_Ring", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": false, "OffsetReferTarget": "Self" } }, "LaserInitPosRot": { "CoordsOption": "Self", "Offset": { "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "PositionOffset": { "x": 0, "y": 0.0, "z": 0.0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "HeadPoint", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": false, "OffsetReferTarget": "Self" } }, "Length": 100, "OnLaserInterruptAction": [ { "$type": "SpecialEffectFadeAction", "EffectNames": [ "Eff_Monster_Cottus_P2_Attack_10_Burst" ], "OverrideFadeOutCurve": "QuintEaseInReverse", "OverrideFadeOutTime": 0.2, "Target": "Self" } ], "OnLaserStartAction": [], "StartEffect": { "EffectPattern": "" }, "Tag": "Cottus_P2_ATK10_Laser" } ], "AbilityName": "Cottus_P2_ATK10_Laser", "AbilityStacking": "Unique" }