{ "AbilityMixins": [ { "$type": "AttachStateWithModifierMixin", "ConfigList": [ { "AnimatorStateName": "Idle_Alert", "IsLoop": false, "LayerIndex": 0, "ModifierNameList": [ "Active_SFX" ], "NormalizedTimeHigh": 1, "NormalizedTimeLow": 0 } ] } ], "AbilityName": "Device_Military_Mine_StateChange_SFX", "AbilityStacking": "Unique", "Modifiers": { "Active_SFX": { "Duration": -1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "HintLight", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Device_Prop_Mine_01_AlertState_Twinkle", "Target": "Self" }, { "$type": "ApplyGameplayTagAction", "IsAdd": true, "Tags": [ "Level_AreaCullingExcluding" ], "Target": "Self" } ] }, "Explode_Warning_SFX": { "Duration": -1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "HintLight", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Device_Prop_Mine_01_Center_RedLight", "Target": "Self" } ] } } }