{ "AbilityName": "GamePlaySUMO_Player_OutRange_StopHurt", "AbilityStacking": "Unique", "DefaultModifier": { "Duration": 1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "RemoveAbilityAction", "AbilityName": "GamePlaySUMO_Player_OutRange_ContinueHurt", "Target": "Self" } ] } }