{
"//stream_NAP/1.0_dev_UIText_1104": "Player Details",
"//stream_NAP/1.0_dev_UIText_1105": "Check Info",
"//stream_NAP/1.0_dev_UIText_1106": "Edit Note",
"//stream_NAP/1.0_dev_UIText_1107": "Add Friend",
"//stream_NAP/1.0_dev_UIText_1108": "Mute Chat",
"//stream_NAP/1.0_dev_UIText_1109": "Remove Friend",
"//stream_NAP/1.0_dev_UIText_1110": "Add to Blocklist",
"//stream_NAP/1.0_dev_UIText_1111": "Report",
"//stream_NAP/1.0_dev_UIText_1112": "Use Namecard",
"//stream_NAP/1.0_dev_UIText_1118": "Player Info",
"//stream_NAP/1.0_dev_UIText_1119": "UID: ",
"//stream_NAP/1.0_dev_UIText_1120": "Lv. ",
"//stream_NAP/1.0_dev_UIText_1121": "Edit Info",
"//stream_NAP/1.0_dev_UIText_1122": "Edit Birthday",
"//stream_NAP/1.0_dev_UIText_1123": "INTER-KNOT",
"//stream_NAP/1.0_dev_UIText_1124": "Month",
"//stream_NAP/1.0_dev_UIText_1125": "Day",
"//stream_NAP/1.0_dev_UIText_1126": "Friend System",
"//stream_NAP/1.0_dev_UIText_1127": "Personal Homepage",
"//stream_NAP/1.0_dev_UIText_1128": "UID: ",
"//stream_NAP/1.0_dev_UIText_1129": "Lv. ",
"//stream_NAP/1.0_dev_UIText_1130": "Number of Friends",
"//stream_NAP/1.0_dev_UIText_1131": "Friends From Zenless Zone Zero",
"//stream_NAP/1.0_dev_UIText_1132": "Friends From PlayStation™Network",
"//stream_NAP/1.0_dev_UIText_1133": "Number of Friends",
"//stream_NAP/1.0_dev_UIText_1134": "Friend Requests",
"//stream_NAP/1.0_dev_UIText_1135": "You can add friends by searching for them with their UID",
"//stream_NAP/1.0_dev_UIText_1136": "Search",
"//stream_NAP/1.0_dev_UIText_1137": "Recent Multiplayer",
"//stream_NAP/1.0_dev_UIText_1138": "Blocklist",
"//stream_NAP/1.0_dev_UIText_1139": "Personal Info Collection",
"//stream_NAP/1.0_dev_UIText_1140": "Report Chat History",
"//stream_NAP/1.0_dev_UIText_1141": "Selected:",
"//stream_NAP/1.0_dev_UIText_1142": "Report",
"//stream_NAP/1.0_dev_UIText_1143": "Report System",
"//stream_NAP/1.0_dev_UIText_1144": "Currently reporting",
"//stream_NAP/1.0_dev_UIText_1145": "Player Name: ",
"//stream_NAP/1.0_dev_UIText_1146": "Select the player you want to report",
"//stream_NAP/1.0_dev_UIText_1147": "Select chat history",
"//stream_NAP/1.0_dev_UIText_1148": "Currently selected:",
"//stream_NAP/1.0_dev_UIText_1149": "Chat History",
"//stream_NAP/1.0_dev_UIText_1150": "Report details (optional, maximum 100 characters)",
"//stream_NAP/1.0_dev_UIText_1151": "Submit",
"//stream_NAP/1.0_dev_UIText_1152": "Check Info",
"//stream_NAP/1.0_dev_UIText_1153": "Add Friend",
"//stream_NAP/1.0_dev_UIText_1154": "Send Message",
"//stream_NAP/1.0_dev_UIText_1155": "Ignore",
"//stream_NAP/1.0_dev_UIText_1156": "Accept",
"//stream_NAP/1.0_dev_UIText_1157": "Check Info",
"//stream_NAP/1.0_dev_UIText_1162": "Your Info",
"//stream_NAP/1.0_dev_UIText_1163": "Inter-Knot Friends",
"//stream_NAP/1.0_dev_UIText_1164": "Viewing Requirements",
"//stream_NAP/1.0_dev_UIText_1165": "Suggest Change",
"//stream_NAP/1.0_dev_UIText_1166": "Price increase",
"//stream_NAP/1.0_dev_UIText_1167": "Discount",
"//stream_NAP/1.0_dev_UIText_1168": "Recommend",
"//stream_NAP/1.0_dev_UIText_1169": "Borrowed",
"//stream_NAP/1.0_dev_UIText_1170": "Borrowed",
"//stream_NAP/1.0_dev_UIText_1178": "Rest",
"//stream_NAP/1.0_dev_UIText_981": "Begin Agent Story",
"//stream_NAP/1.0_dev_UIText_982": "Continue",
"//stream_NAP/1.0_dev_UIText_983": "Pause Story",
"//stream_NAP/1.0_dev_UIText_984": "Pause",
"/MainChat_Chapter03_0003_Name01": "Belle",
"10020301": "Complete the Reputation Rank-Up Trial to advance your Proxy career.",
"100600004_NPCName": "Nitro-Fuel Lady",
"100600005_NPCName": "Sturdy Man",
"100600006_NPCName": "Hesitant Girl",
"100600007_NPCName": "Enthusiastic Young Person",
"100600008_NPCName": "Young Salesperson",
"100600016_NPCName": "Referee",
"60000011_Description": "· Elite/Boss enemies will obtain an Attribute Shield equal to 30%/15% of their Max HP. Attacking Shielded enemies with their Attribute weaknesses increases DMG by 100%. Inflicting the Attribute Anomaly of enemies' Attribute weaknesses will clear the Shield.",
"60000011_Title": "Attribute Shield",
"60003000_Description": "· Elite/Boss enemies will obtain an Attribute Shield equal to 35%/20% of their Max HP. Attacking Shielded enemies with their Attribute weaknesses increases DMG by 100%. Inflicting the Attribute Anomaly of enemies' Attribute weaknesses will clear the Shield.",
"60003000_Title": "Attribute Shield",
"61001011_Description": "· Increases Agent Physical Anomaly Buildup Rate by 20%, and Assault DMG by 80%.",
"61001011_Title": "Assault Up",
"61001021_Description": "· Increases Agent Electric Anomaly Buildup Rate by 20%, and Shock DMG by 80%.",
"61001021_Title": "Shock Up",
"61001031_Description": "· Increases Agent Ether Anomaly Buildup Rate by 20%, and Corruption DMG by 80%.",
"61001031_Title": "Corruption Up",
"61001041_Description": "· Increases Agent Fire Anomaly Buildup Rate by 20%, and Burn DMG by 80%.",
"61001041_Title": "Burn Up",
"61001051_Description": "· Increases Agent Ice Anomaly Buildup Rate by 20%, and Shatter DMG by 80%.",
"61001051_Title": "Shatter Up",
"61001061_Description": "· Increases Chain Attack DMG by 100%. Upon launching a Chain Attack, all squad members deal 10% more DMG for 30s, stacking up to 3 times. Each stack's duration is calculated separately.",
"61001061_Title": "Superior Execution",
"61001071_Description": "· Increases Agent Anomaly Buildup Rate by 25%, and Attribute Anomaly DMG by 80%.",
"61001071_Title": "Overload",
"61001081_Description": "· Increases Agent Impact by 50%. Upon hitting Stunned enemies, increases the target's Stun DMG Multiplier by 75%.",
"61001081_Title": "Daze Up",
"61001091_Description": "· Agent Decibel Generation Rate increases by 50%. Increases Ultimate DMG by 120%.",
"61001091_Title": "Fervent Duel",
"61001101_Description": "· Increases Daze inflicted by Defensive Assists by 100%, and Assist Follow-Up DMG by 150%. Upon launching a Chain Attack, gain 1 extra Assist Point.",
"61001101_Title": "Perfect Parry",
"61001_HADAL_NAME": "Claim stable node reward",
"61001_LayerName1": "Stable Node: First Frontier",
"61001_LayerName10": "Stable Node: Tenth Frontier",
"61001_LayerName2": "Stable Node: Second Frontier",
"61001_LayerName3": "Stable Node: Third Frontier",
"61001_LayerName4": "Stable Node: Fourth Frontier",
"61001_LayerName5": "Stable Node: Fifth Frontier",
"61001_LayerName6": "Stable Node: Sixth Frontier",
"61001_LayerName7": "Stable Node: Seventh Frontier",
"61001_LayerName8": "Stable Node: Eighth Frontier",
"61001_LayerName9": "Stable Node: Ninth Frontier",
"61002011_Description": "· Defensive Assist's Daze increases by 100%. Assist Follow-Up's DMG increases by 100%.",
"61002021_Description": "· Dodge Counter DMG increases by 150%.",
"61002031_Description": "· When launching EX Special Attacks, Agent DMG increases by 35% and DMG received is reduced by 25% for 15s.",
"61002041_Description": "· Increases Agent Impact by 30%. Slows down Daze recovery for Stunned enemies by 20%.",
"61002051_Description": "· When launching Perfect Assists, Agent DMG increases by 35% and DMG received is reduced by 25% for 15s.",
"61002061_Description": "· Increases Agent Anomaly Buildup Rate by 30%. Enemies afflicted with Attribute Anomaly deal 25% less DMG for 10s.",
"61002071_Description": "· When triggering a Perfect Dodge, Agent DMG increases by 10% and DMG received is reduced by 10% for 10s, stacking up to 3 times. The duration of each stack is calculated separately.",
"61002081_Description": "· When triggering a Perfect Dodge or Perfect Assist, Agent DMG increases by 40%, and they slowly recover 5% of their HP for 5s.\n· If an agent is hit while the above buffs are active, the DMG boost and HP recovery effects will be interrupted.",
"61002_HADAL_NAME": "Disputed Node Reward Claim",
"61002_LayerName1": "Disputed Node: First Frontier",
"61002_LayerName2": "Disputed Node: Second Frontier",
"61002_LayerName3": "Disputed Node: Third Frontier",
"61002_LayerName4": "Disputed Node: Fourth Frontier",
"61002_LayerName5": "Disputed Node: Fifth Frontier",
"61002_LayerName6": "Disputed Node: Sixth Frontier",
"61002_LayerName7": "Disputed Node: Seventh Frontier",
"61002_LayerName8": "Disputed Node: Eighth Frontier",
"61003_HADAL_NAME": "Claim Ambush Node Reward",
"61003_LayerName1": "Ambush Node: First Frontier",
"61003_LayerName2": "Ambush Node: Second Frontier",
"61003_LayerName3": "Ambush Node: Third Frontier",
"61003_LayerName4": "Ambush Node: Fourth Frontier",
"61003_LayerName5": "Ambush Node: Fifth Frontier",
"62001011_Description": "· When there are normal enemies on the battlefield, Agents deal 25% less DMG to elite and boss enemies and 50% more DMG to normal enemies.\n· Agent Ice DMG and Ether DMG increase by 20%. Basic Attack and Dash Attack DMG increase by 50%.",
"62001011_Title": "Bullying Tactics",
"62001021_Description": "· Agents deal 20% less DMG and 50% more Daze to non-Stunned enemies. Enemies are Stunned for 20% longer.\n· Agent Ice DMG and Ether DMG increases by 20%.",
"62001021_Title": "Daze Tactics",
"62001031_Description": "· Basic Attacks deal 15% increased Daze, and Chain Attack DMG increases by 100%.\n· Agents additionally deal 50% increased DMG to Stunned enemies.",
"62001031_Title": "Precise Synergy",
"62001041_Description": "· When an enemy is Stunned, all squad members gain 2 stacks of Fervor, and when an Attribute Anomaly is triggered, all squad members gain 1 stack of Fervor. Fervor lasts for 20s and stacks up to 3 times. The duration of each stack is calculated separately.\n· For each stack of Fervor, Agent ATK increases by 10% and Anomaly Proficiency increases by 10.",
"62001041_Title": "Irresistible Force",
"62001051_Description": "· Increases Agent ATK by 20%, and Attribute Anomaly DMG by 30%.",
"62001051_Title": "Global Rollout",
"62001061_Description": "· Increases Agent ATK by 20% and DMG taken by 20%.\n· Obtaining a Shield grants all squad members 10 Energy, and an additional 20% ATK, lasting 20s. Can be triggered once every 20s.",
"62001061_Title": "Close Quarters Combat",
"62001071_Description": "· With a Shield active, Agents Anomaly Buildup Rate is increased by 25%.\n· Agents deal 35% more DMG to enemies that are suffering an Attribute Anomaly.",
"62001071_Title": "Unyielding Momentum",
"62001081_Description": "· Agent DMG is increased by 25%.\n· When inflicting Burn or Shock on enemies, Agent ATK increases by 20% for 15s. When the effect is triggered, the enemy immediately gains 20% Daze if the enemy is not Stunned.",
"62001081_Title": "Lightning Speed",
"62001091_Description": "· Assist Attack, EX Special Attack, and Ultimate Anomaly Buildup increases by 30% and DMG increases by 20%.\n· When triggering Disorder, generate 400 Decibels, and reduce the target's DEF by 20% for 20s. The Decibel gain effect can trigger once every 10s.",
"62001091_Title": "Whirling Currents",
"62001101_Description": "· Agent Impact increases by 20%. Upon stunning an enemy, all squad members recover 20 Energy and have their ATK increased by 20% for 20s. This Energy gain effect can trigger once every 15s.\n· Upon stunning an enemy, its Stun DMG Multiplier increases over time by 10% per second, up to a maximum increase of 60%.",
"62001101_Title": "Surging Starflow",
"62001_HADAL_NAME": "Claim critical node reward",
"62001_LayerName1": "Critical Node: First Frontier",
"62001_LayerName2": "Critical Node: Second Frontier",
"62001_LayerName3": "Critical Node: Third Frontier",
"62001_LayerName4": "Critical Node: Fourth Frontier",
"62001_LayerName5": "Critical Node: Fifth Frontier",
"62001_LayerName6": "Critical Node: Sixth Frontier",
"62001_LayerName7": "Critical Node: Seventh Frontier",
"7020002_NPCName": "Smart Bangboo",
"7020004_NPCName": "No. 4412",
"7020055_NPCName": "Nervous Bangboo",
"7020056_NPCName": "Excited Bangboo",
"7020057_NPCName": "Hardworking Bangboo",
"7020058_NPCName": "Clever Bangboo",
"7020059_NPCName": "Smart Bangboo (No. 4412)",
"90170302_NPCName": "Troubled Employee",
"90170302_NPCName2": "More Troubled Employee",
"90170402_NPCName": "Topaz",
"90170402_NPCName_2": "Snowball",
"90171202_NPCName": "Stern Public Security Officer",
"90171202_NPCName2": "Energetic Officer",
"90171402_NPCName": "Bear Worker",
"90171412_Name": "Weird Student",
"AbyssAttackForbid": "Please configure select your squad before exploring",
"AbyssBattleResult_1": "Time Spent",
"AbyssBattleResult_2": "Events Total",
"AbyssBattleResult_3": "Battles",
"AbyssBattleResult_4": "Corruption removals",
"AbyssBattleResult_5": "Gear Coins Obtained",
"AbyssBattleResult_6": "Dennies Obtained",
"AbyssBattleResult_7": "Pressure Dropped",
"AbyssBattleResult_8": "HP Restored",
"AbyssBattleResult_ChallengeTimeAdd": "Additional Time",
"AbyssBattleResult_EmptyEvent": "None",
"AbyssBattleResult_EmptyTips": "You haven't challenged Hollow Zero yet. No records available.",
"AbyssBattleResult_KillBossTimes": "Number of times Nineveh was defeated",
"AbyssBattleResult_KillMonsterCount": "Total Enemies Defeated",
"AbyssBattleResult_Layer": "Floors Cleared",
"AbyssBattleResult_Period": "{0}/{1}/{2}",
"AbyssBattleResult_Title_BossRush_Left": "{0} Recommended Lv.: {1}",
"AbyssBattleResult_Title_Left": "{0} Recommended Lv. {1} Floor {2}",
"AbyssBattleResult_Title_Right": "Ether Activity: {0}{1}",
"AbyssBattleResult_TotalDamage": "Deal damage to Nineveh",
"AbyssBattleResult_TotalDamageForHardNest": "Total DMG Dealt",
"AbyssBattlepageAttack": "Start",
"AbyssBattlepageAttack_NoCaptainTip": "Please select a squad leader",
"AbyssBattlepageContinue": "Continue",
"AbyssCaptainNoUsable": "No Agents available",
"AbyssCardSuitDialog_Equip_Tips": "You have \"{0}\" Resonium Kit equipped",
"AbyssCountDownDesc": "Reset",
"AbyssCurrentScore": "Investigation Points: {0}",
"AbyssDifficultyCondition": "Clear Exploration Area: Core to unlock",
"AbyssDifficultyLevel_0": "None",
"AbyssDifficultyLevel_1": "Low",
"AbyssDifficultyLevel_2": "Medium",
"AbyssDifficultyLevel_3": "High",
"AbyssDifficultyLevel_4": "Severe",
"AbyssDifficultyLevel_5": "Extreme",
"AbyssDifficulty_DescTitle": "Depth Details",
"AbyssDifficulty_NewTitle": "Ether Activity:",
"AbyssDifficulty_Title": "Ether Activity: {0}",
"AbyssDoorBattleEndEnter": "Enter \"Dangerous Target\" Combat",
"AbyssDoorBattleEnter": "Enter \"Gatekeeper\" Combat",
"AbyssDoorBattleEnterDescription": "If you go on, you can't come back",
"AbyssDoorBattleEnterEndDescription": "Complete this exploration's final challenge",
"AbyssDoorBattleEnterNNWDescription": "You're about to enter the final challenge. Good luck.",
"AbyssDoorBattleNNWEnter": "Enter \"Nineveh\" Combat",
"AbyssDoorBattleViewDetail": "Check Details",
"AbyssDoorSEnter": "Open",
"AbyssDoorSEnterDescription": "Achieving an S rank in the previous \"Gatekeeper\" combat allows you to pass.",
"AbyssDoorShortcutEnter": "Enter \"Gatekeeper\" Combat",
"AbyssDoorShortcutEnterDescription": "Skip this floor's exploration and proceed directly to the \"Gatekeeper\" combat.",
"AbyssDoorTransferEnter": "Enter \"The Final Frontline\"",
"AbyssDoorTransferEnterDescription": "Nineveh is in the depths of \"The Final Frontline.\" Are you ready?",
"AbyssGetReward": "Claimed",
"AbyssInteractShop": "Enter Store",
"AbyssLayerTips": "Complete the exploration of floor {0}",
"AbyssLock2": "Reach Inter-Knot Lv. 25 and complete Exploration Area: Edge",
"AbyssLock3": "Reach Inter-Knot Lv. 35 and complete Exploration Area: Interior",
"AbyssLock4": "Complete Exploration Area: Heartland",
"AbyssNewResetReminder": "Hollow Zero has been updated to the newest season. Bounty Commissions and Investigation Points have been reset.",
"AbyssPageName_1": "Progress",
"AbyssRemoveCurseSkipDesc": "Skip",
"AbyssResetReminder": "Hollow Zero is about to reset. Please check the reset time.",
"AbyssRewardDesc": "Obtain 800 Gear Coins",
"AbyssRewardUnclock_1": "Unlocks at Lv. 25",
"AbyssRewardUnclock_2": "Unlocks at Lv. 35",
"AbyssReward_Title": "Investigation Reward",
"AbyssReward_Title_Eng": "INVESTIGATION REWARD",
"AbyssScore": "Current Score",
"AbyssScoreNum": "Investigation Points",
"AbyssStepOut": "Select an area of operation",
"AbyssStepOutDifficulty": "Ether Activity cannot be adjusted while Paused",
"AbyssStepOutTeam": "You cannot modify your squad while Paused",
"AbyssTarotCard_Genre_Ashes": "[Ignite]",
"AbyssTarotCard_Genre_Buddy": "[Synergy]",
"AbyssTarotCard_Genre_Common": "[General]",
"AbyssTarotCard_Genre_Critical": "[Critical]",
"AbyssTarotCard_Genre_Defend": "[Shield]",
"AbyssTarotCard_Genre_Eelctric": "[Shock]",
"AbyssTarotCard_Genre_Ether": "[Ether]",
"AbyssTarotCard_Genre_Evade": "[Dodge]",
"AbyssTarotCard_Genre_Exchange": "[Assist]",
"AbyssTarotCard_Genre_Froze": "[Freeze]",
"AbyssTarotCard_Genre_Hollow": "[Hollow]",
"AbyssTarotCard_Genre_Physical": "[Onslaught]",
"AbyssTarotCard_Genre_SP": "[Energy]",
"AbyssTarotCard_Genre_Strength": "[Tenacity]",
"AbyssTarotCard_Genre_Stun": "[Duel]",
"AbyssTeamNumUnlock_1": "Reach Lv. 30 on Inter-Knot and complete the commission Old Capital Metro: Frontline to add a 4th Agent to your squad",
"AbyssTeamNumUnlock_2": "Reach Lv. 40 on Inter-Knot and complete the commission Old Capital Metro: Heartland to add a 5th Agent to your squad",
"AbyssTeamNumUnlock_3": "Complete the commission on the Core difficulty for the three surrounding areas to add a 6th Agent to your squad.",
"AbyssTeamReminder": "You don't have many squad members. Are you sure you want to use this squad?",
"AbyssText_101001_Dungeon_Unlock": "Unlock requirements not met",
"AbyssText_101001_Dungeon_Unlock_1": "Reach Inter-Knot Lv. 18 to unlock during \"\"The Art of War: Lite\"\" commission",
"AbyssText_101001_Dungeon_Unlock_10": "Reach Lv. 41 on Inter-Knot and complete the prerequisite commissions",
"AbyssText_101001_Dungeon_Unlock_11": "Complete Main Story Chapter 3, Construction Ruins: Frontline, and the Towering Dome of the Void commission to unlock",
"AbyssText_101001_Dungeon_Unlock_12": "Reach Lv. 38 on Inter-Knot and complete the prerequisite commissions",
"AbyssText_101001_Dungeon_Unlock_13": "Reach Lv. 43 on Inter-Knot and complete the prerequisite commissions",
"AbyssText_101001_Dungeon_Unlock_14": "Complete the Core stages for the three surrounding areas, andEnchanting and Stunning, Withering Away commission to unlock.",
"AbyssText_101001_Dungeon_Unlock_15": "Complete Withering Garden: Core I to unlock the Inferno Reap challenge in the Foliage Hunt commission",
"AbyssText_101001_Dungeon_Unlock_16": "· Reach Inter-Knot Reputation Certified Proxy",
"AbyssText_101001_Dungeon_Unlock_17": "· Reach Inter-Knot Lv. 21",
"AbyssText_101001_Dungeon_Unlock_18": "· Progress in the qualification assessment \"The Art of War: Lite\"",
"AbyssText_101001_Dungeon_Unlock_19": "· Complete Chapter 2 in the Main Story",
"AbyssText_101001_Dungeon_Unlock_2": "Reach Inter-Knot Lv. 21, complete the first Reputation Rank-Up, and complete Qualification Assessment Commission \"The Art of War: Lite\" to unlock",
"AbyssText_101001_Dungeon_Unlock_20": "· Reach Inter-Knot Lv. 28",
"AbyssText_101001_Dungeon_Unlock_21": "· Clear the \"Old Capital Metro: Edge\"",
"AbyssText_101001_Dungeon_Unlock_22": "· Progress in the commission \"Street Lost to Memory\"",
"AbyssText_101001_Dungeon_Unlock_23": "· Complete Chapter 3 in the Main Story",
"AbyssText_101001_Dungeon_Unlock_24": "· Reach Inter-Knot Lv. 36",
"AbyssText_101001_Dungeon_Unlock_25": "· Complete \"Construction Ruins: Frontline\"",
"AbyssText_101001_Dungeon_Unlock_26": "· Progress in the commission \"Towering Dome of the Void\"",
"AbyssText_101001_Dungeon_Unlock_27": "· Reach Inter-Knot Lv. 45",
"AbyssText_101001_Dungeon_Unlock_28": "· Clear the three surrounding areas at \"Core\" difficulty",
"AbyssText_101001_Dungeon_Unlock_29": "· Progress in the commission \"Enchanting and Stunning, Withering Away\"",
"AbyssText_101001_Dungeon_Unlock_3": "Reach Lv. 25 on Inter-Knot and complete the prerequisite commissions",
"AbyssText_101001_Dungeon_Unlock_30": "· Clear the \"Withering Garden - Core\"",
"AbyssText_101001_Dungeon_Unlock_31": "· Progress in the commission \"Foliage Hunt\" to unlock the \"Inferno Reap\" challenge",
"AbyssText_101001_Dungeon_Unlock_32": "· Reach Inter-Knot Lv. 18",
"AbyssText_101001_Dungeon_Unlock_33": "· Progress in the commission \"The Art of War: Lite\"",
"AbyssText_101001_Dungeon_Unlock_34": "· Reach Inter-Knot Lv. 25",
"AbyssText_101001_Dungeon_Unlock_35": "· Clear the \"Old Capital Metro: Edge\"",
"AbyssText_101001_Dungeon_Unlock_36": "· Reach Inter-Knot Lv. 30",
"AbyssText_101001_Dungeon_Unlock_37": "· Clear the \"Old Capital Metro: Frontline\"",
"AbyssText_101001_Dungeon_Unlock_38": "· Reach Inter-Knot Lv. 35",
"AbyssText_101001_Dungeon_Unlock_39": "· Clear the \"Old Capital Metro - Interior\"",
"AbyssText_101001_Dungeon_Unlock_4": "Reach Lv. 30 on Inter-Knot and complete the prerequisite commissions",
"AbyssText_101001_Dungeon_Unlock_40": "· Reach Inter-Knot Lv. 40",
"AbyssText_101001_Dungeon_Unlock_41": "· Clear the \"Old Capital Metro: Heartland\"",
"AbyssText_101001_Dungeon_Unlock_42": "· Reach Inter-Knot Lv. 32",
"AbyssText_101001_Dungeon_Unlock_43": "· Complete \"Construction Ruins: Frontline\"",
"AbyssText_101001_Dungeon_Unlock_44": "· Reach Inter-Knot Lv. 36",
"AbyssText_101001_Dungeon_Unlock_45": "· Complete \"Construction Ruins - Interior\"",
"AbyssText_101001_Dungeon_Unlock_46": "· Reach Inter-Knot Lv. 41",
"AbyssText_101001_Dungeon_Unlock_47": "· Complete \"Construction Ruins - Heartland\"",
"AbyssText_101001_Dungeon_Unlock_48": "· Reach Inter-Knot Lv. 38",
"AbyssText_101001_Dungeon_Unlock_49": "· Complete \"Abandoned Skyscraper - Interior\"",
"AbyssText_101001_Dungeon_Unlock_5": "Reach Lv. 35 on Inter-Knot and complete the prerequisite commissions",
"AbyssText_101001_Dungeon_Unlock_50": "· Reach Inter-Knot Lv. 42",
"AbyssText_101001_Dungeon_Unlock_51": "· Complete \"Abandoned Skyscraper - Heartland\"",
"AbyssText_101001_Dungeon_Unlock_52": "· Clear \"Withering Garden: Core\" at \"Ether Activity 3\"",
"AbyssText_101001_Dungeon_Unlock_6": "Reach Lv. 40 on Inter-Knot and complete the prerequisite commissions",
"AbyssText_101001_Dungeon_Unlock_7": "Complete Main Story Chapter 2, Old Capital Metro: Edge, and the Street Lost to Memory commission to unlock",
"AbyssText_101001_Dungeon_Unlock_8": "Reach Lv. 32 on Inter-Knot and complete the prerequisite commissions",
"AbyssText_101001_Dungeon_Unlock_9": "Reach Lv. 36 on Inter-Knot and complete the prerequisite commissions",
"AbyssText_BP_UnlockTips": "Unlock Hollow Zero in Chapter 1 - Intermission",
"AbyssText_ClueGet_Des": "Added to the Workbench",
"AbyssText_ClueGet_NewDes": "Recorded in Ray's research records",
"AbyssText_Dungeon_DutyCount": "Bounty Commission Progress: ",
"AbyssText_Dungeon_Must_01": "Guaranteed to appear on Floor 1",
"AbyssText_Dungeon_Must_02": "Guaranteed to appear on Floor 2",
"AbyssText_Dungeon_Must_03": "Guaranteed to appear on Floor 3",
"AbyssText_Dungeon_NextStep": "Next",
"AbyssText_Dungeon_PointLimit": "Investigation Points this season: ",
"AbyssText_Dungeon_Prop_01": "May appear on Floor 1",
"AbyssText_Dungeon_Prop_02": "May appear on Floor 2",
"AbyssText_Dungeon_Prop_03": "May appear on Floor 3",
"AbyssText_Dungeon_Prop_Duplicates_01": "May appear on Floor {0}",
"AbyssText_Dungeon_Prop_Duplicates_02": "May appear on Floor {0} and {1}",
"AbyssText_Dungeon_Prop_Duplicates_03": "May appear on Floor {0}, {1} and {2}",
"AbyssText_Dungeon_Prop_Num_01": "1",
"AbyssText_Dungeon_Prop_Num_02": "2",
"AbyssText_Dungeon_Prop_Num_03": "3",
"AbyssText_Dungeon_RewardGet": "Claimed",
"AbyssText_Dungeon_RewardShow_Button": "Key Enemy Info",
"AbyssText_Dungeon_RewardShow_First": "First Clearance Reward",
"AbyssText_Dungeon_RewardShow_Normal": "Regular Reward",
"AbyssText_Dungeon_RewardShow_Title": "Reward List",
"AbyssText_Duty_BriefDes_101001301": "[Edge or higher difficulty] Clear with less than 2 Corruptions",
"AbyssText_Duty_BriefDes_101001302": "[Frontline or higher difficulty] Clear with less than 2 Corruptions",
"AbyssText_Duty_BriefDes_101001303": "[Interior or higher difficulty] Clear with less than 2 Corruptions",
"AbyssText_Duty_BriefDes_101001304": "[Heartland or higher difficulty] Clear with less than 2 Corruptions",
"AbyssText_Duty_BriefDes_101001305": "[Core or higher difficulty] Clear with 2 or fewer Corruptions",
"AbyssText_Duty_BriefDes_101001306": "[Edge or higher difficulty] Clear with a total of 30 Resonia",
"AbyssText_Duty_BriefDes_101001307": "[Frontline or higher difficulty] Clear with a total of 30 Resonia",
"AbyssText_Duty_BriefDes_101001308": "[Interior or higher difficulty] Clear with a total of 30 Resonia",
"AbyssText_Duty_BriefDes_101001309": "[Heartland or higher difficulty] Clear with a total of 30 Resonia",
"AbyssText_Duty_BriefDes_101001310": "[Core or higher difficulty] Clear with a total of 30 Resonia",
"AbyssText_Duty_BriefDes_101001311": "[Edge or higher difficulty] Clear with 1 Advanced Resonium II",
"AbyssText_Duty_BriefDes_101001312": "[Frontline or higher difficulty] Clear with 1 Advanced Resonium II",
"AbyssText_Duty_BriefDes_101001313": "[Interior or higher difficulty] Clear with 1 Advanced Resonium II",
"AbyssText_Duty_BriefDes_101001314": "[Heartland or higher difficulty] Clear with 1 Advanced Resonium II",
"AbyssText_Duty_BriefDes_101001315": "[Core or higher difficulty] Clear with 1 Advanced Resonium II",
"AbyssText_Duty_BriefDes_101001316": "[Edge or higher difficulty] Clear with 3 Advanced Resonium I",
"AbyssText_Duty_BriefDes_101001317": "[Frontline or higher difficulty] Clear with 3 Advanced Resonium I",
"AbyssText_Duty_BriefDes_101001318": "[Interior or higher difficulty] Clear with 3 Advanced Resonium I",
"AbyssText_Duty_BriefDes_101001319": "[Heartland or higher difficulty] Clear with 3 Advanced Resonium I",
"AbyssText_Duty_BriefDes_101001320": "[Core or higher difficulty] Clear with 3 Advanced Resonium I",
"AbyssText_Duty_BriefDes_101001321": "[Edge or higher difficulty] Clear with 3 Battle Rank S",
"AbyssText_Duty_BriefDes_101001322": "[Frontline or higher difficulty] Clear with 3 Battle Rank S",
"AbyssText_Duty_BriefDes_101001323": "[Interior or higher difficulty] Clear with 3 Battle Rank S",
"AbyssText_Duty_BriefDes_101001324": "[Heartland or higher difficulty] Clear with 3 Battle Rank S",
"AbyssText_Duty_BriefDes_101001325": "[Core difficulty] Complete an operation and get Battle Rank S 3 times.",
"AbyssText_Duty_Button1": "Incomplete",
"AbyssText_Duty_Button2": "Claim",
"AbyssText_Duty_Button3": "Claimed",
"AbyssText_Duty_CampName_HAND": "Hollow Special Operations (HSO)",
"AbyssText_Duty_CampName_HIA": "Hollow Investigative Association",
"AbyssText_Duty_CampName_Obsidian": "Defense Force",
"AbyssText_Duty_CampName_WSI": "White Star Institute",
"AbyssText_Duty_Des_101001101": "Traverse 50 Tiles",
"AbyssText_Duty_Des_101001102": "Experience a total of 6 Events",
"AbyssText_Duty_Des_101001103": "Enter a total of 2 Special Areas",
"AbyssText_Duty_Des_101001104": "Use a total of 3 Bangboo Plug-ins",
"AbyssText_Duty_Des_101001105": "Clear a total of 5 Hollow floors",
"AbyssText_Duty_Des_101001106": "Obtain a total of 10,000 Gear Coins",
"AbyssText_Duty_Des_101001107": "Obtain a total of 40 Resonia",
"AbyssText_Duty_Des_101001108": "Reduce a total of 200 Pressure",
"AbyssText_Duty_Des_101001109": "Buy a total of 6 Resonia from the Bangboo merchant",
"AbyssText_Duty_Des_101001110": "Heal the whole squad by a total of 200%",
"AbyssText_Duty_Des_101001111": "Complete a total of 12 battles",
"AbyssText_Duty_Des_101001112": "Complete a total of 4 Elite Battles",
"AbyssText_Duty_Des_101001113": "Get Battle Rank B or higher 10 times",
"AbyssText_Duty_Des_101001114": "Eliminate a total of 70 enemies",
"AbyssText_Duty_Des_101001115": "Use a total of 3 Bangboo Plug-ins",
"AbyssText_Duty_Des_101001116": "Refresh Resonia for a total of 6 times",
"AbyssText_Duty_Des_101001117": "Recruit a total of 4 Ally Bangboo",
"AbyssText_Duty_Des_101001118": "Remove a total of 5 Corruptions",
"AbyssText_Duty_Des_101001119": "Catalyze Resonia for a total of 5 times",
"AbyssText_Duty_Des_101001200": "Defeat a total of 5 Bosses",
"AbyssText_Duty_Des_101001201": "Clear Old Capital Metro on Edge or higher difficulties",
"AbyssText_Duty_Des_101001202": "Clear Old Capital Metro on Frontline or higher difficulties",
"AbyssText_Duty_Des_101001203": "Clear Old Capital Metro on Interior or higher difficulties",
"AbyssText_Duty_Des_101001204": "Clear Old Capital Metro on Heartland or higher difficulties",
"AbyssText_Duty_Des_101001205": "Clear Old Capital Metro on Core difficulty",
"AbyssText_Duty_Des_101001207": "Clear Construction Ruins on Frontline or higher difficulties",
"AbyssText_Duty_Des_101001208": "Clear Construction Ruins on Interior or higher difficulties",
"AbyssText_Duty_Des_101001209": "Clear Construction Ruins on Heartland or higher difficulties",
"AbyssText_Duty_Des_101001210": "Clear Construction Ruins on Core difficulty",
"AbyssText_Duty_Des_101001213": "Clear Abandoned Skyscraper on Interior or higher difficulties",
"AbyssText_Duty_Des_101001214": "Clear Abandoned Skyscraper on Heartland or higher difficulties",
"AbyssText_Duty_Des_101001215": "Clear Abandoned Skyscraper on Core difficulty",
"AbyssText_Duty_Des_101001301": "On Edge or higher difficulties, complete an operation with fewer than 2 Corruptions",
"AbyssText_Duty_Des_101001302": "On Frontline or higher difficulties, complete an operation with fewer than 2 Corruptions",
"AbyssText_Duty_Des_101001303": "On Interior or higher difficulties, complete an operation with fewer than 2 Corruptions",
"AbyssText_Duty_Des_101001304": "On Heartland or higher difficulties, complete an operation with fewer than 2 Corruptions",
"AbyssText_Duty_Des_101001305": "On \"Core\" or higher difficulties, complete an operation with fewer than 2 Corruptions.",
"AbyssText_Duty_Des_101001306": "On Edge or higher difficulties, complete an operation and obtain 30 Resonia",
"AbyssText_Duty_Des_101001307": "On Frontline or higher difficulties, complete an operation and obtain 30 Resonia",
"AbyssText_Duty_Des_101001308": "On Interior or higher difficulties, complete an operation and obtain 30 Resonia",
"AbyssText_Duty_Des_101001309": "On Heartland or higher difficulties, complete an operation and obtain 30 Resonia",
"AbyssText_Duty_Des_101001310": "On \"Core\" or higher difficulties, complete an operation and obtain 30 Resonia.",
"AbyssText_Duty_Des_101001311": "On Edge or higher difficulties, complete an operation and obtain 1 Advanced Resonium II",
"AbyssText_Duty_Des_101001312": "On Frontline or higher difficulties, complete an operation and obtain 1 Advanced Resonium II",
"AbyssText_Duty_Des_101001313": "On Interior or higher difficulties, complete an operation and obtain 1 Advanced Resonium II",
"AbyssText_Duty_Des_101001314": "On Heartland or higher difficulties, complete an operation and obtain 1 Advanced Resonium II",
"AbyssText_Duty_Des_101001315": "On \"Core\" or higher difficulties, complete an operation and obtain 1 Advanced Resonium II.",
"AbyssText_Duty_Des_101001316": "On Edge or higher difficulties, complete an operation and obtain 3 Advanced Resonium I",
"AbyssText_Duty_Des_101001317": "On Frontline or higher difficulties, complete an operation and obtain 3 Advanced Resonium I",
"AbyssText_Duty_Des_101001318": "On Interior or higher difficulties, complete an operation and obtain 3 Advanced Resonium I",
"AbyssText_Duty_Des_101001319": "On Heartland or higher difficulties, complete an operation and obtain 3 Advanced Resonium I",
"AbyssText_Duty_Des_101001320": "On \"Core\" or higher difficulties, complete an operation and obtain 3 Advanced Resonium I.",
"AbyssText_Duty_Des_101001321": "On Edge or higher difficulties, complete an operation and get Battle Rank S 3 times",
"AbyssText_Duty_Des_101001322": "On Frontline or higher difficulties, complete an operation and get Battle Rank S 3 times",
"AbyssText_Duty_Des_101001323": "On Interior or higher difficulties, complete an operation and get Battle Rank S 3 times",
"AbyssText_Duty_Des_101001324": "On Heartland or higher difficulties, complete an operation and get Battle Rank S 3 times",
"AbyssText_Duty_Des_101001325": "On \"Core\" or higher difficulties, complete an operation and get Battle Rank S 3 times.",
"AbyssText_Duty_Des_101001326": "Choose the Overload Distribution Resonium and complete a \"Withering Garden: Core\" operation",
"AbyssText_Duty_Des_101001327": "Choose the Resource Conversion Resonium and complete a \"Withering Garden: Core\" operation",
"AbyssText_Duty_Des_101001328": "Choose the Trigger Instinct Resonium and complete a \"Withering Garden: Core\" operation",
"AbyssText_Duty_Des_101001401": "Obtain a total of 4000 Gear Coins",
"AbyssText_Duty_Des_101001402": "Obtain a total of 8000 Gear Coins",
"AbyssText_Duty_Des_101001403": "Obtain a total of 12,000 Gear Coins",
"AbyssText_Duty_Des_101001404": "Obtain a total of 20 Resonia",
"AbyssText_Duty_Des_101001405": "Obtain a total of 40 Resonia",
"AbyssText_Duty_Des_101001406": "Obtain a total of 60 Resonia",
"AbyssText_Duty_Des_101001407": "Use a total of 3 Bangboo Plug-ins",
"AbyssText_Duty_Des_101001408": "Use a total of 6 Bangboo Plug-ins",
"AbyssText_Duty_Des_101001409": "Use a total of 9 Bangboo Plug-ins",
"AbyssText_Duty_Des_101001410": "Reduce a total of 100 Pressure",
"AbyssText_Duty_Des_101001411": "Reduce a total of 200 Pressure",
"AbyssText_Duty_Des_101001412": "Reduce a total of 300 Pressure",
"AbyssText_Duty_Des_101001413": "Eliminate a total of 15 enemies",
"AbyssText_Duty_Des_101001414": "Eliminate a total of 30 enemies",
"AbyssText_Duty_Des_101001415": "Eliminate a total of 45 enemies",
"AbyssText_Duty_Des_101001416": "Remove a total of 2 Corruptions",
"AbyssText_Duty_Des_101001417": "Remove a total of 4 Corruptions",
"AbyssText_Duty_Des_101001418": "Remove a total of 6 Corruptions",
"AbyssText_Duty_Des_101001419": "Catalyze Resonia a total of 2 times",
"AbyssText_Duty_Des_101001420": "Catalyze Resonia a total of 4 times",
"AbyssText_Duty_Des_101001421": "Catalyze Resonia a total of 6 times",
"AbyssText_Duty_Des_101001422": "Buy a total of 3 Resonia from the Bangboo merchant",
"AbyssText_Duty_Des_101001423": "Buy a total of 6 Resonia from the Bangboo merchant",
"AbyssText_Duty_Des_101001424": "Buy a total of 9 Resonia from the Bangboo merchant",
"AbyssText_Duty_Des_101001425": "Complete a total of 2 Elite Battles",
"AbyssText_Duty_Des_101001426": "Complete a total of 4 Elite Battles",
"AbyssText_Duty_Des_101001427": "Complete a total of 6 Elite Battles",
"AbyssText_Duty_Des_101001428": "Complete a total of 6 battles",
"AbyssText_Duty_Des_101001429": "Complete a total of 12 battles",
"AbyssText_Duty_Des_101001430": "Complete a total of 18 battles",
"AbyssText_Duty_Des_101001431": "Heal the whole squad by a total of 50%",
"AbyssText_Duty_Des_101001432": "Heal the whole squad by a total of 100%",
"AbyssText_Duty_Des_101001433": "Heal the whole squad by a total of 150%",
"AbyssText_Duty_Des_101001434": "Clear an operation on Edge or higher difficulty 2 times",
"AbyssText_Duty_Des_101001435": "Clear an operation on Edge or higher difficulty 3 times",
"AbyssText_Duty_Des_101001436": "Clear an operation on Edge or higher difficulty 4 times",
"AbyssText_Duty_Des_101001437": "Clear an operation on Edge or higher difficulty 5 times",
"AbyssText_Duty_Des_101001438": "Clear an operation on Frontline or higher difficulty 2 times",
"AbyssText_Duty_Des_101001439": "Clear an operation on Frontline or higher difficulty 3 times",
"AbyssText_Duty_Des_101001440": "Clear an operation on Frontline or higher difficulty 4 times",
"AbyssText_Duty_Des_101001441": "Clear an operation on Frontline or higher difficulty 5 times",
"AbyssText_Duty_Des_101001442": "Clear an operation on Interior or higher difficulty 2 times",
"AbyssText_Duty_Des_101001443": "Clear an operation on Interior or higher difficulty 3 times",
"AbyssText_Duty_Des_101001444": "Clear an operation on Interior or higher difficulty 4 times",
"AbyssText_Duty_Des_101001445": "Clear an operation on Interior or higher difficulty 5 times",
"AbyssText_Duty_Des_101001446": "Clear an operation on Heartland or higher difficulty 2 times",
"AbyssText_Duty_Des_101001447": "Clear an operation on Heartland or higher difficulty 3 times",
"AbyssText_Duty_Des_101001448": "Clear an operation on Heartland or higher difficulty 4 times",
"AbyssText_Duty_Des_101001449": "Clear an operation on Heartland or higher difficulty 5 times",
"AbyssText_Duty_Des_101001450": "Clear an operation on Core or higher difficulty 2 times",
"AbyssText_Duty_Des_101001451": "Clear an operation on Core or higher difficulty 3 times",
"AbyssText_Duty_Des_101001452": "Clear an operation on Core or higher difficulty 4 times",
"AbyssText_Duty_Des_101001453": "Clear an operation on Core or higher difficulty 5 times",
"AbyssText_Duty_Des_101001454": "Traverse 80 Tiles",
"AbyssText_Duty_Des_101001455": "Traverse 160 Tiles",
"AbyssText_Duty_Des_101001456": "Traverse 240 Tiles",
"AbyssText_Duty_Des_101001457": "Experience a total of 6 Events",
"AbyssText_Duty_Des_101001458": "Experience a total of 12 Events",
"AbyssText_Duty_Des_101001459": "Experience a total of 18 Events",
"AbyssText_Duty_Des_101001460": "Enter a total of 1 Special Areas",
"AbyssText_Duty_Des_101001461": "Enter a total of 2 Special Areas",
"AbyssText_Duty_Des_101001462": "Enter a total of 3 Special Areas",
"AbyssText_Duty_Des_101001463": "Clear an operation on Edge or higher difficulty 1 time",
"AbyssText_Duty_Des_101001464": "Clear an operation on Frontline or higher difficulty 1 times",
"AbyssText_Duty_Des_101001465": "Clear an operation on Interior or higher difficulty 1 times",
"AbyssText_Duty_Des_101001466": "Clear an operation on Heartland or higher difficulty 1 times",
"AbyssText_Duty_Des_101001467": "Clear an operation on Core or higher difficulty 1 times",
"AbyssText_Duty_Des_101001473": "Obtain a total of 15 Resonia",
"AbyssText_Duty_Des_101001474": "Obtain a total of 30 Resonia",
"AbyssText_Duty_Des_101001475": "Obtain a total of 45 Resonia",
"AbyssText_Duty_Des_101001476": "Eliminate a total of 9 enemies",
"AbyssText_Duty_Des_101001477": "Eliminate a total of 18 enemies",
"AbyssText_Duty_Des_101001478": "Eliminate a total of 27 enemies",
"AbyssText_Duty_Des_101001479": "Complete a total of 1 Elite Battles",
"AbyssText_Duty_Des_101001480": "Complete a total of 2 Elite Battles",
"AbyssText_Duty_Des_101001481": "Complete a total of 3 Elite Battles",
"AbyssText_Duty_Des_101001482": "Complete a total of 3 battles",
"AbyssText_Duty_Des_101001483": "Complete a total of 6 battles",
"AbyssText_Duty_Des_101001484": "Complete a total of 9 battles",
"AbyssText_Duty_Des_101001485": "500 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001486": "1,000 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001487": "1,500 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001488": "2,000 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001489": "1,250 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001490": "2,500 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001491": "3,750 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001492": "5,000 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001493": "1,500 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001494": "3,000 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001495": "4,500 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001496": "6,000 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001497": "1,750 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001498": "3,500 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001499": "5,250 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001500": "7,000 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001501": "2,000 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001502": "4,000 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001503": "6,000 Investigation Points earned this week in total",
"AbyssText_Duty_Des_101001504": "8,000 Investigation Points earned this week in total",
"AbyssText_Duty_ExtraText_HandleText": "Check Details",
"AbyssText_Duty_FullBar_Reminder": "Your investigation license for this region has reached the maximum level. You will receive Dennies instead.",
"AbyssText_Duty_Refresh_Confirm_Content": "Refreshing the commission will also refresh the commission progress and allocate a new commission",
"AbyssText_Duty_Refresh_Confirm_Title": "Refresh the commission?",
"AbyssText_Duty_Refresh_HandleText": "Refresh",
"AbyssText_Duty_Refresh_Lack": "No remaining refresh chances",
"AbyssText_Duty_Refresh_Num1": "Refresh Chances:",
"AbyssText_Duty_Refresh_Num2": "{0} time(s)",
"AbyssText_Duty_Refresh_TimeOut": "The previous bounty session has ended. Commissions have been updated.",
"AbyssText_Duty_Reward": "{0}",
"AbyssText_Duty_Time_Des": "Time Remaining This Season: ",
"AbyssText_EntranceButton_1_1": "Investigation Point",
"AbyssText_EntranceButton_1_2": "{0}",
"AbyssText_EntranceButton_2": "Exploration Results",
"AbyssText_EntranceButton_3": "Bounty Commission",
"AbyssText_EntranceButton_4": "Combat Configuration",
"AbyssText_EntranceName_1_1": "Qualification Assessment",
"AbyssText_EntranceName_1_2": "Old Capital Metro",
"AbyssText_EntranceName_1_3": "Construction Ruins",
"AbyssText_EntranceName_1_4": "Abandoned Skyscraper",
"AbyssText_EntranceName_1_5": "Withering Garden",
"AbyssText_EntranceName_1_6": "Inferno Reap",
"AbyssText_Entrance_UnlockTips1": "Locked",
"AbyssText_Entrance_UnlockTips2": "Locked",
"AbyssText_Entrance_Unlock_A": "Reach Inter-Knot Lv. 21, complete the first Reputation Rank-Up, and complete Qualification Assessment Commission \"The Art of War: Lite\" to unlock",
"AbyssText_Entrance_Unlock_B": "Complete Main Story Chapter 2, Old Capital Metro: Edge, and the Street Lost to Memory commission to unlock",
"AbyssText_Entrance_Unlock_BOSSRUSH": "Complete Withering Garden: Core I to unlock the Inferno Reap challenge in the Foliage Hunt commission.",
"AbyssText_Entrance_Unlock_C": "Complete Main Story Chapter 3, Construction Ruins: Frontline, and the Towering Dome of the Void commission to unlock",
"AbyssText_Entrance_Unlock_Core": "Complete the Core stages for the three surrounding areas, andEnchanting and Stunning, Withering Away commission to unlock.",
"AbyssText_Entrance_Unlock_Rush": "Area unavailable. Coming soon!",
"AbyssText_FullfieldEffect_Tab": "Squad Status",
"AbyssText_Handle_RuleDes": "Event Rules",
"AbyssText_Heat_EndTitle": "Ether Activity {0}",
"AbyssText_Heat_Prefix01": "No Activity Effects",
"AbyssText_Heat_Prefix02": "Low Intensity ",
"AbyssText_Heat_Prefix03": "Medium Intensity ",
"AbyssText_Heat_Prefix04": "High Intensity ",
"AbyssText_Heat_Prefix05": "Extreme Intensity ",
"AbyssText_Heat_RefuseReminder": "Please select Ether activity effects before departure",
"AbyssText_Heat_RewardTitle00": "Ether Activity 1 First Clear Reward",
"AbyssText_Heat_RewardTitle01": "Ether Activity 2 First Clear Reward",
"AbyssText_Heat_RewardTitle02": "Ether Activity 3 First Clear Reward",
"AbyssText_Heat_RewardTitle03": "Ether Activity 4 First Clear Reward",
"AbyssText_Heat_RewardTitle04": "Ether Activity 5 First Clear Reward",
"AbyssText_Heat_RewardTitle05": "Ether Activity 6 First Clear Reward",
"AbyssText_Heat_RewardTitle06": "Ether Activity 7 First Clear Reward",
"AbyssText_Heat_RewardTitle07": "Ether Activity 8 First Clear Reward",
"AbyssText_Heat_RewardTitle08": "Ether Activity 9 First Clear Reward",
"AbyssText_Heat_RewardTitle09": "Ether Activity 10 First Clear Reward",
"AbyssText_Heat_RewardTitle10": "Ether Activity 11 First Clear Reward",
"AbyssText_Heat_UnlockReminder01": "Unlocked by completing the challenge Ether Activity: Low Intensity 3",
"AbyssText_Heat_UnlockReminder02": "Unlocked by completing the challenge Ether Activity: Medium Intensity 6",
"AbyssText_Heat_UnlockReminder03": "Unlocked by completing the challenge Ether Activity: High Intensity 9",
"AbyssText_Heat_UnlockReminder04": "Unlocked by completing the challenge Ether Activity: Low Intensity 2",
"AbyssText_Heat_UnlockReminder05": "Unlocked by completing the challenge Ether Activity: Medium Intensity 5",
"AbyssText_Heat_UnlockReminder06": "Unlocked by completing the challenge Ether Activity: High Intensity 8",
"AbyssText_History_BangbuTitle": "Bangboo Squad",
"AbyssText_Leave_Heat": "Ether Activity cannot be adjusted while Paused",
"AbyssText_LevelRewardLimitUnclock_1": "Cap unlocked at License Lv. 10",
"AbyssText_LevelRewardLimitUnclock_2": "Cap unlocked at License Lv. 20",
"AbyssText_LevelRewardLimitUnclock_3": "Cap unlocked at License Lv. 30",
"AbyssText_LevelRewardLimitUnclock_4": "Cap unlocked at License Lv. 40",
"AbyssText_PeriodicDuty_Des_1": "Complete 1 bounty commission.",
"AbyssText_PeriodicDuty_Des_2": "Complete 3 bounty commissions.",
"AbyssText_PeriodicDuty_Des_3": "Complete 5 bounty commissions.",
"AbyssText_PeriodicDuty_GetButton_1": "Incomplete",
"AbyssText_PeriodicDuty_GetButton_2": "Claim",
"AbyssText_PeriodicDuty_GetButton_3": "Claimed",
"AbyssText_PeriodicDuty_LockedDes": "Complete the Qualification Assessment: Edge commission to unlock",
"AbyssText_PeriodicDuty_Title": "Contribution Reward",
"AbyssText_PlayMethod201_UnlockTips": "This feature is unavailable. Coming soon!",
"AbyssText_ResultLevel_Limit": "Investigation Points have reached the weekly cap",
"AbyssText_ResultLevel_RewardTimes_Limit": "Maximum number of rewards claimed this season. Cannot claim any more.",
"AbyssText_Result_Limit": "Limit reached",
"AbyssText_RewardBar_001": "Unlock after completing any operation on Interior or higher difficulty",
"AbyssText_RewardBar_002": "Unlock after completing any operation on Heartland or higher difficulty",
"AbyssText_RewardBar_003": "Unlock after completing any operation on Core or higher difficulty",
"AbyssText_RewardBar_004": "Unlock after completing Withering Garden: Core",
"AbyssText_RewardBar_005": "Unlock after completing Withering Garden: Seedbed",
"AbyssText_RewardBar_Des": "[License Level]\n· Exploring Hollow Zero earns you Investigation Points, which can be used to raise the level of your Investigation License.\n· As your License Level rises, you will receive more advanced supplies from official authorities.\n\n[Max Investigation Points]\n· There is a cap on the amount of Investigation Points that can be earned each week by repeating completed investigations.\n· After the first time you clear the Heartland, or Core of any stage, or after clearing \"Withering Garden: Core\", the limit on obtainable Investigation Points also increases.\n· The Investigation Points obtained from the first clearance reward are not affected by this cap.",
"AbyssText_RewardBar_Handle_Item": "Reward Details",
"AbyssText_RewardBar_LockedDes": "Complete the Qualification Assessment: Edge commission to unlock",
"AbyssText_RewardBar_Name": "License Level",
"AbyssText_RewardBar_Title": "License Level Rules",
"AbyssText_RuleHardNest_Des": "[Gameplay Introduction]\n· Withering Garden has two combat modes: Exploration Mode and Blitz Mode, which can be freely switched between.\n· In both modes, Proxies can select Ether activity effects to increase the intensity. Higher intensity results in earning more Investigation Points.\n\n[Exploration Mode]\n· In Exploration Mode, Proxies can explore Hollow paths through the HDD Monitor Array, encounter various events, obtain Resonia, and eventually face off against Nineveh.\n\n[Blitz Mode]\n· In Blitz Mode, Proxies can skip exploring Hollow paths through the HDD Monitor Array and directly engage elite enemies. After victory, they can obtain Resonium and eventually confront Nineveh.\n· Resonium Supplies are special combat materials provided by the Defense Force for squads conducting blitz operations, containing three randomly catalyzed Resonium from specific categories. [Hollow], [Research], [Artifice], and [Bangboo] category Resonia will not appear in Resonium Supplies.\n\n[Investigation Points Cap]\n· There is a cap on the amount of Investigation Points that can be earned each week by repeating completed investigations.\n· After the first time you clear the Heartland, or Core of any stage, or after clearing \"Withering Garden: Core\", the limit on obtainable Investigation Points also increases.\n· The Investigation Points obtained from the first clearance reward are not affected by this cap.",
"AbyssText_RuleHardNest_Title": "Withering Garden",
"AbyssText_RulePoint_BossRush_Des": "[Introduction]\nInferno Reap assault mission objective: Continuously suppress Symbiotic Ethereal Swarm, codename: Nineveh, to reduce its Ether activity, and control the spread of the Withering corruption.\n[Combat Rules]\n· Inferno Reap is a timed challenge, with an initial time limit of 180 seconds. Aim to deal as much damage to \"Nineveh\" as possible before the countdown finishes!\n·Defeat Constricting Vines and Hornets within the stage to extend the challenge time.\n· When the countdown reaches 120 seconds, Nineveh enters the Overload Activation state, increasing both the damage it deals and receives.\nAt 60/30s the Overload Activation state is further enhanced.\n\n[Resonium Kits]\n· Participating in the \"Withering Garden: Core\" or \"Withering Garden: Seedbed challenge allows you to save the Resonium Kit obtained in that challenge. Equipping a Resonium Kit will significantly increase combat prowess.\n· The Resonium Kit in use cannot be discarded. A maximum of 15 sets can be saved.\n· When there are fewer than 15 saved Resonium Kits, you can choose to save the Resonium Kit obtained after finishing the \"Withering Garden: Core\" or \"Withering Garden: Seedbed\" challenge.\n· When the number of saved Resonium Kits reaches 15, after finishing the \"Withering Garden: Core\" or \"Withering Garden: Seedbed\" challenge, you need to select one saved Resonium Kit in the Resonium Kit interface to replace with the set obtained in this challenge in order to save it.\n· [Hollow], [Affinity] and deployed [Bangboo] Resonia cannot be saved to Resonium Kits.",
"AbyssText_RulePoint_BossRush_Title": "Inferno Reap",
"AbyssText_RulePoint_Des": "· There is a cap on the amount of Investigation Points that can be earned each week by repeating completed investigations.\n· After the first time you clear the Heartland, or Core of any stage, or after clearing \"Withering Garden: Core\", the limit on obtainable Investigation Points also increases.\n· The Investigation Points obtained from the first clearance reward are not affected by this cap.",
"AbyssText_RulePoint_Title": "Investigation Points Limit",
"AbyssText_Rule_BossRush_TopTitle": "Event Rules",
"AbyssText_Rule_Des": "[Introduction]\n· Hollow Zero is the most expansive and influential Hollow in New Eridu. You, as an official member of the Independent Investigation Team, will need to support the investigation and suppression operations within Hollow Zero.\n· In this Hollow given the Zero identifier, you will need to collect various powerful Resonia and overcome unknown challenges and formidable enemies.\n\n[License Level]\n· Exploring Hollow Zero and completing commissions earns you Investigation Points, which can be used to raise the level of your Investigation License.\n· As your license level rises, you will receive more advanced supplies from official authorities.\n\n[Bounty Commissions]\n· Complete limited-time Bounty Commissions each week to obtain handsome rewards.\n\n[Investigation Points Limit]\n· There is a cap on the amount of Investigation Points that can be earned each week by repeating completed investigations.\n· After the first time you clear the Heartland, or Core of any stage, or after clearing \"Withering Garden: Core\", the limit on obtainable Investigation Points also increases.\n· The Investigation Points obtained from the first clearance reward are not affected by this cap.\n\n[Combat Configuration]\n· The technology, equipment, and operational strategies provided by official forces are collectively referred to as \"combat configurations.\" Activating various nodes in \"Combat Configuration\" enables you to gain various benefits during missions.\n· Unlocking Combat Configuration items costs Withered Crystals, which are found exclusively in Hollow Zero. Different areas within the Hollow yield different types of Withered Crystals.\n\n[Withering Garden: Blitz Mode]\n· A special exploration route that allows for more efficient investigation than normal Hollow Zero explorations, provided with the support of the White Star Institute and HIA, allows you to strike directly at \"Withering Garden: Seedbed\"\n· In Blitz mode, there's no need to explore Hollow routes using the Monitor Array. You can head to the combat zone directly to fight. Upon victory in combat, gain Resonia, and upon clearing the entire challenge, obtain Investigation Points.",
"AbyssText_Rule_Title": "Hollow Zero",
"AbyssText_Rule_TopTitle": "Event Rules",
"AbyssText_TalentEffect_122820001_10": "Upon entering the next floor, Protagonist HP +15",
"AbyssText_TalentEffect_122820001_11": "Obtain 1 bomb when starting out",
"AbyssText_TalentEffect_122820001_12": "Obtain 2 bombs when starting out",
"AbyssText_TalentEffect_122820001_13": "Obtain 3 bombs when starting out",
"AbyssText_TalentEffect_122820001_14": "Upon picking up a key, 5% chance of generating 1 chest",
"AbyssText_TalentEffect_122820001_15": "Upon picking up a key, 10% chance of generating 1 chest",
"AbyssText_TalentEffect_122820001_16": "Upon picking up a key, 15% chance of generating 1 chest",
"AbyssText_TalentEffect_122820001_17": "Coins obtained +5%",
"AbyssText_TalentEffect_122820001_18": "Coins obtained +10%",
"AbyssText_TalentEffect_122820001_19": "Coins obtained +15%",
"AbyssText_TalentEffect_122820001_2": "Initial ATK +1",
"AbyssText_TalentEffect_122820001_20": "EXP gain +5%",
"AbyssText_TalentEffect_122820001_21": "EXP gain +10%",
"AbyssText_TalentEffect_122820001_22": "EXP gain +15%",
"AbyssText_TalentEffect_122820001_23": "Upon defeating an enemy, 1% chance to generate 1 Resonium tile",
"AbyssText_TalentEffect_122820001_24": "Upon defeating an enemy, 2% chance to generate 1 Resonium tile",
"AbyssText_TalentEffect_122820001_25": "Upon defeating an enemy, 3% chance to generate 1 Resonium tile",
"AbyssText_TalentEffect_122820001_3": "Initial ATK +2",
"AbyssText_TalentEffect_122820001_4": "Initial ATK +3",
"AbyssText_TalentEffect_122820001_5": "When taking DMG, 5% chance to generate 1 Health Recovery Tile",
"AbyssText_TalentEffect_122820001_6": "When taking DMG, 10% chance to generate 1 Health Recovery Tile",
"AbyssText_TalentEffect_122820001_7": "When taking DMG, 15% chance to generate 1 Health Recovery Tile",
"AbyssText_TalentEffect_122820001_8": "Upon entering the next floor, Protagonist HP +5",
"AbyssText_TalentEffect_122820001_9": "Upon entering the next floor, Protagonist HP +10",
"AbyssText_TalentEffect_1_1": "Increases DEF by 10",
"AbyssText_TalentEffect_1_10": "Increases DMG dealt to elite enemies by 4%",
"AbyssText_TalentEffect_1_11": "Increases DMG dealt to boss enemies by 4%",
"AbyssText_TalentEffect_1_12": "Increases ATK by 20",
"AbyssText_TalentEffect_1_13": "Increases DEF by 10",
"AbyssText_TalentEffect_1_14": "Increases MAX HP by 80",
"AbyssText_TalentEffect_1_15": "Increases Electric DMG by 4%",
"AbyssText_TalentEffect_1_16": "Increases Max HP by 120\nUnlock more Artifice Resonia. Receive a debuff, which can be transformed into a powerful buff upon completing artifice reconfiguration.",
"AbyssText_TalentEffect_1_17": "Increases Ice DMG by 4%",
"AbyssText_TalentEffect_1_18": "Increases Physical DMG by 4%",
"AbyssText_TalentEffect_1_19": "Increases Ether DMG by 4%",
"AbyssText_TalentEffect_1_2": "Increases ATK by 20",
"AbyssText_TalentEffect_1_20": "Increases Fire DMG by 4%",
"AbyssText_TalentEffect_1_21": "Increases ATK by 30",
"AbyssText_TalentEffect_1_22": "Reduces 5 Pressure after combat.",
"AbyssText_TalentEffect_1_23": "Increases Gear Coin gain by 3% when exploring through the monitor array",
"AbyssText_TalentEffect_1_24": "Increases MAX HP by 160",
"AbyssText_TalentEffect_1_25": "Increases DEF by 15",
"AbyssText_TalentEffect_1_26": "Increases the HP Recovery by 3% when exploring through the monitor array",
"AbyssText_TalentEffect_1_27": "Increases the Resonium Converter's refresh attempts by 1 times",
"AbyssText_TalentEffect_1_28": "CRIT DMG increases by 5%\nReceive a Cross Blast Bangboo Plug-In when entering a Hollow, which can be detonated to clear the surroundings, but all squad members lose a certain percentage of HP",
"AbyssText_TalentEffect_1_29": "Increases DMG dealt to normal enemies by 4%",
"AbyssText_TalentEffect_1_3": "Increases CRIT DMG by 5%",
"AbyssText_TalentEffect_1_30": "Increases ATK by 30",
"AbyssText_TalentEffect_1_31": "Increases DMG dealt to boss enemies by 4%",
"AbyssText_TalentEffect_1_32": "Increases DMG dealt to elite enemies by 4%",
"AbyssText_TalentEffect_1_33": "Increases DEF by 15",
"AbyssText_TalentEffect_1_34": "Increases MAX HP by 160",
"AbyssText_TalentEffect_1_35": "Increases Physical DMG by 4%",
"AbyssText_TalentEffect_1_36": "Increases Ice DMG by 4%",
"AbyssText_TalentEffect_1_37": "Anomaly Proficiency increases by 10\nActivate the Corrupted Goods to exchange Corruptions for Resonia",
"AbyssText_TalentEffect_1_38": "Increases Ether DMG by 4%",
"AbyssText_TalentEffect_1_39": "Increases Electric DMG by 4%",
"AbyssText_TalentEffect_1_4": "Increases MAX HP by 80",
"AbyssText_TalentEffect_1_40": "Take 2% less DMG\nGear Coins from combat events increase by 20%",
"AbyssText_TalentEffect_1_41": "Increases Fire DMG by 4%",
"AbyssText_TalentEffect_1_42": "Increases ATK by 40",
"AbyssText_TalentEffect_1_43": "Increases CRIT DMG by 5%",
"AbyssText_TalentEffect_1_44": "Increases the Resonium Converter's refresh attempts by 1 times",
"AbyssText_TalentEffect_1_45": "Increases MAX HP by 260",
"AbyssText_TalentEffect_1_46": "Increases DEF by 20",
"AbyssText_TalentEffect_1_47": "Increases DMG dealt to normal enemies by 4%\nReceive a Concentrated Medicine II Bangboo Plug-In on entering a Hollow, which can be used to restore HP for all squad members",
"AbyssText_TalentEffect_1_48": "Take 2% less DMG",
"AbyssText_TalentEffect_1_49": "Increases Anomaly Proficiency by 10",
"AbyssText_TalentEffect_1_5": "Increases DEF by 15\nObtain 800 Gear Coins on entering a Hollow",
"AbyssText_TalentEffect_1_50": "Increases DMG dealt to elite enemies by 4%\nReceive a Concentrated Sedative II Bangboo Plug-In when entering a Hollow, which can be used to reduce Pressure for all squad members",
"AbyssText_TalentEffect_1_51": "Increases DEF by 20",
"AbyssText_TalentEffect_1_52": "Increases ATK by 40",
"AbyssText_TalentEffect_1_53": "Increases MAX HP by 260",
"AbyssText_TalentEffect_1_54": "Increases Gear Coin gain by 3% when exploring through the monitor array",
"AbyssText_TalentEffect_1_55": "Reduces 5 Pressure after combat",
"AbyssText_TalentEffect_1_56": "Increases the HP Recovery by 3% when exploring through the monitor array",
"AbyssText_TalentEffect_1_57": "Increases DMG dealt to elite enemies by 4%",
"AbyssText_TalentEffect_1_58": "Increases DMG dealt to bosses by 4%\nBangboo merchants have a better chance of offering discounted rates.",
"AbyssText_TalentEffect_1_59": "All DMG increases by 5%.\nReceive Resonium supply 1 time upon entering a Hollow in exploration mode.",
"AbyssText_TalentEffect_1_6": "Take 2% less DMG",
"AbyssText_TalentEffect_1_60": "Increases DMG dealt to normal enemies by 4%",
"AbyssText_TalentEffect_1_61": "Increases DMG dealt to boss enemies by 4%",
"AbyssText_TalentEffect_1_62": "All DMG increases by 2%",
"AbyssText_TalentEffect_1_7": "Increases Anomaly Proficiency by 10",
"AbyssText_TalentEffect_1_8": "Increases ATK by 30\nActivating the Resonium Converter allows you to refresh the Resonia 3 times",
"AbyssText_TalentEffect_1_9": "Increases DMG dealt to normal enemies by 4%",
"AbyssText_TalentName_1_1": "Impact Resistant Fiber I",
"AbyssText_TalentName_1_10": "Elite Tactical Strategy I",
"AbyssText_TalentName_1_11": "Boss Tactical Strategy I",
"AbyssText_TalentName_1_12": "Comprehensive Training II",
"AbyssText_TalentName_1_13": "Impact Resistant Fiber II",
"AbyssText_TalentName_1_14": "Physical Boost II",
"AbyssText_TalentName_1_15": "2D Electronic Phase I",
"AbyssText_TalentName_1_16": "Complex Artifices",
"AbyssText_TalentName_1_17": "2D Ice Phase I",
"AbyssText_TalentName_1_18": "2D Physical Phase I",
"AbyssText_TalentName_1_19": "2D Ether Phase I",
"AbyssText_TalentName_1_2": "Comprehensive Training I",
"AbyssText_TalentName_1_20": "2D Heat Phase I",
"AbyssText_TalentName_1_21": "Comprehensive Training III",
"AbyssText_TalentName_1_22": "Cognitive Therapy I",
"AbyssText_TalentName_1_23": "Funding Magnet I",
"AbyssText_TalentName_1_24": "Physical Boost III",
"AbyssText_TalentName_1_25": "Impact Resistant Fiber III",
"AbyssText_TalentName_1_26": "Restoration Enzyme I",
"AbyssText_TalentName_1_27": "Resonium Converter I",
"AbyssText_TalentName_1_28": "Bomb Supply",
"AbyssText_TalentName_1_29": "Basic Tactical Strategy II",
"AbyssText_TalentName_1_3": "Weaknesses Analysis I",
"AbyssText_TalentName_1_30": "Comprehensive Training IV",
"AbyssText_TalentName_1_31": "Boss Tactical Strategy II",
"AbyssText_TalentName_1_32": "Elite Tactical Strategy II",
"AbyssText_TalentName_1_33": "Impact Resistant Fiber IV",
"AbyssText_TalentName_1_34": "Physical Boost IV",
"AbyssText_TalentName_1_35": "2D Physical Phase II",
"AbyssText_TalentName_1_36": "2D Ice Phase II",
"AbyssText_TalentName_1_37": "Corrupted Goods",
"AbyssText_TalentName_1_38": "2D Ether Phase II",
"AbyssText_TalentName_1_39": "2D Electronic Phase II",
"AbyssText_TalentName_1_4": "Physical Boost I",
"AbyssText_TalentName_1_40": "Seized Funds",
"AbyssText_TalentName_1_41": "2D Heat Phase II",
"AbyssText_TalentName_1_42": "Comprehensive Training V",
"AbyssText_TalentName_1_43": "Weakness Analysis II",
"AbyssText_TalentName_1_44": "Resonium Converter II",
"AbyssText_TalentName_1_45": "Physical Boost V",
"AbyssText_TalentName_1_46": "Impact Resistant Fiber V",
"AbyssText_TalentName_1_47": "Enhanced Med Kit",
"AbyssText_TalentName_1_48": "Protective Coating II",
"AbyssText_TalentName_1_49": "Anomaly Focusing II",
"AbyssText_TalentName_1_5": "Initial Funds",
"AbyssText_TalentName_1_50": "Enhanced Anti-Corruption Serum",
"AbyssText_TalentName_1_51": "Impact Resistant Fiber VI",
"AbyssText_TalentName_1_52": "Comprehensive Training VI",
"AbyssText_TalentName_1_53": "Physical Boost VI",
"AbyssText_TalentName_1_54": "Funding Magnet II",
"AbyssText_TalentName_1_55": "Cognitive Therapy II",
"AbyssText_TalentName_1_56": "Restoration Enzyme II",
"AbyssText_TalentName_1_57": "Elite Tactical Strategy III",
"AbyssText_TalentName_1_58": "Internal Discount",
"AbyssText_TalentName_1_59": "Authorization - Resonium Assistance",
"AbyssText_TalentName_1_6": "Protective Coating I",
"AbyssText_TalentName_1_60": "Basic Tactical Strategy III",
"AbyssText_TalentName_1_61": "Boss Tactical Strategy III",
"AbyssText_TalentName_1_62": "Standard Weapon Enhancement I",
"AbyssText_TalentName_1_7": "Anomaly Focusing I",
"AbyssText_TalentName_1_8": "Authorization: Resonium Converter",
"AbyssText_TalentName_1_9": "Basic Tactical Strategy I",
"AbyssText_TalentProgress": "Progress",
"AbyssText_Talent_Activated": "Activated",
"AbyssText_Talent_LockedDes": "Reach Inter-Knot Lv. 21, complete the first Reputation Rank-Up, and complete Qualification Assessment Commission \"The Art of War: Lite\" to unlock",
"AbyssText_Talent_Material_NoEnough": "Insufficient materials",
"AbyssText_Talent_PreActivate": "Previous nodes not activated",
"AbyssText_Talent_PreActivate_Big": "Activate all nodes nearby to unlock",
"AbyssText_Talent_Unactivated": "Activate",
"AbyssText_Team_Captain": "Leader",
"AbyssText_Team_Member": "Squad Members",
"AbyssText_UnlockTips": "Investigation License not obtained yet",
"AbyssVersionReminder_S1_Content_130": "Update Details\n● Optimizes the unlock conditions for some stages in Old Capital Metro, Construction Ruins and Abandoned Skyscraper in Hollow Zero. You can now directly unlock them upon reaching the required Inter-Knot level.\n● Clearing a high-difficulty stage in Old Capital Metro, Construction Ruins or Abandoned Skyscraper in Hollow Zero will grant you the first clearance reward from all the lower-difficulty stages in that area.\n● Adds Encounter events for Agents Piper, Lucy, Lighter and Tsukishiro Yanagi to Hollow Zero.",
"AbyssVersionReminder_S1_Title": "Hollow Zero Update",
"Abyss_BossRush_DamageReward": "DMG dealt to Nineveh: {0}/{1}",
"Abyss_BossRush_Pause_01": "Challenge Progress",
"Abyss_BossRush_Pause_02": "Remaining Time",
"Abyss_BossRush_Pause_03": "Challenge Target",
"Abyss_BossRush_Pause_04": "Challenge Rewards",
"Abyss_BossRush_Pause_05": "Nineveh is not yet in Overload Activation mode",
"Abyss_CardSuit_CannotDelLastSuit_Desc": "You must keep at least 1 Resonium Kit.",
"Abyss_CardSuit_ClickToEquip": "Equip",
"Abyss_CardSuit_Equipped": "Equipped",
"Abyss_CardSuit_Rename": "Rename",
"Abyss_CardSuit_Title": "Resonium Type",
"Abyss_Duty_RuleTips": "Commissions only count the Investigation Points obtained from Regular Rewards",
"Abyss_NoCardSuit": "Go to Withering Garden to obtain Resonium Kit?",
"Abyss_PointsLimit_Update_Desc": "Maximum limit of Investigation Points has increased. You can now get more each week!",
"Abyss_PointsLimit_Update_Title": "Investigation Points Limit: ",
"Abyss_Skill_LevelUp": "Randomize Again",
"Abyss_TaskTab_Locked": "Locked",
"AccessTxt_Knowledge_GoTo": "Go",
"AccessTxt_UnlockTip_01": "Not yet available",
"AchievementDes_1001001": "Unlock Bardic Needle on Sixth Street.",
"AchievementDes_1001002": "Tune 10 times at Bardic Needle.",
"AchievementDes_1001003": "Unlock the Turbo remodeling shop on Sixth Street.",
"AchievementDes_1001007": "Unlock the Box Galaxy gadget store on Sixth Street.",
"AchievementDes_1001008": "Purchase 5 W-Engines at the Box Galaxy gadget store.",
"AchievementDes_1001009": "Collect 15 videotapes.",
"AchievementDes_1001010": "Collect 30 videotapes.",
"AchievementDes_1001011": "Help 3 customers at the video store.",
"AchievementDes_1001012": "Help 6 customers at the video store.",
"AchievementDes_1001013": "Help 10 customers at the video store.",
"AchievementDes_1001014": "Make the same promoter work for 7 consecutive days at the video store.",
"AchievementDes_1001015": "Unlock Godfinger Arcade on Sixth Street.",
"AchievementDes_1001016": "Unlock Coff Cafe on Sixth Street.",
"AchievementDes_1001017": "Have a coffee at Coff Cafe in the evening or during the late night hours.",
"AchievementDes_1001018": "Unlock Howl's Newsstand on Sixth Street.",
"AchievementDes_1001019": "Win the grand prize with a scratch card from Howl's Newsstand.",
"AchievementDes_1001020": "Unlock the 141 convenience store on Sixth Street.",
"AchievementDes_1001023": "Unlock the Waterfall Soup noodle shop on Sixth Street.",
"AchievementDes_1001025": "Sample every flavor of noodles at Waterfall Soup on Sixth Street.",
"AchievementDes_1001026": "Complete the Hollow Zero hidden commission \"The Hollows Bank.\"",
"AchievementDes_1001027": "Complete the Hollow Zero hidden commission \"The Sanctuary.\"",
"AchievementDes_1001028": "Complete the Hollow Zero hidden commission \"Blossoming Out of Ruins.\"",
"AchievementDes_1001029": "Complete the Hollow Zero hidden commission \"Symbiosis.\"",
"AchievementDes_1001030": "Uncover Sage in a Barrel's secret.",
"AchievementDes_1001031": "Use the payphone on Sixth Street at late night.",
"AchievementDes_1001032": "Obtain the \"recognition\" of the cats on Sixth Street.",
"AchievementDes_1001033": "Observe the many postures of Cookie the cat on Sixth Street.",
"AchievementDes_1001034": "Use the bathroom at Brant Street Construction Site.",
"AchievementDes_1001035": "Head to Public Security's Service Area at midnight.",
"AchievementDes_1001036": "Miss the appointment after sending an invitation to an Agent.",
"AchievementDes_1001037": "Trigger a Loss of Trust during a conversation with an Agent.",
"AchievementDes_1001038": "Find Officer Mewmew at Sixth Street and collect all the medals on page 1.",
"AchievementDes_1001039": "Find Officer Mewmew on Sixth Street and collect all the medals on page 2.",
"AchievementDes_1001040": "Find Officer Mewmew at Brant Street Construction Site and collect all the medals on page 1.",
"AchievementDes_1001041": "Find Officer Mewmew at Lumina Square and collect all the medals on page 1.",
"AchievementDes_1001042": "Find Officer Mewmew at Lumina Square and collect all the medals on page 2.",
"AchievementDes_1001043": "Find Officer Mewmew at Ballet Twins Road and collect all the medals on page 1.",
"AchievementDes_1001044": "Complete the Hollow Zero hidden commission \"Measurement Device.\"",
"AchievementDes_1001045": "Complete the Hollow Zero hidden commission \"Lucky Ticket.\"",
"AchievementDes_1001046": "Complete the Hollow Zero hidden commission \"Hollow Proposal.\"",
"AchievementDes_1001047": "Complete the Hollow Zero hidden commission \"Night of the Hollow Passage.\"",
"AchievementDes_1001048": "Find Officer Mewmew at Lumina Square and collect all the \"Rebuild Ridu!\" medals.",
"AchievementDes_1001049": "Scratch off a three bones symbol at the newsstand for 2 consecutive days.",
"AchievementDes_1001050": "Visit Howl's newsstand late at night and disturb the sleeping Howl.",
"AchievementDes_1001051": "Kick the vending machine on Sixth Street.",
"AchievementDes_1001052": "Check out the Bangboo statue on Sixth Street.",
"AchievementDes_1001053": "Find One-Dennyboo at the video store entrance, there to uphold a promise.",
"AchievementDes_1001054": "Photo the \"customer\" using the Bangboo charging station at Lumina Square's parking lot.",
"AchievementDes_1001055": "Get close to the Think Again statue in front of the Ballet Twins and take a photo of it.",
"AchievementDes_1001056": "Check out the \"Stay Away From Hollows\" poster at the main door of the Lumina Square Public Security office.",
"AchievementDes_1001057": "Take a photo of the \"Boundless Blaze\" signpost in Blazewood with peeling paint.",
"AchievementDes_1001058": "Find the Potted Cactus Toothpicks in Cheesetopia.",
"AchievementDes_1001059": "Find the 747 Convenience Store in Blazewood at night.",
"AchievementDes_1001060": "Advance a total of 28 time periods through the \"Change Time Period\" function.",
"AchievementDes_1001061": "Find Officer Mewmew in \tBlazewood and collect all the medals.",
"AchievementDes_1001062": "Unlock Sān-Z STUDIO located at Lumina Square.",
"AchievementDes_1001063": "Redeem 5 pieces of Yi's work from Sān-Z STUDIO.",
"AchievementDes_1001064": "In Ridu Weekly, find Kui's knife, Kaidou's fishing line, Mr. Shang's photo, and Dollie's pulley device.",
"AchievementDes_1001065": "In Ridu Weekly, find more information about the \"cat thief\" from neighbors and friends.",
"AchievementDes_1003001": "Log in for a total of 7 days.",
"AchievementDes_1003002": "Log in for a total of 30 days",
"AchievementDes_1003003": "Log in for a total of 365 days.",
"AchievementDes_1003004": "Reach Inter-Knot Lv. 20.",
"AchievementDes_1003005": "Reach Inter-Knot Lv. 40.",
"AchievementDes_1003006": "Reach Inter-Knot Lv. 60.",
"AchievementDes_1003007": "Any Agent reaches Lv. 20.",
"AchievementDes_1003008": "Any Agent reaches Lv. 30.",
"AchievementDes_1003009": "Any Agent reaches Lv. 40.",
"AchievementDes_1003010": "Any Agent reaches Lv. 50.",
"AchievementDes_1003011": "Any Agent reaches Lv. 60.",
"AchievementDes_1003012": "Any 3 Agents reach Lv. 60.",
"AchievementDes_1003013": "Enhance an Agent's Skill 5 times.",
"AchievementDes_1003014": "Enhance an Agent's Skill 20 times.",
"AchievementDes_1003015": "Enhance an Agent's Skill 100 times.",
"AchievementDes_1003016": "Upgrade any W-Engine to Lv. 20.",
"AchievementDes_1003017": "Upgrade any W-Engine to Lv. 40.",
"AchievementDes_1003018": "Upgrade any W-Engine to Lv. 60.",
"AchievementDes_1003019": "Upgrade any 3 W-Engines to Lv. 60.",
"AchievementDes_1003020": "Upgrade any Drive Disc to Lv. 9.",
"AchievementDes_1003021": "Upgrade any Drive Disc to Lv. 12.",
"AchievementDes_1003022": "Upgrade any Drive Disc to Lv. 15.",
"AchievementDes_1003023": "Upgrade 6 Drive Discs to Lv. 15.",
"AchievementDes_1003025": "Obtain a total of 1,000,000 Dennies.",
"AchievementDes_1003026": "Obtain a total of 10,000,000 Dennies.",
"AchievementDes_1003027": "Obtain a total of 100,000,000 Dennies.",
"AchievementDes_1003028": "Obtain 5 Agents",
"AchievementDes_1003029": "Obtain 15 Agents",
"AchievementDes_1003030": "Obtain a total of 50 W-Engines.",
"AchievementDes_1003031": "Obtain a total of 100 W-Engines.",
"AchievementDes_1003032": "Obtain 1 Bangboo.",
"AchievementDes_1003033": "Obtain 5 Bangboo.",
"AchievementDes_1003034": "Obtain 10 Bangboo.",
"AchievementDes_1003037": "Snap 3 photos.",
"AchievementDes_1003038": "Change your Inter-Knot avatar.",
"AchievementDes_1003039": "Change your Inter-Knot namecard.",
"AchievementDes_1003040": "Change the dynamic background in the menu.",
"AchievementDes_1003041": "Enhance Agent Core Skill 5 times.",
"AchievementDes_1003042": "Enhance Agent Core Skill 20 times.",
"AchievementDes_1003043": "Enhance Agent Core Skill 50 times.",
"AchievementDes_1003044": "Change your Inter-Knot title.",
"AchievementDes_1004001": "Reach Trust Lv. 4 with Anby.",
"AchievementDes_1004002": "Reach Trust Lv. 4 with Nicole.",
"AchievementDes_1004003": "Reach Trust Lv. 4 with Billy.",
"AchievementDes_1004004": "Reach Trust Lv. 4 with Nekomata.",
"AchievementDes_1004006": "Reach Trust Lv. 4 with Grace.",
"AchievementDes_1004007": "Reach Trust Lv. 4 with Anton.",
"AchievementDes_1004008": "Reach Trust Lv. 4 with Ben.",
"AchievementDes_1004009": "Reach Trust Lv. 4 with Koleda.",
"AchievementDes_1004010": "Reach Trust Lv. 4 with Corin.",
"AchievementDes_1004011": "Reach Trust Lv. 4 with Lycaon.",
"AchievementDes_1004012": "Reach Trust Lv. 4 with Ellen.",
"AchievementDes_1004013": "Reach Trust Lv. 4 with Rina.",
"AchievementDes_1004014": "Reach Trust Lv. 4 with Zhu Yuan.",
"AchievementDes_1004015": "Reach Trust Lv. 4 with Jane.",
"AchievementDes_1004016": "Reach Trust Lv. 4 with Seth.",
"AchievementDes_1004017": "Reach Trust Lv. 4 with Qingyi.",
"AchievementDes_1004018": "Adopt Inky.",
"AchievementDes_1004019": "Pet Inky 3 times at the video store.",
"AchievementDes_1004020": "Feed Inky 3 times at the video store.",
"AchievementDes_1004021": "Reach Trust Lv. 4 with 3 Agents.",
"AchievementDes_1004022": "Reach Trust Lv. 4 with 10 Agents.",
"AchievementDes_1004023": "Reach Trust Lv. 4 with 20 Agents.",
"AchievementDes_1004024": "Reach Trust Lv. 4 with Caesar.",
"AchievementDes_1004025": "Reach Trust Lv. 4 with Burnice.",
"AchievementDes_1004026": "Reach Trust Lv. 4 with Piper.",
"AchievementDes_1004027": "Reach Trust Lv. 4 with Lucy.",
"AchievementDes_1004028": "Reach Trust Lv. 4 with Lighter.",
"AchievementDes_1004029": "Reach Trust Lv. 4 with Tsukishiro Yanagi.",
"AchievementDes_1005001": "Complete \"Business x Strangeness x Justness\" in Phaethon's Story.",
"AchievementDes_1005002": "Complete \"Cat's Lost & Found\" in Phaethon's Story.",
"AchievementDes_1005003": "Complete \"Just Another Day at the Video Store.\"",
"AchievementDes_1005004": "Complete \"A Call From the Hollow's Heart\" in Phaethon's Story.",
"AchievementDes_1005005": "Complete \"Mission Unthinkable\" in Phaethon's Story.",
"AchievementDes_1005006": "Complete \"The Midnight Pursuit\" in Phaethon's Story.",
"AchievementDes_1005007": "Complete Tour de Inferno in the Phaethon's Story.",
"AchievementDes_1006001": "Complete the Soldier 11 Agent Story \"Mole in the Hole.\"",
"AchievementDes_1006002": "Complete the Nekomata Agent Story \"Cat and Mouse Game.\"",
"AchievementDes_1006003": "Complete the Grace Agent Story \"The Iron Witch.\"",
"AchievementDes_1006004": "Complete the Koleda Agent Story \"Schoolyard Powerhouse.\"",
"AchievementDes_1006005": "Complete the Lycaon Agent Story \"And the True Heroes Are Always Behind the Scenes.\"",
"AchievementDes_1006006": "Complete the Rina Agent Story \"Until Your Memory Fades.\"",
"AchievementDes_1006007": "Complete the Qingyi Agent Story \"The Case of a Missing Bangboo.\"",
"AchievementDes_1006008": "Complete the Burnice Agent Story \"A Stroke of Luck.\"",
"AchievementDes_1006009": "Complete Lighter's Agent Story \"The Unsung Champion.\"",
"AchievementDes_1007001": "Turn the tables on the Silk Tail in a dance-off during \"Path of Advancement.\"",
"AchievementDes_1007002": "Complete Jane Doe's Special Episode, \"Undercover R&B.\"",
"AchievementDes_1007003": "Complete Tsukishiro Yanagi's Special Episode \"Virtual Revenge.\"",
"AchievementDes_1008001": "Rebuild Cheesetopia",
"AchievementDes_1008002": "Manage Cheesetopia and unlock all dishes in the Guestbook.",
"AchievementDes_1008003": "Run Cheesetopia and earn praise from all your customers.",
"AchievementDes_1008004": "Complete all the to-do tasks in Cheesetopia.",
"AchievementDes_1009001": "While using Soldier 11, press Basic Attack at the right moment to consecutively execute Fire Suppression 11 times.",
"AchievementDes_1009002": "Encounter Lycaon, who is admiring the moon, at night.",
"AchievementDes_2001001": "Clear Hollow Zero while taking 5 Corruptions.",
"AchievementDes_2001002": "Clear Hollow Zero while having at least 30 Resonia.",
"AchievementDes_2001003": "Clear Hollow Zero while having at least 40 Resonia.",
"AchievementDes_2001004": "Clear Hollow Zero while having at least 50 Resonia.",
"AchievementDes_2001005": "Collect all Resonia of any type during a single exploration of Hollow Zero.",
"AchievementDes_2001006": "Recruit 2 Ally Bangboo during a single exploration of Hollow Zero.",
"AchievementDes_2001007": "Clear Hollow Zero while having only 1 Agent in the squad.",
"AchievementDes_2001008": "Clear Hollow Zero while having 3 Agents from the same faction in the squad.",
"AchievementDes_2001009": "Clear Hollow Zero while having 3 Agents of the same attribute in the squad.",
"AchievementDes_2001012": "Obtain a total of 10,000 Gear Coins in Hollow Zero.",
"AchievementDes_2001013": "Obtain a total of 50,000 Gear Coins in Hollow Zero.",
"AchievementDes_2001014": "Obtain a total of 200,000 Gear Coins in Hollow Zero.",
"AchievementDes_2001015": "Reduce a total of 300 Pressure in Hollow Zero.",
"AchievementDes_2001016": "Restore a total of 300% HP for the squad in Hollow Zero.",
"AchievementDes_2001017": "Catalyze Resonium 5 times in Hollow Zero.",
"AchievementDes_2001018": "Refresh Resonium 5 times in Hollow Zero.",
"AchievementDes_2001019": "In Hollow Zero, buy a total of 5 Resonia from the Bangboo merchant",
"AchievementDes_2001020": "Trigger 10 events in Hollow Zero.",
"AchievementDes_2001021": "Enter 3 Special Areas in Hollow Zero.",
"AchievementDes_2001022": "Defeat the Gatekeeper with an Battle Rank S in Hollow Zero.",
"AchievementDes_2001023": "Defeat the Gatekeeper with Battle Rank S 5 times in Hollow Zero.",
"AchievementDes_2001024": "Defeat the Gatekeeper with Battle Rank S 20 times in Hollow Zero.",
"AchievementDes_2001027": "Use 20 Bangboo Plug-Ins in Hollow Zero.",
"AchievementDes_2001028": "Obtain an [Ignite] Advanced Resonium II in Hollow Zero.",
"AchievementDes_2001029": "Obtain an [Energy] Advanced Resonium II in Hollow Zero.",
"AchievementDes_2001030": "Obtain a [Critical] Advanced Resonium II in Hollow Zero.",
"AchievementDes_2001031": "Obtain a [Shield] Advanced Resonium II in Hollow Zero.",
"AchievementDes_2001032": "Obtain a [Shock] Advanced Resonium II in Hollow Zero.",
"AchievementDes_2001033": "Obtain a [Duel] Advanced Resonium II in Hollow Zero.",
"AchievementDes_2001034": "Obtain a [Dodge] Advanced Resonium II in Hollow Zero.",
"AchievementDes_2001035": "Obtain a [Freeze] Advanced Resonium II in Hollow Zero.",
"AchievementDes_2001036": "Obtain an [Onslaught] Advanced Resonium II in Hollow Zero.",
"AchievementDes_2001037": "Obtain an [Assist] Advanced Resonium II in Hollow Zero.",
"AchievementDes_2001038": "Obtain an [Ether] Advanced Resonium II in Hollow Zero.",
"AchievementDes_2001039": "Obtain a [Synergy] Advanced Resonium II in Hollow Zero.",
"AchievementDes_2001040": "Obtain all [Ignite] Resonia in Hollow Zero.",
"AchievementDes_2001041": "Obtain all [Energy] Resonia in Hollow Zero.",
"AchievementDes_2001042": "Obtain all [Critical] Resonia in Hollow Zero.",
"AchievementDes_2001043": "Obtain all [Shield] Resonia in Hollow Zero.",
"AchievementDes_2001044": "Obtain all [Shock] Resonia in Hollow Zero.",
"AchievementDes_2001045": "Obtain all [Duel] Resonia in Hollow Zero.",
"AchievementDes_2001046": "Obtain all [Dodge] Resonia in Hollow Zero.",
"AchievementDes_2001047": "Obtain all [Freeze] Resonia in Hollow Zero.",
"AchievementDes_2001048": "Obtain all [Onslaught] Resonia in Hollow Zero.",
"AchievementDes_2001049": "Obtain all [Assist] Resonia in Hollow Zero.",
"AchievementDes_2001050": "Obtain all [Ether] Resonia in Hollow Zero.",
"AchievementDes_2001051": "Obtain all [Synergy] Resonia in Hollow Zero.",
"AchievementDes_2001053": "Obtain 5 Corruptions in Hollow Zero.",
"AchievementDes_2001054": "Complete the exploration of Hollow Zero for the first time on Periphery difficulty.",
"AchievementDes_2001055": "Complete the exploration of Hollow Zero for the first time on Frontline difficulty.",
"AchievementDes_2001056": "Complete the exploration of Hollow Zero for the first time on Interior difficulty.",
"AchievementDes_2001057": "Complete the exploration of Hollow Zero for the first time on Heartland difficulty.",
"AchievementDes_2001058": "Complete the exploration of Hollow Zero for the first time on Core difficulty.",
"AchievementDes_2001059": "Deal over 20 million damage to Nineveh in a single match during the Inferno Reap operation.",
"AchievementDes_2001060": "Deal over 30 million damage to Nineveh in a single match during the Inferno Reap operation.",
"AchievementDes_2001061": "Defeat Nineveh 5 times in the Inferno Reap operation.",
"AchievementDes_2001062": "Gain more than 60 seconds of extended time in a single match during the Inferno Reap operation.",
"AchievementDes_2001064": "In Hollow Zero, accumulate 2000 points at Bank Zero.",
"AchievementDes_2001065": "During a single exploration of Hollow Zero, accumulate over 30,000 Gear Coins.",
"AchievementDes_2001066": "Clear Withering Garden: Seedbed on the difficulty level of Withering Garden 11.",
"AchievementDes_2001067": "Complete Withering Garden: Seedbed with all Agents' HP greater than 70%.",
"AchievementDes_2001068": "Obtain all [Tenacity] Resonia in Hollow Zero.",
"AchievementDes_2001069": "Obtain a Tenacity Advanced Resonium II in Hollow Zero.",
"AchievementDes_2002001": "Deal more than 100,000 DMG in a single attack.",
"AchievementDes_2002002": "Deal more than 500,000 DMG in a single attack.",
"AchievementDes_2002003": "Deal more than 1,000,000 DMG in a single attack.",
"AchievementDes_2002009": "Agents use their Ultimates 10 times.",
"AchievementDes_2002010": "Agents use their Ultimates 50 times.",
"AchievementDes_2002011": "Agents use their Ultimates 200 times.",
"AchievementDes_2002012": "Trigger Perfect Assist 10 times.",
"AchievementDes_2002013": "Trigger Perfect Assist 50 times.",
"AchievementDes_2002014": "Trigger Perfect Assist 200 times.",
"AchievementDes_2002015": "Trigger Perfect Dodge 10 times.",
"AchievementDes_2002016": "Trigger Perfect Dodge 50 times.",
"AchievementDes_2002017": "Trigger Perfect Dodge 200 times.",
"AchievementDes_2002019": "Stun 3 different enemies in succession and allow 3 Agents in the squad to take turns providing support.",
"AchievementDes_2002020": "Defeat the final enemy with an Ultimate.",
"AchievementDes_2002023": "Trigger Perfect Assist 3 times within 10 seconds.",
"AchievementDes_2002024": "End combat with full Decibels.",
"AchievementDes_2002026": "Complete 30 battles with 3 Fire Agents.",
"AchievementDes_2002027": "Complete 30 battles with 3 Ice Agents.",
"AchievementDes_2002028": "Complete 30 battles with 3 Electric Agents.",
"AchievementDes_2002029": "Complete 30 battles with 3 Ether Agents.",
"AchievementDes_2002030": "Complete 30 battles with 3 Physical Agents.",
"AchievementDes_2002034": "Inflict Attribute Anomaly on enemies 10 times with Fire Agents.",
"AchievementDes_2002035": "Inflict Attribute Anomaly on enemies 50 times with Fire Agents.",
"AchievementDes_2002036": "Inflict Attribute Anomaly on enemies 200 times with Fire Agents.",
"AchievementDes_2002037": "Inflict Attribute Anomaly on enemies 10 times with Ice Agents.",
"AchievementDes_2002038": "Inflict Attribute Anomaly on enemies 50 times with Ice Agents.",
"AchievementDes_2002039": "Inflict Attribute Anomaly on enemies 200 times with Ice Agents.",
"AchievementDes_2002040": "Inflict Attribute Anomaly on enemies 10 times with Electric Agents.",
"AchievementDes_2002041": "Inflict Attribute Anomaly on enemies 50 times with Electric Agents.",
"AchievementDes_2002042": "Inflict Attribute Anomaly on enemies 200 times with Electric Agents.",
"AchievementDes_2002043": "Inflict Attribute Anomaly on enemies 10 times with Ether Agents.",
"AchievementDes_2002044": "Inflict Attribute Anomaly on enemies 50 times with Ether Agents.",
"AchievementDes_2002045": "Inflict Attribute Anomaly on enemies 200 times with Ether Agents.",
"AchievementDes_2002046": "Inflict Attribute Anomaly on enemies 10 times with Physical Agents.",
"AchievementDes_2002047": "Inflict Attribute Anomaly on enemies 50 times with Physical Agents.",
"AchievementDes_2002048": "Inflict Attribute Anomaly on enemies 200 times with Physical Agents.",
"AchievementDes_2002049": "Trigger Disorder 10 times.",
"AchievementDes_2002050": "Trigger Disorder 50 times.",
"AchievementDes_2002051": "Trigger Disorder 200 times.",
"AchievementDes_2003001": "Make the Dead End Butcher kneel without Stunning it.",
"AchievementDes_2003002": "During combat with Corruption Complex, trigger Impaired 3 times in a single phase.",
"AchievementDes_2003003": "Prevent any enemy from reviving in a challenge against the Twin Marionettes.",
"AchievementDes_2003004": "Win a battle with only 1 Agent left in the squad.",
"AchievementDes_2003005": "Trigger Impaired in combat 10 times.",
"AchievementDes_2003006": "During both phases of the battle against Pompey, use Defensive Assist when he uses his hook to make him fall.",
"AchievementDes_2004002": "Complete training once in Combat Simulation.",
"AchievementDes_2004003": "Complete training 20 times in Combat Simulation.",
"AchievementDes_2004004": "Complete training 100 times in Combat Simulation.",
"AchievementDes_2004005": "Complete Routine Cleanup 1 time.",
"AchievementDes_2004006": "Complete Routine Cleanup 20 times.",
"AchievementDes_2004007": "Complete Routine Cleanup 100 times.",
"AchievementDes_2004008": "Complete training once in Expert Challenge.",
"AchievementDes_2004009": "Complete training 20 times in Expert Challenge.",
"AchievementDes_2004010": "Complete training 100 times in Expert Challenge.",
"AchievementDes_2004011": "Complete Notorious Hunt 1 time.",
"AchievementDes_2004012": "Complete Notorious Hunt 20 times.",
"AchievementDes_2004013": "Complete Notorious Hunt 100 times.",
"AchievementDes_2004014": "Complete all Rally Commissions in Metro Terminal with an S-Rank rating.",
"AchievementDes_2004015": "Find all hidden Mini Cargo Trucks in Metro Terminal.",
"AchievementDes_2004016": "Find and defeat all the enemies waiting in ambush in Metro Terminal.",
"AchievementDes_2004017": "Complete all Rally Commissions in Old Town District with an S-Rank rating.",
"AchievementDes_2004018": "Find all hidden Mini Cargo Trucks in Old Town District.",
"AchievementDes_2004019": "Defeat Typhon Challenger in the first area of the Old Town District - Southern Area.",
"AchievementDes_2004020": "Complete all Rally Commissions in Operation: Purge with an S-rank rating.",
"AchievementDes_2004021": "Find all hidden Mini Cargo Trucks in Operation: Purge.",
"AchievementDes_2004022": "Rescue all of the Defense Force personnel in Operation: Purge.",
"AchievementDes_2004023": "Clear the Stable Node: Sixth Frontier in Shiyu Defense.",
"AchievementDes_2004024": "Clear the Stable Node: Tenth Frontier in Shiyu Defense.",
"AchievementDes_2004025": "Clear the Critical Node: Third Frontier in Shiyu Defense.",
"AchievementDes_2004026": "Clear the Critical Node: Fifth Frontier in Shiyu Defense.",
"AchievementDes_2004027": "Clear the Critical Node: Seventh Frontier in Shiyu Defense.",
"AchievementDes_2004028": "Clear the Stable Nodes in Shiyu Defense with an A-Rank rating on all floors.",
"AchievementDes_2004029": "Clear the Stable Nodes in Shiyu Defense with an S-Rank rating on all floors.",
"AchievementDes_2004030": "Clear the Critical Nodes in Shiyu Defense with an A-Rank rating on all floors.",
"AchievementDes_2004031": "Clear the Disputed Node: Eighth Frontier in Shiyu Defense.",
"AchievementDes_2004032": "Complete all Rally Commissions in Cactus Flower's Invitation with an S-Rank rating.",
"AchievementDes_2004033": "Find all hidden Mini Cargo Trucks in Cactus Flower's Invitation.",
"AchievementDes_2004035": "Complete all the Investigator Training Courses.",
"AchievementDes_2004036": "Accept the combat commission from Obsidian Division and complete Opposing the Hollow I and Opposing the Hollow II.",
"AchievementDes_2004037": "Accept the combat commission from Rain and complete Night Rain's Request: Phantom Battle I and Night Rain's Request: Phantom Battle II.",
"AchievementDes_2004038": "Reach Floor 5 in the Simulated Battle Trial.",
"AchievementDes_2004039": "Reach Floor 25 in the Simulated Battle Trial.",
"AchievementDes_2004040": "Clear Floor 100 in the Simulated Battle Trial and complete an encounter in virtual space",
"AchievementDes_3001000": "Push the box to the trigger switch in The Ultimate Collectibles.",
"AchievementDes_3001001": "Rescue all missing Bangboo merchants in Internship Accident.",
"AchievementDes_3001002": "Stay unnoticed by all patrolling enemies in Deep \"Treason.\"",
"AchievementDes_3001003": "Avoid any negative events on the planned route in Survivor Rescue.",
"AchievementDes_3001004": "Avoid any negative events on the planned route in The Last Delivery Order.",
"AchievementDes_3001005": "Win an epic one-on-one battle in The Prophecy.",
"AchievementDes_3001006": "In \"Bangboo Golden Town\", proceed through the second floor of the Hollow without doing any work.",
"AchievementDes_3001007": "Save Little Beetroot in Bangboo Limbo.",
"AchievementDes_3001008": "Awaken Investigator Jeff in Bangboo Limbo.",
"AchievementDes_3001009": "Collect 9,999 Gear Coins in The Ethereal's Guide.",
"AchievementDes_3001010": "Get a Crystal with a Circular Diffusion conversion effect in \"Scientific Explosion.\"",
"AchievementDes_3001011": "Unlock all launch buttons in A Memoir of Work Screw-ups.",
"AchievementDes_3001012": "Enhance all turrets in Career Cover-Up Romance.",
"AchievementDes_3001013": "Command a Bangboo with no less than 20 HP in \"To Be a Bangboo Master!\"",
"AchievementDes_3001014": "Trigger the Lone Woof Bandana effect 1 time in \"To Be a Bangboo Master!\"",
"AchievementDes_3001015": "Complete the commission without triggering any traps in Crisis Area.",
"AchievementDes_3001016": "Decode the password in Sweeping Away Secrets.",
"AchievementDes_3001017": "Complete the commission without the client's assistance in A Life-Risking Celebration of Love.",
"AchievementDes_3001018": "Complete 10 Games of Life in Hollow Conversation.",
"AchievementDes_3001019": "Find all \"Gentleman With a Bangboo\" paintings in \"The Missing Painting.\"",
"AchievementDes_3001020": "Witness Kami North's birth in Detective Rewind.",
"AchievementDes_3001021": "In the mission \"Yesterday's Stage,\" enjoy the ghosts' performance at the Gemini Theater.",
"AchievementDes_3001022": "In the mission \"Careless Stock Leads to Trouble,\" work closely with the courier during delivery.",
"AchievementDes_3001023": "In \"The Race From Which a Hero Was Born,\" complete the Hollow section within 150s.",
"AchievementDes_3001024": "In \"The Race From Which a Hero Was Born,\" crash into less than 5 obstacles on the road.",
"AchievementDes_3001025": "In the Beginning of the Journey, take a photo with Appon and Ono, who are about to set off, and give them the picture.",
"AchievementDes_3001026": "In Redemption in the Rock Quarry, consecutively detonate 10 bombs hidden in the mine.",
"AchievementDes_3001027": "Explore floor 30 in the Hollow in the Infinite Abyss.",
"AchievementDes_3002001": "Upgrade your squad 30 times during explorations in The Mystery of Arpeggio Fault.",
"AchievementDes_3002002": "Upgrade the Tech Tree 30 times in The Mystery of Arpeggio Fault.",
"AchievementDes_3002003": "Unlock all five Formation Strategies in The Mystery of Arpeggio Fault.",
"AchievementDes_3002004": "Complete the exploration of the fault floor of the Turbulent Corridor in The Mystery of Arpeggio Fault",
"AchievementDes_3002005": "Complete the exploration of all hidden areas in The Mystery of Arpeggio Fault.",
"AchievementName_1001001": "Resonance Chords",
"AchievementName_1001002": "Resonance Oscillation",
"AchievementName_1001003": "Nhe-nhe?! Nha-na-neh!",
"AchievementName_1001007": "Up Ahead... Is an Abyss!",
"AchievementName_1001008": "Almost Got It All!",
"AchievementName_1001009": "Film Aficionado",
"AchievementName_1001010": "Film Critic",
"AchievementName_1001011": "Qualified Manager",
"AchievementName_1001012": "Regulars Are Important!",
"AchievementName_1001013": "Sixth Street's Five-Star Store",
"AchievementName_1001014": "Please Respect Employment Law!",
"AchievementName_1001015": "Let's Have a Showdown!",
"AchievementName_1001016": "Self-Motivation",
"AchievementName_1001017": "No One's Sleeping Tonight",
"AchievementName_1001018": "Where Daily Check-Ins Begin",
"AchievementName_1001019": "No Coincidence",
"AchievementName_1001020": "Chips Are 50% Off Here?",
"AchievementName_1001023": "Gimme Another Bowl!",
"AchievementName_1001025": "Noodle Connoisseur",
"AchievementName_1001026": "No Bank Robbery in the Apocalypse",
"AchievementName_1001027": "The Sanctuary",
"AchievementName_1001028": "Shh! Don't Speak to Ethereals!",
"AchievementName_1001029": "First Symbiotic Ethereal Sighting",
"AchievementName_1001030": "Don't Block My Sunlight",
"AchievementName_1001031": "Midnight Whispers",
"AchievementName_1001032": "Human Catnip",
"AchievementName_1001033": "Sixth Street's Lord of Shadow",
"AchievementName_1001034": "I Might As Well",
"AchievementName_1001035": "Who Is Sus",
"AchievementName_1001036": "Should I Check My Fortune Before Heading Out?",
"AchievementName_1001037": "Read the Air",
"AchievementName_1001038": "Street Life",
"AchievementName_1001039": "The Most Familiar Place",
"AchievementName_1001040": "Contract Engineer",
"AchievementName_1001041": "Shopping Lover",
"AchievementName_1001042": "Shopaholic",
"AchievementName_1001043": "Supernatural Enthusiast",
"AchievementName_1001044": "A Witness of Wade's Squad",
"AchievementName_1001045": "Lucky? Or Unlucky?",
"AchievementName_1001046": "Handcuff Marriage Proposal",
"AchievementName_1001047": "Through the Hollow Passage We Go!",
"AchievementName_1001048": "Ridu Overseer",
"AchievementName_1001049": "Unlucky",
"AchievementName_1001050": "Pupper Will Always Forgive",
"AchievementName_1001051": "Cola Can Jam",
"AchievementName_1001052": "Truly Elegant",
"AchievementName_1001053": "May Everyone Have a Denny",
"AchievementName_1001054": "New Power-Saving Idea",
"AchievementName_1001055": "Think Again and Again",
"AchievementName_1001056": "Next Time, Surely!",
"AchievementName_1001057": "...\"Bunless Bae\"?",
"AchievementName_1001058": "Impeccable",
"AchievementName_1001059": "Is This a Legitimate Convenience Store?",
"AchievementName_1001060": "The Seven-Day Sandbox of the Maiden Goddess",
"AchievementName_1001061": "A Field Trip to the Wilderness",
"AchievementName_1001062": "Inspiration Store",
"AchievementName_1001063": "I'll Take Them All!",
"AchievementName_1001064": "Serial Thefts: Assistant",
"AchievementName_1001065": "Serial Thefts: Truth",
"AchievementName_1003001": "New City Visitor",
"AchievementName_1003002": "See You in New Eridu",
"AchievementName_1003003": "The City's Growth Rings",
"AchievementName_1003004": "No Shortcuts to Leveling Up",
"AchievementName_1003005": "I'll Level Up Myself!",
"AchievementName_1003006": "Lv. 60! The Return of the King!",
"AchievementName_1003007": "You're Here?!",
"AchievementName_1003008": "I Know the Way!",
"AchievementName_1003009": "That's Right!",
"AchievementName_1003010": "That's the Vibe!",
"AchievementName_1003011": "Armed to the Teeth!",
"AchievementName_1003012": "Leave it to me!",
"AchievementName_1003013": "Become Stronger, Secretly",
"AchievementName_1003014": "More! Bigger! Stronger!",
"AchievementName_1003015": "The Best of the Best!",
"AchievementName_1003016": "Master Assembler",
"AchievementName_1003017": "Gadget Lover",
"AchievementName_1003018": "Just Really Into 3D Puzzles",
"AchievementName_1003019": "Priceless Display Cabinet",
"AchievementName_1003020": "Do You Hear the Melody?",
"AchievementName_1003021": "Music is Motivation",
"AchievementName_1003022": "Tasteful Playlist",
"AchievementName_1003023": "Grand Ensemble",
"AchievementName_1003025": "Just Some Small Change",
"AchievementName_1003026": "Earning Big in New Eridu",
"AchievementName_1003027": "So Sorry for Being So Rich!",
"AchievementName_1003028": "Atypical Extroverted Proxy",
"AchievementName_1003029": "Party Incoming",
"AchievementName_1003030": "Hidden Items Incoming",
"AchievementName_1003031": "Shh! Don't Ask How Much!",
"AchievementName_1003032": "Into the Bangboo Era!",
"AchievementName_1003033": "One After Another",
"AchievementName_1003034": "Bangboo Commander!",
"AchievementName_1003037": "The Art of Light",
"AchievementName_1003038": "Personal Image Management",
"AchievementName_1003039": "\"Hello, I am...\"",
"AchievementName_1003040": "With You Here to Accompany Me",
"AchievementName_1003041": "Core Strength Training I",
"AchievementName_1003042": "Core Strength Training II",
"AchievementName_1003043": "Core Strength Training III",
"AchievementName_1003044": "Accidental Overachiever",
"AchievementName_1004001": "Movie Lovers Can't be Bad Guys",
"AchievementName_1004002": "Only Second to Denny",
"AchievementName_1004003": "Starlight Knight - Behind The Scenes",
"AchievementName_1004004": "A Great Pair of Man and Cat",
"AchievementName_1004006": "Heart of Machines",
"AchievementName_1004007": "My Bro Is a Little Harsh",
"AchievementName_1004008": "Big Guy's Little Schemes",
"AchievementName_1004009": "Sweet Girl's Best Friend",
"AchievementName_1004010": "Saw A Comedy",
"AchievementName_1004011": "Non-Employment Relationship",
"AchievementName_1004012": "Ellen After Class",
"AchievementName_1004013": "Closer Than Drusilla",
"AchievementName_1004014": "I Have Connections in Public Security!",
"AchievementName_1004015": "Good Night, Sweet Dreams, Good Morning",
"AchievementName_1004016": "\"With Friends, You Are Not Lonely\"",
"AchievementName_1004017": "In the Sweetness of Friendship",
"AchievementName_1004018": "Good News! We've Got a Cat!",
"AchievementName_1004019": "Don't Make It Bald",
"AchievementName_1004020": "A Practical Guide to Feeding Chonky Cats",
"AchievementName_1004021": "May All Three Hearts Be Won",
"AchievementName_1004022": "I Have Lots of Friends",
"AchievementName_1004023": "I, the King of Group Fights",
"AchievementName_1004024": "Overlord's Guest",
"AchievementName_1004025": "Happy Blaze Buddy",
"AchievementName_1004026": "Look Straight Ahead When Driving",
"AchievementName_1004027": "Under Her Starry Sky",
"AchievementName_1004028": "The Red Scarf",
"AchievementName_1004029": "Yanagi's Personal Touch",
"AchievementName_1005001": "Life of a Proxy: Starting From Zero",
"AchievementName_1005002": "Welcome, New Employee!",
"AchievementName_1005003": "Family",
"AchievementName_1005004": "The Name of a \"Hero\"",
"AchievementName_1005005": "Public Security Officer's Answer",
"AchievementName_1005006": "Knocking on the Door of Destiny",
"AchievementName_1005007": "A Hero is Born",
"AchievementName_1006001": "Who Am I?",
"AchievementName_1006002": "Kitties Have No Bad Intentions",
"AchievementName_1006003": "The Amazing Grace",
"AchievementName_1006004": "Rebel at School",
"AchievementName_1006005": "And You, Are the Companion of Justice",
"AchievementName_1006006": "Sweetcakes That Never Expire",
"AchievementName_1006007": "Bing Bing Bong Bong Bang Bangboo...",
"AchievementName_1006008": "I Was Rich Once!",
"AchievementName_1006009": "Blazing Fist Frenzy",
"AchievementName_1007001": "Cat & Mouse Game?",
"AchievementName_1007002": "Fading to Black",
"AchievementName_1007003": "Brains of Section 6",
"AchievementName_1008001": "Welcome to Cheesetopia",
"AchievementName_1008002": "Hidden Menu",
"AchievementName_1008003": "A Six Star Rating",
"AchievementName_1008004": "Cheese is Power",
"AchievementName_1009001": "Mind Art Master",
"AchievementName_1009002": "{M#Good Night Wish} {F#\"Good Night, My Lady.\"}",
"AchievementName_2001001": "Any Hope, Doc?",
"AchievementName_2001002": "Roaring Power",
"AchievementName_2001003": "Noisy Miracle",
"AchievementName_2001004": "The Great King of Ether",
"AchievementName_2001005": "Signature Style",
"AchievementName_2001006": "Rally! Uhn-ne uhn-ne!",
"AchievementName_2001007": "One-Man Show",
"AchievementName_2001008": "Gang Crime",
"AchievementName_2001009": "Fundamentals of Elements",
"AchievementName_2001012": "Steam Economics",
"AchievementName_2001013": "Hollow Monopoly",
"AchievementName_2001014": "Lord of Bronze and Gears",
"AchievementName_2001015": "Counseling Hotline",
"AchievementName_2001016": "Don't Give Up Yet, Doc!",
"AchievementName_2001017": "He is Still Getting Stronger!",
"AchievementName_2001018": "Picky Buyer",
"AchievementName_2001019": "I Want This! And That!",
"AchievementName_2001020": "Rookie's Guide to the Hollow",
"AchievementName_2001021": "Adventures in Wonderland",
"AchievementName_2001022": "Breaking In I",
"AchievementName_2001023": "Breaking In II",
"AchievementName_2001024": "Breaking In III",
"AchievementName_2001027": "Huge RAM",
"AchievementName_2001028": "Self-Rescue by Fire",
"AchievementName_2001029": "Full Battery",
"AchievementName_2001030": "A Crushing Strike",
"AchievementName_2001031": "Three-Dimensional Defense",
"AchievementName_2001032": "Kite Experiment",
"AchievementName_2001033": "Close Combat",
"AchievementName_2001034": "If He's Strong, He's Strong",
"AchievementName_2001035": "Rapid Freezing",
"AchievementName_2001036": "Overpower All Odds",
"AchievementName_2001037": "Hollow Emergency Hotline",
"AchievementName_2001038": "An Eye for An Eye",
"AchievementName_2001039": "\"Help...!\"",
"AchievementName_2001040": "Say No to Arson",
"AchievementName_2001041": "Timely Electrolyte Replenishment",
"AchievementName_2001042": "Art of Ammunition",
"AchievementName_2001043": "Armor Master",
"AchievementName_2001044": "Maintain Battery Charge",
"AchievementName_2001045": "The Seventh Weapon",
"AchievementName_2001046": "Invincible Speed",
"AchievementName_2001047": "Extremely Cold",
"AchievementName_2001048": "Safety Not Guaranteed",
"AchievementName_2001049": "\"Cover Me!\"",
"AchievementName_2001050": "\"New Energy! New Era!\"",
"AchievementName_2001051": "\"BFFs\"",
"AchievementName_2001053": "Desensitization Therapy",
"AchievementName_2001054": "Reformed Hollow Raider",
"AchievementName_2001055": "Association Pioneer",
"AchievementName_2001056": "Friend of White Star",
"AchievementName_2001057": "Section 6 Certification",
"AchievementName_2001058": "Scott's Trump Card",
"AchievementName_2001059": "Rookie Gardener",
"AchievementName_2001060": "Seasoned Gardener",
"AchievementName_2001061": "Root Eradication",
"AchievementName_2001062": "Gimme 60 More Seconds",
"AchievementName_2001064": "Large Deposit Certificate",
"AchievementName_2001065": "I Found a Penny in the Hollow",
"AchievementName_2001066": "Forcing Growth",
"AchievementName_2001067": "Weeding Specialist",
"AchievementName_2001068": "Narrow Escape",
"AchievementName_2001069": "Rapid Rescue",
"AchievementName_2002001": "One Hit, One Kill I",
"AchievementName_2002002": "One Hit, One Kill II",
"AchievementName_2002003": "One Hit, One Kill III",
"AchievementName_2002009": "Strike of Lifetime I",
"AchievementName_2002010": "Strike of Lifetime II",
"AchievementName_2002011": "Strike of Lifetime III",
"AchievementName_2002012": "Timely Help I",
"AchievementName_2002013": "Timely Help II",
"AchievementName_2002014": "Timely Help III",
"AchievementName_2002015": "Hiding Behind the Blade I",
"AchievementName_2002016": "Hiding Behind the Blade II",
"AchievementName_2002017": "Hiding Behind the Blade III",
"AchievementName_2002019": "Quick Work",
"AchievementName_2002020": "Gotta Look Cool in Close-Ups",
"AchievementName_2002023": "Swish! Swoosh! Swash!",
"AchievementName_2002024": "Forgotten While Saving",
"AchievementName_2002026": "I—It's Burning!",
"AchievementName_2002027": "Like in a Fridge",
"AchievementName_2002028": "Oh, So Sore!",
"AchievementName_2002029": "Ether Studies in Difficult Times",
"AchievementName_2002030": "Do You Believe in Strength?",
"AchievementName_2002034": "The Fire Within I",
"AchievementName_2002035": "The Fire Within II",
"AchievementName_2002036": "The Fire Within III",
"AchievementName_2002037": "Chill Out, Please I",
"AchievementName_2002038": "Chill Out, Please II",
"AchievementName_2002039": "Chill Out, Please III",
"AchievementName_2002040": "Shock-Like Sensation I",
"AchievementName_2002041": "Shock-Like Sensation II",
"AchievementName_2002042": "Shock-Like Sensation III",
"AchievementName_2002043": "Seemed Too Difficult I",
"AchievementName_2002044": "Seemed Too Difficult II",
"AchievementName_2002045": "Seemed Too Difficult III",
"AchievementName_2002046": "Logical Argument I",
"AchievementName_2002047": "Logical Argument II",
"AchievementName_2002048": "Logical Argument III",
"AchievementName_2002049": "Electric Dream I",
"AchievementName_2002050": "Electric Dream II",
"AchievementName_2002051": "Electric Dream III",
"AchievementName_2003001": "Dead End Butcher",
"AchievementName_2003002": "Comminuted Fracture",
"AchievementName_2003003": "Curtain Call",
"AchievementName_2003004": "The Last Hero",
"AchievementName_2003005": "Demolitions Expert",
"AchievementName_2003006": "Roadside Stop",
"AchievementName_2004002": "Welcome to Virtual World",
"AchievementName_2004003": "Warm-Up Exercises",
"AchievementName_2004004": "No Match to Me",
"AchievementName_2004005": "Device Debugging",
"AchievementName_2004006": "Piece of Cake!",
"AchievementName_2004007": "Perfect Teamwork",
"AchievementName_2004008": "This is What You Call Professionalism!",
"AchievementName_2004009": "I'm... Used to It",
"AchievementName_2004010": "Pro Player",
"AchievementName_2004011": "...Is that it?",
"AchievementName_2004012": "Master of Stress Management",
"AchievementName_2004013": "Dancing on the Blade's Edge",
"AchievementName_2004014": "Extensive Tour",
"AchievementName_2004015": "Hide and Seek: Old Metro",
"AchievementName_2004016": "You're surrounded!",
"AchievementName_2004017": "All is Safe",
"AchievementName_2004018": "Hide and Seek: Construction Site",
"AchievementName_2004019": "Swift Justice",
"AchievementName_2004020": "Perfection in All Aspects",
"AchievementName_2004021": "Hide and Seek: Ballet Twins",
"AchievementName_2004022": "NEDF! OPEN UP!",
"AchievementName_2004023": "Into the Chaos",
"AchievementName_2004024": "The Depths of the Deep",
"AchievementName_2004025": "Crisis Frontline",
"AchievementName_2004026": "The Vanguard",
"AchievementName_2004027": "Deep Into Restricted Area",
"AchievementName_2004028": "Elite Investigator",
"AchievementName_2004029": "Defender of Order",
"AchievementName_2004030": "Guardian of Shiyu",
"AchievementName_2004031": "Conflict Terminator",
"AchievementName_2004032": "No Worries When It Rains",
"AchievementName_2004033": "Loot Thief",
"AchievementName_2004035": "Not a Single Nap!",
"AchievementName_2004036": "United Against a Common Enemy",
"AchievementName_2004037": "Old Customer — New Business",
"AchievementName_2004038": "Leaving Noobville",
"AchievementName_2004039": "Top Investigator",
"AchievementName_2004040": "Maze Navigator",
"AchievementName_3001000": "Effective Utilization",
"AchievementName_3001001": "Fair Competition",
"AchievementName_3001002": "Safe Distance",
"AchievementName_3001003": "Pegasos Logistics Can't Do Without Me!",
"AchievementName_3001004": "Not A Drop Spilled",
"AchievementName_3001005": "Hero's Journey",
"AchievementName_3001006": "Say No to Working",
"AchievementName_3001007": "Little Bangboo Hand-in-Hand",
"AchievementName_3001008": "Get Up, Time for Work!",
"AchievementName_3001009": "Tech That Makes You Rich",
"AchievementName_3001010": "Artful Explosion",
"AchievementName_3001011": "Firework Show",
"AchievementName_3001012": "Firepower Coverage",
"AchievementName_3001013": "Colossus Bangboo",
"AchievementName_3001014": "Lone Hero",
"AchievementName_3001015": "Perfect Dodge",
"AchievementName_3001016": "Amateur Hacker",
"AchievementName_3001017": "Satisfactory Service",
"AchievementName_3001018": "Primitive Life",
"AchievementName_3001019": "Gallery of Silence",
"AchievementName_3001020": "With the Truth Often Comes Loneliness",
"AchievementName_3001021": "Spectral Twin Dancers",
"AchievementName_3001022": "Dependable Friend",
"AchievementName_3001023": "Outer Ring Speed Legend",
"AchievementName_3001024": "Perfect Drift",
"AchievementName_3001025": "Appon and Ono",
"AchievementName_3001026": "Efficient Jailbreak Comes With Fireworks",
"AchievementName_3001027": "Hollow Descent Training",
"AchievementName_3002001": "Hitting the Sweet Spot",
"AchievementName_3002002": "Industrialized Hollow Exploration",
"AchievementName_3002003": "Expert Navigation, Quick Adaptation",
"AchievementName_3002004": "Secrets Deep in the Corridor",
"AchievementName_3002005": "Belated Gift",
"Achievement_FisrtClassName_1": "Life",
"Achievement_FisrtClassName_2": "Tactics",
"Achievement_FisrtClassName_3": "Exploration",
"Achievement_SecondClassName_1001": "A Ridu Journey",
"Achievement_SecondClassName_1003": "Proxy Business",
"Achievement_SecondClassName_1004": "Agent Trust",
"Achievement_SecondClassName_1005": "Phaethon's Story",
"Achievement_SecondClassName_1006": "Agent Story",
"Achievement_SecondClassName_1007": "Special Episode",
"Achievement_SecondClassName_1008": "When Opportunities Converge",
"Achievement_SecondClassName_1009": "Inter-Knot Hot Topic",
"Achievement_SecondClassName_2001": "Hollow Zero",
"Achievement_SecondClassName_2002": "Combat Techniques",
"Achievement_SecondClassName_2003": "Hostile Targets",
"Achievement_SecondClassName_2004": "Combat Achievements",
"Achievement_SecondClassName_3001": "Hollow Exploration Guide",
"Achievement_SecondClassName_3002": "Zero Key",
"Achievement_SecondClassName_3003": "Hollow Exploration Guide III",
"Achievement_SecondClassName_3004": "Hollow Exploration Guide IV",
"Achievement_Sum": "Number Earned",
"ActivityAbyss_01": "Critical Node not yet unlocked",
"ActivityAbyss_02": "Unchallenged",
"ActivityAbyss_03": "The current season of Critical Node defense has ended",
"ActivityAbyss_04": "Season Progress",
"ActivityAbyss_05": "This Season's Critical Node Countdown",
"ActivityAbyss_06": "Special Effect",
"ActivityAbyss_07": "Current Progress",
"ActivityAbyss_RewardView": "Rewards Increased",
"ActivityAbyss_View": "View",
"ActivityAgentPreview": "Character Preview",
"ActivityArpeggio_BlessDes1": "Receive combat-related Sub-Strategies when levelling up",
"ActivityArpeggio_BlessDes2": "Receive bomb-related Sub-Strategies when levelling up",
"ActivityArpeggio_BlessDes3": "Receive Gear Coin-related Sub-Strategies when levelling up",
"ActivityArpeggio_BlessDes4": "Receive EXP-related Sub-Strategies when levelling up",
"ActivityArpeggio_BlessDes5": "Receive ally-related Sub-Strategies when levelling up",
"ActivityArpeggio_BlessName1": "Battle Expertise",
"ActivityArpeggio_BlessName2": "Demolition Squad",
"ActivityArpeggio_BlessName3": "Deep Pockets",
"ActivityArpeggio_BlessName4": "EXP Build-Up",
"ActivityArpeggio_BlessName5": "Team Up",
"ActivityArpeggio_Bless_Button": "Formation Strategy",
"ActivityArpeggio_ChapterDes1": "Area 1",
"ActivityArpeggio_ChapterDes2": "Area 2",
"ActivityArpeggio_ChapterDes3": "Area 3",
"ActivityArpeggio_ChapterDes4": "Area 4",
"ActivityArpeggio_ChapterDes5": "Area 5",
"ActivityArpeggio_ChapterName1": "Fault Surface",
"ActivityArpeggio_ChapterName2": "Old Observatory",
"ActivityArpeggio_ChapterName3": "Outpost Beacon",
"ActivityArpeggio_ChapterName4": "Laboratory Ruins",
"ActivityArpeggio_ChapterName5": "Turbulent Corridor",
"ActivityArpeggio_Info": "[Introduction]\n• The Arpeggio Fault is a stair-shaped area of Hollow Zero where gravity is chaotic and the floor is badly damaged. As an independent investigator, you must investigate the mystery of the monster here alongside the people sent by the Defense Force.\n• In The Mystery of Arpeggio Fault gameplay mode, select different Formation Strategies to explore the Hollow. There is no standard combat in this gameplay mode.\n\n[Tech Tree]\n• Explore the fault to collect the valuable resource Crimson Silk and level up the Tech Tree's tech level.\n• Enhance the abilities provided by the Tech Tree to increase your squad's exploration and survival prowess.\n• Already unlocked nodes of the Tech Tree can be refreshed using resources, allowing you to reselect your desired ability (and upon refreshing, one node will be guaranteed to be the current node)\n\n[Formation Strategy]\n• As you progress in your exploration, you can unlock more Formation Strategies.\n• Your Formation Strategy will decide what powerful effect your development in-game will bring you.",
"ActivityArpeggio_LevelDes1": "Head to the lowest floor in the randomized structure. There are no special mechanisms",
"ActivityArpeggio_LevelDes2": "Stage Mechanics: Enemy ATK +50%, generate a large number of bombs every floor.",
"ActivityArpeggio_LevelDes3": "Stage Mechanics: Many enemies will become Ether crystals (provides no EXP), EXP +25 when buying items.",
"ActivityArpeggio_LevelDes4": "Stage Mechanics: Generate 2 chests upon leveling up, all enemies on the same floor ATK +1 upon defeating an enemy.",
"ActivityArpeggio_LevelDes5": "Stage Mechanics: Spawn many enemies.",
"ActivityArpeggio_LevelName1": "Prep Area",
"ActivityArpeggio_LevelName10": "Prep Area",
"ActivityArpeggio_LevelName11": "Shallows",
"ActivityArpeggio_LevelName12": "Mid-level",
"ActivityArpeggio_LevelName13": "Depths",
"ActivityArpeggio_LevelName14": "Fault Floor",
"ActivityArpeggio_LevelName15": "Prep Area",
"ActivityArpeggio_LevelName16": "Shallows",
"ActivityArpeggio_LevelName17": "Mid-level",
"ActivityArpeggio_LevelName18": "Depths",
"ActivityArpeggio_LevelName19": "Fault Floor",
"ActivityArpeggio_LevelName2": "Shallows",
"ActivityArpeggio_LevelName20": "Prep Area",
"ActivityArpeggio_LevelName21": "Shallows",
"ActivityArpeggio_LevelName22": "Mid-level",
"ActivityArpeggio_LevelName23": "Depths",
"ActivityArpeggio_LevelName24": "Fault Floor",
"ActivityArpeggio_LevelName25": "Prep Area",
"ActivityArpeggio_LevelName26": "Shallows",
"ActivityArpeggio_LevelName27": "Mid-level",
"ActivityArpeggio_LevelName28": "Depths",
"ActivityArpeggio_LevelName29": "Fault Floor",
"ActivityArpeggio_LevelName3": "Mid-level",
"ActivityArpeggio_LevelName4": "Depths",
"ActivityArpeggio_LevelName5": "Fault Floor",
"ActivityArpeggio_LevelName6": "Ruins",
"ActivityArpeggio_LevelName7": "Ruin Depths",
"ActivityArpeggio_LevelName8": "Broken Steps",
"ActivityArpeggio_LevelName9": "Ether-Stable Area",
"ActivityArpeggio_LevelState": "{0} Completed",
"ActivityArpeggio_TalentBuild": "Tech Tree",
"ActivityArpeggio_UnlockTips1": "Finish exploring the stage \"Fault Surface: Prep Area\"",
"ActivityArpeggio_UnlockTips10": "Finish exploring the stage \"Old Observatory: Fault Floor\"",
"ActivityArpeggio_UnlockTips11": "Finish exploring the stage \"Outpost Beacon: Prep Area\"",
"ActivityArpeggio_UnlockTips12": "Finish exploring the stage \"Outpost Beacon: Shallows\"",
"ActivityArpeggio_UnlockTips13": "Finish exploring the stage \"Outpost Beacon: Mid-Level\"",
"ActivityArpeggio_UnlockTips14": "Finish exploring the stage \"Outpost Beacon: Depths\"",
"ActivityArpeggio_UnlockTips15": "Finish exploring the stage \"Outpost Beacon: Fault Floor\"",
"ActivityArpeggio_UnlockTips16": "Finish exploring the stage \"Laboratory Ruins: Prep Area\"",
"ActivityArpeggio_UnlockTips17": "Finish exploring the stage \"Laboratory Ruins: Shallows\"",
"ActivityArpeggio_UnlockTips18": "Finish exploring the stage \"Laboratory Ruins: Mid-Level\"",
"ActivityArpeggio_UnlockTips19": "Finish exploring the stage \"Laboratory Ruins: Depths\"",
"ActivityArpeggio_UnlockTips2": "Finish exploring the stage \"Fault Surface: Shallows\"",
"ActivityArpeggio_UnlockTips20": "Finish exploring the stage \"Laboratory Ruins: Fault Floor\"",
"ActivityArpeggio_UnlockTips21": "Finish exploring the stage \"Turbulent Corridor: Prep Area\"",
"ActivityArpeggio_UnlockTips22": "Finish exploring the stage \"Turbulent Corridor: Shallows\"",
"ActivityArpeggio_UnlockTips23": "Finish exploring the stage \"Turbulent Corridor: Mid-Level\"",
"ActivityArpeggio_UnlockTips24": "Finish exploring the stage \"Turbulent Corridor: Depths\"",
"ActivityArpeggio_UnlockTips25": "Finish exploring the stage \"Turbulent Corridor: Fault Floor\"",
"ActivityArpeggio_UnlockTips26": "Finish exploring the stage \"Laboratory Ruins: Ruins\"",
"ActivityArpeggio_UnlockTips27": "Finish exploring the stage \"Laboratory Ruins: Ruin Depths\"",
"ActivityArpeggio_UnlockTips28": "Finish exploring the stage \"Turbulent Corridor: Broken Steps\"",
"ActivityArpeggio_UnlockTips29": "Finish exploring the stage \"Turbulent Corridor: Ether-Stable Area\"",
"ActivityArpeggio_UnlockTips3": "Finish exploring the stage \"Fault Surface: Mid-Level\"",
"ActivityArpeggio_UnlockTips30": "Complete the story mission \"The Mystery of Arpeggio Fault: Special Investigation\" at Scott Outpost",
"ActivityArpeggio_UnlockTips31": "Complete the story mission \"The Mystery of Arpeggio Fault: Unravelling\" at Scott Outpost",
"ActivityArpeggio_UnlockTips32": "Complete the story mission \"The Mystery of Arpeggio Fault: Final Puzzle Piece\" at Scott Outpost",
"ActivityArpeggio_UnlockTips33": "Complete the story mission \"The Mystery of Arpeggio Fault: Unravelling\" at Scott Outpost",
"ActivityArpeggio_UnlockTips34": "Complete the story mission \"Arpeggio Fault Follow-Up Investigation: Slumbering Land\" at Scott Outpost",
"ActivityArpeggio_UnlockTips35": "Complete the story mission \"Arpeggio Fault Follow-Up Investigation: Where the Mystery Went\" at Scott Outpost",
"ActivityArpeggio_UnlockTips4": "Finish exploring the stage \"Fault Surface: Depths\"",
"ActivityArpeggio_UnlockTips5": "Finish exploring the stage \"Fault Surface: Fault Floor\"",
"ActivityArpeggio_UnlockTips6": "Finish exploring the stage \"Old Observatory: Prep Area\"",
"ActivityArpeggio_UnlockTips7": "Finish exploring the stage \"Old Observatory: Shallows\"",
"ActivityArpeggio_UnlockTips8": "Finish exploring the stage \"Old Observatory: Mid-Level\"",
"ActivityArpeggio_UnlockTips9": "Finish exploring the stage \"Old Observatory: Depths\"",
"ActivityBannerSub": "Complete the event commissions to obtain ",
"ActivityBannerTitle": "LIMITED EVENT REWARDS !",
"ActivityBanner_QuDongTips_OB1.2_02": "\"Advanced Bounty\" Event: Daily Double Drop Clears ",
"ActivityBanner_QuDongTips_OB1.2_03": "\"Back in Business\" Event: Double Drop Clears ",
"ActivityBanner_ShiZhanTips_OB1.2_02": "\"Data Bounty\" Event: Daily Double Drop Cards ",
"ActivityBanner_ShiZhanTips_OB1.2_03": "\"Back in Business\" Event: Enemy Cards Double Drops ",
"ActivityBattle_EnterBattle_Tips": "Before entering Advanced Drills stages, please select 1 Trigger Requirements and 2 Combat Buffs",
"ActivityBubble_141Market_0053_01": "The 141 Exclusive Bazaar event is currently underway!",
"ActivityBubble_141Market_0053_02": "Amazing value! A loss to not check this out!",
"ActivityBubble_141Market_0054_01": "The new 141 event!",
"ActivityBubble_141Market_0054_02": "Get rare items without spending a Denny!",
"ActivityBubble_141Market_0055_01": "New items at the 141 Exclusive Bazaar!",
"ActivityBubble_141Market_0055_02": "Come and get exclusive items and Dennies now!",
"ActivityBubble_141Market_0056_01": "Wanna take a look? All great stuff for free! No cap!",
"ActivityBubble_141Market_0056_02": "Not just free, you even get Dennies back!",
"ActivityBubble_141Market_0057_01": "Good morning!",
"ActivityBubble_141Market_0057_02": "Today's fortune begins with a super worthwhile exchange!",
"ActivityBubble_141Market_0058_01": "Good afternoon!",
"ActivityBubble_141Market_0058_02": "The 141 Exclusive Bazaar event is perfect for your afternoon stroll!",
"ActivityBubble_141Market_0059_01": "Good evening.",
"ActivityBubble_141Market_0059_02": "Are you sure you don't want to come? You might miss out on today's deal...",
"ActivityBubble_141Market_0060_01": "Tired...",
"ActivityBubble_141Market_0060_02": "Tomorrow, we'll let the Bangboo know they better pay extra for night shifts...",
"ActivityBubble_ActivityTeamTrial_001_01": "This new event...",
"ActivityBubble_ActivityTeamTrial_001_02": "It actually looks pretty fun! I'll give it a go after work.",
"ActivityBubble_ActivityTeamTrial_002_01": "VR Tactical Exercise...",
"ActivityBubble_ActivityTeamTrial_002_02": "The new event's challengers certainly are ambitious.",
"ActivityBubble_Activity_0006_01": "The 141 Exclusive Bazaar event is currently underway!",
"ActivityBubble_Activity_0006_02": "Amazing value! A loss to not check this out!",
"ActivityBubble_Activity_0007_01": "The new 141 event!",
"ActivityBubble_Activity_0007_02": "Get rare items without spending a Denny!",
"ActivityBubble_Activity_0008_01": "New items at the 141 Exclusive Bazaar!",
"ActivityBubble_Activity_0008_02": "Come and get exclusive items and Dennies now!",
"ActivityBubble_Activity_0009_01": "Wanna take a look? All great stuff for free! No cap!",
"ActivityBubble_Activity_0009_02": "Not just free, you even get Dennies back!",
"ActivityBubble_Activity_0010_01": "Good morning!",
"ActivityBubble_Activity_0010_02": "Today's fortune begins with a super worthwhile exchange!",
"ActivityBubble_Activity_0011_01": "Good afternoon!",
"ActivityBubble_Activity_0011_02": "The 141 Exclusive Bazaar event is perfect for your afternoon stroll!",
"ActivityBubble_Activity_0012_01": "Good evening.",
"ActivityBubble_Activity_0012_02": "Are you sure you don't want to come? You might miss out on today's deal...",
"ActivityBubble_Activity_0013_01": "Tired...",
"ActivityBubble_Activity_0013_02": "Tomorrow, we'll let the Bangboo know they better pay extra for night shifts...",
"ActivityBubble_BangbooActivity_0101_01": "Nah! Nhu neh-nah! (Newbie! Welcome!)",
"ActivityBubble_BangbooActivity_0102_01": "Ehn-ne! (Good job!)",
"ActivityBubble_BangbooActivity_0201_01": "Nhu nah-neh! (Emergency! Parents!)",
"ActivityBubble_BangbooActivity_0201_02": "Na nhu-nhe-neh? (Where're your own parents?)",
"ActivityBubble_BangbooActivity_0202_01": "Nhu-neh! (Parent's friend... Looking for!)",
"ActivityBubble_BangbooActivity_0202_02": "They must be terrified...",
"ActivityBubble_BangbooActivity_0202_03": "Neh-nah! (Their parents must be very worried...)",
"ActivityBubble_BangbooActivity_0202_04": "Neh nhu! (But my parents wouldn't have been so careless!)",
"ActivityBubble_BangbooActivity_0203_01": "Mind Your Own is also back!",
"ActivityBubble_BangbooActivity_0203_02": "Neh nah! (Good! Parent's friend... Good!)",
"ActivityBubble_BangbooActivity_0301_01": "Neh nah! (Parent's friend... Coming!)",
"ActivityBubble_BangbooActivity_0301_02": "Nhu-nah ne-naa! (Capture plan! Major breakthrough!)",
"ActivityBubble_BangbooActivity_0301_03": "...Neh nhu? (...Really?)",
"ActivityBubble_BangbooActivity_0302_01": "Ehn-ne... (Hey y'all!)",
"ActivityBubble_BangbooActivity_0302_02": "So it's really Hull Tripper...",
"ActivityBubble_BangbooActivity_0302_03": "Enh-enh! (We'll definitely find Golden Bangboo this time!)",
"ActivityBubble_BangbooActivity_0303_01": "Nhu ne-naa! (Hull! So what!)",
"ActivityBubble_BangbooActivity_0303_02": "Nah... (Hm...)",
"ActivityBubble_BangbooActivity_0401_01": "Enh naa... (E—Eous is here.)",
"ActivityBubble_BangbooActivity_0402_01": "Nu-naa neh...! (I have parents too!)",
"ActivityBubble_BangbooActivity_0403_01": "Ahn-nu-nah! (It's so shiny!)",
"ActivityBubble_BangbooActivity_0403_02": "Ehn-nah... Uhn (That's so cool...)",
"ActivityBubble_BangbooActivity_0403_03": "Na-ehn... Na... (If I went alone... I definitely couldn't have seen this...)",
"ActivityBubble_BangbooActivity_0501_01": "Na-ehn nu-na? (Why?)",
"ActivityBubble_BangbooActivity_0502_01": "Neh nhu-hu... (T—That was unexpected...)",
"ActivityBubble_BangbooActivity_0502_02": "Nhu-neh neh! (Who says we can't!)",
"ActivityBubble_BangbooActivity_0502_03": "We can find the Golden Bangboo on our own!",
"ActivityBubble_BangbooActivity_InLevel_001_01": "Ehn... Ahn-ne... (*whimpers*... Will I ever be able to go back home...?)",
"ActivityBubble_BangbooActivity_InLevel_001_02": "Ehn-ne-ehn-ehn... (W—When? Will I be eaten by an Ethereal...?)",
"ActivityBubble_GoldenWeek_0001_01": "It's almost that time of year again, Golden Week!",
"ActivityBubble_GoldenWeek_0001_01F": "Golden Week is just around the corner...",
"ActivityBubble_GoldenWeek_0002_01": "I hope we get to go out and have some fun this Golden Week...",
"ActivityBubble_GoldenWeek_0002_01F": "Maybe it's better to close the store and relax for Golden Week...",
"ActivityBubble_GoldenWeek_0003_01": "What kind of Golden Week specials should we prepare this year?",
"ActivityBubble_GoldenWeek_0004_01": "Hope you and the other manager both have a perfect Golden Week...",
"ActivityBubble_GoldenWeek_0005_01": "How about a special holiday drink to kickstart your vacation?",
"ActivityBubble_GoldenWeek_0006_01": "This special drink is my finest work for the entire Camellia Golden Week...",
"ActivityBubble_GoldenWeek_0007_01": "We invite everyone to participate! We've got some great rewards!",
"ActivityBubble_GoldenWeek_0008_01": "Golden Week is something to look forward to... I wonder who will be the champion this time?",
"ActivityBubble_GoldenWeek_0009_01": "Remember to get your car checked before traveling for the holidays...",
"ActivityBubble_GoldenWeek_0010_01": "Where did I put my VIP card? Let me think...",
"ActivityBubble_GoldenWeek_0011_01": "This rich coffee aroma will be the highlight of Golden Week's memories.",
"ActivityBubble_GoldenWeek_0012_01": "If you're planning to explore Hollow C41, make sure to prepare well...",
"ActivityBubble_GoldenWeek_0012_01F": "C41 is gradually shrinking, but it's still a good idea to be cautious when entering...",
"ActivityBubble_GoldenWeek_0013_01": "I wonder if the Proxy will find anything valuable. Maybe I should charge an intelligence fee...",
"ActivityBubble_GoldenWeek_0014_01": "Who's Midsummer gonna sell their \"Mysterious Treasure\" to? How about an auction? The highest bidder wins!",
"ActivityBubble_GoldenWeek_0015_01": "I wonder if there's better stuff in the other supply boxes!",
"ActivityBubble_GoldenWeek_0015_01F": "When you get a limited-edition item that's no longer available, you always want to try it right away.",
"ActivityBubble_GoldenWeek_0016_01": "All we can do is hope Nicole pulls through...",
"ActivityBubble_GoldenWeek_0016_01F": "I really don't have any hope whatsoever when it comes to Nicole, but it's not like we have any other options...",
"ActivityBubble_GoldenWeek_0017_01": "C41 is like my external wallet. I can get a good price for all of these!",
"ActivityBubble_GoldenWeek_0018_01": "Huh? Worthless? This buyer doesn't know what's what...",
"ActivityBubble_GoldenWeek_0019_01": "%&... Please stop the construction in that area! It's too loud! %...&",
"ActivityBubble_GoldenWeek_0020_01": "Don't forget to come find us if you open something good!",
"ActivityBubble_GoldenWeek_0021_01": "Recent commission assignments...",
"ActivityBubble_GoldenWeek_0022_01": "Victor... Uh... Okay, we will provide remedial services free of charge...",
"ActivityBubble_GoldenWeek_0023_01": "If we're talking mods... How about adding a fishing rod? If a fish takes the bait, you can step on the reverse to pull it out of the water.",
"ActivityBubble_GoldenWeek_0024_01": "Midsummer Inc.... What a nostalgic name... and truly a worthy opponent...",
"ActivityBubble_GoldenWeek_0025_01": "Let's clear out the snacks before closing up... How about potato chips and ice cream for dinner tonight?",
"ActivityBubble_GoldenWeek_0025_01F": "We should check the videotapes before closing up... It'll save some work after the holidays...",
"ActivityBubble_GoldenWeek_0026_01": "We'd best gather more info about the anomalies in Hollow C41, just to be cautious...",
"ActivityBubble_GoldenWeek_0027_01": "Not being able to make contact is really worrying...",
"ActivityBubble_GoldenWeek_0027_01F": "I wonder what's going on inside C41...",
"ActivityBubble_GoldenWeek_0028_01": "Everyone on Sixth Street seems to be quite concerned...",
"ActivityBubble_GoldenWeek_0028_01F": "This Hollow C41 situation has everyone on Sixth Street worried...",
"ActivityBubble_GoldenWeek_0029_01": "I'll be responsible for posting information on Inter-Knot. You and the others need to be careful when entering the deep warehouse of C41...",
"ActivityBubble_GoldenWeek_0029_01F": "I'll post information on Inter-Knot and assist you all in re-entering the deeper warehouse of C41.",
"ActivityBubble_GoldenWeek_0030_01": "The intelligence we currently have should be sufficient... Let the other agents know as well!",
"ActivityBubble_GoldenWeek_0030_01F": "Let's share the newly acquired crucial information with the other Agents...",
"ActivityBubble_GoldenWeek_0031_01": "I'm sure you can save everyone's Golden Week holiday, Wise!",
"ActivityBubble_GoldenWeek_0031_01F": "I'm really looking forward to your grand finale for Golden Week.",
"ActivityBubble_GoldenWeek_0032_01": "♪~♪~",
"ActivityBubble_GoldenWeek_0033_01": "Did you see the news?",
"ActivityBubble_GoldenWeek_0033_02": "Hollow C41 has become active again...",
"ActivityBubble_GoldenWeek_0033_03": "I hope that child isn't...",
"ActivityBubble_GoldenWeek_0034_01": "Don't push yourselves too hard, both of you...",
"ActivityBubble_GoldenWeek_0034_02": "It would be a shame if no one got to taste my special \"golden\" blend...",
"ActivityBubble_GoldenWeek_0034_03": "I\u00A0hope everyone is okay...",
"ActivityBubble_GoldenWeek_0036_01": "I hope you enjoy your vacation.",
"ActivityBubble_GoldenWeek_0037_01": "The Golden Week Special Competition is currently underway. Why not give it a try?",
"ActivityBubble_GoldenWeek_0038_01": "Make sure to have a memorable holiday~",
"ActivityBubble_GoldenWeek_0039_01": "Remember to get your car checked before traveling for the holidays...",
"ActivityBubble_GoldenWeek_0040_01": "Enjoy your time off...",
"ActivityBubble_GoldenWeek_0041_01": "The Golden Week melody seems to have a hint of interference.",
"ActivityBubble_GoldenWeek_0042_01": "Where should the ending point on the treasure map be drawn...",
"ActivityBubble_GoldenWeek_0043_01": "Accept my challenge!",
"ActivityBubble_GoldenWeek_0043_02": "Hmph... Come at me!",
"ActivityBubble_GoldenWeek_0044_01": "This is it! This is it! The showdown of fate is about to unfold!",
"ActivityBubble_GoldenWeek_0045_01": "Let's have a solid showdown this Golden Week!",
"ActivityBubble_GoldenWeek_0046_01": "An-nah... (I can help open supply boxes...)",
"ActivityBubble_GoldenWeek_0047_01": "The rescue was a success!",
"ActivityBubble_GoldenWeek_0048_01": "You rest up, Wise. I'll go check things out...",
"ActivityBubble_GoldenWeek_0048_01F": "The rescue was rough. You go rest up, and I'll go see if there's any new intel around.",
"ActivityBubble_GoldenWeek_0049_01": "This mod order is gonna be really tough to put together. I'll take a break and then keep at it...",
"ActivityBubble_GoldenWeek_0050_01": "This mod order is gonna be really tough to put together. I'll take a break and then keep at it...",
"ActivityBubble_GoldenWeek_0051_01": "This mod order is gonna be really tough to put together. I'll take a break and then keep at it...",
"ActivityBubble_GoldenWeek_0052_01": "This mod order is gonna be really tough to put together. I'll take a break and then keep at it...",
"ActivityBubble_GoldenWeek_0053_01": "Need anything to get ready for the upcoming Golden Week...?",
"ActivityBubble_GoldenWeek_0054_01": "Golden Week is coming up and stock is going to be in high demand. If you need anything, please book it in advance...",
"ActivityBubble_GoldenWeek_0055_01": "Do you need to restock any tapes for holiday viewing?",
"ActivityBubble_GoldenWeek_0056_01": "Would you be open to considering some from my list of recommendations?",
"ActivityBubble_GoldenWeek_0057_01": "I've got a great bundle here that's the perfect recommendation for Golden Week tourists!",
"ActivityBubble_GoldenWeek_0058_01": "Thank you for buying the Golden Week tourist pack!",
"ActivityBubble_GoldenWeek_0059_01": "Ahh, I just don't have enough time...",
"ActivityBubble_GoldenWeek_0060_01": "Couldn't they just make this event one of those login-for-rewards events?",
"ActivityBubble_GoldenWeek_0061_01": "...Found loads of supply boxes?",
"ActivityBubble_GoldenWeek_0062_01": "Smile... just smile... give a professional smile...",
"ActivityBubble_GoldenWeek_0063_01": "Oh wow, look at the time. Anywhere to eat 'round here?",
"ActivityBubble_GoldenWeek_0064_01": "Can't be late, mustn't be late... or my overtime pay will go down the drain!",
"ActivityBubble_GoldenWeek_0065_01": "Her somewhat impatient demeanor today is quite spirited and attractive!",
"ActivityBubble_GoldenWeek_0066_01": "Golden Week is coming up. Should I invite her? No no... Maybe later...",
"ActivityBubble_GoldenWeek_0067_01": "I didn't end up seeing her today...",
"ActivityBubble_GoldenWeek_0068_01": "She usually sits in this spot... No, you shouldn't be thinking like this...",
"ActivityBubble_GoldenWeek_0069_01": "Got any Golden Week promotional items at the moment? Please save me one if so!",
"ActivityBubble_GoldenWeek_0070_01": "Any Golden Week special bundles...?",
"ActivityBubble_GoldenWeek_0071_01": "What's the point of all this stuff...",
"ActivityBubble_GoldenWeek_0072_01": "Mishaps are inevitable when traveling during the holiday period. That's why you need to buy a Golden Week travel insurance package for you and your family...",
"ActivityBubble_GoldenWeek_0072_02": "So at least this way, even if a life is lost, you'll still get a payout!",
"ActivityBubble_GoldenWeek_0073_01": "Worried about car scratches during the holiday? This Golden Week limited offer for commercial car insurance solves all your worries, so you can drive — and crash — wherever you want.",
"ActivityBubble_GoldenWeek_0074_01": "Disagreements are inevitable when traveling during the holiday period. A renowned law firm offers a limited-time special discount for divorce consultation services!",
"ActivityBubble_GoldenWeek_0075_01": "Including my pay today, I still need...",
"ActivityBubble_GoldenWeek_0076_01": "Just another two more part-time jobs should do the trick!",
"ActivityBubble_GoldenWeek_0077_01": "I hope I can find some nice young talent before Golden Week...",
"ActivityBubble_GoldenWeek_0078_01": "Golden Week offers a great opportunity to come across more people...",
"ActivityBubble_GoldenWeek_0079_01": "Got any promotional items...?",
"ActivityBubble_GoldenWeek_0080_01": "I'll go negotiate with Mrs. Yani tomorrow and buy that stuff off her.",
"ActivityBubble_GoldenWeek_0081_01": "Why did you change your contact time without approval?",
"ActivityBubble_GoldenWeek_0081_02": "Vacation? Is there really such a concept as vacation in this line of work?",
"ActivityBubble_GoldenWeek_0082_01": "Cookie's also taking Golden Week off, right~",
"ActivityBubble_GoldenWeek_0083_01": "We should just take the designer of this new product out back and you-know-what...",
"ActivityBubble_GoldenWeek_0084_01": "Golden Week is coming, can't slack off...",
"ActivityBubble_GoldenWeek_0084_02": "...",
"ActivityBubble_GoldenWeek_0085_01": "I want to become the \"Staunch Guardian of Camellia Golden Week\"!",
"ActivityBubble_GoldenWeek_0085_02": "Ah... I really just want a vacation...",
"ActivityBubble_GoldenWeek_0086_01": "Hmm, what theme should I choose for the Golden Week...?",
"ActivityBubble_GoldenWeek_0087_01": "Don't tell me there isn't a single store on this street that's good for shooting my vlog!",
"ActivityBubble_GoldenWeek_0088_01": "I'm really not cut out for the middle of the night...",
"ActivityBubble_GoldenWeek_0089_01": "I guess all the best-paying gigs in New Eridu have something to do with the Hollows...",
"ActivityBubble_GoldenWeek_0090_01": "I'm feeling pretty lucky today... Should I go try my luck out on a surprise box?",
"ActivityBubble_GoldenWeek_0091_01": "Since all these people are rushing off to Hollow C41, maybe I oughta go over there with my flyers...",
"ActivityBubble_GoldenWeek_0092_01": "Hey, did you hear the news about the treasure hunt?",
"ActivityBubble_GoldenWeek_0093_01": "Wanna go treasure hunting together?",
"ActivityBubble_GoldenWeek_0094_01": "I was forced to change my plans today...",
"ActivityBubble_GoldenWeek_0095_01": "They'd better not drive it straight into a Hollow...",
"ActivityBubble_GoldenWeek_0096_01": "Increased street patrols...",
"ActivityBubble_GoldenWeek_0097_01": "Don't believe rumors!",
"ActivityBubble_GoldenWeek_0098_01": "This means increased street patrols...",
"ActivityBubble_GoldenWeek_0099_01": "There may or may not be treasure in the Hollow, but there's definitely Ethereals... ",
"ActivityBubble_GoldenWeek_0100_01": "You must be more than just a dog, right?",
"ActivityBubble_GoldenWeek_0101_01": "You're definitely Phaethon! Aren't ya, boy?",
"ActivityBubble_GoldenWeek_0102_01": "How did sales go for those tourist bundles last time?",
"ActivityBubble_GoldenWeek_0103_01": "I got rid of that stock fast thanks to that rumor about the Hollow treasure...",
"ActivityBubble_GoldenWeek_0104_01": "Finding all these things took quite the effort...",
"ActivityBubble_GoldenWeek_0105_01": "Taking a vacation... That's something I need plan for, too.",
"ActivityBubble_GoldenWeek_0106_01": "Almost done with this stock. Now I can get to Golden Week...",
"ActivityBubble_GoldenWeek_0107_01": "I've been chatting online with Monterina for months and saving up money. Now we finally get to meet...",
"ActivityBubble_GoldenWeek_0108_01": "Ah...",
"ActivityBubble_GoldenWeek_0109_01": "Back to work again...",
"ActivityBubble_GoldenWeek_0110_01": "This drink tastes strange today...",
"ActivityBubble_GoldenWeek_0111_01": "Finally, the last weekend of overtime before my vacation...",
"ActivityBubble_GoldenWeek_0112_01": "She looks so different...",
"ActivityBubble_GoldenWeek_0113_01": "What's happened to her these days...",
"ActivityBubble_GoldenWeek_0114_01": "Young one, I think you have lots of potential...",
"ActivityBubble_GoldenWeek_0115_01": "Golden opportunities often just slip away. You have to learn to seize your chance...",
"ActivityBubble_GoldenWeek_0116_01": "Have you got any baking supplies? Haha, doesn't matter if it's not on special. Our boy is coming back for Golden Week...",
"ActivityBubble_GoldenWeek_0117_01": "Kids nowadays, do they like these things...?",
"ActivityBubble_GoldenWeek_0118_01": "I heard from the boss at the convenience store that you bought a Golden Week Travel Kit...?",
"ActivityBubble_GoldenWeek_0119_01": "Hmph, you sure know how to bargain...",
"ActivityBubble_GoldenWeek_0120_01": "Waterfall Soup - Waterfall Soup Camellia Golden Week promotion — 20% off new menu items with every flyer~",
"ActivityBubble_GoldenWeek_0120_02": "Huh — No 20% off? General Chop, you can't do business like this. You won't get rid of any flyers like that!",
"ActivityBubble_GoldenWeek_0121_01": "The latest Golden Week exclusive drinks have arrived! Come enjoy unlimited complimentary coffee if you are brave to ask, that is~",
"ActivityBubble_GoldenWeek_0122_01": "Golden Week is nearly here. Please can all the residents of Sixth Street pay close attention to their property and personal safety!",
"ActivityBubble_GoldenWeek_0123_01": "Take a Vacation Safety Manual to make sure you spend a safe Golden Week!",
"ActivityBubble_GoldenWeek_0124_01": "Wanna try out the new coffee blend?",
"ActivityBubble_GoldenWeek_0125_01": "So, just putting those fancy words together will do the trick...",
"ActivityBubble_GoldenWeek_0126_01": "Wanna try out the new coffee blend?",
"ActivityBubble_GoldenWeek_0127_01": "A forty-something male's rating: \"Astringent.\"",
"ActivityBubble_GoldenWeek_0128_01": "Wanna try out the new coffee blend?",
"ActivityBubble_GoldenWeek_0129_01": "Wanna try out the new coffee blend?",
"ActivityBubble_GoldenWeek_0130_01": "Wahhhh?! What's that?! A ghost—!?",
"ActivityBubble_GoldenWeek_0130_02": "...",
"ActivityBubble_GoldenWeek_0130_03": "Um... Hi?",
"ActivityBubble_GoldenWeek_0131_01": "Sita, we can finish tonight's patrol, right?",
"ActivityBubble_GoldenWeek_0131_02": "At least stretch your legs a little before you talk to me about finishing for the night.",
"ActivityBubble_GoldenWeek_0132_01": "How come my favorite songs haven't been making it onto the recommendation posters...?",
"ActivityBubble_GoldenWeek_0133_01": "Should I recommend it to the owner of the music store?",
"ActivityBubble_GoldenWeek_0134_01": "My goodness, it really is you — Clara!",
"ActivityBubble_GoldenWeek_0135_01": "Let me tell you what I was thinking about a theme for this!",
"ActivityBubble_GoldenWeek_0136_01": "Got any exciting videotape suggestions?",
"ActivityBubble_GoldenWeek_0137_01": "Give me a moment to decide which I want to rent...",
"ActivityBubble_GoldenWeek_0138_01": "Phew... Finally grinded my way through all of the event prizes!",
"ActivityBubble_GoldenWeek_0139_01": "General Chop, another noodle refill over here! This tastes great!",
"ActivityBubble_GoldenWeek_0140_01": "I've finished watching the tape I rented last time. What to get this time, though...",
"ActivityBubble_GoldenWeek_0140_02": "Hi... N—Need a recommendation? I saw a pretty good movie recently...",
"ActivityBubble_GoldenWeek_0141_01": "When will part two of \"Attack on Cyberz\" be out...",
"ActivityBubble_GoldenWeek_0142_01": "Do I have to do this pose? It's so weird...",
"ActivityBubble_GoldenWeek_0142_02": "No, you have to show the sense of detachment!",
"ActivityBubble_GoldenWeek_0143_01": "I don't get it...",
"ActivityBubble_GoldenWeek_0143_02": "*sigh*... Young people these days lack insight...",
"ActivityBubble_GoldenWeek_0144_01": "I have a full day planned for tourism... Think I need a big bowl of noodles in the morning to keep my energy up! ",
"ActivityBubble_GoldenWeek_0145_01": "How about I buy you a bowl of noodles? I hope Golden Week mornings can be wonderful for you, too!",
"ActivityBubble_GoldenWeek_0146_01": "Umm... Should I go back in again?",
"ActivityBubble_GoldenWeek_0147_01": "I like Elfy! Let's go in again later...",
"ActivityBubble_GoldenWeek_0148_01": "Is Sixth Street famous for anything? Famous for its accidents...? Er... I mean anything you can buy and take home?",
"ActivityBubble_GoldenWeek_0149_01": "Another day full of sightseeing awaits me... I need a cup of coffee!",
"ActivityBubble_GoldenWeek_0150_01": "I heard there're many underground concerts here. Maybe I'll run into a cute idol here!",
"ActivityBubble_GoldenWeek_0151_01": "Wowee~",
"ActivityBubble_GoldenWeek_0152_01": "I'm so sorry! I'll be on my way!",
"ActivityBubble_GoldenWeek_0153_01": "Golden Week has begun. Patrols cannot be relaxed whatsoever!",
"ActivityBubble_GoldenWeek_0153_02": "You don't want to scare off all the tourists with that stern look, Gerant.",
"ActivityBubble_GoldenWeek_0154_01": "I am the Staunch Guardian of Camellia Golden Week!",
"ActivityBubble_GoldenWeek_0154_02": "You don't need to announce it to the world...",
"ActivityBubble_GoldenWeek_0155_01": "Good! Another peaceful day with no troubles! Sixth Street's really vibrant this Golden Week.",
"ActivityBubble_GoldenWeek_0155_02": "It must be because it's the holiday season, I see so many new faces...",
"ActivityBubble_GoldenWeek_0156_01": "As the Staunch Guardian of Camellia Golden Week, I won't let my guard down!",
"ActivityBubble_GoldenWeek_0156_02": "Man, don't say things like that with such a serious face...",
"ActivityBubble_GoldenWeek_0157_01": "*tearing up*",
"ActivityBubble_GoldenWeek_0157_02": "...Gerant, stop crying, please. It's embarrassing.",
"ActivityBubble_GoldenWeek_0158_01": "I'll definitely, *blowing nose*, make sure everyone has a great Camellia Golden Week!",
"ActivityBubble_GoldenWeek_0158_02": "Here, I've got some tissues for you. Oh, that was the last pack!",
"ActivityBubble_GoldenWeek_0159_01": "High-intensity patrolling sure wears you out, but still — it's great to see everyone's enjoying themselves!",
"ActivityBubble_GoldenWeek_0159_02": "I'm exhausted... Luckily, there were no special emergencies today.",
"ActivityBubble_GoldenWeek_0160_01": "Maybe we can try this new limited product? —Ah, it might be a little too old school...",
"ActivityBubble_GoldenWeek_0160_02": "Not at all!",
"ActivityBubble_GoldenWeek_0161_01": "We have so many \"favorites\" in common!",
"ActivityBubble_GoldenWeek_0162_01": "Staying up all night to edit videos is still such a pain...",
"ActivityBubble_GoldenWeek_0162_02": "But to catch up with the Golden Week release schedule, I gotta go hard at it!",
"ActivityBubble_GoldenWeek_0163_01": "I've watched your channel before!",
"ActivityBubble_GoldenWeek_0163_02": "Oh, really?",
"ActivityBubble_GoldenWeek_0164_01": "Don't make fun of people when you meet them for the first time...",
"ActivityBubble_GoldenWeek_0164_02": "Who cares! Plus it's not the first time I've seen her, I watch her channel!",
"ActivityBubble_GoldenWeek_0165_01": "The new limited-offer items go on sale today... I heard that buying everything at once initially increases the chances of drawing hidden ones a bit.",
"ActivityBubble_GoldenWeek_0166_01": "Is that it for today?",
"ActivityBubble_GoldenWeek_0167_01": "There's always going to be lost souls wandering the streets of this city who can't get a \"hidden\" limited edition figurine...",
"ActivityBubble_GoldenWeek_0168_01": "The new limited-offer items go on sale today... I heard that buying everything at once initially increases the chances of drawing hidden ones a bit.",
"ActivityBubble_GoldenWeek_0169_01": "Is that it for today?",
"ActivityBubble_GoldenWeek_0170_01": "There's always going to be lost souls wandering the streets of this city who can't get a \"hidden\" limited edition figurine...",
"ActivityBubble_GoldenWeek_0171_01": "Nowadays, there're fewer and fewer promising youngsters. Most of them lack individual character — just like this cup of coffee...",
"ActivityBubble_GoldenWeek_0172_01": "I keep seeing this news lately...",
"ActivityBubble_GoldenWeek_0173_01": "...Should I try going inside a collapsing Hollow myself?",
"ActivityBubble_GoldenWeek_0174_01": "Give careful consideration to that Hollow message... Coffee can stimulate rational judgment...",
"ActivityBubble_GoldenWeek_0175_01": "Wasn't this track always middle-of-the-road? Yet here it is on the recommended poster!",
"ActivityBubble_GoldenWeek_0176_01": "Do you have any chili coffee?",
"ActivityBubble_GoldenWeek_0176_02": "H—Hiwatari... Don't make things difficult for the owner...",
"ActivityBubble_GoldenWeek_0177_01": "Tin Master, you should really consider adding chili coffee to the menu!",
"ActivityBubble_GoldenWeek_0177_02": "(*gulp*, *gulp*, *gulp*)",
"ActivityBubble_GoldenWeek_0178_01": "Sold out... Talk about getting off on the wrong foot!",
"ActivityBubble_GoldenWeek_0179_01": "Why have these items suddenly become so highly sought after?",
"ActivityBubble_GoldenWeek_0180_01": "That wasn't a rumor at all, it was all true! I'm on Sixth Street, you coming or not?",
"ActivityBubble_GoldenWeek_0180_02": "You have to take that first step in the end, right? And we can make a mint on these.",
"ActivityBubble_GoldenWeek_0180_03": "Who knows when another chance this good will come along if we miss this one?",
"ActivityBubble_GoldenWeek_0181_01": "Will this place be impacted if the Hollow becomes active again?",
"ActivityBubble_GoldenWeek_0182_01": "What's going on with Hollow C41...?",
"ActivityBubble_GoldenWeek_0183_01": "No use tilting at windmills... Let's go eat some cake!",
"ActivityBubble_GoldenWeek_0184_01": "Meh... This doesn't seem to be the same one shown on the box...",
"ActivityBubble_GoldenWeek_0184_02": "Yikes... Didn't draw the hidden one, again...",
"ActivityBubble_GoldenWeek_0185_01": "Do you want to exchange phone numbers?",
"ActivityBubble_GoldenWeek_0185_02": "Sure, here's my phone number.",
"ActivityBubble_GoldenWeek_0186_01": "For those who are traveling in the next two days, please stay away from Hollow areas nearby and take a detour if needed...",
"ActivityBubble_GoldenWeek_0187_01": "For those who are traveling in the next two days, please stay away from Hollow areas nearby and take a detour if needed...",
"ActivityBubble_GoldenWeek_0187_02": "What happened...?",
"ActivityBubble_GoldenWeek_0188_01": "For those who are traveling in the next two days, please stay away from Hollow areas nearby and take a detour if needed...",
"ActivityBubble_GoldenWeek_0188_02": "Don't tell me this is the Hollow my boy went into...",
"ActivityBubble_GoldenWeek_0189_01": "For those who are traveling in the next two days, please stay away from Hollow areas nearby and take a detour if needed...",
"ActivityBubble_GoldenWeek_0190_01": "Wh—What's going on here... Sita! Why did we split up? Arghh, Sita!",
"ActivityBubble_GoldenWeek_0191_01": "For those who are traveling in the next two days, please stay away from Hollow areas nearby and take a detour if needed...",
"ActivityBubble_GoldenWeek_0192_01": "What! What happened? Who sent you? No... is your parent in trouble?",
"ActivityBubble_GoldenWeek_0192_02": "...Meow.",
"ActivityBubble_GoldenWeek_0193_01": "What's wrong? What's going on? Where is it I am needed!",
"ActivityBubble_GoldenWeek_0193_02": "You're overreacting.",
"ActivityBubble_GoldenWeek_0194_01": "Let me see what the gift is, then!",
"ActivityBubble_GoldenWeek_0194_02": "A cat teaser... They say that cat can really hold a grudge, huh?",
"ActivityBubble_GoldenWeek_0195_01": "I'm an HIA Investigator.",
"ActivityBubble_GoldenWeek_0196_01": "This Golden Week sure is exhausting...",
"ActivityBubble_GoldenWeek_0197_01": "There's a roadblock, this intersection is under restricted access.",
"ActivityBubble_GoldenWeek_0198_01": "Sorry, this area is under restricted access.",
"ActivityBubble_GoldenWeek_0198_02": "What's up?",
"ActivityBubble_GoldenWeek_0199_01": "There's a roadblock, this intersection is under restricted access.",
"ActivityBubble_GoldenWeek_0200_01": "There's a roadblock, this intersection is under restricted access.",
"ActivityBubble_GoldenWeek_0201_01": "Is Gerant really okay patrolling alone so early in the morning? I can't wait to check out the look on his face, must be funny.",
"ActivityBubble_GoldenWeek_0202_01": "There's a roadblock, this intersection is under restricted access.",
"ActivityBubble_GoldenWeek_0203_01": "There's a roadblock, this intersection is under restricted access.",
"ActivityBubble_GoldenWeek_0204_01": "Hold on a sec...",
"ActivityBubble_GoldenWeek_0204_02": "Wh—What's up?",
"ActivityBubble_GoldenWeek_0205_01": "Give me your parents' contact number.",
"ActivityBubble_GoldenWeek_0205_02": "Oh great...",
"ActivityBubble_GoldenWeek_0206_01": "Guess we'll have to wait for a while before we can confirm when we can do a shop tour...",
"ActivityBubble_GoldenWeek_0206_02": "But there'll definitely be a chance! We can go once things with Hollow C41 settle down...",
"ActivityBubble_GoldenWeek_0207_01": "Excellent. Lots of new faces around here these days.",
"ActivityBubble_GoldenWeek_0208_01": "Young people nowadays just love the adrenaline rush. Hollows are too risky though, why not try modeling instead...?",
"ActivityBubble_GoldenWeek_0209_01": "I need to think it over. The situation with Hollow C41 is pretty unusual...",
"ActivityBubble_GoldenWeek_0210_01": "I can take that commission you mentioned last time, but I'm asking for an extra 10% cut. I mean, we're talking about C41 here...",
"ActivityBubble_GoldenWeek_0211_01": "Do you have any experience going into Hollows?",
"ActivityBubble_GoldenWeek_0211_02": "Y—You, you're a P—Proxy!",
"ActivityBubble_GoldenWeek_0212_01": "*sigh*",
"ActivityBubble_GoldenWeek_0212_02": "Sensei! Any order for me?",
"ActivityBubble_GoldenWeek_0213_01": "Why can't I reach her? Don't tell me she's down in Hollow C41, too? I'm worried sick...",
"ActivityBubble_GoldenWeek_0214_01": "Why isn't she answering her phone...",
"ActivityBubble_GoldenWeek_0215_01": "Let me ask you something. Do you know anything about this? Something about a treasure hunt in the Hollows?",
"ActivityBubble_GoldenWeek_0215_02": "What made you ask that all of a sudden?",
"ActivityBubble_GoldenWeek_0216_01": "*sigh* What should I do...?",
"ActivityBubble_GoldenWeek_0216_02": "Don't worry, I'm sure everything will be fine.",
"ActivityBubble_GoldenWeek_0217_01": "Why isn't she answering her phone...",
"ActivityBubble_GoldenWeek_0218_01": "That collapsed Hollow is active again, and this treasure hunt fad is still raging on...",
"ActivityBubble_GoldenWeek_0219_01": "That kid who bought that stuff before couldn't be one of those treasure hunters, could he? If I bump into him again, I could ask him about things...",
"ActivityBubble_GoldenWeek_0219_02": "If I asked him how things were, perhaps Mrs. Yani would calm down a little?",
"ActivityBubble_GoldenWeek_0220_01": "It's you! The good samaritan!",
"ActivityBubble_GoldenWeek_0221_01": "I'll go tell Mrs. Yani so she doesn't worry about things so much...",
"ActivityBubble_GoldenWeek_0222_01": "Hollow C41 has become really dangerous recently. Cookie isn't allowed anywhere near there, or else Dad is gonna worry himself sick!",
"ActivityBubble_GoldenWeek_0223_01": "Hasn't that Hollow been stable all along? How could it suddenly...",
"ActivityBubble_GoldenWeek_0223_02": "Disasters come and disasters go, as they say. Don't think about it so much, they can't be avoided.",
"ActivityBubble_GoldenWeek_0224_01": "Didn't your friend who we had lunch with last time say they were gonna go there just a few days ago? Whatever happened to that?",
"ActivityBubble_GoldenWeek_0224_02": "I've heard nothing from him these days. I'll try getting in touch, hope he's okay.",
"ActivityBubble_GoldenWeek_0225_01": "Gain insight into people using Soul Hounds III...",
"ActivityBubble_GoldenWeek_0226_01": "Based on this theory of mine, doesn't this make me the kind of person who'd be assaulted instantly upon entering a Hollow...",
"ActivityBubble_GoldenWeek_0227_01": "Wowsers, I got a high score!",
"ActivityBubble_GoldenWeek_0228_01": "It's a surprisingly simple game...",
"ActivityBubble_GoldenWeek_0229_01": "Cool!",
"ActivityBubble_GoldenWeek_0230_01": "What a cool name. Let's go find Enzo and tell him...",
"ActivityBubble_GoldenWeek_0231_01": "I care about this, I really do...",
"ActivityBubble_GoldenWeek_0232_01": "What's it doing it for?",
"ActivityBubble_GoldenWeek_0233_01": "This time we'll impress by winning the championship!",
"ActivityBubble_GoldenWeek_0233_02": "Yeah. We've practiced so long, there's no way anyone's better!",
"ActivityBubble_GoldenWeek_0234_01": "There's no way... I'll even be next door when other people are playing to pull jokes and try to distract racers...",
"ActivityBubble_GoldenWeek_0234_02": "Great minds think alike. I've already got my tight five all ready!",
"ActivityBubble_GoldenWeek_0235_01": "How much cash you got on ya... Let's go bribe those super fast-looking dudes so they don't compete against us...",
"ActivityBubble_GoldenWeek_0235_02": "If this keeps up, we won't even make the top five...",
"ActivityBubble_GoldenWeek_0236_01": "It's closed!",
"ActivityBubble_GoldenWeek_0237_01": "I'll definitely come back again tomorrow during the day!",
"ActivityBubble_GoldenWeek_0238_01": "Snake Duel tournament!",
"ActivityBubble_GoldenWeek_0238_02": "Man, I really miss it...",
"ActivityBubble_GoldenWeek_0239_01": "Sneaking a game of Snake Duel during class makes it extra thrilling~",
"ActivityBubble_GoldenWeek_0239_02": "Erm.. You're the teacher, you probably shouldn't be playing in class...",
"ActivityBubble_GoldenWeek_0240_01": "Nobody understands the tragedy behind Snake Duel.",
"ActivityBubble_GoldenWeek_0241_01": "Snake Duel really is a sad game...",
"ActivityBubble_GoldenWeek_0242_01": "It has to be the game I'm least good at!",
"ActivityBubble_GoldenWeek_0243_01": "Snake Duel completely goes against everything I know as a racer...",
"ActivityBubble_GoldenWeek_0244_01": "Snake Duel... Hmm...",
"ActivityBubble_GoldenWeek_0245_01": "It really is incredible — So much room left for imagination!",
"ActivityBubble_GoldenWeek_0246_01": "Camellia Specials are here — have a free sample in-store!",
"ActivityBubble_GoldenWeek_0247_01": "Free drink samples! Free drink samples! Have a free drink!",
"ActivityBubble_Operation_0001_01": "Is anyone going to talk to me? Woo...",
"ActivityBubble_Operation_0002_01": "Wish someone would come and listen to my HIA promo speech ...",
"ActivityBubble_Operation_0003_01": "Graduate job application...",
"ActivityBubble_Operation_0003_02": "Hollow Investigators are really cool~",
"ActivityBubble_Operation_0004_01": "There's nothing fun at all!",
"ActivityBubble_Operation_0005_01": "One by one, one by one...",
"ActivityBubble_Operation_0005_02": "What tests do you have to pass to become a Hollow Investigator?",
"ActivityBubble_Operation_0005_03": "Honestly, there really is a Bangboo who knows the universal language — and it also sells ice creams!",
"ActivityBubble_PhotoQuest_0023_01": "You want me to play... an officer? So I just play myself?",
"ActivityBubble_PhotoQuest_0023_02": "Just relax.",
"ActivityBubble_RandomBreak_0001_01": "Ugh, the playback device's broken... What a pain.",
"ActivityBubble_RandomBreak_0001_02": "Watching stuff on other devices just doesn't feel the same.",
"ActivityBubble_RandomBreak_0002_01": "Cram classes are sooooo boring...",
"ActivityBubble_RandomBreak_0002_02": "I'd rather be at home watching a movie.",
"ActivityBubble_RandomBreak_0003_01": "Next time I should put the fish straight in the kitchen...",
"ActivityBubble_RandomBreak_0003_02": "Luckily, the repairs are free.",
"ActivityBubble_RandomBreak_0004_01": "I've only used this playback device for ten years...",
"ActivityBubble_RandomBreak_0004_02": "It's not time to replace it yet...",
"ActivityBubble_RandomBreak_0005_01": "Nhu-nah na? (Does everyone know already?)",
"ActivityBubble_RandomBreak_0005_02": "Nhu-nah... (*sobs* Please... Anything but that...)",
"ActivityChat_141Market_0060_01": "(Hi, there! You can find everything you need at 141 Convenience Store!)",
"ActivityChat_141Market_0060_02": "Is there a new event at the convenience store?",
"ActivityChat_141Market_0060_03": "Ehn-na! Ehn-na-ehn-na! (That's right! It's the 141 Exclusive Bazaar!)",
"ActivityChat_141Market_0060_04": "Ehn-na-ehn-na-ehn-na... (We have a lot on our plates...)",
"ActivityChat_141Market_0060_05": "Ehn-na-ehn-na-ehn-na-ehn-na! (So, we hired Sjal to run the event!)",
"ActivityChat_141Market_0060_06": "Ehn-na-ehn-na! (Let me tell you more about the event!)",
"ActivityChat_141Market_0060_07": "Ehn-na-ehn-na... Ehn-na! (We've got some greaaat bargains!)",
"ActivityChat_141Market_0060_08": "Ehn-na-ehn-na... Ehn-na! (We've prepared lots of... good stuff!)",
"ActivityChat_141Market_0060_09": "Ehn-na! Ehn-na! Ehn-na! (No need! To spend! Any Dennies!)",
"ActivityChat_141Market_0060_10": "Ehnna-ehn-naehn-na-ehn-na! (You just need to exchange designated items!)",
"ActivityChat_141Market_0060_11": "Ehn-na-ehn-na-ehn-na! (Only one batch of items is available for exchange each day!)",
"ActivityChat_141Market_0060_12": "Ehn-naehn-naehn-na-ehnna! (And if you keep coming back here, you may find a surprise waiting for you!)",
"ActivityChat_141Market_0060_13": "Ehn-na... Ehn-na! (A veeery big surprise!)",
"ActivityChat_141Market_0060_14": "Great! Got it.",
"ActivityChat_141Market_0060_15": "Sounds a little complicated to me...",
"ActivityChat_141Market_0060_16": "Ehn-ne-ehnna-uhn! Ehn-naehn-na! (Great! Sjal is over there!)",
"ActivityChat_141Market_0060_17": "Ehn-na-ehn-naehn! Ehn-na! (It's not complicated at all! You'll get it once you've tried it!)",
"ActivityChat_141Market_0060_18": "Ehn-na-ehn-na! (Go ahead and find Sjal!)",
"ActivityChat_141Market_0060_19": "Naehn-na-ehn-na... (This event is full of incredible deals...)",
"ActivityChat_141Market_0060_20": "Ehn-na, ehn-na-ehn-na... (To the point where it hurts, to be honest...)",
"ActivityChat_141Market_0060_Name01": "Bangboo",
"ActivityChat_141Market_0060_Name02": "Buy",
"ActivityChat_141Market_0060_Name03": "Ask",
"ActivityChat_141Market_0060_Name04": "Give Change",
"ActivityChat_141Market_0060_Name05": "Buy & Ask & Give Change",
"ActivityChat_141Market_0061_01": "Manager, you're here!",
"ActivityChat_141Market_0061_02": "What were you discussing with those Bangboo just now? They sounded so psyched.",
"ActivityChat_141Market_0061_03": "We were just talking about the new event.",
"ActivityChat_141Market_0061_04": "Ah... no wonder. That trio seems to have second thoughts about the event.",
"ActivityChat_141Market_0061_05": "It's probably because they're worried about incurring losses.",
"ActivityChat_141Market_0061_06": "I felt like they were grumbling a bit when I came to interview for this job.",
"ActivityChat_141Market_0061_07": "Although they managed to act professionally in the end and reminded me to do my best.",
"ActivityChat_141Market_0061_08": "What were they thinking? I'm Sjal! I'll make sure this event gets all the hype on Sixth Street!",
"ActivityChat_141Market_0061_09": "Wouldn't that lead to even more losses for the Bangboo...",
"ActivityChat_141Market_0061_10": "You're so motivated, Sjal!",
"ActivityChat_141Market_0061_11": "Eh? It's because I'm certain this promotional event can boost the store's image!",
"ActivityChat_141Market_0061_12": "Hee-hee, and I'm the best promoter for the event.",
"ActivityChat_141Market_0061_13": "Well, shall I present you with the list of items now?",
"ActivityChat_141Market_0061_14": "Of course! Show me now!",
"ActivityChat_141Market_0061_15": "Maybe later, something's just come up.",
"ActivityChat_141Market_0061_Name01": "Sjal",
"ActivityChat_141Market_0061_Name02": "Options",
"ActivityChat_141Market_0062_01": "So? Wanna see the list of items for today?",
"ActivityChat_141Market_0062_02": "You bet!",
"ActivityChat_141Market_0062_03": "A moment, please. There's something I need to deal with first...",
"ActivityChat_141Market_0062_Name01": "Sjal",
"ActivityChat_141Market_0063_01": "Here again, Manager? Told you this event was not to be missed!",
"ActivityChat_141Market_0063_02": "The freshly printed fliers are here! Would you like to take a look?",
"ActivityChat_141Market_0063_03": "Sure thing! Let's see what you've got today!",
"ActivityChat_141Market_0063_04": "Maybe later... I have to deal with something more urgent.",
"ActivityChat_141Market_0063_Name01": "Sjal",
"ActivityChat_141Market_0064_01": "No wonder you're the manager. So decisive!",
"ActivityChat_141Market_0064_02": "More amazing deals tomorrow. Don't forget to come!",
"ActivityChat_141Market_0064_Name01": "Sjal",
"ActivityChat_141Market_0065_01": "Great! You've gone through all the fliers!",
"ActivityChat_141Market_0065_02": "Told you the event wouldn't let you down, right?",
"ActivityChat_141Market_0065_03": "Next time I have any info, you'll be the first to know!",
"ActivityChat_141Market_0065_Name01": "Sjal",
"ActivityChat_ActivityTeamTrial_001_01": "Hey there, welcome to the HIA Career Club. If you want to try our regular VR challenges, please find...",
"ActivityChat_ActivityTeamTrial_001_02": "VR Tactical Exercise!!!",
"ActivityChat_ActivityTeamTrial_001_03": "Alright. Following our guidelines, I need to clarify the details of the Tactical Exercise with you.",
"ActivityChat_ActivityTeamTrial_001_04": "This is our latest VR experience. You can experience a more realistic combat environment and challenge more interesting combat objectives.",
"ActivityChat_ActivityTeamTrial_001_05": "In a virtual battle, touching the real Hollow...",
"ActivityChat_ActivityTeamTrial_001_06": "Let's cut to the chase!",
"ActivityChat_ActivityTeamTrial_001_07": "No need for the marketing promo!",
"ActivityChat_ActivityTeamTrial_001_08": "Alright, if you could tell me...",
"ActivityChat_ActivityTeamTrial_001_09": "My ID is {NICKNAME}!",
"ActivityChat_ActivityTeamTrial_001_10": "(Hand over your ID card)",
"ActivityChat_ActivityTeamTrial_001_11": "Great! Thanks for your ID info. I'm just checking...",
"ActivityChat_ActivityTeamTrial_001_12": "Are you not mad at me for interrupting you?",
"ActivityChat_ActivityTeamTrial_001_13": "You're so patient, Lyla.",
"ActivityChat_ActivityTeamTrial_001_14": "Of course not! Your feedback also helps me improve my work.",
"ActivityChat_ActivityTeamTrial_001_15": "Of course. It is our job to serve every participant with patience.",
"ActivityChat_ActivityTeamTrial_001_16": "Exercise stages are being prepared for you.\nCalibrating data: highest environment simulation level, highest challenge freedom, highest pain feedback...",
"ActivityChat_ActivityTeamTrial_001_17": "Eh? Did I hear that right?!",
"ActivityChat_ActivityTeamTrial_001_18": "Pain feedback?!",
"ActivityChat_ActivityTeamTrial_001_19": "I'm just kidding.",
"ActivityChat_ActivityTeamTrial_001_20": "Well then, shall we get started with the VR Tactical Exercise?",
"ActivityChat_ActivityTeamTrial_001_21": "Yes, yes! I wanna try it now!",
"ActivityChat_ActivityTeamTrial_001_22": "One sec, I'll be back soon.",
"ActivityChat_ActivityTeamTrial_001_Name01": "Lyla",
"ActivityChat_ActivityTeamTrial_002_01": "Hey there, welcome to the HIA Career Club.\nIf you're looking to test your mettle in the Expert Challenge or Immersive Tactical Drill, please register here.",
"ActivityChat_ActivityTeamTrial_002_02": "I want to try the VR Tactical Exercise.",
"ActivityChat_ActivityTeamTrial_002_03": "I want to try the Expert Challenge.",
"ActivityChat_ActivityTeamTrial_002_04": "Thanks, I'll come back later.",
"ActivityChat_ActivityTeamTrial_002_Name01": "Lyla",
"ActivityChat_Activity_0005_01": "(Hi, there! You can find everything you need at 141 Convenience Store!)",
"ActivityChat_Activity_0005_02": "I need to do grocery shopping!",
"ActivityChat_Activity_0005_03": "Is there a new event at the convenience store?",
"ActivityChat_Activity_0005_04": "Ehn-na! Ehn-na-ehn-na! (That's right! It's the 141 Exclusive Bazaar!)",
"ActivityChat_Activity_0005_05": "Ehn-na-ehn-na-ehn-na... (We have a lot on our plates...)",
"ActivityChat_Activity_0005_06": "Ehn-na-ehn-na-ehn-na-ehn-na! (So, we hired Sjal to run the event!)",
"ActivityChat_Activity_0005_07": "Ehn-na-ehn-na! (Let me tell you more about the event!)",
"ActivityChat_Activity_0005_08": "Ehn-na-ehn-na... Ehn-na! (We've got some greaaat bargains!)",
"ActivityChat_Activity_0005_09": "Ehn-na-ehn-na... Ehn-na! (We've prepared lots of... good stuff!)",
"ActivityChat_Activity_0005_10": "Ehn-na! Ehn-na! Ehn-na! (No need! To spend! Any Dennies!)",
"ActivityChat_Activity_0005_11": "Ehnna-ehn-naehn-na-ehn-na! (You just need to exchange designated items!)",
"ActivityChat_Activity_0005_12": "Ehn-na-ehn-na-ehn-na! (Only one batch of items is available for exchange each day!)",
"ActivityChat_Activity_0005_13": "Ehn-naehn-naehn-na-ehnna! (And if you keep coming back here, you may find a surprise waiting for you!)",
"ActivityChat_Activity_0005_14": "Ehn-na... Ehn-na! (A veeery big surprise!)",
"ActivityChat_Activity_0005_15": "Okay! I think I've more or less got it.",
"ActivityChat_Activity_0005_16": "Sounds a little complicated to me...",
"ActivityChat_Activity_0005_17": "Ehn-ne-ehnna-uhn! Ehn-naehn-na! (Great! Sjal is over there!)",
"ActivityChat_Activity_0005_18": "Ehn-na-ehn-naehn! Ehn-na! (It's not complicated at all! You'll get it once you've tried it!)",
"ActivityChat_Activity_0005_19": "Ehn-na-ehn-na! (Go ahead and find Sjal!)",
"ActivityChat_Activity_0005_20": "Naehn-na-ehn-na... (This event is full of incredible deals...)",
"ActivityChat_Activity_0005_21": "Ehn-na, ehn-na-ehn-na... (To the point where it hurts, to be honest...)",
"ActivityChat_Activity_0005_Name01": "Bangboo",
"ActivityChat_Activity_0005_Name02": "Buy",
"ActivityChat_Activity_0005_Name03": "Ask",
"ActivityChat_Activity_0005_Name04": "Give Change",
"ActivityChat_Activity_0005_Name05": "Buy & Ask & Give Change",
"ActivityChat_Activity_0006_01": "Manager, you're here!",
"ActivityChat_Activity_0006_02": "What were you discussing with those Bangboo just now? They sounded so psyched.",
"ActivityChat_Activity_0006_03": "I was just asking them about the new event.",
"ActivityChat_Activity_0006_04": "Ah... no wonder. That trio seems to have second thoughts about the event.",
"ActivityChat_Activity_0006_05": "It's probably because they're worried about incurring losses.",
"ActivityChat_Activity_0006_06": "I felt like they were grumbling a bit when I came to interview for this job.",
"ActivityChat_Activity_0006_07": "Although they managed to act professionally in the end and reminded me to do my best.",
"ActivityChat_Activity_0006_08": "What were they thinking? I'm Sjal! I'll make sure this event gets all the hype on Sixth Street!",
"ActivityChat_Activity_0006_09": "Um, wouldn't that lead to even more losses for the Bangboo...",
"ActivityChat_Activity_0006_10": "You're so motivated, Sjal!",
"ActivityChat_Activity_0006_11": "Eh? It's because I'm certain this promotional event can boost the store's image!",
"ActivityChat_Activity_0006_12": "Hee-hee, and I'm the best promoter for the event.",
"ActivityChat_Activity_0006_13": "Well, shall I present you with the list of items now?",
"ActivityChat_Activity_0006_14": "You bet! Show me the 141 exclusives!",
"ActivityChat_Activity_0006_15": "Maybe later, something's just come up.",
"ActivityChat_Activity_0006_Name01": "Sjal",
"ActivityChat_Activity_0006_Name02": "Option",
"ActivityChat_Activity_0007_01": "So? Wanna see the list of items for today?",
"ActivityChat_Activity_0007_02": "Of course! I can't wait!",
"ActivityChat_Activity_0007_03": "A moment please. There's something I need to deal with first...",
"ActivityChat_Activity_0007_Name01": "Sjal",
"ActivityChat_Activity_0008_01": "Here again, Manager? Told you this event was not to be missed!",
"ActivityChat_Activity_0008_02": "The freshly printed fliers are here! Would you like to take a look?",
"ActivityChat_Activity_0008_03": "Sure thing! Let's see what you've got today!",
"ActivityChat_Activity_0008_04": "Maybe later... I have to deal with something more urgent.",
"ActivityChat_Activity_0008_Name01": "Sjal",
"ActivityChat_Activity_0009_01": "No wonder you're the manager. So decisive!",
"ActivityChat_Activity_0009_02": "More amazing deals tomorrow. Don't forget to come!",
"ActivityChat_Activity_0009_03": "Can I take another look at that flyer?",
"ActivityChat_Activity_0009_04": "Okay, see you tomorrow.",
"ActivityChat_Activity_0009_04F": "Sure thing! See you tomorrow.",
"ActivityChat_Activity_0009_Name01": "Sjal",
"ActivityChat_Activity_0010_01": "Great! You've gone through all the fliers!",
"ActivityChat_Activity_0010_02": "Told you the event wouldn't let you down, right?",
"ActivityChat_Activity_0010_03": "Next time I have any info, you'll be the first to know!",
"ActivityChat_Activity_0010_04": "Can I take another look at that flyer?",
"ActivityChat_Activity_0010_05": "Alright, I'll take my leave.",
"ActivityChat_Activity_0010_05F": "Okay! I'll be on my way then",
"ActivityChat_Activity_0010_Name01": "Sjal",
"ActivityChat_Activity_0011_01": "Eh, Manager? The 141 Exclusive Bazaar event is over!",
"ActivityChat_Activity_0011_02": "I'm afraid you gotta wait for the next round!",
"ActivityChat_Activity_0011_Name01": "Sjal",
"ActivityChat_BangbooActivity_0100_01": "Ehn-nah-nhu... (Recently... I've noticed some strange activity outside the parking lot...)",
"ActivityChat_BangbooActivity_0100_02": "Ehn-ne, uhn... Ehn-ne-ne... (Bright colors, strange ears... It keeps zooming by...)",
"ActivityChat_BangbooActivity_0100_03": "Ears?!",
"ActivityChat_BangbooActivity_0100_04": "Zooming by?",
"ActivityChat_BangbooActivity_0100_05": "Ehn... Ehn-uhn-ne-nuh... (Yes... T—Though I've tried my best to lie in wait, I have yet to capture the suspect...)",
"ActivityChat_BangbooActivity_0100_06": "Ehn-uhn-ne! (Eous will try harder!)",
"ActivityChat_BangbooActivity_0100_07": "Eous is dependable. So, there must be something strange going on right outside the parking lot...\nBut I doubt we'll get to the bottom of it any time soon. I'll just discuss the commission with Belle for now. There sure have been quite a few strange things happening recently.",
"ActivityChat_BangbooActivity_0100_07F": "Eous is dependable. So, there must be something strange going on right outside the Parking Lot...\nBut I doubt we'll get to the bottom of it any time soon. I'll just discuss the commission with Wise for now. There sure have been quite a few strange things happening recently.",
"ActivityChat_BangbooActivity_0100_08": "Belle, there's a new commission up on Inter-Knot.",
"ActivityChat_BangbooActivity_0100_08F": "Wise, there's a new commission up on Inter-Knot!",
"ActivityChat_BangbooActivity_0100_09": "What kind of commission?",
"ActivityChat_BangbooActivity_0100_10": "Although the commission is just for retrieving a recorder in the Hollow, the handover spot and the promised extra compensation are...",
"ActivityChat_BangbooActivity_0100_10F": "Although the commission is just for retrieving a recorder in the Hollow, the handover spot and the promised extra compensation are...",
"ActivityChat_BangbooActivity_0100_11": "Let's start with the handover spot first. Is it far away?",
"ActivityChat_BangbooActivity_0100_12": "Let's start with the handover spot first. Is it dangerous?",
"ActivityChat_BangbooActivity_0100_13": "Quite the opposite. The client wants to meet at \"the designated location on Sixth Street.\" Well, I looked up this \"designated location\"... It's right outside our parking lot.",
"ActivityChat_BangbooActivity_0100_13F": "Not at all! The client wants to meet at a specific location on Sixth Street.\nAnd it's... right outside our parking lot.",
"ActivityChat_BangbooActivity_0100_14": "Right outside the parking lot?!",
"ActivityChat_BangbooActivity_0100_15": "Didn't Eous just mention...",
"ActivityChat_BangbooActivity_0100_16": "Huh? Oh, I think Eous did say something... Lately there's been a strange person hanging around the parking lot entrance.\nDo you think that's the client doing some recon?",
"ActivityChat_BangbooActivity_0100_16F": "Right! Eous did say there's been some suspicious character loitering outside the parking lot lately...\nDo you think that could be the client doing some recon?!",
"ActivityChat_BangbooActivity_0100_17": "That's not the only weird part... The client said they'd offer a bonus reward that \"no Proxy could refuse\"!",
"ActivityChat_BangbooActivity_0100_17F": "Ah, there's one more thing... The client said they'd offer a bonus reward that \"no Proxy could refuse\"!",
"ActivityChat_BangbooActivity_0100_18": "The commission fee is quite generous, too. Should we take it?",
"ActivityChat_BangbooActivity_0100_18F": "And that's on top of the considerable commission fee... Wise, fortune favors the bold!",
"ActivityChat_BangbooActivity_0100_19": "Of course! Let's go right now!",
"ActivityChat_BangbooActivity_0100_20": "A business opportunity delivered right to us! Let's take it!",
"ActivityChat_BangbooActivity_0101_01": "Ehn-nah-ne... (Just now... I noticed some strange activity again and some bright colors zooming by...)",
"ActivityChat_BangbooActivity_0101_02": "Leave it to Eous for now.",
"ActivityChat_BangbooActivity_0101_03": "Who on earth could it be?",
"ActivityChat_BangbooActivity_0101_04": "Alright, I'll let Eous stay on the lookout for now!\nI should talk to Belle about today's commissions first.",
"ActivityChat_BangbooActivity_0101_04F": "Alright, I'll let Eous stay on the lookout for now!\nI should talk to Wise about today's commissions first.",
"ActivityChat_BangbooActivity_0101_05": "Ehn-nah-nah... (I'm... definitely going to catch 'em this time!)",
"ActivityChat_BangbooActivity_0101_Name01": "Eous",
"ActivityChat_BangbooActivity_0102_01": "Wise! All good with the commission today? Did you get the client's VCR?",
"ActivityChat_BangbooActivity_0102_01F": "Belle, how'd the commission go? Did you find the VCR?",
"ActivityChat_BangbooActivity_0102_02": "Easy-peasy! I left it at the entrance to the parking lot.",
"ActivityChat_BangbooActivity_0102_03": "It wasn't the easiest... But I got it!",
"ActivityChat_BangbooActivity_0102_04": "Alright. Even though the client \"might\" have a suspicious past, we did get the recorder back... And that means we should get paid soon.",
"ActivityChat_BangbooActivity_0102_04F": "Nice! Even though the client might be an oddball, we did retrieve the recorder! That means we should get paid soon, right?",
"ActivityChat_BangbooActivity_0102_05": "What's the bonus \"a Proxy can't refuse\" gonna be? I'm so curious...",
"ActivityChat_BangbooActivity_0102_06": "One sec?! \"The client has requested an extension for payment\"?! What's that supposed to mean!",
"ActivityChat_BangbooActivity_0102_06F": "Let me check our Inter-Knot account... Huh? \"The client has requested an extension for payment\"?!",
"ActivityChat_BangbooActivity_0102_07": "...I knew there would be a problem.",
"ActivityChat_BangbooActivity_0102_08": "Commission fees can be delayed?!",
"ActivityChat_BangbooActivity_0102_09": "How can they do that?! Can we get an extension on delivering this VCR too?",
"ActivityChat_BangbooActivity_0102_09F": "I didn't know that was possible... Should we hold onto the VCR for now?",
"ActivityChat_BangbooActivity_0102_10": "Suddenly, the Bangboo at home starts causing a commotion...",
"ActivityChat_BangbooActivity_0103_01": "Ehn-nah-noo! (Eous just caught the VCR thief!)",
"ActivityChat_BangbooActivity_0103_Name01": "Bangboo 6",
"ActivityChat_BangbooActivity_0104_01": "Ehn-nah na-neh! (The VCR thief!)",
"ActivityChat_BangbooActivity_0104_02": "Ehn-nah! (No! I'm not!!)",
"ActivityChat_BangbooActivity_0104_03": "What is Amillion doing here?\nWait, Eous did mention something about \"bright colors and strange ears\"... Does that mean...",
"ActivityChat_BangbooActivity_0104_Name01": "Eous",
"ActivityChat_BangbooActivity_0104_Name02": "Amillion",
"ActivityChat_BangbooActivity_0105_01": "Amillion?! What are you doing here? What about Nicole and the rest of the Cunning Hares?",
"ActivityChat_BangbooActivity_0105_01F": "Is it... Amillion? Shouldn't you be with the Cunning Hares?",
"ActivityChat_BangbooActivity_0105_02": "Ehn-nah na-nhu! (It stole the VCR master left here!)",
"ActivityChat_BangbooActivity_0105_03": "Ehn-nah-noo, ehn-nah! (But me... Client... uh — no, me Clientboo!)",
"ActivityChat_BangbooActivity_0105_04": "Hang on... Is there something wrong with its translator module, or is its language proficiency kind of...\nDon't tell me Nicole's too cheap to get a language plug-in for you!",
"ActivityChat_BangbooActivity_0105_04F": "Amillion... Are you having trouble speaking your native language?\nDid Nicole cheap out on the maintenance fee for your language plug-in...?",
"ActivityChat_BangbooActivity_0105_05": "Ehn-nah! (Amillion! Commission!)",
"ActivityChat_BangbooActivity_0105_06": "This is YOUR commission?!",
"ActivityChat_BangbooActivity_0105_07": "YOU'RE the one who owes us?",
"ActivityChat_BangbooActivity_0105_08": "Ehn! En-nah-ehn! (Of course! Amillion! Trust me! For Dennies!)",
"ActivityChat_BangbooActivity_0105_09": "For Denny... Are you going to hold out on paying the commission fee because of Denny? I feel like this has happened to us before...",
"ActivityChat_BangbooActivity_0105_09F": "For Denny... so you won't pay the commission fee? That's a familiar way of doing things...",
"ActivityChat_BangbooActivity_0105_10": "Ehn nah! Ehn-nah oh! (No no! Catch Golden Bangboo! Get Dennies! Split with you!)\nEnh-nah ah-noo! (And shiny gold coins! Split with you!)",
"ActivityChat_BangbooActivity_0105_11": "Golden Bangboo...?",
"ActivityChat_BangbooActivity_0105_12": "Shiny gold coins...?",
"ActivityChat_BangbooActivity_0105_13": "Ehn-nah na-neun nah. (The Golden Bangboo is a rare, gold-colored Bangboo that collects Gear Coins in the Hollows.)",
"ActivityChat_BangbooActivity_0105_14": "Ehn! Ah-noo... (It's very, very good at escaping! Many Bangboo want to see it for themselves for once...)",
"ActivityChat_BangbooActivity_0105_15": "Oh! So Amillion is the client, then... Er, Clientboo! So you're planning to use this VCR to record the Golden Bangboo?",
"ActivityChat_BangbooActivity_0105_15F": "So, it was Amillion who posted the commission so it could use it to record the Golden Bangboo?",
"ActivityChat_BangbooActivity_0105_16": "Ehn-nah-nuh! En-nah! (With friends! Find shiny gold coins! And Dennies! Split with you!)",
"ActivityChat_BangbooActivity_0105_17": "Ehn-nah... ah? (Still help... find friends? *sob*...)",
"ActivityChat_BangbooActivity_0105_18": "Hey, please don't cry...",
"ActivityChat_BangbooActivity_0105_19": "Do you need help finding your friends?",
"ActivityChat_BangbooActivity_0105_20": "Ehn! Ehn-ne! (Find friends... I tell you! How friends look!)",
"ActivityChat_BangbooActivity_0105_21": "Hang on! Wise, are we getting played here...!\nI have this familiar feeling...",
"ActivityChat_BangbooActivity_0105_21F": "Huh? What have we just agreed to?\nThis feels all too familiar...",
"ActivityChat_BangbooActivity_0105_22": "Amillion leaves, contentedly.",
"ActivityChat_BangbooActivity_0105_23": "Um... Does that mean you're the mysterious figure that Eous noticed zooming by the parking lot?",
"ActivityChat_BangbooActivity_0105_23F": "Huh? Eous mentioned a mysterious figure that kept zooming by the parking lot. That was you?!",
"ActivityChat_BangbooActivity_0105_Name01": "Eous",
"ActivityChat_BangbooActivity_0105_Name02": "Amillion",
"ActivityChat_BangbooActivity_0106_01": "Ehn-nah noo? (Are you the human Amillion sent to pick me up?)",
"ActivityChat_BangbooActivity_0106_02": "Yup.",
"ActivityChat_BangbooActivity_0106_03": "(It's been planning things all along...?)",
"ActivityChat_BangbooActivity_0106_Name01": "Luckyboo",
"ActivityChat_BangbooActivity_0107_01": "Another new member is joining us! Welcome!",
"ActivityChat_BangbooActivity_0107_02": "(Our reliable little Bangboo makes an appearance!)",
"ActivityChat_BangbooActivity_0107_03": "(The contrast between their language skills...)",
"ActivityChat_BangbooActivity_0107_04": "Ehn-nah na-neun! (Thank you! I will try to catch the Golden Bangboo with all of you!)",
"ActivityChat_BangbooActivity_0107_05": "Ehn nah! (Also! My parent's friend!)",
"ActivityChat_BangbooActivity_0107_06": "Ehn-nah? Ehn... Ah-neh! (The human who brought me here just now? Even though we just met, we're getting on pretty well!)",
"ActivityChat_BangbooActivity_0107_07": "Ehn! Ehn-nah nuh... (Hmph! I hope you aren't a drag on the rest of us...)",
"ActivityChat_BangbooActivity_0107_08": "Hey, I haven't agreed to join you yet...",
"ActivityChat_BangbooActivity_0107_09": "Just like that — I'm in?",
"ActivityChat_BangbooActivity_0107_10": "It's fine. Pretty much everyone else joins the team the same way.",
"ActivityChat_BangbooActivity_0107_11": "Ehn-nah nhu! (All set!)",
"ActivityChat_BangbooActivity_0107_12": "Hold on just a minute! Mind Your Own and Look Away aren't here yet...",
"ActivityChat_BangbooActivity_0107_13": "Ehn-nah, nah-nhu nah! Eh! (Don't mind them! My parent is still waiting for me. My time is really precious here...)",
"ActivityChat_BangbooActivity_0107_14": "Ehn-nah noo! Ah-noo! (Now! Training! Ambush shiny gold!)",
"ActivityChat_BangbooActivity_0107_15": "Ehn-nah! Ehn-nah-noo! (Group photo! Celebrate! Catch the shiny gold thing!)",
"ActivityChat_BangbooActivity_0107_16": "We need to rehearse for the group photo?",
"ActivityChat_BangbooActivity_0107_17": "We're taking celebration photos... already?",
"ActivityChat_BangbooActivity_0107_18": "Ehn-nah ah-noo ah-nah... (Ignorant parent who only care about the celebration part...)",
"ActivityChat_BangbooActivity_0107_19": "But I feel like Little Lord has always been very active every time we take a group photo.",
"ActivityChat_BangbooActivity_0107_20": "Ehn-nah ah! (I—I'm just following your arrangement!)",
"ActivityChat_BangbooActivity_0107_21": "Hmm... Let's try Ambush Training first.",
"ActivityChat_BangbooActivity_0107_22": "Hmm... Let's try celebration photos first.",
"ActivityChat_BangbooActivity_0107_23": "Alright, let's get started!",
"ActivityChat_BangbooActivity_0107_Name01": "Cub Scout",
"ActivityChat_BangbooActivity_0107_Name02": "Luckyboo",
"ActivityChat_BangbooActivity_0107_Name03": "Amillion",
"ActivityChat_BangbooActivity_0107_Name04": "Little Lord",
"ActivityChat_BangbooActivity_0108_01": "Ehn-ah-noo... ehn-nah. (It was fine working with you guys... Though it's not quite the same as being with my parent.)",
"ActivityChat_BangbooActivity_0108_02": "Where on earth have Mind Your Own and Look Away gotten to?",
"ActivityChat_BangbooActivity_0108_03": "Ah! Ehn-nah ehn-noo ehn-nah... (Right?! They missed training without even asking for leave...)",
"ActivityChat_BangbooActivity_0108_04": "Ehn-nah ehn-ah... (Perhaps something happened...?)",
"ActivityChat_BangbooActivity_0108_05": "Eh! Ehn-nah! Noo! (Impossible! They're probably just too clingy and won't leave their parents... Hmph... the worst kind of Bangboo.)",
"ActivityChat_BangbooActivity_0108_06": "Ehn-nah ehn-ah noo... (But what if something really did happen...)",
"ActivityChat_BangbooActivity_0108_07": "They're like bunch of children...",
"ActivityChat_BangbooActivity_0108_08": "I'm actually kinda worried...",
"ActivityChat_BangbooActivity_0108_09": "Why don't we swing by their houses this evening to check in on them?",
"ActivityChat_BangbooActivity_0108_10": "Ehn-ne-ne... (Then I shall reluctantly accompany you for a visit...)",
"ActivityChat_BangbooActivity_0108_11": "Ah! Ehn-nah ehn-ne-ne! Ehn-nah-noo! (Yeah! Next training! No skipping!)",
"ActivityChat_BangbooActivity_0108_12": "Amillion's focus is really...",
"ActivityChat_BangbooActivity_0108_13": "Then I'll just... wait for the notice for the next training?",
"ActivityChat_BangbooActivity_0108_14": "Ehn nah! (Train with passion!)",
"ActivityChat_BangbooActivity_0108_Name01": "Little Lord",
"ActivityChat_BangbooActivity_0108_Name02": "Cub Scout",
"ActivityChat_BangbooActivity_0108_Name03": "Luckyboo",
"ActivityChat_BangbooActivity_0108_Name04": "Amillion",
"ActivityChat_BangbooActivity_0109_01": "Ehn nah... (Amillion and its friends...)",
"ActivityChat_BangbooActivity_0109_02": "They have so much energy.",
"ActivityChat_BangbooActivity_0109_03": "I wonder if Nicole is getting a headache.",
"ActivityChat_BangbooActivity_0109_04": "Without a word, Eous wanders off as though lost in thought.\nCompared to Amillion and the others... perhaps Eous feels bored staying at home?",
"ActivityChat_BangbooActivity_0109_Name01": "Eous",
"ActivityChat_BangbooActivity_0110_01": "Wise, you're back! Is everything with Amillion sorted now?",
"ActivityChat_BangbooActivity_0110_02": "Belle, you're back! Is everything with Amillion sorted now?",
"ActivityChat_BangbooActivity_0110_03": "Not really...",
"ActivityChat_BangbooActivity_0110_04": "It's getting even more complicated...",
"ActivityChat_BangbooActivity_0110_05": "You briefly explain about Amillion's friends to your sister, and recount to her what happened today.",
"ActivityChat_BangbooActivity_0110_05F": "You briefly explain about Amillion's friends to Wise, and recount to him what happened today.",
"ActivityChat_BangbooActivity_0110_06": "I suddenly feel like our Bangboo at home are all super nice kids...",
"ActivityChat_BangbooActivity_0110_07": "Now I feel like Eous and 18 have fantastic manners.",
"ActivityChat_BangbooActivity_0110_08": "So, that commission fee before turned out to be a bounced check, huh...",
"ActivityChat_BangbooActivity_0110_09": "So, that commission fee before turned out to be a bounced check, huh...",
"ActivityChat_BangbooActivity_0110_10": "Whatever! I mean, the commission was from Amillion, so I'm gonna be billing Nicole for this!",
"ActivityChat_BangbooActivity_0110_11": "Just think of it as taking on a commission from the Cunning Hares, who are currently facing \"issues with capital turnover.\"",
"ActivityChat_BangbooActivity_0110_12": "I think so, too.",
"ActivityChat_BangbooActivity_0110_13": "That's one more item on the bill.",
"ActivityChat_BangbooActivity_0110_14": "Oh yeah! Next time the Bangboo want to have a party, we can host them at the parking lot, right? And we can keep an eye on them.",
"ActivityChat_BangbooActivity_0110_15": "Emm... Next time the Bangboo want to have a party, we can host them at the parking lot, right? And we can keep an eye on them.",
"ActivityChat_BangbooActivity_0110_16": "Things finally draw to a close for this sticky situation.\nSo why do you get the feeling you'll be seeing this group of little Bangboo again very soon...",
"ActivityChat_BangbooActivity_0201_01": "Ehn-nah! Ah! (Help! Help!)",
"ActivityChat_BangbooActivity_0201_02": "What happened?",
"ActivityChat_BangbooActivity_0201_03": "Calm down and tell me slowly.",
"ActivityChat_BangbooActivity_0201_04": "Ehn nah! Ehn nah! Ah! (Mind Your Own... Look Away... They both gone!)",
"ActivityChat_BangbooActivity_0201_05": "Are you talking about the absent Bangboo from yesterday?",
"ActivityChat_BangbooActivity_0201_06": "What do you mean \"gone\"?!",
"ActivityChat_BangbooActivity_0201_07": "Ehn nah noo! Ehn-nah! Ehn noo! (Look Away location! Inside Hollow!)",
"ActivityChat_BangbooActivity_0201_08": "Ehn-nah! (Ethereals!)",
"ActivityChat_BangbooActivity_0201_09": "That's a pretty straightforward way of putting it...",
"ActivityChat_BangbooActivity_0201_10": "Don't worry. I'm on my way.",
"ActivityChat_BangbooActivity_0201_11": "Ehn-nah!!! (Please!!!)",
"ActivityChat_BangbooActivity_0201_Name01": "Amillion",
"ActivityChat_BangbooActivity_0202_01": "Ehn-nah... ah... (Sorry... for making you all worried...)",
"ActivityChat_BangbooActivity_0202_02": "We're just glad to have you back!",
"ActivityChat_BangbooActivity_0202_03": "Ehn-nah na-neun... (Told you everything would be okay...)",
"ActivityChat_BangbooActivity_0202_04": "Ehn-nah... nah-noo, ehn-nah noo-nah... (I'm really sorry! But I... I saw the Golden Bangboo...)",
"ActivityChat_BangbooActivity_0202_05": "Ehn-nah! (The Golden Bangboo!)",
"ActivityChat_BangbooActivity_0202_06": "Ehn-nah ehn-nah... ehn-nah-ehn-ah... (Oh yeah, where I fell in... seemed to be shiny gold...)",
"ActivityChat_BangbooActivity_0202_07": "Ehn nah! (Shiny gold!)",
"ActivityChat_BangbooActivity_0202_08": "Hang on, what about Mind Your Own?",
"ActivityChat_BangbooActivity_0202_09": "Ehn nah? Ehn-ahn noo...? (Mind Your Own? Did it... f—fall down into the Hollow?)",
"ActivityChat_BangbooActivity_0202_10": "Well, does it know where we're meeting?",
"ActivityChat_BangbooActivity_0202_11": "Ehn-nah! (It's got a map!)",
"ActivityChat_BangbooActivity_0202_12": "Ehn-nah, ah-noo ah... noo... (Oh yeah, we have a map... here's the map...)",
"ActivityChat_BangbooActivity_0202_13": "Ehn!!! Ehn-nah!!! (Ah! It's h—here with me!)",
"ActivityChat_BangbooActivity_0202_14": "...",
"ActivityChat_BangbooActivity_0202_15": "Huh?",
"ActivityChat_BangbooActivity_0202_16": "Ehn... ehn-nah... ah-noon-ehn noo-nah.. (I'm sorry! *sob*... I'm so sorry! I... I lost Mind Your Own...)",
"ActivityChat_BangbooActivity_0202_17": "Ehn nah ah-noo ehn-noo nah! (We have to go find it!)",
"ActivityChat_BangbooActivity_0202_18": "Ah... noo... ehn-nah-noo... (*sobbing*... I... I'm sorry... It's all my fault...)",
"ActivityChat_BangbooActivity_0202_19": "Don't worry, it should be on the way here from your place. Let's go look for it.",
"ActivityChat_BangbooActivity_0202_20": "Why don't I go...",
"ActivityChat_BangbooActivity_0202_21": "What does Mind Your Own look like?",
"ActivityChat_BangbooActivity_0202_22": "Ehn-nah! Ahn! Ahn-nah... (Mind Your Own! Red! You look...)",
"ActivityChat_BangbooActivity_0202_Name01": "Look Away",
"ActivityChat_BangbooActivity_0202_Name02": "Cub Scout",
"ActivityChat_BangbooActivity_0202_Name03": "Little Lord",
"ActivityChat_BangbooActivity_0202_Name04": "Luckyboo",
"ActivityChat_BangbooActivity_0202_Name05": "Amillion",
"ActivityChat_BangbooActivity_0203_01": "Ah... ehn-nah? (Who... who are you! Do you know me?)",
"ActivityChat_BangbooActivity_0203_02": "Ehn-nah noo! (I am the brave Bangboo who is going to complete a great adventure!)",
"ActivityChat_BangbooActivity_0203_03": "With Amillion and the others?",
"ActivityChat_BangbooActivity_0203_04": "I'll take you to Amillion and the others.",
"ActivityChat_BangbooActivity_0203_05": "Ehn... ahn-nah-noo... (*sob* Really...? I'm finally going to be reunited with my friends...)",
"ActivityChat_BangbooActivity_0203_Name01": "Mind Your Own",
"ActivityChat_BangbooActivity_0204_01": "Ehn nah... ehn-nah-noo... (M—Mind Your Own... I'm so glad... you're okay... *sob*... I'm sorry...)",
"ActivityChat_BangbooActivity_0204_02": "Ehn-nah nah-noo! (Hey, what do you mean? This is a daring adventure that I completed all by myself!)",
"ActivityChat_BangbooActivity_0204_03": "(You were clearly terrified just now...)",
"ActivityChat_BangbooActivity_0204_04": "(Who was the one looking all so frustrated just now?)",
"ActivityChat_BangbooActivity_0204_05": "Ehn-nah ehn-nah-ehn-ah noo-nah... (If it were my parent, they'd definitely come find me themselves...)",
"ActivityChat_BangbooActivity_0204_06": "Ehn-nah noo! (You say the most hateful things!)",
"ActivityChat_BangbooActivity_0204_07": "Ehn! (Hey!)",
"ActivityChat_BangbooActivity_0204_08": "It's not easy for everyone to get together. Quit bickering!",
"ActivityChat_BangbooActivity_0204_09": "Ehn nah ehn-nah-noo? (Mind Your Own, do you need to charge your battery?)",
"ActivityChat_BangbooActivity_0204_10": "Ehn-nah! Ehn-nah ehn-ah! (Nah! I took full precautions before my adventure!)",
"ActivityChat_BangbooActivity_0204_11": "Ehn-nah ah! Ehn-nah! (Today's training! You're up!)",
"ActivityChat_BangbooActivity_0204_12": "So many Bangboo are here training today...",
"ActivityChat_BangbooActivity_0204_13": "Why do I feel like I'm the one getting trained today...",
"ActivityChat_BangbooActivity_0204_14": "Ehn-nah ah-nah-noo? (Is everyone here going to look for the Golden Bangboo?)",
"ActivityChat_BangbooActivity_0204_15": "En-noo! (Of course!)",
"ActivityChat_BangbooActivity_0204_16": "Wait... I'd like to take some personal leave.",
"ActivityChat_BangbooActivity_0204_17": "Alright, let's start training.",
"ActivityChat_BangbooActivity_0204_18": "Let's choose a training program then!",
"ActivityChat_BangbooActivity_0204_19": "Start Ambush Training",
"ActivityChat_BangbooActivity_0204_20": "Start Celebration Photo",
"ActivityChat_BangbooActivity_0204_21": "Go a little later.",
"ActivityChat_BangbooActivity_0204_22": "Has anyone not done today's training? Hurry up!",
"ActivityChat_BangbooActivity_0204_Name01": "Look Away",
"ActivityChat_BangbooActivity_0204_Name02": "Mind Your Own",
"ActivityChat_BangbooActivity_0204_Name03": "Little Lord",
"ActivityChat_BangbooActivity_0204_Name04": "Cub Scout",
"ActivityChat_BangbooActivity_0204_Name05": "Luckyboo",
"ActivityChat_BangbooActivity_0204_Name06": "Amillion",
"ActivityChat_BangbooActivity_0205_01": "Today went really well. See you all next time!",
"ActivityChat_BangbooActivity_0205_02": "Ehn-nah, ehn-ah-noo. (Depends on whether I'm free, My parent might want to take me out.)",
"ActivityChat_BangbooActivity_0205_03": "Ehn-nah ah-noo ah! (See you next time! We can hang out by ourselves if Little Lord isn't free!)",
"ActivityChat_BangbooActivity_0205_04": "Ehn-nah! (What's THAT supposed to mean!)",
"ActivityChat_BangbooActivity_0205_05": "Ehn, ah-noo... (Alright. S—See you next time...)",
"ActivityChat_BangbooActivity_0205_06": "The Bangboo bid one another farewell.\nOnly Luckyboo and Amillion are still in the parking lot.",
"ActivityChat_BangbooActivity_0205_Name01": "Cub Scout",
"ActivityChat_BangbooActivity_0205_Name02": "Little Lord",
"ActivityChat_BangbooActivity_0205_Name03": "Mind Your Own",
"ActivityChat_BangbooActivity_0205_Name04": "Look Away",
"ActivityChat_BangbooActivity_0206_01": "Ehn-nah noo... (I don't want to go looking for the Golden Bangboo with everyone...)",
"ActivityChat_BangbooActivity_0206_02": "Ehn nah. (There's too many of us, it'll just run off.)",
"ActivityChat_BangbooActivity_0206_03": "...Ehn! Ehn nah! (...We can catch it. He knows!)",
"ActivityChat_BangbooActivity_0206_03F": "...Ehn! Ehn nah! (...We can catch it. She knows!)",
"ActivityChat_BangbooActivity_0206_04": "Ehn nah! Ehn nah-noo! Ehn-nah! (The VCR! Plus... Look Away! Shiny gold!)",
"ActivityChat_BangbooActivity_0206_05": "...We've actually got quite a few clues!",
"ActivityChat_BangbooActivity_0206_06": "...We should be able to locate it!",
"ActivityChat_BangbooActivity_0206_07": "Ehn... ah-noo-nah. Ehn-nah... (Then... I'll trust you one more time. Even though...)",
"ActivityChat_BangbooActivity_0206_08": "Ehn-nah! (I trust you!)",
"ActivityChat_BangbooActivity_0206_09": "Luckyboo leaves, too.\nLeaving only Amillion in the parking lot, looking rather hesitant.",
"ActivityChat_BangbooActivity_0206_Name01": "Luckyboo",
"ActivityChat_BangbooActivity_0206_Name02": "Amillion",
"ActivityChat_BangbooActivity_0207_01": "Ehn-nah ah-noo, ehn-noo-nah! (Phaethon... amazing! Help! Dennies... split with you!)",
"ActivityChat_BangbooActivity_0207_02": "What about the other Bangboo?",
"ActivityChat_BangbooActivity_0207_03": "What about you?",
"ActivityChat_BangbooActivity_0207_04": "Ehn nah! Noo! (Shiny gold! Equal! Split!)",
"ActivityChat_BangbooActivity_0207_05": "You sure have a plan.",
"ActivityChat_BangbooActivity_0207_06": "If you say so.",
"ActivityChat_BangbooActivity_0207_07": "Ehn-nah... ah-noo! Ehn! Nah! (With Dennies... Nicole happy! Anby happy! Billy happy!)",
"ActivityChat_BangbooActivity_0207_08": "Ehn-nah ah-noo! (Everyone happy! Amillion amazing!)",
"ActivityChat_BangbooActivity_0207_Name01": "Amillion",
"ActivityChat_BangbooActivity_0208_01": "Ehn-nah? (Wise, You're back so soon!)",
"ActivityChat_BangbooActivity_0208_01F": "Ehn-nah? (Belle, You're back so soon!)",
"ActivityChat_BangbooActivity_0208_02": "I need to ask Fairy for a favor.",
"ActivityChat_BangbooActivity_0208_03": "The Bangboo just left.",
"ActivityChat_BangbooActivity_0208_04": "Eous doesn't ask any further questions.\nYou'd better find Fairy first... For now, this amazing AI is your only hope!",
"ActivityChat_BangbooActivity_0208_Name01": "Eous",
"ActivityChat_BangbooActivity_0209_01": "You're back? Huh... Did the Bangboo run into any trouble?",
"ActivityChat_BangbooActivity_0209_02": "You're back? Did Amillion and its little friends run into any trouble?",
"ActivityChat_BangbooActivity_0209_03": "Ugh... It was a bit complicated...",
"ActivityChat_BangbooActivity_0209_04": "I... I'll start from the beginning.",
"ActivityChat_BangbooActivity_0209_05": "You explain to your sister the events of the day, and pass on Amillion's request...",
"ActivityChat_BangbooActivity_0209_05F": "You explain to your brother the events of the day, and pass on Amillion's request...",
"ActivityChat_BangbooActivity_0209_06": "Sounds like... we need Fairy's help?",
"ActivityChat_BangbooActivity_0209_07": "That's some trouble... Perhaps Fairy can help out?",
"ActivityChat_BangbooActivity_0209_08": "Reminder: The Golden Bangboo dataset is vast and filled with both authentic and fabricated information. To avoid unnecessary effort, it's advisable to limit the computing resources allocated to this task.",
"ActivityChat_BangbooActivity_0209_09": "But Amillion...",
"ActivityChat_BangbooActivity_0209_10": "Well, we're talking about the Cunning Hares here...",
"ActivityChat_BangbooActivity_0209_11": "The clues in Amillion's VCR, plus the data from Look Away earlier... can we use that?",
"ActivityChat_BangbooActivity_0209_12": "The clues in Amillion's VCR, plus the data from Look Away earlier... perhaps it can be analyzed.",
"ActivityChat_BangbooActivity_0209_13": "Permissions unlocked.",
"ActivityChat_BangbooActivity_0209_14": "Analyzing video recording... Analyzing Hollow data...",
"ActivityChat_BangbooActivity_0209_15": "Tracking locations of precious metals...",
"ActivityChat_BangbooActivity_0209_16": "Seems like it'll take some time.",
"ActivityChat_BangbooActivity_0209_17": "Seems like it'll take some time.",
"ActivityChat_BangbooActivity_0209_18": "I'll work on something else first.",
"ActivityChat_BangbooActivity_0209_19": "I'm going to take a breather.",
"ActivityChat_BangbooActivity_0209_20": "Sure! She'll shoot us a notification once she can pull together a conclusion. I trust Fairy!",
"ActivityChat_BangbooActivity_0209_21": "Sure, let's wait for Fairy's analysis. I'm sure it's going to be good news.",
"ActivityChat_BangbooActivity_0209_22": "Despite Fairy saying she didn't really want to...\nThe calculation speeds do not really slow down as you can vaguely hear the sound of data getting crunched.",
"ActivityChat_BangbooActivity_0209_Name01": "Fairy",
"ActivityChat_BangbooActivity_0301_01": "Ehn-nah nhu? (Did you get the thing from yesterday sorted?)",
"ActivityChat_BangbooActivity_0301_02": "It will be soon. Hopefully...",
"ActivityChat_BangbooActivity_0301_03": "It's really nice of you to ask, Eous.",
"ActivityChat_BangbooActivity_0301_04": "Did you just hear something?",
"ActivityChat_BangbooActivity_0301_Name01": "Eous",
"ActivityChat_BangbooActivity_0302_01": "Reminder number eight: Calculation complete.",
"ActivityChat_BangbooActivity_0302_02": "Coordinates have been located for the latest large deposit of precious metals.",
"ActivityChat_BangbooActivity_0302_03": "\"Reminder number eight\"?! You must've been working overtime, Fairy — thanks so much!",
"ActivityChat_BangbooActivity_0302_04": "Thanks for your hard work here, Fairy. Looks like you finished the calculations pretty quickly?",
"ActivityChat_BangbooActivity_0302_05": "Where's the Golden Bangboo?",
"ActivityChat_BangbooActivity_0302_06": "Did you find the Golden Bangboo?",
"ActivityChat_BangbooActivity_0302_07": "Objection. These coordinates represent only the latest location for elements rich in precious metals that are possible to be the Golden Bangboo.",
"ActivityChat_BangbooActivity_0302_08": "They are not the current coordinates of the Golden Bangboo.",
"ActivityChat_BangbooActivity_0302_09": "So, this means Fairy has pinpointed where the Golden Bangboo last stayed!",
"ActivityChat_BangbooActivity_0302_10": "So what Fairy calculated should be where the Golden Bangboo last stayed.",
"ActivityChat_BangbooActivity_0302_11": "Objection. The conclusion that \"elements rich in precious metals are the Golden Bangboo\" is unverified.",
"ActivityChat_BangbooActivity_0302_12": "But it's very likely! Fairy, what should we do next?",
"ActivityChat_BangbooActivity_0302_13": "We have video evidence, so our chances are pretty good. What should we do next?",
"ActivityChat_BangbooActivity_0302_14": "Reminder: A significant number of Ethereals have been detected near the coordinates. Analysis of elemental movements is currently paused.",
"ActivityChat_BangbooActivity_0302_15": "Then let's go and drive those Ethereals away! And then Fairy can complete the analysis, right?",
"ActivityChat_BangbooActivity_0302_16": "Hmm... Are you suggesting we clear out the surrounding Ethereals to give you room to work?",
"ActivityChat_BangbooActivity_0302_17": "I'll go.",
"ActivityChat_BangbooActivity_0302_18": "Got it!",
"ActivityChat_BangbooActivity_0302_19": "You can do it, Wise — let's go!",
"ActivityChat_BangbooActivity_0302_20": "Then let's get started!",
"ActivityChat_BangbooActivity_0302_21": "Good. Then let's head out!",
"ActivityChat_BangbooActivity_0302_Name01": "Fairy",
"ActivityChat_BangbooActivity_0303_01": "Ehn-nah nah-noo! (Any? Good news!)",
"ActivityChat_BangbooActivity_0303_02": "Gotta wait just a little longer.",
"ActivityChat_BangbooActivity_0303_03": "There will be good news very soon.",
"ActivityChat_BangbooActivity_0303_04": "Amillion bounces off.\nYou should head back and track down those coordinates for the Golden Bangboo — don't let your Bangboo buddies down!",
"ActivityChat_BangbooActivity_0303_Name01": "Amillion",
"ActivityChat_BangbooActivity_0304_01": "Hmmm... we've got to be able to track down the Golden Bangboo this time right?",
"ActivityChat_BangbooActivity_0304_02": "Looks like things are going well? This time we should be able to locate the Golden Bangboo's movements.",
"ActivityChat_BangbooActivity_0304_03": "Calculating... calculations complete.",
"ActivityChat_BangbooActivity_0304_04": "Active coordinates for \"Elements rich in precious metals that are possible to be the Golden Bangboo\" have been generated and sent to your mobile device, Master.",
"ActivityChat_BangbooActivity_0304_05": "Reminder: The Golden Bangboo dataset is vast and filled with both authentic and fabricated information",
"ActivityChat_BangbooActivity_0304_06": "Thanks, Fairy.",
"ActivityChat_BangbooActivity_0304_07": "Okay okay!",
"ActivityChat_BangbooActivity_0304_08": "Phew, now Amillion can rest easy!",
"ActivityChat_BangbooActivity_0304_09": "Alright, now Amillion won't be sad.",
"ActivityChat_BangbooActivity_0304_10": "Wise, go tell it the good news!",
"ActivityChat_BangbooActivity_0304_11": "Go tell it the good news, Belle!",
"ActivityChat_BangbooActivity_0304_12": "You can hear the Bangboo excitedly chattering through the wall.",
"ActivityChat_BangbooActivity_0304_Name01": "Fairy",
"ActivityChat_BangbooActivity_0305_01": "Nu-na nhu! En-nah-ehn! (Please! Good news!)",
"ActivityChat_BangbooActivity_0305_02": "Ehn-nah ah? (Any news about the Golden Bangboo?)",
"ActivityChat_BangbooActivity_0305_03": "We've located an area of its activity!!",
"ActivityChat_BangbooActivity_0305_04": "We know its approximate location!",
"ActivityChat_BangbooActivity_0305_05": "Really? That's fantastic! You must be an incredible Investigator!",
"ActivityChat_BangbooActivity_0305_06": "...I'm flattered.",
"ActivityChat_BangbooActivity_0305_07": "...I'm just an amateur.",
"ActivityChat_BangbooActivity_0305_08": "Ehn-nah noo! Ehn-nah! (More! Good news!)",
"ActivityChat_BangbooActivity_0305_09": "What other good news is there...?",
"ActivityChat_BangbooActivity_0305_10": "We didn't rehearse this bit...",
"ActivityChat_BangbooActivity_0305_11": "Ehn nah! Ehn! (Hull Tripper! Joining us!)",
"ActivityChat_BangbooActivity_0305_12": "Ehn... ehn-nah... (H—Hull...? Really...?)",
"ActivityChat_BangbooActivity_0305_13": "Is it really Hull Tripper? Author of \"Fantastic Bangboo and Where to Find Them?\"",
"ActivityChat_BangbooActivity_0305_14": "Ehn-nah noo! Ehn-nah? (That's my favorite! My parent bought me the whole series!... You're not having us on, are you?)",
"ActivityChat_BangbooActivity_0305_15": "Ehn-nah noo! Ehn-nah! (Parent's friend! Go find it!)",
"ActivityChat_BangbooActivity_0305_16": "Ah... This old plot again...",
"ActivityChat_BangbooActivity_0305_17": "Alright... No need for rehearsals!",
"ActivityChat_BangbooActivity_0305_18": "Ehn-nah na-neun nah... (Tell you! What it's like...)",
"ActivityChat_BangbooActivity_0305_Name01": "Amillion",
"ActivityChat_BangbooActivity_0305_Name02": "Mind Your Own",
"ActivityChat_BangbooActivity_0305_Name03": "Cub Scout",
"ActivityChat_BangbooActivity_0305_Name04": "Look Away",
"ActivityChat_BangbooActivity_0305_Name05": "Little Lord",
"ActivityChat_BangbooActivity_0306_01": "Ehn... ehn-nah? (Oh, young human... are you here to pick me up?)",
"ActivityChat_BangbooActivity_0306_02": "Ehn-nah noo! (The young Bangboo who invited me is so courteous!)",
"ActivityChat_BangbooActivity_0306_03": "We sincerely invite you to join us.",
"ActivityChat_BangbooActivity_0306_04": "I mean, you're the famous Hull Tripper after all.",
"ActivityChat_BangbooActivity_0306_05": "Ehn-nah noo! (Let me go and meet up with our teammates!)",
"ActivityChat_BangbooActivity_0306_Name01": "Hull Tripper",
"ActivityChat_BangbooActivity_0306_Name02": "Mind Your Own",
"ActivityChat_BangbooActivity_0307_01": "Ehn... Ehn-nah-noo. (*ahem*... That little Bangboo just mentioned the Golden Bangboo.)",
"ActivityChat_BangbooActivity_0307_02": "Ehn-nah, ehn-noo. (I must remind everyone: The Golden Bangboo dataset is vast and filled with both authentic and fabricated information.)",
"ActivityChat_BangbooActivity_0307_03": "Oh no, it doesn't sound very promising...",
"ActivityChat_BangbooActivity_0307_04": "Sounds familiar...",
"ActivityChat_BangbooActivity_0307_05": "Ehn-nah na-neun nah. (Even I can't guarantee that I'll be able to find the Golden Bangboo.)",
"ActivityChat_BangbooActivity_0307_06": "Ehn-nuh... (No way...)",
"ActivityChat_BangbooActivity_0307_07": "Ehn-nah! Ehn-nah-noo! (But I will join you in this search. Let's do our best!)",
"ActivityChat_BangbooActivity_0307_08": "Ehn-nuh-uhn...ehn-ah-nah. (I mean, seeing a Golden Bangboo is so thrilling... It's an experience a Bangboo never tires of.)",
"ActivityChat_BangbooActivity_0307_09": "Ehn-nah... (W—Welcome to the team...)",
"ActivityChat_BangbooActivity_0307_10": "Ehn-nah noo ahn-noo? (But we still haven't set off yet... Don't tell me you're going to be the third one to drag their heels?)",
"ActivityChat_BangbooActivity_0307_11": "Ehn-nah noo! (You're so good at math, aren't you? But Bangboo don't have legs, let alone heels!)",
"ActivityChat_BangbooActivity_0307_12": "Ehn-nah... ah! (Bangboo only work together, like a team!)",
"ActivityChat_BangbooActivity_0307_13": "Ehn! Nah-noo! (Keep up that nonsense and you'll have to run back crying to your parent!)",
"ActivityChat_BangbooActivity_0307_14": "Ehn... nah! (You... you're so mean!)",
"ActivityChat_BangbooActivity_0307_15": "Ehn-nah! Ehn... ah-noo! (No bickering! Assemble! No missing trainings!)",
"ActivityChat_BangbooActivity_0307_16": "I've got some things to take care of... Gotta go...",
"ActivityChat_BangbooActivity_0307_17": "What's the training this time?",
"ActivityChat_BangbooActivity_0307_18": "Ehn! Ah-nah! (New member! Training! Working together!)",
"ActivityChat_BangbooActivity_0307_19": "Alright then — let's start Ambush Training.",
"ActivityChat_BangbooActivity_0307_20": "Alright then — let's start taking the Celebration Photos.",
"ActivityChat_BangbooActivity_0307_21": "Hurry up if you haven't done today's training!",
"ActivityChat_BangbooActivity_0307_Name01": "Hull Tripper",
"ActivityChat_BangbooActivity_0307_Name02": "Look Away",
"ActivityChat_BangbooActivity_0307_Name03": "Little Lord",
"ActivityChat_BangbooActivity_0307_Name04": "Mind Your Own",
"ActivityChat_BangbooActivity_0307_Name05": "Amillion",
"ActivityChat_BangbooActivity_0308_01": "Ehn-nah na-neun nah... (After all, finding the Bangboo isn't going to be a easy task...)",
"ActivityChat_BangbooActivity_0308_02": "Ehn-nah noo... ehn-nah... (Despite being an experienced guide, the situation inside Hollows is dynamic and ever-changing...)",
"ActivityChat_BangbooActivity_0308_03": "Ehn-nah... ah-noo? (Dyna—mi—? Ever—? Ever what?)",
"ActivityChat_BangbooActivity_0308_04": "Meaning, this explorer thinks it's impossible to find the Golden Bangboo, and he wants to quit.",
"ActivityChat_BangbooActivity_0308_05": "Ehn. Ehn-nah noo. (That's not it. It's just... If we all go together, it's more likely to disturb the Golden Bangboo.)",
"ActivityChat_BangbooActivity_0308_06": "Ehn... (Ahhh...)",
"ActivityChat_BangbooActivity_0308_07": "Ehn-ah noo. (Sometimes, you'll make it further if you put down your baggage.)",
"ActivityChat_BangbooActivity_0308_08": "Meaning, the great explorer finds us to be a nuisance.",
"ActivityChat_BangbooActivity_0308_09": "Ehn! (Hey!)",
"ActivityChat_BangbooActivity_0308_10": "Ehn! Ehn-nah... (S—Sorry! It must be all my fault... *sob*...)",
"ActivityChat_BangbooActivity_0308_11": "Ehn-nah noo... (But actually, what he said makes sense...)",
"ActivityChat_BangbooActivity_0308_12": "Hull Tripper leaves in silence.\nThe Bangboo become very upset and soon split up to go home. Only Amillion stays.",
"ActivityChat_BangbooActivity_0308_Name01": "Hull Tripper",
"ActivityChat_BangbooActivity_0308_Name02": "Amillion",
"ActivityChat_BangbooActivity_0308_Name03": "Cub Scout",
"ActivityChat_BangbooActivity_0308_Name04": "Luckyboo",
"ActivityChat_BangbooActivity_0308_Name05": "Mind Your Own",
"ActivityChat_BangbooActivity_0308_Name06": "Look Away",
"ActivityChat_BangbooActivity_0308_Name07": "Little Lord",
"ActivityChat_BangbooActivity_0309_01": "Ehn nah... ehn-nah noo... (How come... Shiny gold... Everyone...)",
"ActivityChat_BangbooActivity_0309_02": "Amillion, are you okay?",
"ActivityChat_BangbooActivity_0309_03": "Amillion... Don't lose heart.",
"ActivityChat_BangbooActivity_0309_04": "Ehn-nah... ehn-nah... ah-noo-nah... (Have coordinates... Have training... Have friends...)",
"ActivityChat_BangbooActivity_0309_05": "Ehn-nah na-neun nah... (No have Golden Bangboo...)",
"ActivityChat_BangbooActivity_0309_06": "Let's try again next time.",
"ActivityChat_BangbooActivity_0309_07": "We'll get there...",
"ActivityChat_BangbooActivity_0309_08": "Ehn... ehn-ah-nah... (Ready... How...)",
"ActivityChat_BangbooActivity_0309_Name01": "Amillion",
"ActivityChat_BangbooActivity_0310_01": "Ehn-nah... ah? (Wise, you seem upset. What's going on?)",
"ActivityChat_BangbooActivity_0310_01F": "Ehn-nah... ah? (Belle, you seem upset. What's wrong?)",
"ActivityChat_BangbooActivity_0310_02": "The Bangboo just left, dejected...",
"ActivityChat_BangbooActivity_0310_03": "Amillion",
"ActivityChat_BangbooActivity_0310_04": "Go find Belle and tell her about what happened today...",
"ActivityChat_BangbooActivity_0310_04F": "Go find Wise and tell her about what happened today...",
"ActivityChat_BangbooActivity_0310_Name01": "Eous",
"ActivityChat_BangbooActivity_0311_01": "I see... What a pity.",
"ActivityChat_BangbooActivity_0311_02": "I see... That really is a shame.",
"ActivityChat_BangbooActivity_0311_03": "Hope they can pick themselves up soon.",
"ActivityChat_BangbooActivity_0311_04": "They'll definitely try again!",
"ActivityChat_BangbooActivity_0311_05": "Ehn-nah-noo... Ah-nah-ehn-noo? (So they didn't see the Golden Bangboo?)",
"ActivityChat_BangbooActivity_0311_06": "Nope...",
"ActivityChat_BangbooActivity_0311_07": "Maybe they'll find it next time!",
"ActivityChat_BangbooActivity_0311_08": "Well, Nicole never gives up, I'm sure Amillion won't either!",
"ActivityChat_BangbooActivity_0311_09": "But seeing as Nicole is never one to give up on things, I'm sure Amillion will keep at it too.",
"ActivityChat_BangbooActivity_0311_10": "Yeah! Just think about Nicole. She's not a quitter, I'm sure Amillion won't give up either!",
"ActivityChat_BangbooActivity_0311_11": "Yeah! Just think about Nicole. She never quits, I'm sure Amillion will keep at it too.",
"ActivityChat_BangbooActivity_0311_12": "Eous: \"Ehn-nah noo... (Never give up...?)\"",
"ActivityChat_BangbooActivity_0311_13": "Eous: \"Ehn-nah noo... (Never give up...?)\"",
"ActivityChat_BangbooActivity_0311_Name01": "Eous",
"ActivityChat_BangbooActivity_0401_01": "Ehn-noo... (*cries*)",
"ActivityChat_BangbooActivity_0401_02": "Ehn-nah-noo, ah! (All this time, Belle and Wise have always taken great care of me!)",
"ActivityChat_BangbooActivity_0401_03": "What kind of a vibe is this?",
"ActivityChat_BangbooActivity_0401_04": "Eous, don't leave us...",
"ActivityChat_BangbooActivity_0401_05": "Ehn-noo... (*cries*)",
"ActivityChat_BangbooActivity_0401_06": "Ehn-nah, ah-noo? (Not even for just one day?)",
"ActivityChat_BangbooActivity_0401_07": "One day? What do you plan on doing?",
"ActivityChat_BangbooActivity_0401_08": "Ehn-nah-ah noo-ah... Ah-noh-neh! (I'd like a day off... to do \"something exciting\" in the Hollow with friends!)",
"ActivityChat_BangbooActivity_0401_09": "Is this the onset of rebellious teenage behaviors?",
"ActivityChat_BangbooActivity_0401_10": "So you actually have a fren — friends?",
"ActivityChat_BangbooActivity_0401_11": "Ehn-ehn! (Yes, yes!)",
"ActivityChat_BangbooActivity_0401_12": "En-noo-ehn-nah! (I met them lately! I'd like a day off to hang out with them!)",
"ActivityChat_BangbooActivity_0401_13": "(So it turns out all Eous wants is a day off.\nIt's rare that it wants to do something... But it's still too dangerous for it to head into a Hollow alone.)",
"ActivityChat_BangbooActivity_0401_14": "I'll go with you.",
"ActivityChat_BangbooActivity_0401_15": "By using Sensory Sync.",
"ActivityChat_BangbooActivity_0401_16": "Ehn-nhu? Ehn-nah-nu? (Really? You're willing to go with me? Is that okay?)",
"ActivityChat_BangbooActivity_0401_17": "En-nah-noo ahn! (You're so kind!)",
"ActivityChat_BangbooActivity_0401_18": "We've come all this way together, really — it's nothing.",
"ActivityChat_BangbooActivity_0401_19": "(Eous is a good kid, after all...\nI guess a rebellious teenager wouldn't be so happy if their dorky parents wanted to hang around their friends.)",
"ActivityChat_BangbooActivity_0401_20": "En-nah-noo ahn! (You're so kind!)",
"ActivityChat_BangbooActivity_0401_Name01": "Eous",
"ActivityChat_BangbooActivity_0401_Name02": "Option",
"ActivityChat_BangbooActivity_0402_01": "Ehn? (Huh?)",
"ActivityChat_BangbooActivity_0402_02": "Ne! (Ha!)",
"ActivityChat_BangbooActivity_0402_03": "Ehn-ne! (Eous!)",
"ActivityChat_BangbooActivity_0402_04": "Ehn-ne-ehn-nene... Ehn-ne! (Mind Your Own just grabbed my head! If my parents find out about this, they won't go easy on you!)",
"ActivityChat_BangbooActivity_0402_05": "Ehn-ne! Ehn-ne! Ehn! (What's wrong with that? Since we're going to capture the Golden Bangboo today, I could use a practice on you!)",
"ActivityChat_BangbooActivity_0402_06": "Ehn-ne-ehn... (You... You're too rough!)",
"ActivityChat_BangbooActivity_0402_07": "Chill, you two. Are you so excited about the Golden Bangboo?",
"ActivityChat_BangbooActivity_0402_08": "Ehn nah... (R—Right...)",
"ActivityChat_BangbooActivity_0402_09": "There you are, Look Away.",
"ActivityChat_BangbooActivity_0402_10": "Ehn-nah... ehn-noo... ehn... (...*sob* I—it's fine, just keep talking, you all...)",
"ActivityChat_BangbooActivity_0402_11": "Ehn-nah! Uhn-nah! Ehn-noo... (This Bangboo is too shy. If it dawdles behind when we're chasing the Golden Bangboo...)",
"ActivityChat_BangbooActivity_0402_12": "Ehn-nah noo! (Then we're not gonna hang out with you anymore!)",
"ActivityChat_BangbooActivity_0402_13": "Ehn-ahn... ehn-nah! Ehn-noo... nah? (...*sob* Aren't we all besties here? When did things change into a clique like this?)",
"ActivityChat_BangbooActivity_0402_14": "Ehn-nah na-neun... (Sorry, I'm a little late! Because... because my parents...)",
"ActivityChat_BangbooActivity_0402_15": "Ehn nah? (Parent?)",
"ActivityChat_BangbooActivity_0402_16": "...Ehn-nah! Ehn-nah-ah! (...My parents were a little worried so they kept lubricating my power components before they'd let me out!)",
"ActivityChat_BangbooActivity_0402_17": "Ehn-ne-ehn! (You're showing off, aren't you? Don't think you're the only one here with parents!)",
"ActivityChat_BangbooActivity_0402_18": "Ehn-ne-ehn-ne! Ehn-ne... (My parents even wanted to come with me! They love me so much! They just had some emergencies to attend to...)",
"ActivityChat_BangbooActivity_0402_19": "Ehn-nah-noo, ah-noo! (Ready! Set! Go!)",
"ActivityChat_BangbooActivity_0402_20": "Ehn-ah... Ehn-nah-noo? (Let's... toward the Golden Bangboo?)",
"ActivityChat_BangbooActivity_0402_21": "Don't forget that the Hollow has mechanisms and traps that you can make use of!",
"ActivityChat_BangbooActivity_0402_22": "Try to trap the Golden Bangboo before making contact.",
"ActivityChat_BangbooActivity_0402_23": "Amillion and I are going out to collect more info. I'll leave this seize-and-capture operation with you guys then!",
"ActivityChat_BangbooActivity_0402_Name01": "Little Lord",
"ActivityChat_BangbooActivity_0402_Name02": "Mind Your Own",
"ActivityChat_BangbooActivity_0402_Name03": "Amillion",
"ActivityChat_BangbooActivity_0402_Name04": "Cub Scout",
"ActivityChat_BangbooActivity_0402_Name05": "Look Away",
"ActivityChat_BangbooActivity_0402_Name06": "Eous",
"ActivityChat_BangbooActivity_0403_01": "Are things going smoothly?",
"ActivityChat_BangbooActivity_0403_02": "Ehn-ne-ehn... (Eous?)",
"ActivityChat_BangbooActivity_0403_03": "Ehn-noo, ah-nah! Ahn-nhu... (I saw the Golden Bangboo... It's so shiny! It's a shame we couldn't catch up with it...)",
"ActivityChat_BangbooActivity_0403_04": "Ehn-nuu-nah! (He who ehn-nuus the loudest is the reason why we couldn't see the Golden Bangboo!)",
"ActivityChat_BangbooActivity_0403_05": "Ehn-noo... (The reason...? Me?)",
"ActivityChat_BangbooActivity_0403_06": "Ehn-noo, ah-nah! (It was all because of your parent we couldn't catch the Golden Bangboo!)",
"ActivityChat_BangbooActivity_0403_07": "Ehn-ahn-nah-en! Un-nhu-nah! (No, no! They're just worried we might get into trouble...)",
"ActivityChat_BangbooActivity_0403_08": "Ehn-noo ah-nuh-ahn... Uhn-nah noo! (An overprotected, wimpy Bangboo... I don't want to be friends if you're like this!)",
"ActivityChat_BangbooActivity_0403_09": "En-noo... (*sobs*)",
"ActivityChat_BangbooActivity_0403_10": "Ehn-nah noo! Ehn-nah! Ehn-ah-noo! (Don't say that! We will catch! Golden Bangboo!)",
"ActivityChat_BangbooActivity_0403_11": "The young Bangboo refuse to acknowledge each other and leave, leaving Eous behind.\nIt looks so sad...",
"ActivityChat_BangbooActivity_0403_12": "Ehn-noo... (Did I upset people...)",
"ActivityChat_BangbooActivity_0403_13": "(Looks like Eous has already made friends with these Bangboo... Everyone's perked up so quickly, but...)",
"ActivityChat_BangbooActivity_0403_14": "Eous didn't do anything wrong...",
"ActivityChat_BangbooActivity_0403_15": "They're just kids...",
"ActivityChat_BangbooActivity_0403_16": "Ehn-noo-ah-na... (Thanks for saying that... I don't want to lose my friends, but...)",
"ActivityChat_BangbooActivity_0403_17": "I won't let you lose your friends.",
"ActivityChat_BangbooActivity_0403_18": "Eous, let's go home.",
"ActivityChat_BangbooActivity_0403_19": "(Next time, I might have to help Eous smooth things over with its friends.)",
"ActivityChat_BangbooActivity_0403_20": "En-noo... (*sobs*)",
"ActivityChat_BangbooActivity_0403_Name01": "Cub Scout",
"ActivityChat_BangbooActivity_0403_Name02": "Amillion",
"ActivityChat_BangbooActivity_0403_Name03": "Eous",
"ActivityChat_BangbooActivity_0403_Name04": "Mind Your Own",
"ActivityChat_BangbooActivity_0403_Name05": "Little Lord",
"ActivityChat_BangbooActivity_0501_01": "Uhn-na noo. Ehn? (Why hasn't there been any activity lately?)",
"ActivityChat_BangbooActivity_0501_02": "Ehn-nah... ah-ehn... (This... That... Maybe because, Amillion isn't here...)",
"ActivityChat_BangbooActivity_0501_03": "Uhn-nah-nuh, ah? (Everyone's lonely like me, right? Should we get together for some fun?)",
"ActivityChat_BangbooActivity_0501_04": "Ehn... Ah-noo... (*sob* Why don't you wait until Amillion comes back... I need to go!)",
"ActivityChat_BangbooActivity_0501_05": "Look Away scuttles off in a hurry.",
"ActivityChat_BangbooActivity_0501_Name01": "Eous",
"ActivityChat_BangbooActivity_0501_Name02": "Look Away",
"ActivityChat_BangbooActivity_0502_01": "Uhn-nah-ehn-noo, ah-noh... (Ah, it's you... I'm sorry. I shouldn't have shown up without telling you in advance...)",
"ActivityChat_BangbooActivity_0502_02": "Ehn-nah ah-nuh... (I just miss my friends a lot... What do you do when you miss your friends?)",
"ActivityChat_BangbooActivity_0502_03": "(Feels like Eous is being ostracized here...?)",
"ActivityChat_BangbooActivity_0502_04": "(Is there any way to help it?)",
"ActivityChat_BangbooActivity_0502_05": "Let's go back to the video store...",
"ActivityChat_BangbooActivity_0502_Name01": "Eous",
"ActivityChat_BangbooActivity_0503_01": "(Seems like there's no way of knowing what happened to the Bangboo immediately... Also, Amillion has been busy lately.\n...If there really is a way, there'd probably be far fewer teenagers struggling through growing pains out there in this world.)",
"ActivityChat_BangbooActivity_0503_02": "En-nuh... Ehn-nah-noo... (Don't worry about me...)",
"ActivityChat_BangbooActivity_0503_03": "Suggestion: Help Eous catch the Golden Bangboo once for social capital among its friends.",
"ActivityChat_BangbooActivity_0503_04": "You know what it feels like now to be a wallflower?",
"ActivityChat_BangbooActivity_0503_05": "The wallflower here is actually just a Bangboo. If a Bangboo is able to, of course, artificial intelligence is only superior.",
"ActivityChat_BangbooActivity_0503_06": "Alright, let's give it a shot.",
"ActivityChat_BangbooActivity_0503_07": "Let's look into the Golden Bangboo's location again.",
"ActivityChat_BangbooActivity_0503_08": "Ehn-nah uh-noo, en-noo... (Going to see the Golden Bangboo again? But this time, my friends...)",
"ActivityChat_BangbooActivity_0503_09": "Na-ehn nu-na... (Why...)",
"ActivityChat_BangbooActivity_0503_Name01": "Eous",
"ActivityChat_BangbooActivity_0503_Name02": "Fairy",
"ActivityChat_BangbooActivity_0503_Name03": "Option",
"ActivityChat_BangbooActivity_0504_01": "Ehn-noo... (*cries*)",
"ActivityChat_BangbooActivity_0504_02": "Uh-nah-en noo, ah-nah... (Fairy found a suitable place to engage the Golden Bangboo...)",
"ActivityChat_BangbooActivity_0504_03": "Uh-nah en-noo! (Let's use sensory sync so you can come with me this time, too!)",
"ActivityChat_BangbooActivity_0504_04": "Ehn-noo nah-ahn! (I'm with you! It's going to be fine!)",
"ActivityChat_BangbooActivity_0504_Name01": "Eous",
"ActivityChat_BangbooActivity_0505_01": "Ehn-nah noo? (Everyone okay?)",
"ActivityChat_BangbooActivity_0505_02": "Everything's great! All thanks to Eous!",
"ActivityChat_BangbooActivity_0505_03": "Ehn-nah, ah! (Look Away, over there! It's Eous... It's not angry at us!)",
"ActivityChat_BangbooActivity_0505_04": "Ehn-ne! Ehn-ne! Ehn-ne... (Exactly! You told us off so badly after Eous left last time. That was too much!)",
"ActivityChat_BangbooActivity_0505_05": "Ehn-ne...Ehn-ne... Ehn... (But your actions were indeed hurtful to Eous! I didn't want Eous to leave us, so I mustered up the courage to dress you guys down...)",
"ActivityChat_BangbooActivity_0505_06": "Look Away, they're all reflecting on their actions, too.",
"ActivityChat_BangbooActivity_0505_07": "Ehn-ne-ehn-nene... Ehn-ne! (We have! We're here to capture the Golden Bangboo to make amends to Eous!)",
"ActivityChat_BangbooActivity_0505_08": "Ehn-ne! Ehn-ne! Ehn! (After all, Eous is a Bangboo of reason. I'm sure it'll forgive us when it sees the rare Golden Bangboo!)",
"ActivityChat_BangbooActivity_0505_09": "Ehn-ne... (You all...)",
"ActivityChat_BangbooActivity_0505_10": "Ehn-nah ah-noo, ehn-nah. (Seems like everyone has made up now. That's great — even if it's a shame, none of us managed to catch the Golden Bangboo...)",
"ActivityChat_BangbooActivity_0505_11": "Hang on!... What's that up ahead?",
"ActivityChat_BangbooActivity_0505_Name01": "Luckyboo",
"ActivityChat_BangbooActivity_0505_Name02": "Cub Scout",
"ActivityChat_BangbooActivity_0505_Name03": "Little Lord",
"ActivityChat_BangbooActivity_0505_Name04": "Mind Your Own",
"ActivityChat_BangbooActivity_0505_Name05": "Look Away",
"ActivityChat_BangbooActivity_0505_Name06": "Eous",
"ActivityChat_BangbooActivity_0506_01": "It's a Platinum Bangboo! I'm going to back up several copies of today's visuals. I'll never forget what happened today!",
"ActivityChat_BangbooActivity_0506_02": "Ehn-nah noo, ehn-nah! (It's a shame that Amillion isn't here... Let's go show it and make it jealous!)",
"ActivityChat_BangbooActivity_0506_03": "Uhn-nah-noo! (I have to admit, Eous, you're good!)",
"ActivityChat_BangbooActivity_0506_04": "Uhn-nah, nah-ahn... (Huh, you're not the only spoiled kid around here... And it's hard to stay mad at you for long...)",
"ActivityChat_BangbooActivity_0506_05": "They say it's lucky to spot the Golden Bangboo, and it's even luckier to see the Platinum Bangboo... Anything that you guys want to do with that?",
"ActivityChat_BangbooActivity_0506_06": "Ehn, ah-noo... (I want...Eous and I... and everybody... to keep being good friends! Together, we can achieve even more...)",
"ActivityChat_BangbooActivity_0506_07": "Ehn-nah noo! (I just want to go on a valiant adventure!)",
"ActivityChat_BangbooActivity_0506_08": "Uhn-nah, noo-en! (I want to live up to the love of my parents... and you all!)",
"ActivityChat_BangbooActivity_0506_09": "Ehn-ah-noo! Ehn-nah-noo... (I want to see more magical Bangboo! And I want to have a parent just like Eous'...)",
"ActivityChat_BangbooActivity_0506_10": "Ehn-nah ehn-ah... (Who knows if I'll ever have such luck...)",
"ActivityChat_BangbooActivity_0506_11": "(Luckyboo... You don't have a parent?)",
"ActivityChat_BangbooActivity_0506_12": "(Luckyboo... would actually be pretty useful at the video store, right?)",
"ActivityChat_BangbooActivity_0506_13": "Ehn-nah... uhn? (What I want to do? I'll need to think about that... I'll tell you all next time we meet!)",
"ActivityChat_BangbooActivity_0506_14": "Eous is a great little guy...\nWhen we have a heart-to-heart, just the two of us, it fills me with a great sense of achievement.",
"ActivityChat_BangbooActivity_0506_15": "This time, the little Bangboo are finally able to go home in satisfaction.",
"ActivityChat_BangbooActivity_0506_16": "Luckyboo's wish has come true!\nGood fortune never seems far away when these little Bangboo are together...",
"ActivityChat_BangbooActivity_0506_Name01": "Cub Scout",
"ActivityChat_BangbooActivity_0506_Name02": "Luckyboo",
"ActivityChat_BangbooActivity_0506_Name03": "Mind Your Own",
"ActivityChat_BangbooActivity_0506_Name04": "Little Lord",
"ActivityChat_BangbooActivity_0506_Name05": "Look Away",
"ActivityChat_BangbooActivity_0506_Name06": "Eous",
"ActivityChat_BangbooActivity_0507_01": "Uhn-nah un... (I'm so happy today...)",
"ActivityChat_BangbooActivity_0507_02": "Eous' friends are all good kids.",
"ActivityChat_BangbooActivity_0507_03": "I won't have to follow it next time...",
"ActivityChat_BangbooActivity_0507_04": "Ehn-nah noo! Ah-nah... (I can do it by myself, next time! Speaking of which, I can \"want to do\" things too, y'know!)",
"ActivityChat_BangbooActivity_0507_05": "Ehn-nah noo-un nah. (Wise and Belle, you've been so kind to me. I want to protect you instead.)",
"ActivityChat_BangbooActivity_0507_06": "Ehn-noo-ah, noo? (Eous can do it, right?)",
"ActivityChat_BangbooActivity_0507_07": "Ehn-nah... ah-noo, unh? (I mean, we got to see the Platinum Bangboo. We're the luckiest ones in all of New Eridu...)",
"ActivityChat_BangbooActivity_0507_Name01": "Eous",
"ActivityChat_BangbooActivity_Game1_Intro": "Ready to start the Ambush Training?\nTo simulate ambushing the Golden Bangboo, little Bangboo will hide around the target area! Carefully observe your surroundings, find all the hidden little Bangboo, and count them all.",
"ActivityChat_BangbooActivity_Game2_Intro": "Ready to start the Celebration Photo?\nTo rehearse the celebration after catching the Golden Bangboo, little Bangboo will wait at their favorite spots for the photo! Adjust the camera angle to meet everyone's needs, then take this victory photo!",
"ActivityChat_BangbooActivity_InLevel_001_01": "Ehn? Uhn-ne... (W—Who are you? *whimpers* Am I g—going to Bangboo heaven?)",
"ActivityChat_BangbooActivity_InLevel_001_02": "Enh-na-noo...(B—But I h—haven't been eaten by an Ethereal yet... *whimpers*)",
"ActivityChat_BangbooActivity_InLevel_001_03": "Amillion asked us to come and find you.",
"ActivityChat_BangbooActivity_InLevel_001_04": "Don't be afraid. We're here to get you out.",
"ActivityChat_BangbooActivity_InLevel_001_05": "Ehn-ehn-ne... (A—Amillion? Amillion is very kind... *whimpers* Let's get going then...)",
"ActivityChat_BangbooActivity_InLevel_001_06": "Ehn? Ehn-ahn-ne... (R—Really? Let's hurry then...)",
"ActivityChat_BangbooActivity_InLevel_001_Name01": "Look Away",
"ActivityChat_BangbooActivity_InLevel_002_01": "Ahn-ne! Ahn-ahn-na! Ahn... (Darn it! They took away my best friend! I'm not just some weak house Bangboo! They better watch out...)",
"ActivityChat_BangbooActivity_InLevel_002_02": "My heart is broken. I thought...",
"ActivityChat_BangbooActivity_InLevel_002_03": "I am your best friend",
"ActivityChat_BangbooActivity_InLevel_002_04": "Ehn-ne-ehn-ne? (What have I done to make you feel that way?)",
"ActivityChat_BangbooActivity_InLevel_002_05": "Ehn-ehn-ne! (Anyways! I'm going to follow the Gear Coins and catch up with the Golden Bangboo...)",
"ActivityChat_BangbooActivity_InLevel_002_06": "Ehn-nene... Ehn-ne! (Catch it and rescue my friend... I-I can do it!)",
"ActivityChat_BangbooActivity_InLevel_002_Name01": "Little Lord",
"ActivityChat_BangbooActivity_InLevel_003_01": "Ehn-ehn-ehn-ne!!! (Finally!!!)",
"ActivityChat_BangbooActivity_InLevel_003_02": "Ehn-ehn-na-ehn-ne... (Huff, puff... These Ethereals went too far!)",
"ActivityChat_BangbooActivity_InLevel_003_03": "Ehn-ehn!!! (Now, prepare to be punished!!!)",
"ActivityChat_BangbooActivity_InLevel_003_Name01": "Luckyboo",
"ActivityChat_BangbooActivity_InLevel_004_01": "Ehn-ne, ne! (Remember what I said, Look Away? Not only is Eous not mad at us, but it's here to save us!)",
"ActivityChat_BangbooActivity_InLevel_004_02": "Ehn-ne! Ehn-ne! Ehn-ne... (Exactly! You told us off so badly after Eous left last time. That was too much!)",
"ActivityChat_BangbooActivity_InLevel_004_03": "Ehn-ne...Ehn-ne... Ehn... (But your actions were indeed hurtful to Eous! I didn't want Eous to leave us, so I mustered up the courage to dress you guys down...)",
"ActivityChat_BangbooActivity_InLevel_004_04": "Looks like they're all reflecting on their actions, too.",
"ActivityChat_BangbooActivity_InLevel_004_05": "Ehn-ne-ehn-nene... Ehn-ne! (We have! We're here to capture the Golden Bangboo to make amends to Eous!)",
"ActivityChat_BangbooActivity_InLevel_004_06": "Ehn-ne! Ehn-ne! Ehn! (After all, Eous is a Bangboo of reason. I'm sure it'll forgive us when it sees the rare Golden Bangboo!)",
"ActivityChat_BangbooActivity_InLevel_004_07": "Ehn-ne... (You all...)",
"ActivityChat_BangbooActivity_InLevel_004_08": "Our friendship is what matters, though it's a pity that we fail to catch the Golden Bangboo...",
"ActivityChat_BangbooActivity_InLevel_004_09": "Ehn-ne... Ne! (Wait! ...What's that shiny thing over there?)",
"ActivityChat_BangbooActivity_InLevel_004_Name01": "Little Lord",
"ActivityChat_BangbooActivity_InLevel_004_Name02": "Mind Your Own",
"ActivityChat_BangbooActivity_InLevel_004_Name03": "Look Away",
"ActivityChat_BangbooActivity_InLevel_004_Name04": "Cub Scout",
"ActivityChat_BangbooActivity_InLevel_005_01": "Ehn-ne-ehn-ne-ehn-ne! (I— I told you Eous was a good friend!)",
"ActivityChat_BangbooActivity_InLevel_005_02": "Ehn-ehn-ne-ehn... (Eous is really forgiving...)",
"ActivityChat_BangbooActivity_InLevel_005_03": "...Ehn-ne-ne-ehn? (If I were Eous, I think my parents would be proud of me.)",
"ActivityChat_BangbooActivity_InLevel_005_04": "Nha-neh! (You have worked hard enough!)",
"ActivityChat_BangbooActivity_InLevel_005_05": "Nhu-neh... (I'm not too sure about that.)",
"ActivityChat_BangbooActivity_InLevel_005_06": "Ehn-nene... Ehn-ne! (Y—You're so good at cheering others up... So, are you going to pursue the Platinum Bangboo or not?)",
"ActivityChat_BangbooActivity_InLevel_005_Name01": "Look Away",
"ActivityChat_BangbooActivity_InLevel_005_Name02": "Little Lord",
"ActivityChat_BangbooActivity_InLevel_006_01": "Platinum Bangboo is a special Bangboo with a platinum body. There is even less info about its sightings than Golden Bangboo...",
"ActivityChat_BangbooActivity_InLevel_006_02": "It is generally believed that its activities within the Hollow involve the collection of Dennies, a local currency in New Eridu...",
"ActivityChat_BangbooActivity_InLevel_006_03": "Oh, it's Eous and the Agent...",
"ActivityChat_BangbooActivity_InLevel_006_04": "Fighting alongside Eous has helped me figure out things... Supporting each other as equals is the key to a good friendship, right?",
"ActivityChat_BangbooActivity_InLevel_006_05": "I think... I'm just scared of being left behind. Because I'm not particularly close with anyone...",
"ActivityChat_BangbooActivity_InLevel_006_06": "Ehn? Ne-ne-ehn! (I can't believe you think that way. Friends would never leave each other behind!)",
"ActivityChat_BangbooActivity_InLevel_006_07": "Ehn-ehn-ehn-ne... (After Eous joins us, we will only have more friends! Have you forgotten we're Bangboo?)",
"ActivityChat_BangbooActivity_InLevel_006_08": "Ehn! Ehn-ne! (Human friendships might not last forever, but we're Bangboo! Our hearts are made of indestructible metal!)",
"ActivityChat_BangbooActivity_InLevel_006_09": "Ehn-ehn-ne, ehn? (Eous, I, and everyone will be good friends forever! Am I right, Eous?)",
"ActivityChat_BangbooActivity_InLevel_006_10": "Ehn-ne (Yes!)",
"ActivityChat_BangbooActivity_InLevel_006_11": "Everyone...",
"ActivityChat_BangbooActivity_InLevel_006_12": "Ehn-nene, Ehn-ne! (Eous, go ahead and pursue the Platinum Bangboo! We're waiting to witness your amazing deed!)",
"ActivityChat_BangbooActivity_InLevel_006_Name01": "Cub Scout",
"ActivityChat_BangbooActivity_InLevel_006_Name02": "Mind Your Own",
"ActivityChat_DoubleXp_Coffee_CB_2_01": "The desecration of coffee is unforgivable!",
"ActivityChat_DoubleXp_Coffee_CB_2_02": "Tin Master?",
"ActivityChat_DoubleXp_Coffee_CB_2_03": "Ah. ...It's you, {M#Manager}{F#Manager}. I was just thinking about my new coffee.",
"ActivityChat_DoubleXp_Coffee_CB_2_04": "It's undoubtedly my masterpiece! Yet, recently, many customers have been drinking it like an energy drink...",
"ActivityChat_DoubleXp_Coffee_CB_2_05": "And they say stuff like \"If you drink it and go exploring, you'll get twice as much stuff, like a magic potion.\"",
"ActivityChat_DoubleXp_Coffee_CB_2_06": "If there's one thing I can never forgive, it's people who disrespect coffee!",
"ActivityChat_DoubleXp_Coffee_CB_2_07": "But you must be different from those people. You should be able to taste the intention and purpose behind my new coffee...",
"ActivityChat_DoubleXp_Coffee_CB_2_08": "If you have time, please go try my new coffee, {M#Manager}{F#Manager}.",
"ActivityChat_GoldenWeek_0001_01": "♪~♪~",
"ActivityChat_GoldenWeek_0001_01F": "...Wait a sec. Did they cancel NEBC2's Movie Appreciation program for today?",
"ActivityChat_GoldenWeek_0001_02": "That tune sounds somewhat familiar...",
"ActivityChat_GoldenWeek_0001_02F": "Isn't that your favorite show of the week?",
"ActivityChat_GoldenWeek_0001_03": "Oh? Feeling inspired to compose today?",
"ActivityChat_GoldenWeek_0001_03F": "Why did they cancel it?",
"ActivityChat_GoldenWeek_0001_04": "Did you figure it out, Wise? Hmm! Seems I didn't miss a note!",
"ActivityChat_GoldenWeek_0001_04F": "I hate to admit my favorite show is on a private TV station, but you're not wrong.",
"ActivityChat_GoldenWeek_0001_05": "This is the promotional TV song for Camellia Golden Week. It's been playing on every channel lately...",
"ActivityChat_GoldenWeek_0001_05F": "Looks like this week's slot went to the Camellia Golden Week promotional videos.",
"ActivityChat_GoldenWeek_0001_06": "...Are you teasing me? You surely noticed, didn't you?",
"ActivityChat_GoldenWeek_0001_06F": "I really hope it's not cut because of low ratings... Let me check... Alright, it's not.",
"ActivityChat_GoldenWeek_0001_07": "I didn't create it; it's the Camellia Golden Week promo song. They keep playing it on TV!",
"ActivityChat_GoldenWeek_0001_07F": "Looks like this week's slot went to the Camellia Golden Week promotional videos.",
"ActivityChat_GoldenWeek_0001_08": "Honestly, this promo video is pretty enticing.",
"ActivityChat_GoldenWeek_0001_09": "It gives you this feeling that spending a summer day outdoors in the sunshine might be more enjoyable than just lounging on the couch and watching videos.",
"ActivityChat_GoldenWeek_0001_10": "Is it already that time?",
"ActivityChat_GoldenWeek_0001_11": "Golden Week, huh...",
"ActivityChat_GoldenWeek_0001_12": "Why do you seem so unenthusiastic about it?",
"ActivityChat_GoldenWeek_0001_12F": "It's rare that you're not swept up in the atmosphere already.",
"ActivityChat_GoldenWeek_0001_13": "It's Golden Week! Aren't you ready to kick off the precious holidays?",
"ActivityChat_GoldenWeek_0001_14": "I'm totally hyped for it! I'm sooo ready!",
"ActivityChat_GoldenWeek_0001_15": "There are so many things going on... I haven't had a chance to...",
"ActivityChat_GoldenWeek_0001_16": "Then let's discuss how we're going to spend Golden Week this year!",
"ActivityChat_GoldenWeek_0001_16F": "Good thing that you just realized Golden Week is almost here. How 'bout we brainstorm our Golden Week plan now? No more procrastinating til the last day of the holidays and wishing we'd planned ahead!",
"ActivityChat_GoldenWeek_0001_17": "Alright... let's discuss how to spend the holiday after that.",
"ActivityChat_GoldenWeek_0001_17F": "You're right. We should talk about our Golden Week arrangements after that, but let's not leave it until the last minute and regret not having planned ahead at the last minute this year!",
"ActivityChat_GoldenWeek_0001_Name01": "Wise",
"ActivityChat_GoldenWeek_0001_Name02": "Belle",
"ActivityChat_GoldenWeek_0002_01": "Oh, where's the other manager?",
"ActivityChat_GoldenWeek_0002_02": "Taking care of the inventory.",
"ActivityChat_GoldenWeek_0002_03": "Closing time is always busy for us.",
"ActivityChat_GoldenWeek_0002_04": "Are you clearing out your inventory? That's too bad. I really like having you as neighbors.",
"ActivityChat_GoldenWeek_0002_05": "Are you closing down already... That's too bad. I really like having you as neighbors.",
"ActivityChat_GoldenWeek_0002_06": "It's like having a soothing blues playlist playing in the background before bed. Really comforting.",
"ActivityChat_GoldenWeek_0002_07": "We're just planning a little vacation...",
"ActivityChat_GoldenWeek_0002_08": "We haven't gone bankrupt yet!",
"ActivityChat_GoldenWeek_0002_09": "Oh, my bad. Sorry.",
"ActivityChat_GoldenWeek_0002_10": "So, are you making plans for a relaxing Golden Week?",
"ActivityChat_GoldenWeek_0002_11": "Any recommendations for an exciting vacation?",
"ActivityChat_GoldenWeek_0002_12": "Any recommendations for a laid-back vacation?",
"ActivityChat_GoldenWeek_0002_13": "I can mix you the perfect beats to party all night long.",
"ActivityChat_GoldenWeek_0002_14": "I won't report you for loud noises, at least not during Golden Week.",
"ActivityChat_GoldenWeek_0002_15": "But General Chop might...",
"ActivityChat_GoldenWeek_0002_16": "You should come by the shop and try one of my specials.",
"ActivityChat_GoldenWeek_0002_17": "Your records only give me mood swings...",
"ActivityChat_GoldenWeek_0002_18": "Whoops, that's tricky...",
"ActivityChat_GoldenWeek_0002_19": "Then I guess you'd better go ask someone else, because I also spend my vacations with music and records...",
"ActivityChat_GoldenWeek_0002_Name01": "Elfy",
"ActivityChat_GoldenWeek_0003_01": "Do you want to try the holiday special drink in advance?",
"ActivityChat_GoldenWeek_0003_02": "Lemme give it a try and see what's so special about it...",
"ActivityChat_GoldenWeek_0003_03": "Maybe next time...",
"ActivityChat_GoldenWeek_0003_04": "With this special drink, you can feel a subtle hint of acidity, like apricots. It begins a bit tart but slowly eases into a delightful sweetness on your tongue.",
"ActivityChat_GoldenWeek_0003_05": "At the same time, its richness also significantly increases. You can feel it spreading slowly in your mouth like rich, velvety cream, leaving a lingering aftertaste.",
"ActivityChat_GoldenWeek_0003_06": "...It's just slightly acidic iced coffee.",
"ActivityChat_GoldenWeek_0003_07": "Such a complex taste...",
"ActivityChat_GoldenWeek_0003_08": "This is the ultimate delight prepared exclusively for the Camellia Golden Week holiday, and this is all you care to say?",
"ActivityChat_GoldenWeek_0003_09": "I trust, however, that despite your philistine taste, you will come back for it once the holiday rolls around. ",
"ActivityChat_GoldenWeek_0003_10": "We'll start stocking Camellia specials soon. Make sure to swing by!",
"ActivityChat_GoldenWeek_0003_11": "I just wanted to ask — do you know any good vacation spots?",
"ActivityChat_GoldenWeek_0003_12": "You can go to Tenth Street, the Nesting District, Lumina Square or Whiteshell Airport.",
"ActivityChat_GoldenWeek_0003_13": "Are these places any special?",
"ActivityChat_GoldenWeek_0003_14": "There's a Coff Cafe branch in all of those with the best Tin Master around besides me, and the third best, and the fourth best... Their coffee-making skills are all solid!",
"ActivityChat_GoldenWeek_0003_Name01": "Tin Master",
"ActivityChat_GoldenWeek_0004_01": "The Golden Week Special Competition is coming soon! Wanna sign up? Or—",
"ActivityChat_GoldenWeek_0004_02": "Is there something you need help with?",
"ActivityChat_GoldenWeek_0004_03": "How should I spend my Golden Week...?",
"ActivityChat_GoldenWeek_0004_04": "Got any tips for a quick getaway nearby?",
"ActivityChat_GoldenWeek_0004_05": "Why don't you try out this special competition we're running?",
"ActivityChat_GoldenWeek_0004_06": "Just lose yourself in the games, and your vacation will be gone in a flash.",
"ActivityChat_GoldenWeek_0004_07": "I don't plan on losing myself in any games this vacation!",
"ActivityChat_GoldenWeek_0004_08": "I don't want my vacation to be gone in a flash...",
"ActivityChat_GoldenWeek_0004_09": "Wow, how could anyone turn down gaming on a fine vacation?",
"ActivityChat_GoldenWeek_0004_10": "This isn't the kind of joy you can just get anywhere. ",
"ActivityChat_GoldenWeek_0004_11": "Plus, your shop is just a short distance from here. There you go, a perfect nearby getaway.",
"ActivityChat_GoldenWeek_0004_12": "Erm...",
"ActivityChat_GoldenWeek_0004_13": "C'mon, the Golden Week doesn't roll around all the time. Why not come over and have some fun?",
"ActivityChat_GoldenWeek_0004_14": "I'll have to give a good lecture to any naughty kids who skip gaming during vacation.",
"ActivityChat_GoldenWeek_0004_15": "Anything else you wanna ask?",
"ActivityChat_GoldenWeek_0004_16": "I'm ready for your speech.",
"ActivityChat_GoldenWeek_0004_17": "...Nah.",
"ActivityChat_GoldenWeek_0004_18": "Words can never replace the real deal. Go away somehwere this Golden Week, you'll see—gaming somewhere comfy is unbeatable.",
"ActivityChat_GoldenWeek_0004_19": "No one can resist the pure thrill of gaming!",
"ActivityChat_GoldenWeek_0004_Name01": "Asha",
"ActivityChat_GoldenWeek_0005_01": "Golden Week is coming, and if you need a vehicle, make sure to come in for maintenance checks in advance.",
"ActivityChat_GoldenWeek_0005_02": "We're planning to go on vacation.",
"ActivityChat_GoldenWeek_0005_03": "Do you have any vacation suggestions?",
"ActivityChat_GoldenWeek_0005_04": "A vacation, huh...",
"ActivityChat_GoldenWeek_0005_05": "I know a place, a Manor Resort owned by an acquaintance, and it's the perfect season for it.",
"ActivityChat_GoldenWeek_0005_06": "Looks like you're a regular there.",
"ActivityChat_GoldenWeek_0005_07": "You actually go to a Manor Resort!",
"ActivityChat_GoldenWeek_0005_08": "Don't judge a book by its cover — I used to be a senior engineer.",
"ActivityChat_GoldenWeek_0005_09": "I didn't expect you to be the type to enjoy the high life.",
"ActivityChat_GoldenWeek_0005_10": "Having a dual identity really is a fundamental setup!",
"ActivityChat_GoldenWeek_0005_11": "Hahaha, and here's me thinking I didn't look all that old-fashioned!",
"ActivityChat_GoldenWeek_0005_12": "I didn't worry about saving when I\u00A0was younger, so I used to spend money as soon as I earned it.",
"ActivityChat_GoldenWeek_0005_13": "That's not very advisable, of course...",
"ActivityChat_GoldenWeek_0005_14": "It's not really a dual identity.",
"ActivityChat_GoldenWeek_0005_15": "Being a senior engineer and the owner of Sixth Street's best remodeling shop isn't all that different.",
"ActivityChat_GoldenWeek_0005_16": "It's all about using a bit of imagination and putting the right parts in the right places.",
"ActivityChat_GoldenWeek_0005_17": "But enough about my past. I may have work this Golden Week, but if you decide to go on vacation, you can contact my acquaintance and go to Willow Manor.",
"ActivityChat_GoldenWeek_0005_18": "They've invited me a few times since they opened... Oh right, I think I still have their membership card.",
"ActivityChat_GoldenWeek_0005_19": "...Hmm... Where did I put it? ...If I find it, I'll give it to you.",
"ActivityChat_GoldenWeek_0005_Name01": "Enzo",
"ActivityChat_GoldenWeek_0007_01": "A truly \"golden\" week, huh... What do you think, bro?",
"ActivityChat_GoldenWeek_0007_01F": "A well-preserved large warehouse and supply boxes with discontinued limited edition supplies... What do you think, Belle?",
"ActivityChat_GoldenWeek_0007_02": "A well-preserved large warehouse and supply boxes... What do you think?",
"ActivityChat_GoldenWeek_0007_03": "It's worth a try!",
"ActivityChat_GoldenWeek_0007_04": "Should we investigate?",
"ActivityChat_GoldenWeek_0007_05": "C41's activity is starting to decline, so it shouldn't be too much trouble.",
"ActivityChat_GoldenWeek_0007_05F": "C41's activity is starting to decline, So it should be much easier to get in.",
"ActivityChat_GoldenWeek_0007_06": "It's just... the idea of supply boxes lying around in there, with limited edition supplies in them... It's hard to imagine...",
"ActivityChat_GoldenWeek_0007_06F": "But whether there are supply boxes everywhere or not, we really can't be sure.",
"ActivityChat_GoldenWeek_0007_07": "Nah... Staying here speculating won't help. We should go to C41 and see for ourselves.",
"ActivityChat_GoldenWeek_0007_07F": "Why don't we enter C41 and investigate Nicole's claim?",
"ActivityChat_GoldenWeek_0007_08": "It would be awesome if we could make a fortune from this before the vacation officially starts!",
"ActivityChat_GoldenWeek_0007_08F": "Plus, if what Nicole says is true, we'll have more options for our Golden Week vacation.",
"ActivityChat_GoldenWeek_0007_09": "Let's hope Nicole's intelligence is on point.",
"ActivityChat_GoldenWeek_0007_10": "I'll get ready and head over.",
"ActivityChat_GoldenWeek_0007_Name01": "Belle",
"ActivityChat_GoldenWeek_0007_Name02": "Wise",
"ActivityChat_GoldenWeek_0009_01": "Wise, should we ask Fairy about this amplifier?",
"ActivityChat_GoldenWeek_0009_01F": "Belle, let's ask Fairy about this amplifier.",
"ActivityChat_GoldenWeek_0009_02": "Fairy, do you know what this is?",
"ActivityChat_GoldenWeek_0009_03": "Please tell us, Fairy!",
"ActivityChat_GoldenWeek_0009_04": "Are you questioning my capabilities? Just simply say, \"Please, Fairy, please tell me what this is.\"",
"ActivityChat_GoldenWeek_0009_04F": "Please...",
"ActivityChat_GoldenWeek_0009_05": "Okay, Master, seeing as you asked so nicely, I will generously tell you the answer.",
"ActivityChat_GoldenWeek_0009_06": "You have obtained a Heat Haze Amplifier. Its core production logic cannot be verified. It is the very definition of \"limited edition gear.\"",
"ActivityChat_GoldenWeek_0009_07": "It can absorb Etheric particles. In areas with high Ether concentration, it can help attract those annoying little things like a lint roller.",
"ActivityChat_GoldenWeek_0009_07F": "I will teach you how to operate it correctly when you use it in the Hollows.",
"ActivityChat_GoldenWeek_0009_08": "Speaking of the thrill of a treasure hunt! A limited edition gear!",
"ActivityChat_GoldenWeek_0009_08F": "Getting limited edition gear from the first try~ What a great way to start a vacation.",
"ActivityChat_GoldenWeek_0009_09": "Let's take it into a Hollow and test it out! Maybe we'll find something else that's rare?",
"ActivityChat_GoldenWeek_0009_09F": "But this amplifier is only useful down in the Hollows. Shall we go try it out?",
"ActivityChat_GoldenWeek_0009_10": "Limited edition loot, here I come!",
"ActivityChat_GoldenWeek_0009_11": "I'll go later.",
"ActivityChat_GoldenWeek_0009_Name01": "Belle",
"ActivityChat_GoldenWeek_0009_Name02": "Wise",
"ActivityChat_GoldenWeek_0010_01": "How come the juice is all gone after just one use...? Limited-edition... Don't tell me that's the limit of this edition...?",
"ActivityChat_GoldenWeek_0010_01F": "The amplifier stopped working after just one charge... Looks like it ran out of energy...",
"ActivityChat_GoldenWeek_0010_02": "No!",
"ActivityChat_GoldenWeek_0010_03": "It's out of juice...",
"ActivityChat_GoldenWeek_0010_04": "Is it really better to have loved and lost, than never to have loved at all...?",
"ActivityChat_GoldenWeek_0010_04F": "Guess this is why people always say \"Easy come, easy go\"...",
"ActivityChat_GoldenWeek_0010_05": "We gotta find a way to fix it...",
"ActivityChat_GoldenWeek_0010_06": "It can surely last a little longer!",
"ActivityChat_GoldenWeek_0010_07": "I just reached out to Nicole. She said she'll come by and check things out...",
"ActivityChat_GoldenWeek_0010_07F": "Anyway, I just talked to Nicole. She's coming over to help check things out.",
"ActivityChat_GoldenWeek_0010_08": "She's already on Sixth Street. Let's go find her?",
"ActivityChat_GoldenWeek_0010_09": "I'll head there right now.",
"ActivityChat_GoldenWeek_0010_10": "I'll go in a bit!",
"ActivityChat_GoldenWeek_0010_Name01": "Belle",
"ActivityChat_GoldenWeek_0010_Name02": "Wise",
"ActivityChat_GoldenWeek_0011_01": "It can absorb high-concentration Ether particles to clear the way and power up? Sounds handy! Why have I never gotten something like this before?",
"ActivityChat_GoldenWeek_0011_02": "It's good, but the energy runs out pretty quickly.",
"ActivityChat_GoldenWeek_0011_03": "Too bad it only works once...",
"ActivityChat_GoldenWeek_0011_04": "Looks like this thing can be recharged and used multiple times...",
"ActivityChat_GoldenWeek_0011_05": "But the charging port's a bit busted.",
"ActivityChat_GoldenWeek_0011_06": "You sound surprisingly smart today...",
"ActivityChat_GoldenWeek_0011_07": "That sounds pretty professional. Not like you, Nicole...",
"ActivityChat_GoldenWeek_0011_08": "Hey, how long exactly do you think I've spent exploring Hollow C41 these days?",
"ActivityChat_GoldenWeek_0011_09": "I've put a lot of effort into researching the stuff from supply boxes, so I could sell them at a high price.",
"ActivityChat_GoldenWeek_0011_10": "I've read so many documents \"Not for secondary reproduction; only for personal study\", I've lost count.",
"ActivityChat_GoldenWeek_0011_11": "...Those are pirated textbooks.",
"ActivityChat_GoldenWeek_0011_12": "You work really hard for your money, Nicole!",
"ActivityChat_GoldenWeek_0011_13": "What do you mean, pirated? It's clearly photocopied materials for small-scale private study and sharing knowledge.",
"ActivityChat_GoldenWeek_0011_14": "Of course, I have to explain everything in detail to trick... erm, I mean, to help buyers see the real value of these stuff.",
"ActivityChat_GoldenWeek_0011_15": "I've never seen your amplifier, but I did spot some familiar faces in Hollow C41.",
"ActivityChat_GoldenWeek_0011_16": "That little president who barely reaches my belly button and that fluffy housekeeper were also exploring Hollow C41.",
"ActivityChat_GoldenWeek_0011_17": "Maybe they've got some parts to fix your amplifier.",
"ActivityChat_GoldenWeek_0011_18": "I gotta keep exploring Hollow C41, so let's chat later. Ping me if you need anything.",
"ActivityChat_GoldenWeek_0011_Name01": "Nicole",
"ActivityChat_GoldenWeek_0012_01": "Hey, you're here!",
"ActivityChat_GoldenWeek_0012_02": "How did you know I was coming?",
"ActivityChat_GoldenWeek_0012_03": "Hey, I'm here!",
"ActivityChat_GoldenWeek_0012_04": "Ah? I didn't know, but since the Proxy came to visit us, it just felt right to give them a warm welcome on our president's behalf!",
"ActivityChat_GoldenWeek_0012_05": "Our president and the others went to Hollow C41 early in the morning! If you need anything, I'm your guy!",
"ActivityChat_GoldenWeek_0012_06": "I didn't know you're also interested in C41.",
"ActivityChat_GoldenWeek_0012_07": "You guys are also interested in treasure hunting?",
"ActivityChat_GoldenWeek_0012_08": "We're talking about Midsummer Inc. here — It was once on par with Three Gates, has quite a bit of military machinery data in their warehouse that would be very useful for Belobog Industries.",
"ActivityChat_GoldenWeek_0012_09": "But man, there's too much stuff in those supply boxes. Sorting it all is a real time sink.",
"ActivityChat_GoldenWeek_0012_10": "I grabbed something a few days ago. Thought it was some high-end gear or useful info. Turned out to be just a small gadget, but the craftsmanship was top-notch.",
"ActivityChat_GoldenWeek_0012_11": "Since you're here, you might as well take it.",
"ActivityChat_GoldenWeek_0012_12": "You're giving it to me? For free?",
"ActivityChat_GoldenWeek_0012_13": "But this is your stuff...",
"ActivityChat_GoldenWeek_0012_14": "It's no biggie. You've helped out Belobog plenty before. You're basically one of us.",
"ActivityChat_GoldenWeek_0012_15": "Think of it as... what's the word? People nowadays like to have something special on vacations now, right?",
"ActivityChat_GoldenWeek_0012_16": "Holiday gifts, right? Holiday souvenirs! Even if you don't use it, it's still a neat keepsake!",
"ActivityChat_GoldenWeek_0012_17": "Alright, I won't say no then.",
"ActivityChat_GoldenWeek_0012_18": "Thanks.",
"ActivityChat_GoldenWeek_0012_19": "Oh, and if you stumble upon any military machinery blueprints, please sell 'em to us. We'll make it worth your while!",
"ActivityChat_GoldenWeek_0012_Name01": "Anton",
"ActivityChat_GoldenWeek_0013_01": "Victoria Housekeeping Co. is currently closed. Sorry for the inconvenience.",
"ActivityChat_GoldenWeek_0013_02": "Erm, I don't have any commissions...",
"ActivityChat_GoldenWeek_0013_03": "I didn't come just to see you...",
"ActivityChat_GoldenWeek_0013_04": "Ah, my apologies. It was my misunderstanding. I hope you don't mind.",
"ActivityChat_GoldenWeek_0013_05": "Did you have a lot of commissions recently?",
"ActivityChat_GoldenWeek_0013_06": "Ah... I didn't mean to make you feel awkward...",
"ActivityChat_GoldenWeek_0013_07": "I didn't feel that way. Please don't worry about it.",
"ActivityChat_GoldenWeek_0013_08": "But your tail just twitched a little.",
"ActivityChat_GoldenWeek_0013_09": "Perhaps you made a mistake, or maybe it was just the wind. Anyway, please don't worry about it. Is there anything else you'd like to ask me?",
"ActivityChat_GoldenWeek_0013_10": "So, why did you decide to stop taking new commissions?",
"ActivityChat_GoldenWeek_0013_11": "As Camellia Golden Week approaches, we've noticed a rise in appointments with Victoria Housekeeping Co., primarily for residential cleaning and shopping tasks.",
"ActivityChat_GoldenWeek_0013_12": "Well, I guess it's nice to change up the work atmosphere from time to time",
"ActivityChat_GoldenWeek_0013_13": "...In terms of client reviews, objectively speaking, they haven't been great.",
"ActivityChat_GoldenWeek_0013_14": "Ahem, in order to salvage some of the reputation of Victoria Housekeeping Co., we've taken on some commissions that are more in our wheelhouse, so we've been quite busy lately.",
"ActivityChat_GoldenWeek_0013_15": "In your wheelhouse... Is it related to Hollow C41?",
"ActivityChat_GoldenWeek_0013_16": "Do you mean treasure hunting?",
"ActivityChat_GoldenWeek_0013_17": "Indeed, categorizing these kinds of commissions as treasure hunts does add a festive atmosphere.",
"ActivityChat_GoldenWeek_0013_18": "Oh, it seems you've also ventured into Hollow C41 for exploration. What have you found?",
"ActivityChat_GoldenWeek_0013_19": "The supplies were all spoiled...",
"ActivityChat_GoldenWeek_0013_20": "That's a real shame. I've got some extra items here that I picked up on my last commission. I wonder if they're any use for you?",
"ActivityChat_GoldenWeek_0013_21": "I'm not sure either...",
"ActivityChat_GoldenWeek_0013_22": "I can pay for those.",
"ActivityChat_GoldenWeek_0013_23": "These are unexpected gains that Victoria Housekeeping Co. doesn't really need. If you want, you can keep those.",
"ActivityChat_GoldenWeek_0013_24": "After all, you're a Proxy we've enjoyed close collaboration with. If I can offer up any convenience or help your vacation pass more amicably, then I'd be happy to.",
"ActivityChat_GoldenWeek_0013_25": "Alright, I'll take it.",
"ActivityChat_GoldenWeek_0013_26": "I hope this helps.",
"ActivityChat_GoldenWeek_0013_Name01": "Lycaon",
"ActivityChat_GoldenWeek_0014_01": "Hey, I heard you're getting ready for vacation during Camellia Golden Week. Are you stopping by to get the van checked out before the trip?",
"ActivityChat_GoldenWeek_0014_02": "There's something else I'd like to ask you...",
"ActivityChat_GoldenWeek_0014_03": "Sounds like tricky job when you put it like that. Let me take a look at it.",
"ActivityChat_GoldenWeek_0014_04": "Hand it to Enzo",
"ActivityChat_GoldenWeek_0014_05": "The way this amplifier's logic core was made is untraceable. It ran out of energy after one use.",
"ActivityChat_GoldenWeek_0014_06": "I've also got some spare parts. Think you can use these?",
"ActivityChat_GoldenWeek_0014_07": "Hmm... I've never seen anything like this before. The design looks pretty old.",
"ActivityChat_GoldenWeek_0014_08": "It might be tough to replicate exactly, but I'll do my best to fix it up.",
"ActivityChat_GoldenWeek_0014_09": "Wait there for one sec, I'll work on this at the workbench.",
"ActivityChat_GoldenWeek_0014_10": "After a while, Enzo returns the Heat Haze Amplifier to you. It seems a little different now...",
"ActivityChat_GoldenWeek_0014_11": "All fixed. Those parts you had came in handy. Now this amplifier can recharge itself.",
"ActivityChat_GoldenWeek_0014_12": "It's a really clever design. I haven't seen anything this refined since Midsummer's warehouse burned down and they had to pull out of the industry.",
"ActivityChat_GoldenWeek_0014_13": "I got this from a Hollow...",
"ActivityChat_GoldenWeek_0014_14": "It probably belonged to Midsummer Inc....",
"ActivityChat_GoldenWeek_0014_15": "Is it from that treasure Hollow? I've been hearing about it. This upgraded Heat Haze Amplifier should come in handy in there! Good luck with the treasure hunt.",
"ActivityChat_GoldenWeek_0014_16": "Midsummer Inc... Those were the days. I was young and proud, but even I couldn't help but admire their work back in the days.",
"ActivityChat_GoldenWeek_0014_17": "Make good use of it! And have a great holiday!",
"ActivityChat_GoldenWeek_0014_Name01": "Enzo",
"ActivityChat_GoldenWeek_0014_Name02": "Fairy",
"ActivityChat_GoldenWeek_0017_01": "The news this morning was quite concerning...",
"ActivityChat_GoldenWeek_0017_02": "Because of that news, fewer people came in to enjoy their coffee today.",
"ActivityChat_GoldenWeek_0017_03": "Was it about Hollow C41?",
"ActivityChat_GoldenWeek_0017_04": "Yes, the news mentioned that it might become active again.",
"ActivityChat_GoldenWeek_0017_05": "I know you and the other manager have already planned your vacation... Before you depart, I would like to seek the perspective of a professional like yourself: Is the situation with Hollow C41 really serious?",
"ActivityChat_GoldenWeek_0017_06": "After all, Golden Week is approaching and everyone on Sixth Street has made a lot of preparations for it.",
"ActivityChat_GoldenWeek_0017_07": "If the impact is anticipated to be rather substantial, it would be wise for us to consider making additional preparations in advance, although some losses may be inevitable.",
"ActivityChat_GoldenWeek_0017_08": "It's quite serious...",
"ActivityChat_GoldenWeek_0017_09": "It's okay, we'll handle it.",
"ActivityChat_GoldenWeek_0017_10": "I see... Looks like I'll be enjoying the holiday special mix I put together by myself. But if you dig it, feel free to drop by, and I'll play it for you.",
"ActivityChat_GoldenWeek_0017_11": "It's serious, but we'll deal with it.",
"ActivityChat_GoldenWeek_0017_12": "Is it going to be very dangerous? Will you and the other manager be okay?",
"ActivityChat_GoldenWeek_0017_13": "We're the best Proxies on Sixth Street.",
"ActivityChat_GoldenWeek_0017_14": "I feel much relieved hearing that from you.",
"ActivityChat_GoldenWeek_0017_15": "Anyway, I sincerely hope you and the other manager have a perfect Golden Week.",
"ActivityChat_GoldenWeek_0017_Name01": "Elfy",
"ActivityChat_GoldenWeek_0017_Name02": "Tin Master",
"ActivityChat_GoldenWeek_0019_01": "Nicole going off the grid might be explained by her obsession with wealth, but the others...",
"ActivityChat_GoldenWeek_0019_01F": "Nicole not responding to messages could still be attributed to her greed, but the others...",
"ActivityChat_GoldenWeek_0019_02": "I understand your concern.",
"ActivityChat_GoldenWeek_0019_03": "Apart from Nicole, the others indeed...",
"ActivityChat_GoldenWeek_0019_04": "Of course, even though we know Nicole's greed is probably the reason, it's still pretty worrying.",
"ActivityChat_GoldenWeek_0019_04F": "Although Nicole's greed is quite worrying, too.",
"ActivityChat_GoldenWeek_0019_05": "And I can't shake the feeling that if we don't sort this thing out, we won't be able to fully unwind during our vacation.",
"ActivityChat_GoldenWeek_0019_05F": "And we won't really be able to enjoy our vacation if the situation continues to escalate.",
"ActivityChat_GoldenWeek_0019_06": "If we aim for a worry-free vacation, it might be a good idea for you to head over to C41 and check what's going on, Wise. You might catch wind of what's happening with the Agents.",
"ActivityChat_GoldenWeek_0019_06F": "We probably should check the situation in C41 once more before going on vacation, at least to confirm the status of the Agents.",
"ActivityChat_GoldenWeek_0019_07": "I'm going right now.",
"ActivityChat_GoldenWeek_0019_08": "I'll go check it out.",
"ActivityChat_GoldenWeek_0019_Name01": "Belle",
"ActivityChat_GoldenWeek_0019_Name02": "Wise",
"ActivityChat_GoldenWeek_0020_01": "There's been a competition at the arcade for the past couple of days, and the child who was about to enter the finals didn't show up yesterday.",
"ActivityChat_GoldenWeek_0020_02": "At the beginning, I thought maybe something had come up...",
"ActivityChat_GoldenWeek_0020_03": "But after seeing the news this morning, I can't help worrying... Maybe...",
"ActivityChat_GoldenWeek_0020_04": "Don't worry, he'll come back.",
"ActivityChat_GoldenWeek_0020_05": "I hope it's just me overreacting.",
"ActivityChat_GoldenWeek_0020_06": "Even if it's not the holiday, I hope at least nothing bad happens to anyone because of this.",
"ActivityChat_GoldenWeek_0020_07": "Stay on your toes, alright?",
"ActivityChat_GoldenWeek_0020_08": "I'll be careful.",
"ActivityChat_GoldenWeek_0020_Name01": "Asha",
"ActivityChat_GoldenWeek_0021_01": "Wise, you're back!",
"ActivityChat_GoldenWeek_0021_01F": "Belle, you're back.",
"ActivityChat_GoldenWeek_0021_02": "Have you talked to people on Sixth Street? Everybody seems worried...",
"ActivityChat_GoldenWeek_0021_02F": "Those rumors about Hollow C41 got everyone pretty spooked.",
"ActivityChat_GoldenWeek_0021_03": "But at the moment, it seems we don't have enough intelligence to resolve this issue.",
"ActivityChat_GoldenWeek_0021_03F": "Based on the information we currently have, it's pretty difficult to pinpoint the source of the problem.",
"ActivityChat_GoldenWeek_0021_04": "Let's contact other Agents and inquire.",
"ActivityChat_GoldenWeek_0021_05": "It's time to share intel.",
"ActivityChat_GoldenWeek_0021_06": "I think you're right, bro. I'll contact the Agents who are involved in this \"treasure hunt\" and maybe we'll dig up some fresh info together!",
"ActivityChat_GoldenWeek_0021_06F": "Yes, I'm thinking the same. I'll contact the other Agents and we can exchange information.",
"ActivityChat_GoldenWeek_0021_Name01": "Belle",
"ActivityChat_GoldenWeek_0021_Name02": "Wise",
"ActivityChat_GoldenWeek_0022_01": "Although it's really hard to let go of our Golden Week vacation plans, we've got to step up and take responsibility...",
"ActivityChat_GoldenWeek_0022_01F": "It's a bit disappointing that we're likely missing out on the vacation again, but we do need to take responsibility for this matter.",
"ActivityChat_GoldenWeek_0022_02": "After all, this is Golden Week for everyone in New Eridu.",
"ActivityChat_GoldenWeek_0022_03": "It is a shame, but there's no other way.",
"ActivityChat_GoldenWeek_0022_04": "Everyone's well-being is what truly matters.",
"ActivityChat_GoldenWeek_0022_05": "I had a feeling that you'd choose to tackle the C41 issue and give up on the vacation. You're a responsible person, after all.",
"ActivityChat_GoldenWeek_0022_05F": "I knew you'd make this choice. You do have a very strong sense of duty when it comes to certain matters, after all.",
"ActivityChat_GoldenWeek_0022_06": "Are you ready to show that mech in Hollow C41 what you're capable of, brother?",
"ActivityChat_GoldenWeek_0022_06F": "You appeared quite confident when reaching out to the Agents. It seems like you're fully prepared to handle this crisis perfectly, right?",
"ActivityChat_GoldenWeek_0022_07": "Of course, I'm ready to go.",
"ActivityChat_GoldenWeek_0022_08": "Ready to rock and roll!",
"ActivityChat_GoldenWeek_0022_Name01": "Belle",
"ActivityChat_GoldenWeek_0022_Name02": "Wise",
"ActivityChat_GoldenWeek_0023_01": "♪~♪~",
"ActivityChat_GoldenWeek_0023_011": "We may not have gotten any vacation, but it feels like that festival vibe is still around.",
"ActivityChat_GoldenWeek_0023_012": "The festival's finished...",
"ActivityChat_GoldenWeek_0023_013": "You seem like you're really regretting things. Why don't we have a nice end-of-festival feast to make up for it?",
"ActivityChat_GoldenWeek_0023_014": "Make up for it...",
"ActivityChat_GoldenWeek_0023_015": "(I really want to feel surrounded by friendly greetings, enjoy top-notch service, and not even have to take out the trash or wash the dishes... That's what a vacation is, but I'd better not say anything...)",
"ActivityChat_GoldenWeek_0023_016": "{M#Wise, here's the shopping list. Go to Lumina Square and pick everything up for us, would ya!}{F#Belle, if you don't go out shopping soon, we won't have enough for dinner tonight.}",
"ActivityChat_GoldenWeek_0023_017": "{M#Fine, I'll go now.}{F#Gimme that shopping list!}",
"ActivityChat_GoldenWeek_0023_018": "The curtain finally closes on our behind-the-scenes hero...",
"ActivityChat_GoldenWeek_0023_02": "♪~♪~",
"ActivityChat_GoldenWeek_0023_03": "That melody sounds so familiar.",
"ActivityChat_GoldenWeek_0023_04": "You're humming the Golden Week promo song? Well, after weeks of hearing it constantly, it's even started making its way into my dreams.",
"ActivityChat_GoldenWeek_0023_04F": "After listening to it for weeks, it's etched into my memory... I can't help it.",
"ActivityChat_GoldenWeek_0023_05": "It's the Camellia Golden Week promo song! It's been playing continuously for weeks. Don't tell me you haven't recognized it yet!",
"ActivityChat_GoldenWeek_0023_05F": "It's the Camellia Golden Week promotional song. After listening to it so many times, it just comes out subconsciously.",
"ActivityChat_GoldenWeek_0023_06": "Even though we didn't end up going to Willow Manor, humming this melody makes it feel like the holiday atmosphere is still here! Guess it's like one of those catchy advertisements...",
"ActivityChat_GoldenWeek_0023_06F": "And after watching that commercial so many times, I've already lost the urge to go out. Just staying at home and watching TV sounds like a better idea.",
"ActivityChat_GoldenWeek_0023_07": "And you saved everyone's Golden Week! It's certainly a unique holiday memory.",
"ActivityChat_GoldenWeek_0023_07F": "But you protected everyone's holiday. This will surely become a unique memory of this Golden Week for many.",
"ActivityChat_GoldenWeek_0023_08": "By the way, since our holiday's coming to an end, how about we treat ourselves and give Fairy's stay-at-home vacation plan a shot? What do you say?",
"ActivityChat_GoldenWeek_0023_08F": "Since we're not going out, why not allocate the Manor Resort budget to Fairy and go with her plan? How does that sound to you?",
"ActivityChat_GoldenWeek_0023_09": "Execute immediately!",
"ActivityChat_GoldenWeek_0023_10": "We need to set the money aside for the next holiday!",
"ActivityChat_GoldenWeek_0023_Name01": "Belle",
"ActivityChat_GoldenWeek_0023_Name02": "Wise",
"ActivityChat_GoldenWeek_0024_01": "Ehn-nu? (May I help you with anything?)",
"ActivityChat_GoldenWeek_0024_02": "You look like you need help more than me...",
"ActivityChat_GoldenWeek_0024_03": "Enna, un-nuh. (I sincerely hope you're amused. I'm stuck here because of these lasers.)",
"ActivityChat_GoldenWeek_0024_04": "En-nhe. (Should I fail to make it out of here alive, please give my sincerest apologies to Master Lycaon.)",
"ActivityChat_GoldenWeek_0024_05": "Are you one of Victoria Housekeeping's Bangboo?",
"ActivityChat_GoldenWeek_0024_06": "En-ahn-ne. (Yes. You may call me Butler. I assume you're also an esteemed guest of Victoria Housekeeping — my apologies for such a graceless display.)",
"ActivityChat_GoldenWeek_0024_07": "Let's get you outta here.",
"ActivityChat_GoldenWeek_0024_08": "En-nah. (If you would be so kind, could you please help find the control console for the security trap, and turn it off?)",
"ActivityChat_GoldenWeek_0024_Name01": "Butler",
"ActivityChat_GoldenWeek_0025_01": "This looks like the control console Butler mentioned...",
"ActivityChat_GoldenWeek_0025_02": "Shut it down",
"ActivityChat_GoldenWeek_0025_03": "The lights on the console gradually dim as it appears to shut down.",
"ActivityChat_GoldenWeek_0025_Name01": "Narrator",
"ActivityChat_GoldenWeek_0026_01": "Un-nah. (I must report back to Master Lycaon. I will tell my Master of your kindness.)",
"ActivityChat_GoldenWeek_0026_02": "Uhn-en-na. (Hollow C41 shows signs of destabilizing. Please be extra careful.)",
"ActivityChat_GoldenWeek_0026_03": "En-ahn-nu. (I'll also suggest Master Lycaon reduce superfluous explorations and commissions here. Now, let us both get out of here.)",
"ActivityChat_GoldenWeek_0026_Name01": "Butler",
"ActivityChat_GoldenWeek_0029_01": "Un-nhe, nah-nu. (Please allow me to once again express my sincerest gratitude for rescuing me from the laser trap.)",
"ActivityChat_GoldenWeek_0029_02": "Ehn-nu! (However, please do not question the professionalism of Victoria Housekeeping based on my foolish behavior alone!)",
"ActivityChat_GoldenWeek_0029_03": "Ehn-na-nuh. (I had noticed the console and shut down the trap, but never thought the Hollow's expansion would reactivate it.)",
"ActivityChat_GoldenWeek_0029_Name01": "Butler",
"ActivityChat_GoldenWeek_0030_01": "Ehn-na nu en! (Need it unlocked? Just leave the supply box to me then!)",
"ActivityChat_GoldenWeek_0030_02": "Is it free?",
"ActivityChat_GoldenWeek_0030_03": "How much does it cost?",
"ActivityChat_GoldenWeek_0030_04": "Uhn-na, en-nuh-nhe! (I'll take the box and all the supplies inside are yours!)",
"ActivityChat_GoldenWeek_0030_05": "This isn't a scam, is it?",
"ActivityChat_GoldenWeek_0030_06": "For real...?",
"ActivityChat_GoldenWeek_0030_07": "Enh-nah! (I am a Bangboo assistant who specializes in cracking lock structures. It is an honor to serve you!)",
"ActivityChat_GoldenWeek_0030_08": "Let it try.",
"ActivityChat_GoldenWeek_0030_09": "Locksmith Bangboo Kai lifts up the supply box and gives it a shake to confirm what's inside. Pulling out a thin wire, it jiggles about with the supply box before a \"ka-chick\" sound can be heard.",
"ActivityChat_GoldenWeek_0030_1": "Why were you looking for me again...?",
"ActivityChat_GoldenWeek_0030_10": "*ahem* It's a trade secret... I spent a lot of money learning how to do this. How about showing a little appreciation?",
"ActivityChat_GoldenWeek_0030_11": "I'll give you one month interest-free on your debts.",
"ActivityChat_GoldenWeek_0030_12": "Lady Nicole is the best in the world.",
"ActivityChat_GoldenWeek_0030_13": "Nobody said anything about interest! Whatever, I'll just teach you. Think of it as a holiday gift from an old friend.",
"ActivityChat_GoldenWeek_0030_14": "But don't think you can get away with that. 1000 Dennies and I'll teach you, guaranteed.",
"ActivityChat_GoldenWeek_0030_15": "Can't believe you're charging me for this...",
"ActivityChat_GoldenWeek_0030_16": "With Nicole's guidance, you easily pry open the lock using two wires...\nThe supply box is now open, but inside is something rather strange...",
"ActivityChat_GoldenWeek_0030_17": "What's this thing? It looks like some kind of amplifier...",
"ActivityChat_GoldenWeek_0030_18": "It's hard to sell things you don't recognize. Buyers will probably offer a low bid.",
"ActivityChat_GoldenWeek_0030_19": "Why don't you try it out first? Once you find a good use for it, it'll fetch a higher price.",
"ActivityChat_GoldenWeek_0030_2": "To offer you a supply box...",
"ActivityChat_GoldenWeek_0030_20": "Okay.",
"ActivityChat_GoldenWeek_0030_21": "I'm off now. Try it out and let me know how it goes!",
"ActivityChat_GoldenWeek_0030_3": "Ah yeah, I remember now. You wanted to sell a supply box you found in Hollow C41.",
"ActivityChat_GoldenWeek_0030_4": "But if we wanna sell it, we'll have to open it up first. My buyer hates surprise boxes.",
"ActivityChat_GoldenWeek_0030_5": "Do you know how to open it now?",
"ActivityChat_GoldenWeek_0030_6": "'Course! I've been running around while you were in Hollow C41 and finally figured out a way to open up these supply boxes.",
"ActivityChat_GoldenWeek_0030_7": "And to make it easy once and for all, I even trained myself to make sure I could do it.",
"ActivityChat_GoldenWeek_0030_8": "Then open it up for me.",
"ActivityChat_GoldenWeek_0030_9": "Then take this supply box.",
"ActivityChat_GoldenWeek_0030_Name01": "Nicole",
"ActivityChat_GoldenWeek_0030_Name02": "Narrator",
"ActivityChat_GoldenWeek_0031_01": "Hey there, manager from across the street. All ready to shut up the shop and go on vacation?",
"ActivityChat_GoldenWeek_0031_02": "Yeah, we're basically ready!",
"ActivityChat_GoldenWeek_0031_03": "Please help us look after the shop for the next few days.",
"ActivityChat_GoldenWeek_0031_04": "No problem. It's my way of thanking you for your past help.",
"ActivityChat_GoldenWeek_0031_05": "Speaking of which, you've picked a good time.",
"ActivityChat_GoldenWeek_0031_06": "I heard rumors that Hollow C41, the one everyone's been talking about, might be becoming active again.",
"ActivityChat_GoldenWeek_0031_07": "Word about the treasure hunt has been spreading among regular folks lately. I suppose you've also had your share of gains, right? Pulling out now sounds like a sensible decision.",
"ActivityChat_GoldenWeek_0031_08": "Is Hollow C41 becoming active again?",
"ActivityChat_GoldenWeek_0031_09": "Where did you hear that?",
"ActivityChat_GoldenWeek_0031_10": "Wait, don't tell me you didn't know about this? Well, I've only picked up some tidbits from customers at the shop.",
"ActivityChat_GoldenWeek_0031_11": "I don't have concrete evidence yet, but it is just a variation in the lower register, one that I anticipate will transition smoothly into the next movement shortly.",
"ActivityChat_GoldenWeek_0031_12": "Hollow stuff always has a way of exceeding people's expectations.",
"ActivityChat_GoldenWeek_0031_13": "If you're worried, maybe you can ask some treasure hunters you're familiar with?",
"ActivityChat_GoldenWeek_0031_Name01": "Elfy",
"ActivityChat_GoldenWeek_0032_01": "Looks like you're all set for your vacation.",
"ActivityChat_GoldenWeek_0032_02": "Correct!",
"ActivityChat_GoldenWeek_0032_03": "Just a little bit more...",
"ActivityChat_GoldenWeek_0032_04": "I'm not sure which days you're planning to close up for vacation...",
"ActivityChat_GoldenWeek_0032_05": "Believe me, your holiday just won't be the same without top-notch coffee. I'd suggest you take some of your favorite along with you on your holiday.",
"ActivityChat_GoldenWeek_0032_06": "Any time you're on Sixth Street, no matter when, a cup of special coffee will be waiting for you.",
"ActivityChat_GoldenWeek_0032_07": "I'll create a special blend just for you to welcome you back to your day-to-day life on Sixth Street.",
"ActivityChat_GoldenWeek_0032_Name01": "Tin Master",
"ActivityChat_GoldenWeek_0033_01": "Oh, are you here for our Golden Week Showdown?",
"ActivityChat_GoldenWeek_0033_02": "We're about to head out on vacation!",
"ActivityChat_GoldenWeek_0033_03": "It's nice to make memories on holiday with people that are important to you.",
"ActivityChat_GoldenWeek_0033_04": "And for me, everyone I meet at the arcade is important. ",
"ActivityChat_GoldenWeek_0033_05": "The cheers of victory, the sighs of regret — they're all precious memories. I'm happiest when I'm here, even on vacation.",
"ActivityChat_GoldenWeek_0033_06": "Remember to see me when you get back. I'll keep your points on record so you can keep playing later. ",
"ActivityChat_GoldenWeek_0033_07": "Just because the Golden Week tournament is over doesn't mean the fun of gaming has to stop.",
"ActivityChat_GoldenWeek_0033_08": "Remember to come see me once you get back. I'll keep your points on record so you can keep playing later.",
"ActivityChat_GoldenWeek_0033_09": "Just because the Golden Week tournament has come to an end, doesn't mean the gaming has to~",
"ActivityChat_GoldenWeek_0033_Name01": "Asha",
"ActivityChat_GoldenWeek_0033_Name02": "Asha",
"ActivityChat_GoldenWeek_0034_01": "Judging by that look on your face, you're all set for vacation.",
"ActivityChat_GoldenWeek_0034_02": "Just one more order to go!",
"ActivityChat_GoldenWeek_0034_03": "Did that modded amplifier come in handy last time?",
"ActivityChat_GoldenWeek_0034_04": "We found lots of supply boxes with it!",
"ActivityChat_GoldenWeek_0034_05": "We used it a bunch!",
"ActivityChat_GoldenWeek_0034_06": "That's great. But don't get too greedy while treasure hunting. What's most important is taking time to enjoy your vacation.",
"ActivityChat_GoldenWeek_0034_07": "Go call up a few more friends and have some fun. When you're young, the world's your oyster.",
"ActivityChat_GoldenWeek_0034_08": "Enjoy yourselves, and I wish you a pleasant vacation!",
"ActivityChat_GoldenWeek_0034_Name01": "Enzo",
"ActivityChat_GoldenWeek_0035_01": "Phew...",
"ActivityChat_GoldenWeek_0035_02": "Are you okay?",
"ActivityChat_GoldenWeek_0035_03": "I—I'm fine... I never knew it was so dangerous in here...",
"ActivityChat_GoldenWeek_0035_04": "Luckily those traps are also effective against Ethereals... just like the intel suggested.",
"ActivityChat_GoldenWeek_0035_05": "It's just, I never thought the traps would also trap ME in here. That wasn't in the intel!",
"ActivityChat_GoldenWeek_0035_06": "It's dangerous here. Let's find somewhere safe to talk!",
"ActivityChat_GoldenWeek_0035_Name01": "Information Broker",
"ActivityChat_GoldenWeek_0036_01": "I'll definitely defeat you at this year's Video Game Festival! I'll make a comeback!",
"ActivityChat_GoldenWeek_0036_02": "Oh, it's a spirited challenge manifesto!",
"ActivityChat_GoldenWeek_0036_03": "Haha, alright, I'll let you know that no matter how many times you come, the result just won't change.",
"ActivityChat_GoldenWeek_0036_04": "Whoa! Look at you, all confident and pumped up!",
"ActivityChat_GoldenWeek_0036_05": "Um... Anyway, our showdown this time is going to have a clear winner!",
"ActivityChat_GoldenWeek_0036_06": "What? So, still my old rival by fate?",
"ActivityChat_GoldenWeek_0036_07": "It's useless. Your strength... Wait a moment, android buddy, who are you exactly?",
"ActivityChat_GoldenWeek_0036_Name01": "Energetic Student",
"ActivityChat_GoldenWeek_0036_Name02": "Calm Student",
"ActivityChat_GoldenWeek_0037_01": "Yeah, why has this android dude been commenting in the background all along?",
"ActivityChat_GoldenWeek_0037_02": "We don't even know you. Are you here for the Video Game Festival, too?",
"ActivityChat_GoldenWeek_0037_03": "Ahahaha, my bad, I got caught up in the intense showdown atmosphere and got all emotional without even noticing!",
"ActivityChat_GoldenWeek_0037_04": "What is this Video Game Festival you were talking about?",
"ActivityChat_GoldenWeek_0037_05": "What's a Video Game Festival? Just... an event at the arcade as its name suggests? You can participate just by playing at Godfinger lately.",
"ActivityChat_GoldenWeek_0037_06": "And there are rewards if you get a high score in the designated games.",
"ActivityChat_GoldenWeek_0037_07": "There are rewards? That sounds pretty fun! Can you tell us more?",
"ActivityChat_GoldenWeek_0037_08": "If you want details, just go ask Asha at the arcade.",
"ActivityChat_GoldenWeek_0037_09": "We're gonna go play now. Goodbye.",
"ActivityChat_GoldenWeek_0037_10": "I want to go, too.",
"ActivityChat_GoldenWeek_0037_11": "Ahem. Billy?",
"ActivityChat_GoldenWeek_0037_Name01": "Energetic Student",
"ActivityChat_GoldenWeek_0037_Name02": "Calm Student",
"ActivityChat_GoldenWeek_0038_01": "Manager! You're here, too!",
"ActivityChat_GoldenWeek_0038_02": "Did you hear what those two students just said? There's a Video Game Festival happening at Godfinger right now!",
"ActivityChat_GoldenWeek_0038_03": "And you get rewards for playing well! We just can't miss it! Wanna go together, Manager?",
"ActivityChat_GoldenWeek_0038_04": "I'll give it a try when I'm free.",
"ActivityChat_GoldenWeek_0038_05": "Alright, you go ahead.",
"ActivityChat_GoldenWeek_0039_01": "Phew... Lucky we went when we did! Hollow C41 seems to be deteriorating...",
"ActivityChat_GoldenWeek_0039_01F": "Judging by what we saw on this rescue, the situation inside Hollow C41 seems to be worse than previously speculated...",
"ActivityChat_GoldenWeek_0039_02": "That's not too optimistic...",
"ActivityChat_GoldenWeek_0039_03": "It's manageable at least...",
"ActivityChat_GoldenWeek_0039_04": "That's what I thought, too. Plus the scope of this treasure hunt is really broad, and all these rookies in the Hollow only makes the rescue more difficult!",
"ActivityChat_GoldenWeek_0039_04F": "It's true things aren't looking great, with all these inexperienced people rushing into the Hollow based on a rumor. Hollow C41 is getting out of control, however you look at it.",
"ActivityChat_GoldenWeek_0039_05": "This rescue was handled really well, Wise, but if it keeps up like this... Hollow C41 will only get worse and worse.",
"ActivityChat_GoldenWeek_0039_05F": "The rescue worked out perfectly, thanks to you, Belle. But things with Hollow C41 aren't looking great...",
"ActivityChat_GoldenWeek_0039_06": "But there's no use dwelling on it. We don't have much intel on Hollow C41, so we'll just have to keep an eye on things.",
"ActivityChat_GoldenWeek_0039_06F": "But it's too early to draw any conclusions just yet. There's too many unknowns with Hollow C41, making it difficult to get any solid intel. All we can do is watch it closely.",
"ActivityChat_GoldenWeek_0039_07": "I'll be extra careful.",
"ActivityChat_GoldenWeek_0040_01": "Oh, it's you. Did you want to get a Bangboo modified?",
"ActivityChat_GoldenWeek_0040_02": "Enzo, can you open this?",
"ActivityChat_GoldenWeek_0040_03": "What's that, a small safe? Some loot from a Hollow?",
"ActivityChat_GoldenWeek_0040_04": "It uses a very common kind of seal, give me a minute...",
"ActivityChat_GoldenWeek_0040_Name01": "Enzo",
"ActivityChat_GoldenWeek_0041_01": "It has what looks like a ledger inside... with a weird picture of a rabbit on the front cover. The last few pages are unintelligible combinations of numbers and letters, like a code.",
"ActivityChat_GoldenWeek_0041_02": "Do you know whose this is?",
"ActivityChat_GoldenWeek_0041_03": "Nicole!",
"ActivityChat_GoldenWeek_0041_04": "It has to belong to Nicole!",
"ActivityChat_GoldenWeek_0041_05": "If you know the owner, it's a lot easier. You can mail it straight back to her.",
"ActivityChat_GoldenWeek_0041_06": "You mail the lost item back to Nicole and choose the cash-on-delivery option!",
"ActivityChat_GoldenWeek_0041_Name01": "Enzo",
"ActivityChat_GoldenWeek_0042_01": "Proxy! You and I go way back, and you hit me with cash-on-delivery? I'll give you a freebie this time... Lucky you found my password book. It would've been terrible if anyone else picked it up. ",
"ActivityChat_GoldenWeek_0042_02": "If I'd known earlier, I would've peeked inside.",
"ActivityChat_GoldenWeek_0042_03": "Passwords to your bank account?",
"ActivityChat_GoldenWeek_0042_04": "Proxy, don't be like that.",
"ActivityChat_GoldenWeek_0042_05": "Hang on... You don't think these are the codes to my bank accounts, right?",
"ActivityChat_GoldenWeek_0042_06": "Proxy, how could you be so naive... Why on earth would I ever write down something like that?",
"ActivityChat_GoldenWeek_0042_07": "I'd be putting my whole life at stake with one book!",
"ActivityChat_GoldenWeek_0042_08": "I'd never do such a thing.",
"ActivityChat_GoldenWeek_0042_09": "So what is it, then?",
"ActivityChat_GoldenWeek_0042_10": "It's key to opening a potential vault in New Eridu~",
"ActivityChat_GoldenWeek_0042_11": "What kind of new scam are you running here...",
"ActivityChat_GoldenWeek_0042_12": "It's not a scam!",
"ActivityChat_GoldenWeek_0042_13": "You see, without this book, I haven't been able to check the latest news on Inter-Knot for days already.",
"ActivityChat_GoldenWeek_0042_14": "I gotta get back and take a look, see what the latest word is on C41!",
"ActivityChat_GoldenWeek_0042_15": "I have to keep a close eye on any news about my \"external wallet.\"",
"ActivityChat_GoldenWeek_0042_Name01": "Option",
"ActivityChat_GoldenWeek_0043_01": "Oh, it's you. Did you pick up some more loot?",
"ActivityChat_GoldenWeek_0043_02": "Enzo, can you open this?",
"ActivityChat_GoldenWeek_0043_03": "Sure, let me take a look at that...",
"ActivityChat_GoldenWeek_0043_Name01": "Enzo",
"ActivityChat_GoldenWeek_0043_Name02": "Option",
"ActivityChat_GoldenWeek_0044_01": "There's a small mirror inside with a black back, all tied up in a light green lace bow. It feels like a cute little girl's... but there's a mini-chainsaw accessory on it... Is this popular with the kids these days?",
"ActivityChat_GoldenWeek_0044_02": "Do you know whose this is?",
"ActivityChat_GoldenWeek_0044_03": "It's Corin's.",
"ActivityChat_GoldenWeek_0044_04": "It belongs to the lovely Corin!",
"ActivityChat_GoldenWeek_0044_05": "Now that we know who the owner is, let's send it back today.",
"ActivityChat_GoldenWeek_0044_06": "Post the lost item back to Corin. Speaking of which, this mirror here really is Corin's style...",
"ActivityChat_GoldenWeek_0044_Name01": "Enzo",
"ActivityChat_GoldenWeek_0045_01": "Sorry! I'm really sorry — that's my fault for leaving something behind in the Hollows...",
"ActivityChat_GoldenWeek_0045_02": "I'm really sorry, but I hope you don't have any negative impressions about Victoria Housekeeping because of this — and please don't cancel your contract. You can blame all this hassle on me, Corin...",
"ActivityChat_GoldenWeek_0045_03": "It's no hassle. We picked it up by chance.",
"ActivityChat_GoldenWeek_0045_04": "Y—You're so kind! May I please ask you another question?",
"ActivityChat_GoldenWeek_0045_05": "Sure.",
"ActivityChat_GoldenWeek_0045_06": "Do my expressions... Do they scare you?",
"ActivityChat_GoldenWeek_0045_07": "Why do you ask?",
"ActivityChat_GoldenWeek_0045_08": "A few days back, a coffee shop said they needed a waitress.",
"ActivityChat_GoldenWeek_0045_09": "And I went, but I think I scared a few customers. That night, the boss asked me not to work there again...",
"ActivityChat_GoldenWeek_0045_10": "So I bought this little mirror to practice my facial expressions when I can. I hope I'm not... I hope I'm not too off-putting",
"ActivityChat_GoldenWeek_0045_11": "You're not scary, Corin...",
"ActivityChat_GoldenWeek_0045_12": "Did you do something?",
"ActivityChat_GoldenWeek_0045_13": "B—But when I couldn't find any scissors, I used my chainsaw to cut open the top of a ketchup bottle. Everyone around me, their expressions all changed...",
"ActivityChat_GoldenWeek_0045_14": "I was serving food to guests, as per usual... I couldn't find any scissors, so I used my chainsaw to open up a bottle of ketchup!",
"ActivityChat_GoldenWeek_0045_15": "That's your specialty, Corin...",
"ActivityChat_GoldenWeek_0045_16": "They just don't understand you, Corin!",
"ActivityChat_GoldenWeek_0045_17": "I feel much better with your encouragement... A—Anyway, thank you so much for finding the mirror. I'll keep at it!",
"ActivityChat_GoldenWeek_0045_Name01": "Option",
"ActivityChat_GoldenWeek_0046_01": "Oh, it's you. Did you pick up some more loot?",
"ActivityChat_GoldenWeek_0046_02": "Enzo, can you open this?",
"ActivityChat_GoldenWeek_0046_03": "Sure, let me take a look at that...",
"ActivityChat_GoldenWeek_0046_Name01": "Enzo",
"ActivityChat_GoldenWeek_0046_Name02": "Option",
"ActivityChat_GoldenWeek_0047_01": "Is this... uh... a lint roller? It's covered in brown hair.",
"ActivityChat_GoldenWeek_0047_02": "Do you know whose this is?",
"ActivityChat_GoldenWeek_0047_03": "It might belong to Ben...",
"ActivityChat_GoldenWeek_0047_04": "Belobog Industries has quite a few bear Thirens.",
"ActivityChat_GoldenWeek_0047_05": "Why don't you just send it to Belobog and let them claim it for themselves?",
"ActivityChat_GoldenWeek_0047_06": "You send the lost item to Belobog Heavy Industries' address and hope that the owner can recognize their missing thing...",
"ActivityChat_GoldenWeek_0047_Name01": "Enzo",
"ActivityChat_GoldenWeek_0048_01": "My partner! It had to be you! This is the last lint roller I own. I'm so glad you found it!",
"ActivityChat_GoldenWeek_0048_02": "The lint roller is yours?!",
"ActivityChat_GoldenWeek_0048_03": "Why do you carry a lint roller?",
"ActivityChat_GoldenWeek_0048_04": "Of course it's mine. I use it to clean off fur.",
"ActivityChat_GoldenWeek_0048_05": "I use it to clean off fur, of course.",
"ActivityChat_GoldenWeek_0048_06": "Are you... balding?",
"ActivityChat_GoldenWeek_0048_07": "My partner, how could you misunderstand like this?!",
"ActivityChat_GoldenWeek_0048_08": "Don't tell me you doubt the integrity of my thick, stylish hair? Touch it if you don't believe me!",
"ActivityChat_GoldenWeek_0048_09": "Touch it",
"ActivityChat_GoldenWeek_0048_10": "No, I don't doubt it!",
"ActivityChat_GoldenWeek_0048_11": "See! I\u00A0could never go bald!",
"ActivityChat_GoldenWeek_0048_12": "Then why the lint roller?",
"ActivityChat_GoldenWeek_0048_13": "You see... Uh... Belobog is taking part in the Hollow C41 treasure hunt. Our accounts are changing fast, so it's been stressful...",
"ActivityChat_GoldenWeek_0048_14": "But I've had to go to maintenance areas full of machinery lately, and it wouldn't be good if the lint stuck on my clothes got into the bearings!",
"ActivityChat_GoldenWeek_0048_15": "So it's Ben who's shedding!",
"ActivityChat_GoldenWeek_0048_16": "Looks like Ben's under a lot of pressure, then.",
"ActivityChat_GoldenWeek_0048_17": "!",
"ActivityChat_GoldenWeek_0048_18": "How did you guess! I swear, I never meant to reveal my brother's shedding secret to anyone!",
"ActivityChat_GoldenWeek_0048_19": "You're covered in Ben's fur.",
"ActivityChat_GoldenWeek_0048_20": "Because Ben deals with the accounts.",
"ActivityChat_GoldenWeek_0048_21": "Incredible again, my partner — such powers of deduction!",
"ActivityChat_GoldenWeek_0048_22": "Anyway, please don't tell anyone about this! Ben seems really concerned about his fur shedding.",
"ActivityChat_GoldenWeek_0048_23": "I'm not using a lint roller because I dislike him or anything. I'm just worried about mechanical failure! Please don't tell anyone!",
"ActivityChat_GoldenWeek_0048_Name01": "Option",
"ActivityChat_GoldenWeek_0049_01": "Oh, it's you. Did you pick up some more loot?",
"ActivityChat_GoldenWeek_0049_02": "Enzo, can you open this?",
"ActivityChat_GoldenWeek_0049_03": "Sure, let me take a look at that...",
"ActivityChat_GoldenWeek_0049_Name01": "Enzo",
"ActivityChat_GoldenWeek_0049_Name02": "Option",
"ActivityChat_GoldenWeek_0050_01": "There's actually a pocket inside... But this seems to be a light-blocking bag used for movie posters.",
"ActivityChat_GoldenWeek_0050_02": "There's a long handwritten note on the back. Let me see what it says...",
"ActivityChat_GoldenWeek_0050_03": "\"If lost, please contact Billy. Please don't open it, otherwise Billy will come looking for you!\"",
"ActivityChat_GoldenWeek_0050_04": "Looks like it's something Billy lost. Why don't we send it back today?",
"ActivityChat_GoldenWeek_0050_05": "You send the lost item to Billy. Although you're super tempted to open it up and see what's inside, your conscience tells you to leave it be...",
"ActivityChat_GoldenWeek_0050_Name01": "Enzo",
"ActivityChat_GoldenWeek_0051_01": "M—Manager, that thing you picked up and gave to me... you didn't crack it open and take a look inside, did you...",
"ActivityChat_GoldenWeek_0051_02": "I'm sure it'd be a Starlight Knight poster.",
"ActivityChat_GoldenWeek_0051_03": "Starli— ah, yeah! It's Starlight Knight! I'm sure you've seen the poster before, right Manager?",
"ActivityChat_GoldenWeek_0051_04": "H-haha! No way you give a hoot about that. It's just a movie poster. Nothing to see here right... right?",
"ActivityChat_GoldenWeek_0051_05": "Billy, that reaction is totally sus!",
"ActivityChat_GoldenWeek_0051_06": "H—H—H—How d'ya mean? It's just a Starlight Knight poster, a plain, old Starlight Knight poster!",
"ActivityChat_GoldenWeek_0051_07": "Wait, did you just say Starlight Knight was \"plain\" and \"old\"?",
"ActivityChat_GoldenWeek_0051_08": "W—What I mean is...",
"ActivityChat_GoldenWeek_0051_09": "It's Golden Week, right? And there's a Starlight Knight event, so I just went there and bought the poster — same as usual!",
"ActivityChat_GoldenWeek_0051_10": "Was the event fun?",
"ActivityChat_GoldenWeek_0051_11": "How did I not hear about this event?",
"ActivityChat_GoldenWeek_0051_12": "J—J—Just the same as before! It's nothing special!",
"ActivityChat_GoldenWeek_0051_13": "M—M—Maybe you've been real busy, right Manager! O—Or maybe it's because it was just a small event!",
"ActivityChat_GoldenWeek_0051_14": "Manager, you get back to it. I have to take Monica...",
"ActivityChat_GoldenWeek_0051_15": "Monica?",
"ActivityChat_GoldenWeek_0051_16": "Ahhh what? I didn't say anything! Something urgent just came up! The Cunning Hares house is, uh — on fire! Bye now!",
"ActivityChat_GoldenWeek_0051_17": "Billy runs away at the speed of light...\nMmm, I'm pretty sure there was a poster of Monica inside.",
"ActivityChat_GoldenWeek_0051_18": "(As it turns out, it's not an original poster but rather a photo of a Monica's fan-meet that's printed to the size of a movie poster... And the face in the corner seems very familiar...)",
"ActivityChat_GoldenWeek_0051_19": "Please don't tell anyone...",
"ActivityChat_GoldenWeek_0051_20": "I'll keep it a secret.",
"ActivityChat_GoldenWeek_0051_Name01": "Option",
"ActivityChat_GoldenWeek_0052_01": "Golden Week is coming up, do you need any ingredients or seasonings?",
"ActivityChat_GoldenWeek_0052_01R": "I just need your network to reply to a message. I'll be gone in a minute.",
"ActivityChat_GoldenWeek_0052_02": "After all, it's a big holiday week so there'll be way more tourists around than usual.",
"ActivityChat_GoldenWeek_0052_03": "I've been drawing up a restock order. I'll send it to you later.",
"ActivityChat_GoldenWeek_0052_04": "I love a boss with a great vision like you.",
"ActivityChat_GoldenWeek_0052_05": "Seeing as it's a holiday, will you be doing any limited-edition products?",
"ActivityChat_GoldenWeek_0052_06": "No plans to at the moment.",
"ActivityChat_GoldenWeek_0052_07": "Haha, well if anything comes up and you need special ingredients, don't forget to order through me.",
"ActivityChat_GoldenWeek_0052_08": "Even if it's something not commonly found, I might just be able to get it!",
"ActivityChat_GoldenWeek_0052_Name01": "Travis",
"ActivityChat_GoldenWeek_0052_Name02": "General Chop",
"ActivityChat_GoldenWeek_0053_01": "Hey! Manager, have you started making a list of tapes that need restocking for Golden Week yet?",
"ActivityChat_GoldenWeek_0053_01R": "I... I... I'm practicing how to make sweeter smiles. Please don't look at me yet, Master Proxy...",
"ActivityChat_GoldenWeek_0053_02": "Of course we have!",
"ActivityChat_GoldenWeek_0053_03": "Oh no! We completely forgot!",
"ActivityChat_GoldenWeek_0053_04": "Haha, that's the kind of chill demeanor that I love to see!",
"ActivityChat_GoldenWeek_0053_05": "However, I've got some suggestions here that perhaps you'd be open to considering?",
"ActivityChat_GoldenWeek_0053_06": "Haha, that's the kind of righteous confidence that I love to see!",
"ActivityChat_GoldenWeek_0053_07": "If you need it, I've got a few choice recommendations.",
"ActivityChat_GoldenWeek_0053_08": "Go on.",
"ActivityChat_GoldenWeek_0053_09": "Personally speaking, I strongly recommend \"Disappearing Elevator,\" \"Attack on Cyberz,\" and \"Nihility.\"",
"ActivityChat_GoldenWeek_0053_10": "That's quite a special taste you have there...",
"ActivityChat_GoldenWeek_0053_11": "Are you trying to bankrupt us?",
"ActivityChat_GoldenWeek_0053_12": "Haha, no, you have it backwards.",
"ActivityChat_GoldenWeek_0053_13": "You see, it's Golden Week, those who choose to stay at home watching tapes are definitely looking for something offbeat and exciting!",
"ActivityChat_GoldenWeek_0053_14": "Either mentally or physically, everyone needs to vent sometimes.",
"ActivityChat_GoldenWeek_0053_Name01": "Travis",
"ActivityChat_GoldenWeek_0054_01": "Ehn-nah ah-noo! (We want to get some stock for the Golden Week!)",
"ActivityChat_GoldenWeek_0054_01R": "Oh, I'll grab a meal nearby before heading back. Just focus on your business and don't worry about me!",
"ActivityChat_GoldenWeek_0054_02": "Inside, there's flint, a stainless steel shovel, a signal flare, a copy of \"How to Dig Square Holes,\" and a universal lockpick. Order them all together, and I can get you a good discount on this!",
"ActivityChat_GoldenWeek_0054_03": "Ehn noo! (Are you sure it's all good quality?)",
"ActivityChat_GoldenWeek_0054_04": "Ehn-nah-noo~ (Give me twenty sets, please!)",
"ActivityChat_GoldenWeek_0054_05": "Alright! I'll send over the twenty sets you ordered in just a little while.",
"ActivityChat_GoldenWeek_0054_06": "Uhhh...",
"ActivityChat_GoldenWeek_0054_07": "(This is for doomsday survival! I struggle to imagine what kind of tourist could put a travel gift pack like this to good use...)",
"ActivityChat_GoldenWeek_0054_Name01": "Buy",
"ActivityChat_GoldenWeek_0054_Name02": "Travis",
"ActivityChat_GoldenWeek_0054_Name03": "Ask",
"ActivityChat_GoldenWeek_0054_Name04": "Give Change",
"ActivityChat_GoldenWeek_0055_01": "Ah... Whatever's going on, could we please talk about it later? I'm in a real hurry right now...",
"ActivityChat_GoldenWeek_0055_02": "But you're just playing games on your phone.",
"ActivityChat_GoldenWeek_0055_03": "What's the hurry?",
"ActivityChat_GoldenWeek_0055_04": "They put out a Golden Week update for this game I'm playing, and I can't find enough time before work to put into grinding this event...",
"ActivityChat_GoldenWeek_0055_05": "Anyway, I'm in a hurry... We can talk later!",
"ActivityChat_GoldenWeek_0055_Name01": "Hannah",
"ActivityChat_GoldenWeek_0056_01": "Why is there always the most work to do just before a vacation...",
"ActivityChat_GoldenWeek_0056_02": "At least my company pays out for overtime.",
"ActivityChat_GoldenWeek_0056_03": "Another few more days of overtime and I'll be able to buy all the gift packs from the event store!",
"ActivityChat_GoldenWeek_0056_Name01": "Hannah",
"ActivityChat_GoldenWeek_0057_01": "Just a little bit more...",
"ActivityChat_GoldenWeek_0057_02": "What are you doing here on a weekend morning!",
"ActivityChat_GoldenWeek_0057_03": "You're up early for a weekend!",
"ActivityChat_GoldenWeek_0057_04": "Isn't overtime before a vacation standard for us wage slaves?",
"ActivityChat_GoldenWeek_0057_05": "The only way to guarantee no one contacts you for work during the long holiday is to finish all your extra work before the vacation.",
"ActivityChat_GoldenWeek_0057_06": "You could turn off your phone.",
"ActivityChat_GoldenWeek_0057_07": "You could read any messages without replying.",
"ActivityChat_GoldenWeek_0057_08": "I don't want to work, but I still need this job...",
"ActivityChat_GoldenWeek_0057_09": "Ahh... I've become the kind of adult who's a slave to their salary! I'm old enough to realize that now...",
"ActivityChat_GoldenWeek_0057_Name01": "Hannah",
"ActivityChat_GoldenWeek_0058_01": "Will it be the usual today?",
"ActivityChat_GoldenWeek_0058_02": "...Yeah... Despite seeing it every day, it still feels fresh!",
"ActivityChat_GoldenWeek_0058_03": "Haha, looks like you really love it! It's almost Golden Week, so this bowl's on the house!",
"ActivityChat_GoldenWeek_0058_04": "Huh? Can you tell I love it?",
"ActivityChat_GoldenWeek_0058_05": "Young man, I could tell that much.",
"ActivityChat_GoldenWeek_0058_Name01": "General Chop",
"ActivityChat_GoldenWeek_0058_Name02": "Elis",
"ActivityChat_GoldenWeek_0059_01": "I thought I might bump into her here on the weekend.",
"ActivityChat_GoldenWeek_0059_02": "Does this kind of scenario ever play out like this in real life?",
"ActivityChat_GoldenWeek_0059_03": "But seeing as I'm here anyway, I should grab a cup of coffee at her favorite place...",
"ActivityChat_GoldenWeek_0059_Name01": "Elis",
"ActivityChat_GoldenWeek_0060_01": "What's in it?",
"ActivityChat_GoldenWeek_0060_02": "Ehn-na-nu-nah, nah-ehn nu-nhe! (Flint, a stainless steel shovel, a signal flare, a copy of \"How to Dig Square Holes,\" and a universal lockpick!)",
"ActivityChat_GoldenWeek_0060_03": "But I don't really need any of this stuff...",
"ActivityChat_GoldenWeek_0060_04": "Ehn-nah! (Now going for half price!)",
"ActivityChat_GoldenWeek_0060_05": "Half price? ...Can you go a bit lower than that? You'll never sell half of this stuff!",
"ActivityChat_GoldenWeek_0060_06": "Ehn-nah uhn-nah! (I'll throw in a jam sandwich!)",
"ActivityChat_GoldenWeek_0060_07": "Nah-ehn! (It's the final day of the half-price sale!)",
"ActivityChat_GoldenWeek_0060_08": "Final day? Then I'll take one. Oh, wouldya wrap that jam sandwich to go?",
"ActivityChat_GoldenWeek_0060_09": "Ehn-ah! (Here's your stuff. Please come again!)",
"ActivityChat_GoldenWeek_0060_Name01": "Mrs. Yani",
"ActivityChat_GoldenWeek_0060_Name02": "Ask",
"ActivityChat_GoldenWeek_0060_Name03": "Buy",
"ActivityChat_GoldenWeek_0060_Name04": "Give Change",
"ActivityChat_GoldenWeek_0061_01": "I'm out of flyers for today. Come back tomorrow if you want one!",
"ActivityChat_GoldenWeek_0061_02": "Did you hand out flyers all day today?",
"ActivityChat_GoldenWeek_0061_03": "Your part-time work seems to be picking up a lot lately.",
"ActivityChat_GoldenWeek_0061_04": "Sure has... I mean, these days if you add it all up, I'm juggling eight part-time jobs at the same time!",
"ActivityChat_GoldenWeek_0061_05": "!",
"ActivityChat_GoldenWeek_0061_06": "It's the only way. Isn't Golden Week coming up? There's gonna be loads of new goodies on sale!",
"ActivityChat_GoldenWeek_0061_07": "I've gotta work hard to buy them all.",
"ActivityChat_GoldenWeek_0061_08": "I know it's all a conspiracy from big business to push consumerism during holiday periods! But I worked hard to buy this all and make myself happy!",
"ActivityChat_GoldenWeek_0061_Name01": "Sjal",
"ActivityChat_GoldenWeek_0062_01": "Judging by the ever-increasing crowds, Golden Week should be right around the corner.",
"ActivityChat_GoldenWeek_0062_02": "Don't you have to work?",
"ActivityChat_GoldenWeek_0062_03": "You're always hanging around here.",
"ActivityChat_GoldenWeek_0062_04": "My work is to single out the most promising new modeling talent from out of the crowd.",
"ActivityChat_GoldenWeek_0062_Name01": "Pavol Chuck",
"ActivityChat_GoldenWeek_0063_01": "Any special deals or promotions for Golden Week?",
"ActivityChat_GoldenWeek_0063_02": "Nah-ehn nu, nu-nah-ehn! (We got a new batch just in! Flint, a stainless steel shovel, a signal flare, a copy of \"How to Dig Square Holes,\" and a universal lockpick!)",
"ActivityChat_GoldenWeek_0063_03": "What's all this?... Are people really buying these?",
"ActivityChat_GoldenWeek_0063_04": "Ehn-nah! (Mrs. Yani bought one!)",
"ActivityChat_GoldenWeek_0063_05": "Enh-nu-nah! (Half price!)",
"ActivityChat_GoldenWeek_0063_06": "I have no idea what it's for, but that's a good deal...",
"ActivityChat_GoldenWeek_0063_07": "Nah-nu en-nah! (For a limited time only!)",
"ActivityChat_GoldenWeek_0063_08": "Mrs. Yani may have bought it, but she won't find much use for it... It'd be an even better deal if I find her and buy it at a second-hand discount.",
"ActivityChat_GoldenWeek_0063_09": "That's what I'll do, then.",
"ActivityChat_GoldenWeek_0063_Name01": "Dollie",
"ActivityChat_GoldenWeek_0063_Name02": "Ask",
"ActivityChat_GoldenWeek_0063_Name03": "Buy",
"ActivityChat_GoldenWeek_0064_01": "Cookie~ This is a special ten-fish-can edition exclusively for Golden Week!",
"ActivityChat_GoldenWeek_0064_02": "...",
"ActivityChat_GoldenWeek_0064_03": "Come try it. Daddy will feed you~",
"ActivityChat_GoldenWeek_0064_04": "!",
"ActivityChat_GoldenWeek_0064_05": "Okay, okay, don't eat it. Daddy will bring your favorite one tomorrow.",
"ActivityChat_GoldenWeek_0064_Name01": "???",
"ActivityChat_GoldenWeek_0064_Name02": "Cookie",
"ActivityChat_GoldenWeek_0065_01": "The cat's sound asleep, seemingly oblivious to the hustle of the city as it prepares for the upcoming Golden Week.",
"ActivityChat_GoldenWeek_0065_02": "(Fair enough. Cats can't care less about human festivals.)",
"ActivityChat_GoldenWeek_0065_Name01": "Cookie",
"ActivityChat_GoldenWeek_0066_01": "Sita! Isn't it thrilling? Golden Week is coming!",
"ActivityChat_GoldenWeek_0066_02": "Why? It's not like we get any holiday...",
"ActivityChat_GoldenWeek_0066_03": "That's why it's so thrilling! Now we're not just \"Everyday Guardians of Sixth Street,\" we're also \"Staunch Guardians of Camellia Golden Week\"!",
"ActivityChat_GoldenWeek_0066_04": "Whatever...",
"ActivityChat_GoldenWeek_0066_05": "The thought of me shouldering the burden of protecting the Sixth Street residents' smiles during Camellia Golden Week has got me pumped up already, oh Sita can you feel it can you feel it can you feel the enthusiasm of it all?",
"ActivityChat_GoldenWeek_0066_06": "Yeah, I can feel it alright...",
"ActivityChat_GoldenWeek_0066_07": "Right! Tell me tell me, what do you feel!",
"ActivityChat_GoldenWeek_0066_08": "I feel like you really need to slow down and take a breath between sentences...",
"ActivityChat_GoldenWeek_0066_Name01": "Gerant",
"ActivityChat_GoldenWeek_0066_Name02": "Sita",
"ActivityChat_GoldenWeek_0067_01": "Excuse me! Do you know if there's any popular stores around here?",
"ActivityChat_GoldenWeek_0067_02": "This video store!",
"ActivityChat_GoldenWeek_0067_03": "Nope...",
"ActivityChat_GoldenWeek_0067_04": "It doesn't have to be super popular, just as long as it's unique~",
"ActivityChat_GoldenWeek_0067_05": "What's unique about your video store?",
"ActivityChat_GoldenWeek_0067_06": "I can do a shop tour vlog to help promote you!",
"ActivityChat_GoldenWeek_0067_07": "It's got an amazing boss!",
"ActivityChat_GoldenWeek_0067_08": "It has the best recommendations list around!",
"ActivityChat_GoldenWeek_0067_09": "Uhh... Are you talking about yourself?",
"ActivityChat_GoldenWeek_0067_10": "\"Disappearing Elevator,\" \"Attack on Cyberz,\" \"Nihility\"... Pushing these as Golden Week movies sure is pretty unique...",
"ActivityChat_GoldenWeek_0067_11": "My apologies, I'll think about it...",
"ActivityChat_GoldenWeek_0067_Name01": "Clara",
"ActivityChat_GoldenWeek_0068_01": "Oh, it's the kid boss from the video store! You scared the bejeezus outta me!",
"ActivityChat_GoldenWeek_0068_02": "All the stores are closed at night...",
"ActivityChat_GoldenWeek_0068_03": "What are you doing?",
"ActivityChat_GoldenWeek_0068_04": "I heard some valuable news, so I have to get a shipment of new stock in...",
"ActivityChat_GoldenWeek_0068_05": "I'm sure they'll sell real quick!",
"ActivityChat_GoldenWeek_0068_06": "What news is that?",
"ActivityChat_GoldenWeek_0068_07": "All I can tell you on the down-low is that it's related to the Hollows.",
"ActivityChat_GoldenWeek_0068_Name01": "Travis",
"ActivityChat_GoldenWeek_0069_01": "I swear I'm not handing out flyers here for online streaming platforms!",
"ActivityChat_GoldenWeek_0069_02": "I already know.",
"ActivityChat_GoldenWeek_0069_03": "I swear, not this time!",
"ActivityChat_GoldenWeek_0069_04": "Lots of people were asking for directions, so I ran out of flyers early today.",
"ActivityChat_GoldenWeek_0069_05": "Asking for directions?",
"ActivityChat_GoldenWeek_0069_06": "I don't know why, but all these people not from Sixth Street were asking me about how to get to Hollow C41...",
"ActivityChat_GoldenWeek_0069_Name01": "Sjal",
"ActivityChat_GoldenWeek_0070_01": "Sorry, I'm on the phone. If you need to use the phone box, please hang on a sec...",
"ActivityChat_GoldenWeek_0070_02": "...Don't you find it funny?",
"ActivityChat_GoldenWeek_0070_03": "...All these people have gone and come back just fine. What's so dangerous about that?",
"ActivityChat_GoldenWeek_0070_Name01": "Student Passer-By",
"ActivityChat_GoldenWeek_0071_01": "I thought you were supposed to test drive that new modified vehicle today?",
"ActivityChat_GoldenWeek_0071_02": "I was gonna, but my friend had to borrow my ride, so I had to change my plans...",
"ActivityChat_GoldenWeek_0071_03": "Seemed like they were going over to Hollow C41. No idea why.",
"ActivityChat_GoldenWeek_0071_04": "Anyway, as long as my new ride is okay it's fine.",
"ActivityChat_GoldenWeek_0071_Name01": "General Chop",
"ActivityChat_GoldenWeek_0071_Name02": "Phil",
"ActivityChat_GoldenWeek_0072_01": "There've been these rumors recently about hidden treasure somewhere inside a collapsing Hollow. I heard some people went into the Hollow, believing those rumors...",
"ActivityChat_GoldenWeek_0072_02": "But I think it's just the higher-ups being paranoid!",
"ActivityChat_GoldenWeek_0072_03": "Sixth Street is such a down-to-earth place. Why would anyone rush headfirst into a Hollow based on mere rumor?",
"ActivityChat_GoldenWeek_0072_Name01": "Gerant",
"ActivityChat_GoldenWeek_0073_01": " I don't know who started the rumor about the collapsing Hollow holding treasure, but it's caused all these people to sneak into the Hollow.",
"ActivityChat_GoldenWeek_0073_02": "And so we have to do more street patrols now.",
"ActivityChat_GoldenWeek_0073_03": "There is a Hollow that's collapsing, I just hope nobody takes it lightly...",
"ActivityChat_GoldenWeek_0073_Name01": "Sita",
"ActivityChat_GoldenWeek_0074_01": "Woof woof!",
"ActivityChat_GoldenWeek_0074_02": "What are you doing?",
"ActivityChat_GoldenWeek_0074_03": "Should I call you a doctor?",
"ActivityChat_GoldenWeek_0074_04": "Ah... Don't worry, I'm not weird or anything!",
"ActivityChat_GoldenWeek_0074_05": "I'm just a Hollow Raider, though I only just started...",
"ActivityChat_GoldenWeek_0074_06": "Is that something you should say?",
"ActivityChat_GoldenWeek_0074_07": "...That makes it even weirder.",
"ActivityChat_GoldenWeek_0074_08": "I heard about this collapsed Hollow somewhere near here that has all these goodies inside.",
"ActivityChat_GoldenWeek_0074_09": "But I only just got into this business not long ago. I don't have any sources of intel so I just came to see if I could find anything out in person!",
"ActivityChat_GoldenWeek_0074_10": "I wonder if the world-famous Proxy Phaethon is gonna come here too! I heard he's really mysterious and has all these clones!",
"ActivityChat_GoldenWeek_0074_11": "Take this dog right here, for example! It looks very unusual to me!",
"ActivityChat_GoldenWeek_0074_12": "Could it be Phaethon's clone?",
"ActivityChat_GoldenWeek_0074_13": "I don't think you should be a Hollow Raider...",
"ActivityChat_GoldenWeek_0074_14": "Phaethon isn't a dog!",
"ActivityChat_GoldenWeek_0074_Name01": "Mio",
"ActivityChat_GoldenWeek_0075_01": "They sold like hot cakes, right?",
"ActivityChat_GoldenWeek_0075_02": "Enh-nah-nu, na-nhu! (Thanks for the recommendation!)",
"ActivityChat_GoldenWeek_0075_03": "Nha-nu-en! (Can you still get those sets? I'd like to get some more in!)",
"ActivityChat_GoldenWeek_0075_04": "I can get a few... But they're in high demand, so they aren't as cheap anymore.",
"ActivityChat_GoldenWeek_0075_05": "Ehn-na! (We'll take them all!)",
"ActivityChat_GoldenWeek_0075_06": "I like guys who are straightforward like you are. I'll send it all over to you later then.",
"ActivityChat_GoldenWeek_0075_Name01": "Travis",
"ActivityChat_GoldenWeek_0075_Name02": "Ask",
"ActivityChat_GoldenWeek_0075_Name03": "Buy",
"ActivityChat_GoldenWeek_0075_Name04": "Give Change",
"ActivityChat_GoldenWeek_0076_01": "Check it over and see if anything is missing.",
"ActivityChat_GoldenWeek_0076_02": "I never worry when ordering from you.",
"ActivityChat_GoldenWeek_0076_03": "Don't leave it so late next time. It's such a big order and so soon before a holiday like this, I had to rely on a few different hook-ups...",
"ActivityChat_GoldenWeek_0076_04": "I know I put you out this time. I was planning on shutting up the shop for the holidays but this regular of mine put in an urgent, big order.",
"ActivityChat_GoldenWeek_0076_05": "Hey, I get it. Most years you're off on vacation at Willow Manor, so there's no need to restock before the break.",
"ActivityChat_GoldenWeek_0076_Name01": "Travis",
"ActivityChat_GoldenWeek_0076_Name02": "Enzo",
"ActivityChat_GoldenWeek_0077_01": "Hey! L'il Manager, you getting some fresh air?",
"ActivityChat_GoldenWeek_0077_02": "You again.",
"ActivityChat_GoldenWeek_0077_03": "Been seeing you around a lot lately.",
"ActivityChat_GoldenWeek_0077_04": "Haha, well, since Golden Week is getting closer, all the bosses on Sixth Street need to stock up for the holiday.",
"ActivityChat_GoldenWeek_0077_05": "Speaking of — did you want me to sort out any videotapes for you?",
"ActivityChat_GoldenWeek_0077_06": "Next restock will be after Golden Week otherwise.",
"ActivityChat_GoldenWeek_0077_07": "We're taking Golden Week off.",
"ActivityChat_GoldenWeek_0077_08": "Where are you going for Golden Week?",
"ActivityChat_GoldenWeek_0077_09": "What a coincidence, I need to take a good break this Golden Week too.",
"ActivityChat_GoldenWeek_0077_10": "Haha, you kids won't be interested to hear about where I'm going. You might have more in common with Enzo, though.",
"ActivityChat_GoldenWeek_0077_11": "Willow Manor is a great place to vacation. You kids should enjoy yourselves.",
"ActivityChat_GoldenWeek_0077_Name01": "Travis",
"ActivityChat_GoldenWeek_0078_01": "I'll grind for that game event tonight instead...",
"ActivityChat_GoldenWeek_0078_02": "You look tired.",
"ActivityChat_GoldenWeek_0078_03": "So you somehow haven't been playing video games!",
"ActivityChat_GoldenWeek_0078_04": "Overtime has been crazy lately. I wake up in the morning feeling completely brain-dead...",
"ActivityChat_GoldenWeek_0078_05": "This countdown to the long vacation seems more like the countdown to the rest of my life...",
"ActivityChat_GoldenWeek_0078_Name01": "Hannah",
"ActivityChat_GoldenWeek_0079_01": "Could you please check the expiry date on this for me? I've put in so much overtime, all I can see are stars...",
"ActivityChat_GoldenWeek_0079_02": "It hasn't expired...",
"ActivityChat_GoldenWeek_0079_03": "It's cooking wine!",
"ActivityChat_GoldenWeek_0079_04": "Ah... It's not expired, so I can drink it.",
"ActivityChat_GoldenWeek_0079_05": "It's cooking wine!",
"ActivityChat_GoldenWeek_0079_06": "Ah... I saw the word \"wine\" and just grabbed it... But it's pretty much the same, right.",
"ActivityChat_GoldenWeek_0079_07": "...Don't drink that!",
"ActivityChat_GoldenWeek_0079_08": "Sorry, I'm a little dizzy. This is for you, I'll go home once I perk up just a little.",
"ActivityChat_GoldenWeek_0079_Name01": "Hannah",
"ActivityChat_GoldenWeek_0080_01": "She seems really depressed today...",
"ActivityChat_GoldenWeek_0080_02": "Maybe she's facing some major life decision?",
"ActivityChat_GoldenWeek_0080_03": "Or she's going through hard times? How worrying...",
"ActivityChat_GoldenWeek_0080_04": "That is the resentment from doing overtime.",
"ActivityChat_GoldenWeek_0080_05": "Why don't you ask her yourself?",
"ActivityChat_GoldenWeek_0080_06": "No way. She usually looks like such a pro. There's no work that could defeat her. You don't know her from a bar of soap!",
"ActivityChat_GoldenWeek_0080_07": "No no, I don't dare to... Just watching like this is enough for me...",
"ActivityChat_GoldenWeek_0080_Name01": "Elis",
"ActivityChat_GoldenWeek_0081_01": "Err... Um... Why are you touching my face...",
"ActivityChat_GoldenWeek_0081_02": "W—Wait up, are you mistaken? I'm not in that line of work!",
"ActivityChat_GoldenWeek_0081_03": "What do young people think about nowadays? I was just feeling your bone structure... After all, you're the most promising young one I've seen recently.",
"ActivityChat_GoldenWeek_0081_04": "Let me go, or I'm calling Public Security...",
"ActivityChat_GoldenWeek_0081_05": "Take it easy, I'm just a talent scout.",
"ActivityChat_GoldenWeek_0081_06": "There's a shoot during Golden Week for which your aesthetics are highly suited. Would you like to try being a model?",
"ActivityChat_GoldenWeek_0081_07": "No, no thanks. I don't think I can be a model.",
"ActivityChat_GoldenWeek_0081_08": "Don't be shy, young man. Getting onto the front cover of magazines will make you a hit with the girls!",
"ActivityChat_GoldenWeek_0081_09": "...",
"ActivityChat_GoldenWeek_0081_10": "And you can learn how to talk to girls naturally. Why not give it a try?",
"ActivityChat_GoldenWeek_0081_11": "...Learn how to talk to girls naturally? Let me think about it.",
"ActivityChat_GoldenWeek_0081_Name01": "Elis",
"ActivityChat_GoldenWeek_0081_Name02": "Pavol Chuck",
"ActivityChat_GoldenWeek_0082_01": "Oh that... Yeah, I bought one.",
"ActivityChat_GoldenWeek_0082_02": "But I regret it, I didn't use a single thing in it!",
"ActivityChat_GoldenWeek_0082_03": "At the time I was just thinking about how it was a cheap, limited offer, so I took it home. But it's useless and just taking up space...",
"ActivityChat_GoldenWeek_0082_04": "Then why don't you sell it to me?",
"ActivityChat_GoldenWeek_0082_05": "Really? I've just been thinking about what to do with them!",
"ActivityChat_GoldenWeek_0082_06": "But you have to give it to me cheaper seeing as it's secondhand.",
"ActivityChat_GoldenWeek_0082_07": "Well, I knew you'd try to take advantage of me at a time like this.",
"ActivityChat_GoldenWeek_0082_08": "What's taking advantage? You bought it secondhand at a discount, too, so isn't it normal?",
"ActivityChat_GoldenWeek_0082_09": "If you don't want to, forget it. It's not taking up space at my house, is it?",
"ActivityChat_GoldenWeek_0082_10": "I'll sell it to you then. Look at me, my kid's coming back for Golden Week and I'm in this giddy mood...",
"ActivityChat_GoldenWeek_0082_Name01": "Mrs. Yani",
"ActivityChat_GoldenWeek_0082_Name02": "Dollie",
"ActivityChat_GoldenWeek_0083_01": "Here's one for you, too!",
"ActivityChat_GoldenWeek_0083_02": "Oh yeah, take one home for the family!",
"ActivityChat_GoldenWeek_0083_03": "Take one home for your Bangboo!",
"ActivityChat_GoldenWeek_0083_04": "Maybe your car or your toaster needs a Vacation Safety Manual?",
"ActivityChat_GoldenWeek_0083_05": "...No thanks.",
"ActivityChat_GoldenWeek_0083_06": "You just want to shove them all over to me!",
"ActivityChat_GoldenWeek_0083_07": "Is it that so obvious? Once I'm done with these, I can go get paid for the day!",
"ActivityChat_GoldenWeek_0083_Name01": "Sjal",
"ActivityChat_GoldenWeek_0084_01": "What do you think? I need to do a test-drink feedback report~ Just tell me the truth~",
"ActivityChat_GoldenWeek_0084_02": "It has a silky texture with a rich sweetness.",
"ActivityChat_GoldenWeek_0084_03": "Overall, it feels incredibly velvety. You can tell from the texture of the foam that it was rendered by a pretty high-end machine.",
"ActivityChat_GoldenWeek_0084_04": "Plus its aftertaste is chocolate with a hint of cinnamon.",
"ActivityChat_GoldenWeek_0084_05": "Wow... You're such a pro!",
"ActivityChat_GoldenWeek_0084_06": "That's just super basic for a shop tour vlogger!",
"ActivityChat_GoldenWeek_0084_Name01": "Sjal",
"ActivityChat_GoldenWeek_0084_Name02": "Clara",
"ActivityChat_GoldenWeek_0085_01": "What do you think about the new line? I need to do a test-drink feedback report~",
"ActivityChat_GoldenWeek_0085_02": "It's like... a lively rising star.",
"ActivityChat_GoldenWeek_0085_03": "...Uh — Could you please go into a little bit more detail there?",
"ActivityChat_GoldenWeek_0085_04": "Unripe, yet brimming with possibilities.",
"ActivityChat_GoldenWeek_0085_05": "Right.",
"ActivityChat_GoldenWeek_0085_Name01": "Sjal",
"ActivityChat_GoldenWeek_0085_Name02": "Pavol Chuck",
"ActivityChat_GoldenWeek_0086_01": "Would you like to have a try? Although it's late and might impact your sleep...",
"ActivityChat_GoldenWeek_0086_02": "What's special about it?",
"ActivityChat_GoldenWeek_0086_03": "Tell me more about it?",
"ActivityChat_GoldenWeek_0086_04": "We're giving out Camellia Golden Week limited edition coffee cup sleeves!",
"ActivityChat_GoldenWeek_0086_05": "What about the coffee itself?",
"ActivityChat_GoldenWeek_0086_06": "There will be a camellia flower on top of it!",
"ActivityChat_GoldenWeek_0086_07": "What about the taste of the coffee...?",
"ActivityChat_GoldenWeek_0086_08": "Eh... Personally speaking, it's just coffee with a bit of a tangy aftertaste...",
"ActivityChat_GoldenWeek_0086_Name01": "Sjal",
"ActivityChat_GoldenWeek_0087_01": "Wahhhh a ghost — that talks!!",
"ActivityChat_GoldenWeek_0087_02": "My dear Staunch Guardian of Camellia Golden Week: The person before you is manifestly a human male.",
"ActivityChat_GoldenWeek_0087_03": "Yeah! I'm no ghost!",
"ActivityChat_GoldenWeek_0087_04": "*ahem* ...What are you doing out on Sixth Street at this time of night?",
"ActivityChat_GoldenWeek_0087_05": "I just got out of a Holl — I mean, I just got off work!",
"ActivityChat_GoldenWeek_0087_06": "Just got off work, did you? What a hard worker... No, you're not a local. What are you doing here at this time of night?",
"ActivityChat_GoldenWeek_0087_07": "I'm just here for sightseeing after work!",
"ActivityChat_GoldenWeek_0087_08": "Our company let us off early for vacation, that most hard-earned of vacations — and I begin straight after work! I just got here!",
"ActivityChat_GoldenWeek_0087_09": "Haha, is that right! Nice, that's the vibrant, youthful holiday spirit! So long as I'm here, Sixth Street will be safe and secure! Please rest assured as you sightsee!",
"ActivityChat_GoldenWeek_0087_Name01": "Gerant",
"ActivityChat_GoldenWeek_0087_Name02": "Sita",
"ActivityChat_GoldenWeek_0087_Name03": "Mio",
"ActivityChat_GoldenWeek_0088_01": "I don't have any penetrating insight into music...",
"ActivityChat_GoldenWeek_0088_02": "It's just that I really like editing videos and giving them a niche soundtrack.",
"ActivityChat_GoldenWeek_0088_03": "There are many criteria for video traffic. If the background music is a hit song, then the video metrics will also be better...",
"ActivityChat_GoldenWeek_0088_Name01": "Clara",
"ActivityChat_GoldenWeek_0089_01": "Huh? Do you know me?",
"ActivityChat_GoldenWeek_0089_02": "Course! You might not have the most fans, but I've been following you since your first video!",
"ActivityChat_GoldenWeek_0089_03": "I've loved your channel right from the start!",
"ActivityChat_GoldenWeek_0089_04": "Err... Thank you so much for the support, but hearing about the low number of fans still left me disheartened...",
"ActivityChat_GoldenWeek_0089_05": "Ahh... I'm sorry...",
"ActivityChat_GoldenWeek_0089_06": "It's cool, that's on me if the channel hasn't gone viral!",
"ActivityChat_GoldenWeek_0089_07": "And it feels magical for someone to bump into me IRL... It's the first time this has ever happened before...",
"ActivityChat_GoldenWeek_0089_08": "Can I help you with anything? I know my way around here!",
"ActivityChat_GoldenWeek_0089_09": "Really? That's awesome!",
"ActivityChat_GoldenWeek_0089_10": "Err... Oh yeah, I've got an idea for a theme! Would you like to shoot a Golden Week special with me?",
"ActivityChat_GoldenWeek_0089_Name01": "Clara",
"ActivityChat_GoldenWeek_0089_Name02": "Sasha",
"ActivityChat_GoldenWeek_0090_01": "I've decided to do a staycation, playing video games, ordering delivery food, and watching videotapes!",
"ActivityChat_GoldenWeek_0090_02": "Got any exciting movies to recommend?",
"ActivityChat_GoldenWeek_0090_03": "What about \"Attack on Cyberz\"?",
"ActivityChat_GoldenWeek_0090_04": "Have you seen \"Disappearing Elevator\"?",
"ActivityChat_GoldenWeek_0090_05": "Those sound good. I knew you'd have something I wanted to watch here!",
"ActivityChat_GoldenWeek_0090_06": "I need something thrilling to watch during a long vacation after all that overtime.",
"ActivityChat_GoldenWeek_0090_Name01": "Hannah",
"ActivityChat_GoldenWeek_0091_01": "I always see you at the coffee shop. I\u00A0never thought you'd come for noodles too.",
"ActivityChat_GoldenWeek_0091_02": "Haha, do I look like the stereotypical sophisticated white-collar woman?",
"ActivityChat_GoldenWeek_0091_03": "I mean, you often sit there with either a grave look on your face or as though you're about to explode with rage.",
"ActivityChat_GoldenWeek_0091_04": "It's just pent-up anger from failing a video game stage, or resentment about my impending return to the office...",
"ActivityChat_GoldenWeek_0091_05": "If anyone thinks I'm a sophisticated white-collar woman, they're gravely mistaken!",
"ActivityChat_GoldenWeek_0091_Name01": "General Chop",
"ActivityChat_GoldenWeek_0091_Name02": "Hannah",
"ActivityChat_GoldenWeek_0092_01": "You seem unsure. How about giving this one a try?",
"ActivityChat_GoldenWeek_0092_02": "\"Coffee Mate\"?",
"ActivityChat_GoldenWeek_0092_03": "Y—Yes. It's a romance movie that's set in a cafe. The overall vibe is really warm and comforting...",
"ActivityChat_GoldenWeek_0092_04": "Comforting... I think \"Attack on Cyberz\" is more my kind of comfort.",
"ActivityChat_GoldenWeek_0092_05": "Huh? I—Isn't that an X-rated disaster movie?",
"ActivityChat_GoldenWeek_0092_06": "Don't you think it's soothing when the main character maniacally chops up all the Cyberz with that chainsaw?",
"ActivityChat_GoldenWeek_0092_Name01": "Elis",
"ActivityChat_GoldenWeek_0092_Name02": "Hannah",
"ActivityChat_GoldenWeek_0093_01": "Sense of detachment!",
"ActivityChat_GoldenWeek_0093_02": "Imagine yourself floating in water; there's a tiny electrical current stretching from your fingertips through to your brain, and you're in a kind of...",
"ActivityChat_GoldenWeek_0093_03": "I get it, like when you're half dead!",
"ActivityChat_GoldenWeek_0093_04": "No! It's the moment when your soul detaches and looks at your body with that soothing yet numbing sensation! It's to portray the theme of young people burdened by the stress of life finding a rare moment of relief in Golden Week!",
"ActivityChat_GoldenWeek_0093_05": "But what does getting shocked underwater have to do with Golden Week?",
"ActivityChat_GoldenWeek_0093_06": "It's a metaphor, do you know what a metaphor is? I'm not really asking you to run a current underwater!",
"ActivityChat_GoldenWeek_0093_07": "But if my soul has an out-of-body experience, then...",
"ActivityChat_GoldenWeek_0093_Name01": "Elis",
"ActivityChat_GoldenWeek_0093_Name02": "Pavol Chuck",
"ActivityChat_GoldenWeek_0094_01": "I'm telling you, these noodles are amazing! The best I've ever had!",
"ActivityChat_GoldenWeek_0094_02": "Coming to Sixth Street during Golden Week was definitely the right call. ",
"ActivityChat_GoldenWeek_0094_03": "It's pretty average here.",
"ActivityChat_GoldenWeek_0094_04": "There's not that much to do here.",
"ActivityChat_GoldenWeek_0094_05": "How can you say that!",
"ActivityChat_GoldenWeek_0094_06": "It's just a normal street, sure — but take this bowl of noodles for example: I'd never had it before. If I never came to Sixth Street, then I'd never have gotten the chance to eat such an incredible bowl of noodles.",
"ActivityChat_GoldenWeek_0094_07": "Exactly! Take the aroma of bone broth drifting over the street corner at dawn... it's a new experience for me!",
"ActivityChat_GoldenWeek_0094_08": "And I'm saving so much time compared to my usual adventure tours.",
"ActivityChat_GoldenWeek_0094_Name01": "Liko",
"ActivityChat_GoldenWeek_0095_01": "Do you know the owner of the music store?",
"ActivityChat_GoldenWeek_0095_02": "We're close friends!",
"ActivityChat_GoldenWeek_0095_03": "We're just neighbors.",
"ActivityChat_GoldenWeek_0095_04": "Do you know her name?",
"ActivityChat_GoldenWeek_0095_05": "Elfy. Why?",
"ActivityChat_GoldenWeek_0095_06": "Elfy... Even her name sounds pretty! I love Elfy! Ah, don't get me wrong here. I just think her metallic skin is really cool, and her taste in music is fab. Plus her voice is beautiful!",
"ActivityChat_GoldenWeek_0095_07": "Anyway, I just adore her! But I've already been back and forth a whole bunch of times, so it feels awkward going back in again...",
"ActivityChat_GoldenWeek_0095_08": "Thank you for telling me her name. Sixth Street, what a place!",
"ActivityChat_GoldenWeek_0095_Name01": "Liko",
"ActivityChat_GoldenWeek_0096_01": "You're here for sightseeing too?",
"ActivityChat_GoldenWeek_0096_02": "Who are you?",
"ActivityChat_GoldenWeek_0096_03": "What are you doing here?",
"ActivityChat_GoldenWeek_0096_04": "Me? I'm Liko, and I'm taking this Golden Week as a chance to see Sixth Street!",
"ActivityChat_GoldenWeek_0096_05": "I'm taking a look around the Sixth Street parking lot! I've never seen a parking lot this small before! So compact! So tiny! So cute!",
"ActivityChat_GoldenWeek_0096_06": "Wait— Wait a minute. Are y—y—y—you hitting on me? I—I—I—I'm an adult, sure — but I never really dated anyone before...",
"ActivityChat_GoldenWeek_0096_06F": "Wait— Wait a minute. Are y—y—y—you hitting on me? I—I—I—I'm an adult and I don't mind girls, sure — but I never really dated anyone before...",
"ActivityChat_GoldenWeek_0096_07": "This is where I live.",
"ActivityChat_GoldenWeek_0096_08": "Ah, my mistake! Scared me there... Whew...",
"ActivityChat_GoldenWeek_0096_09": "You just broke into a private property, there's some price you need to pay.",
"ActivityChat_GoldenWeek_0096_10": "What? Why should I have to pay something? Shouldn't you call Public Security first? Ah, that's not right... Please don't call Public Security, I didn't mean to.",
"ActivityChat_GoldenWeek_0096_11": "Wh—What price?",
"ActivityChat_GoldenWeek_0096_12": "You have to rent 100 tapes from the store.",
"ActivityChat_GoldenWeek_0096_13": "Seven days of free labor at the video store.",
"ActivityChat_GoldenWeek_0096_14": "100 videotapes! Don't tell me that includes horror, thrillers, and those long, tedious documentaries, right...?",
"ActivityChat_GoldenWeek_0096_15": "Seven days! My vacation will be completely ruined!",
"ActivityChat_GoldenWeek_0096_16": "Why don't you call Public Security instead...",
"ActivityChat_GoldenWeek_0096_17": "I'm just kidding.",
"ActivityChat_GoldenWeek_0096_18": "Don't break into people's places anymore.",
"ActivityChat_GoldenWeek_0096_Name01": "Liko",
"ActivityChat_GoldenWeek_0097_01": "It's such an honor to serve Sixth Street. A shop owner even treated me to coffee today. I have to live up to people's expectations!",
"ActivityChat_GoldenWeek_0097_02": "Nobody's expecting you to live up to anything, buddy.",
"ActivityChat_GoldenWeek_0097_03": "Sita, doesn't it make your blood heat up to be rewarded with this coffee for keeping the peace on Sixth Street?",
"ActivityChat_GoldenWeek_0097_04": "Don't you remember? You got so excited you ended up downing my coffee too...",
"ActivityChat_GoldenWeek_0097_Name01": "Gerant",
"ActivityChat_GoldenWeek_0097_Name02": "Sita",
"ActivityChat_GoldenWeek_0098_01": "It's a collab video, so you don't have to pretend to like it just for me...",
"ActivityChat_GoldenWeek_0098_02": "I'm not pretending! I genuinely like all these stuff!",
"ActivityChat_GoldenWeek_0098_03": "Really? I always get told my tastes are kinda... old school...",
"ActivityChat_GoldenWeek_0098_04": "Ah! I totally get it, my friends always joke that I shop like their mom...",
"ActivityChat_GoldenWeek_0098_05": "But I don't think you ever need to change what you like for anybody else. Let me show you my Favorites album...",
"ActivityChat_GoldenWeek_0098_06": "!!!",
"ActivityChat_GoldenWeek_0098_07": "I also favorited this shop! But I haven't had anyone to go with me. And I was worried if I shot a video about it, nobody would wanna watch...",
"ActivityChat_GoldenWeek_0098_08": "Being a vlogger doesn't mean you've got to share everything. Next time, we could go together!",
"ActivityChat_GoldenWeek_0098_Name01": "Clara",
"ActivityChat_GoldenWeek_0098_Name02": "Sasha",
"ActivityChat_GoldenWeek_0099_01": "Yeah! It popped up on the trending page a few times. I've seen it before!",
"ActivityChat_GoldenWeek_0099_02": "Did you hit Recommend for me, then?",
"ActivityChat_GoldenWeek_0099_03": "Um... Ah, oh, I seem to have forgotten. Sorry about that...",
"ActivityChat_GoldenWeek_0099_04": "Ouch, that stings a bit~ Guess my content didn't catch your eye.",
"ActivityChat_GoldenWeek_0099_05": "No, no, no, it's not that. It just slipped my mind. I'll recommend it right now, I promise!",
"ActivityChat_GoldenWeek_0099_06": "*sigh* Hiwatari, stop joking around. I'm sorry, she didn't mean to ask you to do anything, please don't take it to heart.",
"ActivityChat_GoldenWeek_0099_07": "I—Is that so?",
"ActivityChat_GoldenWeek_0099_08": "Haha, what's an honest, innocent kid like you doing here?",
"ActivityChat_GoldenWeek_0099_09": "Er... Sorry, she's not laughing at you. Please don't take it to heart.",
"ActivityChat_GoldenWeek_0099_10": "I don't mind... You look exactly as she does in the video.",
"ActivityChat_GoldenWeek_0099_11": "Is that a compliment? I'm so happy!",
"ActivityChat_GoldenWeek_0099_12": "P—Pretty much, yeah! Miss Hiwatari, if you don't mind, could we take a shop tour together later?",
"ActivityChat_GoldenWeek_0099_13": "Sure! But it has to be after Golden Week, I've decided to not upload anything this vacation!",
"ActivityChat_GoldenWeek_0099_Name01": "Clara",
"ActivityChat_GoldenWeek_0099_Name02": "Hiwatari",
"ActivityChat_GoldenWeek_0099_Name03": "Hiwatari",
"ActivityChat_GoldenWeek_0099_Name04": "Guanglun",
"ActivityChat_GoldenWeek_0100_01": "Have you ever felt like life is nothing but a series of moments like this one...",
"ActivityChat_GoldenWeek_0100_02": "Every day.",
"ActivityChat_GoldenWeek_0100_03": "What happened to you?",
"ActivityChat_GoldenWeek_0100_04": "Then you must understand how I feel right now...",
"ActivityChat_GoldenWeek_0100_05": "There's always going to be lost souls wandering the streets of this city who can't pull a \"limited edition\" figurine, right?",
"ActivityChat_GoldenWeek_0100_Name01": "Sjal",
"ActivityChat_GoldenWeek_0101_01": "Have you ever felt like life is nothing but a series of moments like this one...",
"ActivityChat_GoldenWeek_0101_02": "Every day.",
"ActivityChat_GoldenWeek_0101_03": "What happened to you?",
"ActivityChat_GoldenWeek_0101_04": "Then you must understand how I feel right now...",
"ActivityChat_GoldenWeek_0101_05": "There's always going to be lost souls wandering the streets of this city who can't pull a \"limited edition\" figurine, right?",
"ActivityChat_GoldenWeek_0101_Name01": "Sjal",
"ActivityChat_GoldenWeek_0102_01": "What's wrong?",
"ActivityChat_GoldenWeek_0102_02": "What are you looking at?",
"ActivityChat_GoldenWeek_0102_03": "Just looking at the music charts.",
"ActivityChat_GoldenWeek_0102_04": "Those are Hollow secrets...",
"ActivityChat_GoldenWeek_0102_05": "Hmm? No, you're wrong.",
"ActivityChat_GoldenWeek_0102_Name01": "Sansa",
"ActivityChat_GoldenWeek_0103_01": "...Eh? You don't have any chili coffee?",
"ActivityChat_GoldenWeek_0103_02": "It's delicious. Oh well then, just give me a cup of coffee then. I brought my own chili pepper, so I can just add 'em myself!",
"ActivityChat_GoldenWeek_0103_03": "Doesn't it taste great?",
"ActivityChat_GoldenWeek_0103_04": "R-Right!",
"ActivityChat_GoldenWeek_0103_Name01": "Hiwatari",
"ActivityChat_GoldenWeek_0103_Name02": "Guanglun",
"ActivityChat_GoldenWeek_0104_01": "Excuse me... Do you need these?",
"ActivityChat_GoldenWeek_0104_02": "Flint, a stainless steel shovel, a signal flare, a copy of \"How to Dig Square Holes,\" and a universal lockpick.",
"ActivityChat_GoldenWeek_0104_03": "You have absolutely everything!",
"ActivityChat_GoldenWeek_0104_04": "Excuse me, are you able to sell it to me? I'll pay the original price... No, I'll pay you double!",
"ActivityChat_GoldenWeek_0104_05": "D—Double?!",
"ActivityChat_GoldenWeek_0104_06": "Ah, I get it. I see. A lot of people want them these days, so I'll pay double the price to rent them! And I'll give them back once I've finished everything, okay?",
"ActivityChat_GoldenWeek_0104_07": "You don't have to give it back to me. I'll just sell it to you.",
"ActivityChat_GoldenWeek_0104_08": "Really?! You're so kind!",
"ActivityChat_GoldenWeek_0104_Name01": "Dollie",
"ActivityChat_GoldenWeek_0104_Name02": "Mio",
"ActivityChat_GoldenWeek_0105_01": "Seems like the atmosphere on Sixth Street has shifted...",
"ActivityChat_GoldenWeek_0105_02": "What happened?",
"ActivityChat_GoldenWeek_0105_03": "You look really worried.",
"ActivityChat_GoldenWeek_0105_04": "It's the boss of the mini parking lot!",
"ActivityChat_GoldenWeek_0105_05": "Yes, it's me~",
"ActivityChat_GoldenWeek_0105_06": "I run a video store!",
"ActivityChat_GoldenWeek_0105_07": "Have you heard about the Hollow C41 treasure? It's been making headlines over the past few days.",
"ActivityChat_GoldenWeek_0105_08": "I've only heard about it.",
"ActivityChat_GoldenWeek_0105_09": "I'm not sure, either.",
"ActivityChat_GoldenWeek_0105_10": "Oh, I was just asking! I'm sure there's gotta be someone out there powerful enough to sort it out...",
"ActivityChat_GoldenWeek_0105_11": "This is my first time sightseeing. Despite all the accidents, I hope to enjoy myself until the end of this holiday!",
"ActivityChat_GoldenWeek_0105_12": "Don't worry so much! It's festival time, you should be happy!",
"ActivityChat_GoldenWeek_0105_Name01": "Liko",
"ActivityChat_GoldenWeek_0106_01": "That's the hidden one! A super hit!",
"ActivityChat_GoldenWeek_0106_02": "Eh? Is this rare or something?",
"ActivityChat_GoldenWeek_0106_03": "Duh! It's the most sought-after hidden draw in this season's most popular series!",
"ActivityChat_GoldenWeek_0106_04": "Ah... I'm so envious, jealous even...!!",
"ActivityChat_GoldenWeek_0106_05": "Do you really like this one?",
"ActivityChat_GoldenWeek_0106_06": "Of course! I poured all of my wages from part-time gigs into trying to draw this series, but I never got it...",
"ActivityChat_GoldenWeek_0106_07": "Then... let's exchange cards! I really like the one you got!",
"ActivityChat_GoldenWeek_0106_08": "Are you sure!?!?",
"ActivityChat_GoldenWeek_0106_09": "Yeah, sure. I've had a really happy tour around Sixth Street so far and just bought a surprise box to take my mind off a few Hollow things.",
"ActivityChat_GoldenWeek_0106_10": "If it's something that makes you happy, then that's a good memory for me, too! Plus I like the one that you got, anyway!",
"ActivityChat_GoldenWeek_0106_Name01": "Sjal",
"ActivityChat_GoldenWeek_0106_Name02": "Liko",
"ActivityChat_GoldenWeek_0107_01": "A Hollow close by is suspected to have become active again.",
"ActivityChat_GoldenWeek_0107_02": "Has something really happened? Then why haven't we heard anything official about it?",
"ActivityChat_GoldenWeek_0107_03": "It's just a suspicion for now. Plus, they don't believe it will reach Sixth Street, so there's no need to worry about it, ma'am.",
"ActivityChat_GoldenWeek_0107_Name01": "Gerant",
"ActivityChat_GoldenWeek_0107_Name02": "Mrs. Yani",
"ActivityChat_GoldenWeek_0108_01": "Whew, luckily it's not an emergency!",
"ActivityChat_GoldenWeek_0108_02": "Our colleague said that you've been grilling a cat... She sent me over with a little something for you...",
"ActivityChat_GoldenWeek_0108_03": "*ahem* I'm just being cautious, that's all. I wasn't interrogating a cat.",
"ActivityChat_GoldenWeek_0108_Name01": "Gerant",
"ActivityChat_GoldenWeek_0108_Name02": "Sita",
"ActivityChat_GoldenWeek_0109_01": "Hi, can I help you?",
"ActivityChat_GoldenWeek_0109_02": "I'm here to look into the situation of the collapsing Hollow C41. Have you noticed anything unusual happening around Sixth Street lately?",
"ActivityChat_GoldenWeek_0109_03": "Well, there are some new people around, but it's Golden Week, so that's pretty normal!",
"ActivityChat_GoldenWeek_0109_04": "People here on Sixth Street wouldn't get involved in anything risky like that.",
"ActivityChat_GoldenWeek_0109_05": "Got it. If you see or hear anything out of the ordinary, please contact me right away.",
"ActivityChat_GoldenWeek_0109_Name01": "Sita",
"ActivityChat_GoldenWeek_0109_Name02": "Abigail",
"ActivityChat_GoldenWeek_0109_Name03": "Gerant",
"ActivityChat_GoldenWeek_0110_01": "Things aren't looking too optimistic for Hollow C41. We've restricted access to the streets around here, just to be safe.",
"ActivityChat_GoldenWeek_0110_02": "Oh, is that so...",
"ActivityChat_GoldenWeek_0110_03": "Yep, no street sports allowed in this area for the time being.",
"ActivityChat_GoldenWeek_0110_Name01": "Sita",
"ActivityChat_GoldenWeek_0110_Name02": "Lupita",
"ActivityChat_GoldenWeek_0111_01": "Where are you off to?",
"ActivityChat_GoldenWeek_0111_02": "Just off to grab a bite with some friends, haha...",
"ActivityChat_GoldenWeek_0111_03": "You're not planning to sneak into Hollow C41, are you?",
"ActivityChat_GoldenWeek_0111_04": "N—No, why on earth would I go into a Hollow...?",
"ActivityChat_GoldenWeek_0111_05": "Don't try lying to a Public Security officer. And stay there, don't try going anywhere.",
"ActivityChat_GoldenWeek_0111_Name01": "Sita",
"ActivityChat_GoldenWeek_0111_Name02": "Student Passer-By",
"ActivityChat_GoldenWeek_0112_01": "Did you notice? There's been lots of good-looking newcomers around here.",
"ActivityChat_GoldenWeek_0112_02": "Just between you and me, this place is swarming with Proxies and Hollow Raiders.",
"ActivityChat_GoldenWeek_0112_03": "Huh, how can you tell?",
"ActivityChat_GoldenWeek_0112_04": "They've got this unique vibe. They try to blend in, but my sharp eyes can spot them a mile away.",
"ActivityChat_GoldenWeek_0112_05": "If they're up for it, that unique vibe would really stand out in a photo shoot.",
"ActivityChat_GoldenWeek_0112_06": "Do I have that same kind of aura?",
"ActivityChat_GoldenWeek_0112_07": "Hahaha — THAT I can be sure of: You're just a video nerd!",
"ActivityChat_GoldenWeek_0112_Name01": "Pavol Chuck",
"ActivityChat_GoldenWeek_0113_01": "*sigh* I guess not...",
"ActivityChat_GoldenWeek_0113_02": "I promise I won't be a burden. Please! Take me in with you! Sensei!",
"ActivityChat_GoldenWeek_0113_03": "Wait, hold on, who are you calling \"sensei\"!? If it wasn't for this C41 tying up all my regulars at the last minute, I wouldn't even think about working with a newbie...",
"ActivityChat_GoldenWeek_0113_04": "My Ether aptitude is great! Please sensei, trust me! Plus I have all the kit, too!",
"ActivityChat_GoldenWeek_0113_05": "...Fine, okay. I got it. Don't get excited just yet, and listen up because this is what you need to look out for...",
"ActivityChat_GoldenWeek_0113_Name01": "Sansa",
"ActivityChat_GoldenWeek_0113_Name02": "Mio",
"ActivityChat_GoldenWeek_0114_01": "*sigh* I'm old, I don't know anything about kids today.",
"ActivityChat_GoldenWeek_0114_02": "My son told me he was going on a treasure hunt, said he could make a fortune... It's been two days and I haven't heard from him...",
"ActivityChat_GoldenWeek_0114_03": "And I've been wondering whether something's happened to him. I can't go to Public Security and just ask them openly...",
"ActivityChat_GoldenWeek_0114_04": "But I'm really worried, especially with all this restricted access around here these days. I'm worried something's gone wrong.",
"ActivityChat_GoldenWeek_0114_05": "I'm just a regular housewife, I don't have any info either...",
"ActivityChat_GoldenWeek_0114_06": "*sigh* I know, but I feel like you're the only one on Sixth Street who I can talk to...",
"ActivityChat_GoldenWeek_0114_07": "Yani...",
"ActivityChat_GoldenWeek_0114_08": "Don't worry about it, young people nowadays are always forgetting to call their parents when they're partying out there.",
"ActivityChat_GoldenWeek_0114_09": "They'll probably be back in a couple of days when they've had enough fun.",
"ActivityChat_GoldenWeek_0114_Name01": "Mrs. Yani",
"ActivityChat_GoldenWeek_0114_Name02": "Dollie",
"ActivityChat_GoldenWeek_0115_01": "Sorry to be rude, but I just wanted to ask — all that stuff you bought before, was it for... a treasure hunt?",
"ActivityChat_GoldenWeek_0115_02": "Yeah! They came in really handy!",
"ActivityChat_GoldenWeek_0115_03": "Er... Um... Is the treasure hunt very dangerous?",
"ActivityChat_GoldenWeek_0115_04": "Just a little. But with risk comes big returns! And so many people have already struck it rich because of this, so if I don't go, I'm worried that I'll miss out on my own fortune.",
"ActivityChat_GoldenWeek_0115_05": "My friend's... I mean, acquaintance's boy — he went in too, I think. Oh yeah that's right, here's a photo of him. You ever seen him around?",
"ActivityChat_GoldenWeek_0115_06": "Let me see...",
"ActivityChat_GoldenWeek_0115_07": "This guy, I've seen him! He's amazing, I heard he found a load of stuff. Ah, I guess that's the difference between a pro and a rookie. I only found a couple of things.",
"ActivityChat_GoldenWeek_0115_08": "That's great... So long as he's fine, that's great.",
"ActivityChat_GoldenWeek_0115_Name01": "Dollie",
"ActivityChat_GoldenWeek_0115_Name02": "Hollow Raider Mio",
"ActivityChat_GoldenWeek_0116_01": "I found that you can judge people's character using Soul Hounds III.",
"ActivityChat_GoldenWeek_0116_02": "They can be broadly categorized as either greedy or restrained.",
"ActivityChat_GoldenWeek_0116_03": "Some people do their best to loot everything and get all the potions and items, while other people want to plot out this careful plan while diving for as long as possible.",
"ActivityChat_GoldenWeek_0116_04": "Thinking about it like that, Hollow Raiders are pretty similar.",
"ActivityChat_GoldenWeek_0116_05": "Which are you?",
"ActivityChat_GoldenWeek_0116_06": "Me? I picked up the controller without knowing how to play and got fragged within three seconds...",
"ActivityChat_GoldenWeek_0116_Name01": "Mio",
"ActivityChat_GoldenWeek_0117_01": "It's the first time I've ever played before, but it was actually kinda easy.",
"ActivityChat_GoldenWeek_0117_02": "So long as you plot out a careful plan to collect all the items, you can keep playing this forever!",
"ActivityChat_GoldenWeek_0117_Name01": "Sansa",
"ActivityChat_GoldenWeek_0118_01": "Soul Hounds III... Even the name of the game sounds awesome. That's what we should name our next modded car!",
"ActivityChat_GoldenWeek_0118_Name01": "Phil",
"ActivityChat_GoldenWeek_0119_01": "...",
"ActivityChat_GoldenWeek_0119_02": "You've been standing for a long time.",
"ActivityChat_GoldenWeek_0119_03": "What are you thinking about?",
"ActivityChat_GoldenWeek_0119_04": "I'm wondering how the ending of this game plays out.",
"ActivityChat_GoldenWeek_0119_05": "Isn't that a dog dive?",
"ActivityChat_GoldenWeek_0119_06": "Don't you think it's struggling downwards to try and get what's most important to it? What could that be...",
"ActivityChat_GoldenWeek_0119_07": "I really care about it, too!",
"ActivityChat_GoldenWeek_0119_Name01": "Heddy",
"ActivityChat_GoldenWeek_0120_01": "Did you also miss out on the Snake Duel tournament?",
"ActivityChat_GoldenWeek_0120_02": "I just can't sleep.",
"ActivityChat_GoldenWeek_0120_03": "Yeah...",
"ActivityChat_GoldenWeek_0120_04": "My schedule was so packed during the day, I completely lost track of time!",
"ActivityChat_GoldenWeek_0120_05": "I'm good at arcade games, and I planned on winning something in this as a souvenir!",
"ActivityChat_GoldenWeek_0120_Name01": "Liko",
"ActivityChat_GoldenWeek_0121_01": "It's such a classic. I used to sneakily play it during class time...",
"ActivityChat_GoldenWeek_0121_02": "Same! These mini-games were so easy to play and, more importantly, not so easy to get busted!",
"ActivityChat_GoldenWeek_0121_03": "I still sometimes play in class~",
"ActivityChat_GoldenWeek_0121_04": "Er... That's not really a good thing, though. Aren't you the teacher?",
"ActivityChat_GoldenWeek_0121_Name01": "Guanglun",
"ActivityChat_GoldenWeek_0121_Name02": "Hiwatari",
"ActivityChat_GoldenWeek_0122_01": "Don't you think Snake Duel is a really tragic game?",
"ActivityChat_GoldenWeek_0122_02": "Other games end with victory or some sort of salvation, but high scores in Snake Duel bring you nothing but an ever-closer death...",
"ActivityChat_GoldenWeek_0122_03": "Isn't there invincibility?",
"ActivityChat_GoldenWeek_0122_04": "You mean the one where eating the colored power-up allows you to shrink your size by smashing into walls?",
"ActivityChat_GoldenWeek_0122_05": "I've usually lost by the time the colored item would have appeared.",
"ActivityChat_GoldenWeek_0122_Name01": "Elis",
"ActivityChat_GoldenWeek_0123_01": "Haha, you gonna play too? At least you won't have to stress about being the worst, 'cause I'm definitely gonna come in dead last.",
"ActivityChat_GoldenWeek_0123_02": "I always wanna speed up and pull off a slick drift, but that's a no-no in Snake Duel...",
"ActivityChat_GoldenWeek_0123_Name01": "Phil",
"ActivityChat_GoldenWeek_0124_01": "Hi! Are you here to play Snake Duel too?",
"ActivityChat_GoldenWeek_0124_02": "You too?",
"ActivityChat_GoldenWeek_0124_03": "I'm just spectating! You see, I watched a movie about all this the other day.",
"ActivityChat_GoldenWeek_0124_04": "The story was about this snake that stormed through this city, swallowing up all the people — growing longer and longer each time.",
"ActivityChat_GoldenWeek_0124_05": "It was really fun!",
"ActivityChat_GoldenWeek_0124_06": "Suddenly, this game seems horrifying to me!",
"ActivityChat_GoldenWeek_0124_Name01": "Heddy",
"ActivityChat_GoldenWeek_0125_01": "(Snake Duel can be essentially boiled down to \"Don't bite your own tail.\" Sounds a little challenging for cats.)",
"ActivityChat_GoldenWeek_0125_Name01": "Cookie",
"ActivityChat_GoldenWeek_0126_01": "(It's staring at the screen very carefully. What could be in its mind?)",
"ActivityChat_GoldenWeek_0126_Name01": "Cookie",
"ActivityChat_GoldenWeek_0127_01": "Cookie got picked up and taken out by the shopkeeper just now — it jumped up and pawed at the snake on the screen at the most thrilling juncture of the game...",
"ActivityChat_GoldenWeek_0127_02": "(Now that you think about it, the shape and movement are pretty much just like a cat teaser.)",
"ActivityChat_GoldenWeek_0127_Name01": "Cookie",
"ActivityChat_GoldenWeek_0128_01": "Hello, would you like to come in for a Camellia Special?",
"ActivityChat_GoldenWeek_0128_02": "Is it free?",
"ActivityChat_GoldenWeek_0128_03": "It's free to try, but limited to one cup per person!",
"ActivityChat_GoldenWeek_0128_04": "After all, it's a vacation special that's high in caffeine! So one should perk you up plenty~",
"ActivityChat_GoldenWeek_0128_05": "Sure! Why not.",
"ActivityChat_GoldenWeek_0128_06": "I'll try it later.",
"ActivityChat_GoldenWeek_0128_07": "I trust that you'll be filled with energy from just one sip!",
"ActivityChat_GoldenWeek_0128_08": "Please do try it during the Golden Week~",
"ActivityChat_GoldenWeek_0128_Name01": "Yuna",
"ActivityChat_GoldenWeek_0129_01": "You were pulled in by my sales rizz, right~",
"ActivityChat_GoldenWeek_0129_02": "Am I some kind of sales genius? I've had more customers than I can keep track of this morning!",
"ActivityChat_GoldenWeek_0129_03": "I should get a cut on everything I sell on top of my hourly rate.",
"ActivityChat_GoldenWeek_0129_04": "...Isn't everything free?",
"ActivityChat_GoldenWeek_0129_05": "Each coffee flavor is limited to one cup per person during the event.",
"ActivityChat_GoldenWeek_0129_06": "What kind of business would we be if everything was free?",
"ActivityChat_GoldenWeek_0129_07": "This is false advertising!",
"ActivityChat_GoldenWeek_0129_08": "You're right.",
"ActivityChat_GoldenWeek_0129_09": "This is called \"understanding user pain points\"! Plus you do get a free drink. Would you like to come in and give it a try?",
"ActivityChat_GoldenWeek_0129_10": "Sure! Why not.",
"ActivityChat_GoldenWeek_0129_11": "I'll try it later.",
"ActivityChat_GoldenWeek_0129_12": "Looking forward to your review!",
"ActivityChat_GoldenWeek_0129_Name01": "Lawrence",
"ActivityChat_GoldenWeek_0132_01": "It took two full hours of shopping at Lumina Square to get everything the list...",
"ActivityChat_GoldenWeek_0132_02": "Just as you park the car, the door is opened by Lycaon, who is standing there at attention.",
"ActivityChat_GoldenWeek_0132_03": "Master, thank you for choosing Random Play holiday resort as the final destination for your vacation.",
"ActivityChat_GoldenWeek_0132_04": "I shall be your personal housekeeper, Lycaon.",
"ActivityChat_GoldenWeek_0132_05": "From the moment you step out of the vehicle, please rest assured that I will take care of your every need. You are merely required to enjoy yourself, and this wonderful evening.",
"ActivityChat_GoldenWeek_0132_06": "{M#How much did Belle pay you...}{F#How much did Wise pay you?}",
"ActivityChat_GoldenWeek_0132_07": "This is a gift from Victoria Housekeeping Co. to thank you for your courage and selflessness.",
"ActivityChat_GoldenWeek_0132_08": "Please, there's no need to worry. Simply enjoy your belated vacation.",
"ActivityChat_GoldenWeek_0132_09": "I've prepared a grand opening ceremony for you. Please relocate to the main entrance of Random Play holiday resort where your ceremony awaits.",
"ActivityChat_GoldenWeek_0132_10": "All staff at the resort are eagerly anticipating your arrival.",
"ActivityChat_GoldenWeek_0132_11": "And with a graceful bow, Lycaon turns and leaves.",
"ActivityChat_GoldenWeek_0132_12": "I don't like how you opened that door. Do it again!",
"ActivityChat_GoldenWeek_0133_01": "Um, the back door is locked... I'll just use the front door.",
"ActivityChat_GoldenWeek_0134_01": "After the \"Administrative Manager\" Nicole checks the inventory, she hands the supplies list over to the \"Lead Receptionist\" Anton and the \"Supplies Specialist\" Koleda...",
"ActivityChat_GoldenWeek_0134_02": "Everyone disperses. Looks like the opening ceremony has concluded...",
"ActivityChat_GoldenWeek_0134_03": "Golden Week is over after tonight. Who knew that a shrinking C41 would end up causing so much trouble?",
"ActivityChat_GoldenWeek_0134_04": "But I swear! At first, I was just thinking about making some money together. But, as a Proxy, you're more important to me than a quick buck...",
"ActivityChat_GoldenWeek_0134_05": "Plus... If things go well, the Cunning Hares will be bugging you for years to come.",
"ActivityChat_GoldenWeek_0134_06": "It's the last day of Golden Week, and I feel a little guilty about ruining your plans.",
"ActivityChat_GoldenWeek_0134_07": "So when the vice manager approached us, I said...",
"ActivityChat_GoldenWeek_0134_08": "?",
"ActivityChat_GoldenWeek_0134_09": "Everything tonight... Is! On! Me!",
"ActivityChat_GoldenWeek_0134_10": "!",
"ActivityChat_GoldenWeek_0134_11": "And when you make it in the big leagues, don't forget about the Cunning Hares. Okay?",
"ActivityChat_GoldenWeek_0134_12": "The door opens and Lycaon gracefully saunters out from the video store.",
"ActivityChat_GoldenWeek_0134_13": "Master, dinner is ready. Your chef this evening is Ben Bigger, the catering specialist is Anby Demara, and your head maid will be Corin Wickes. Please head to the dinner area once you are ready.",
"ActivityChat_GoldenWeek_0134_14": "Our furry housekeeper stayed in character until the very end, what a pro.",
"ActivityChat_GoldenWeek_0134_15": "Let's go eat!",
"ActivityChat_GoldenWeek_0134_16": "I can't wait!",
"ActivityChat_GoldenWeek_0134_17": "Rub-a-dub-dub, let's eat grub!",
"ActivityChat_GoldenWeek_0135_01": "It's wonderful to see everyone sitting together like this...",
"ActivityChat_GoldenWeek_0135_02": "I might not have gotten any vacation, but I'll remember this for a long time...",
"ActivityChat_GoldenWeek_0135_03": "Long after everyone had left, the Proxy siblings were still reminiscing about this unforgettable day...",
"ActivityChat_GoldenWeek_0135_04": "{M#Wise, is there something you'd like to say?}{F#Belle? You look like you have something you want to say.}",
"ActivityChat_GoldenWeek_0135_05": "Did you organize everything today?",
"ActivityChat_GoldenWeek_0135_06": "I just wanted them to help build this festive holiday vibe, but didn't plan on everyone getting so involved...",
"ActivityChat_GoldenWeek_0135_07": "I know it's a little cringe, but... it was so nice to just see you happy after dinner. And as a denouement to Golden Week, we can say that we probably have no regrets.",
"ActivityChat_GoldenWeek_0135_08": "But this is meant to be your vacation, too...",
"ActivityChat_GoldenWeek_0135_09": "{M#Well, for me... All I wanna do at the end of my vacation is crash out on the couch and watch movies. My pick, though!}{F#Well, for me... I'm just happy we can take a load off and watch a movie together at the end of the holiday. C'mon Belle, come watch with me.}",
"ActivityChat_GoldenWeek_0135_10": "Any regrets?",
"ActivityChat_GoldenWeek_0135_11": "The acting for the resort was pretty cringe!",
"ActivityChat_GoldenWeek_0135_12": "Anby tells Corin some dad jokes, Ben nearly has a heart attack from Nicole's fiscal management, and Anton furiously introduces the \"real beast\" to poor Lycaon... who himself switches thoughtfully to a lower stool, all the better to meet Koleda's gaze...",
"ActivityChat_Operation_0001_01": "You came to talk to me? You're the nicest person I've met all day! Oh! Are you interested in the Hollow Investigative Association? I can explain everything to you in great detail!",
"ActivityChat_Operation_0001_02": "You look kinda familiar.",
"ActivityChat_Operation_0001_03": "Is this a new scam?",
"ActivityChat_Operation_0001_04": "Of course, I'm Mr. Hello, the HIA Ambassador on Sixth Street! You must have seen me on the posters!",
"ActivityChat_Operation_0001_05": "What kind of Bangboo do you take me for?! I'm Mr. Hello, the HIA Ambassador on Sixth Street! I'm no scammer!",
"ActivityChat_Operation_0001_06": "But the people of Sixth Street don't seem that interested in my publicity. They see this little truck, and the only thing they've asked me about is how much the ice cream is!",
"ActivityChat_Operation_0001_07": "So... How much is the ice cream?",
"ActivityChat_Operation_0001_08": "You catch more flies with ice cream than ads.",
"ActivityChat_Operation_0001_09": "I didn't learn the universal language just to sell ice creams! I'm sure it's just that I haven't found the right way to say it...",
"ActivityChat_Operation_0001_10": "I should turn my volume up to the maximum and broadcast my promotion speech over at the video store across the street. Looks like there are a lot of people coming in and out of the store.",
"ActivityChat_Operation_0001_11": "Please! Please don't!",
"ActivityChat_Operation_0001_12": "No no no, you're already eye-catching enough.",
"ActivityChat_Operation_0001_13": "Could you please help me out, then?",
"ActivityChat_Operation_0001_14": "How?",
"ActivityChat_Operation_0001_15": "Could you please help persuade a few people to come over here to me? I'll definitely make it up to you!",
"ActivityChat_Operation_0001_16": "Alright, I'll try my best.",
"ActivityChat_Operation_0001_Name01": "Mr. Hello",
"ActivityChat_Operation_0002_01": "Why don't you ask a real Investigator what they think?",
"ActivityChat_Operation_0002_02": "I can't just storm into the Association and ask what I like...",
"ActivityChat_Operation_0002_03": "Go up and talk to her",
"ActivityChat_Operation_0002_04": "Sorry, can I help you?",
"ActivityChat_Operation_0002_05": "I can help you.",
"ActivityChat_Operation_0002_06": "There's a HIA Ambassador out in front of the music store. Maybe you could ask it for details on how to become an Investigator?",
"ActivityChat_Operation_0002_07": "Huh, wanna go check it out? If it's an Ambassador, it's gotta know lots of info. And it's gotta be patient with us, too!",
"ActivityChat_Operation_0002_08": "Good point. We could ask the stupidest questions, and it still wouldn't be awkward...",
"ActivityChat_Operation_0002_09": "We'll go talk to the Ambassador then. Thanks a lot!",
"ActivityChat_Operation_0002_Name01": "Dolin",
"ActivityChat_Operation_0002_Name02": "Emmy",
"ActivityChat_Operation_0002_Name03": "Player",
"ActivityChat_Operation_0003_01": "Writing daily reports for the Association feels even more tedious than working on my graduate thesis...",
"ActivityChat_Operation_0003_02": "Isn't there anything at all interesting for me to write about?",
"ActivityChat_Operation_0003_03": "Their ambassador also has an ice-cream truck.",
"ActivityChat_Operation_0003_04": "Their Bangboo can talk.",
"ActivityChat_Operation_0003_05": "I just met a Bangboo who went through the painstaking process of learning the universal language, all to become a promotional ambassador for the HIA... and it sells ice creams on the side. What a touching story.",
"ActivityChat_Operation_0003_06": "Really?",
"ActivityChat_Operation_0003_07": "Why don't you go check it out?",
"ActivityChat_Operation_0003_08": "It's right in front of the music store. Go and see for yourself.",
"ActivityChat_Operation_0003_Name01": "Bose",
"ActivityChat_Operation_0003_Name02": "Player",
"ActivityChat_Operation_0004_01": "You're back!",
"ActivityChat_Operation_0004_02": "Looks like you're gonna be busy.",
"ActivityChat_Operation_0004_03": "How's the promotion going?",
"ActivityChat_Operation_0004_04": "Thanks to you, things went well without a hitch!",
"ActivityChat_Operation_0004_05": "Despite the weird questions they ended up asking me...",
"ActivityChat_Operation_0004_06": "However, I'll definitely perform my tasks as \"Ambassador Unit for Sixth Street Hollow Investigative Association\" to the best of my ability. Leave Sixth Street with me!",
"ActivityChat_Operation_0004_07": "That's the spirit!",
"ActivityChat_Operation_0004_08": "Just don't play the announcement so loudly outside the video store, okay?",
"ActivityChat_Operation_0004_09": "Let me tell you the latest intel from the Association as a thank-you gift—",
"ActivityChat_Operation_0004_10": "The Association will give out rewards to those who complete missions to help with promotions!",
"ActivityChat_Operation_0004_11": "Remember to come see me for new missions every day~",
"ActivityChat_Operation_0004_Name01": "Mr. Hello",
"ActivityChat_PhotoQuest_0001_01": "Hmm... A video store tucked away at the end of the street, a TV playing old movies in the display window... If I were still sixteen, I'd probably come here every day after school, right? Oh wait, I already got kicked out of school when I was sixteen.",
"ActivityChat_PhotoQuest_0001_02": "If I were still sixteen, I'd probably come here every day after school, right?",
"ActivityChat_PhotoQuest_0001_03": "Oh wait, I already got kicked out of school when I was sixteen.",
"ActivityChat_PhotoQuest_0001_04": "Thanks for the compliment.",
"ActivityChat_PhotoQuest_0001_05": "Oh, are you the manager here? I didn't expect you to be so young. You must be quite pretty popular with young people your age, right?",
"ActivityChat_PhotoQuest_0001_06": "Can you tell me more about what you have here, Manager?",
"ActivityChat_PhotoQuest_0001_06F": "Can you tell me more about what you have here, Manager?",
"ActivityChat_PhotoQuest_0001_07": "We've got some new tapes in recently.",
"ActivityChat_PhotoQuest_0001_08": "Do you like classic movies?",
"ActivityChat_PhotoQuest_0001_09": "Are you the manager of \"Random Play\"? What a coincidence. You have great taste in choosing stories – and choosing stories has always been synonymous with what we call \"creation.\"",
"ActivityChat_PhotoQuest_0001_09F": "Are you the manager of \"Random Play\"? What a coincidence. You have great taste in choosing stories – and choosing stories has always been synonymous with what we call \"creation.\"",
"ActivityChat_PhotoQuest_0001_10": "There's this saying, \"The statue was already in the stone, I only removed the extra bits.\" It's the same with movies. The story is already there. You just need to capture it in the right scene.",
"ActivityChat_PhotoQuest_0001_11": "It's the same with movies. The story is already there. You just need to capture it in the right scene.",
"ActivityChat_PhotoQuest_0001_12": "Let me reintroduce myself, Manager. I'm a film director, and I'm currently preparing my next film.",
"ActivityChat_PhotoQuest_0001_12F": "Let me reintroduce myself, Manager. I'm a movie director, and I'm currently preparing my next film.",
"ActivityChat_PhotoQuest_0001_13": "But my team and I are totally clueless about the Janus Quarter.",
"ActivityChat_PhotoQuest_0001_14": "There are stories happening in this city every day, but where should ours start? I have no idea...",
"ActivityChat_PhotoQuest_0001_15": "I thought you looked familiar...",
"ActivityChat_PhotoQuest_0001_16": "So, I'm looking for an assistant director to help with the movie prep. This job will include—",
"ActivityChat_PhotoQuest_0001_17": "First, casting. The big screens in New Eridu haven't seen any new faces in too long. I want to film something with regular, everyday people, so finding the right actors is the top priority.",
"ActivityChat_PhotoQuest_0001_18": "Second, picking scenes. This story happens right around us. New Eridu is our stage, but we need to choose the right settings.",
"ActivityChat_PhotoQuest_0001_19": "The assistant director's job is to help me with casting and scene selection. Basically, it's about using the camera to capture the right people and the right places.",
"ActivityChat_PhotoQuest_0001_20": "So, who do you have in mind?",
"ActivityChat_PhotoQuest_0001_21": "Well, anyone can press the shutter, but not everyone has the talent to capture the brilliance of the moment and its fleeting beauty.",
"ActivityChat_PhotoQuest_0001_22": "But, maybe the manager of Random Play has that magic touch.",
"ActivityChat_PhotoQuest_0001_23": "Before you take the offer, let me tell you about the first act of the story...",
"ActivityChat_PhotoQuest_0001_24": "A band of thugs from the Outer Ring, they don't know each other, they are all nicely dressed, and ambitious, especially the leader...",
"ActivityChat_PhotoQuest_0001_25": "He's tapping his knuckles on the wooden tabletop. And here's his plan: robbing the jewelry shop across from the cafe after lunch...",
"ActivityChat_PhotoQuest_0001_Name01": "Connie",
"ActivityChat_PhotoQuest_0002_01": "As for shooting on-location in the jewelry store — my Bangboo took this blurry photo that I really like. You can use it as a reference.",
"ActivityChat_PhotoQuest_0002_02": "This is \"Action!\" — I prepared this camera specially for you. If you take a really bad picture, I'll know right away.",
"ActivityChat_PhotoQuest_0002_03": "Don't worry, I'll try to be nice with you.",
"ActivityChat_PhotoQuest_0002_04": "I'll be exploring this neighborhood on a field trip lately. If you have any questions about what to take photos of, or if you need some inspiration, feel free to come find me anytime.",
"ActivityChat_PhotoQuest_0002_Name01": "Connie",
"ActivityChat_PhotoQuest_0003_01": "Master Proxy, can I... help you with anything?",
"ActivityChat_PhotoQuest_0003_02": "(You explain the photo request...)",
"ActivityChat_PhotoQuest_0003_03": "It definitely sounds interesting. But are you certain I'm suitable for this photoshoot?",
"ActivityChat_PhotoQuest_0003_04": "I've never taken a commission like this before, but I'll do my best to cooperate.",
"ActivityChat_PhotoQuest_0003_05": "Corin is helping me out today, and she doesn't mind being on camera so long as it's a help and not a hindrance.",
"ActivityChat_PhotoQuest_0004_01": "How about this angle? Is it acceptable to you?",
"ActivityChat_PhotoQuest_0004_02": "Please give me a different posture.",
"ActivityChat_PhotoQuest_0004_03": "The wolf Thiren attendant adjusts his posture, \ntrying his best to imagine the mannerisms of a thug...",
"ActivityChat_PhotoQuest_0005_01": "How about this?",
"ActivityChat_PhotoQuest_0005_02": "Let's try another pose.",
"ActivityChat_PhotoQuest_0005_03": "The wolf Thiren attendant adjusts his posture, trying his best to imagine the mannerism of a thug...",
"ActivityChat_PhotoQuest_0006_01": "So the scene of the crime is settled then? The \"Unlucky Jewelry Shop\"... You're sure we won't be mistaken for crooks casing the joint, right?",
"ActivityChat_PhotoQuest_0006_02": "Check the shooting progress.",
"ActivityChat_PhotoQuest_0006_03": "I really like your first scene, Manager. You sure have what it takes to tell good stories through your lens.",
"ActivityChat_PhotoQuest_0006_03F": "I really like your first scene, Manager. You sure have what it takes to tell good stories through your lens.",
"ActivityChat_PhotoQuest_0006_04": "Apart from photographing the main story, I'd also like you to snap some pictures of different corners of the city as creative materials. There's never too much inspiration, after all.",
"ActivityChat_PhotoQuest_0006_05": "Like a bicycle by the road or an old poster in an alley, literally anything interesting, please capture them all.",
"ActivityChat_PhotoQuest_0006_Name01": "Connie",
"ActivityChat_PhotoQuest_0007_01": "The second scene of the story is still in the works. You know, exciting stories always need a bit of suspense. Come find me later.",
"ActivityChat_PhotoQuest_0007_Name01": "Connie",
"ActivityChat_PhotoQuest_0008_01": "The story is already in motion. You just need to wait for the right moment to capture it. So, have you found that moment?",
"ActivityChat_PhotoQuest_0008_02": "Check the shooting progress",
"ActivityChat_PhotoQuest_0008_03": "I'm still searching...",
"ActivityChat_PhotoQuest_0008_Name01": "Connie",
"ActivityChat_PhotoQuest_0009_01": "Master Proxy, I see you've been pacing around for quite some time. Is something troubling you?",
"ActivityChat_PhotoQuest_0009_02": "(You explain the photo request...)",
"ActivityChat_PhotoQuest_0009_03": "Not happy with the photos from last time? My apologies, please excuse my inexperience with such commissions.",
"ActivityChat_PhotoQuest_0009_04": "I will keep trying, until you're pleased.",
"ActivityChat_PhotoQuest_0021_01": "Let's continue then with scene two of the story...",
"ActivityChat_PhotoQuest_0021_02": "The criminals' heist isn't going as planned, leading them to suspect a traitor among them...",
"ActivityChat_PhotoQuest_0021_03": "Their suspicions are correct, as this NEPS undercover agent is dangerous and charming — so charming, in fact, that they forgot their suspicions...",
"ActivityChat_PhotoQuest_0021_04": "The thieves, pursued by officers, flee into a huge Hollow. The heist was becoming increasingly dangerous, and the undercover agent's mission was at its most precarious. Shocked and angry at the betrayal, they clashed before the Hollow under the setting sun...",
"ActivityChat_PhotoQuest_0021_05": "For the on-location Hollow shots, my Bangboo's snapped a few photos for me here... But regrettably, its visual sensors are poor and super-pixelated. Here's one that I'm particularly fond of. You can use it as a clue to help find our photoshoot site.",
"ActivityChat_PhotoQuest_0021_Name01": "Connie",
"ActivityChat_PhotoQuest_0022_01": "Hi there, Manager. Did you come here looking for me... or did you come here looking for a chance encounter?",
"ActivityChat_PhotoQuest_0022_02": "(You explain the photo request...)",
"ActivityChat_PhotoQuest_0022_03": "Oh... So you mean in your eyes, I'm the heroine of the story?",
"ActivityChat_PhotoQuest_0022_04": "When you put it like that, how could I ever refuse, Manager?",
"ActivityChat_PhotoQuest_0022_05": "Do you need me to call another officer over to play the role of \"Officer in Pursuit of Bad Guys\"? Since it's a two-person scene, shouldn't I have a sidekick?",
"ActivityChat_PhotoQuest_0022_06": "Yes please!",
"ActivityChat_PhotoQuest_0022_07": "You're more than enough.",
"ActivityChat_PhotoQuest_0023_01": "Does it feel like something is missing? Is it the sense of realism? Or the character relationships? Why don't I ask a colleague to play the part of the \"Officer Chasing Thieves\" for a two-person scene?",
"ActivityChat_PhotoQuest_0023_02": "Sure, yes please, Jane!",
"ActivityChat_PhotoQuest_0023_03": "A poor, bewildered officer is dragged into the scene as an extra...",
"ActivityChat_PhotoQuest_0024_01": "Wonderful! We've cast our female lead for the film, and picked out our stage for the final climactic conflict.",
"ActivityChat_PhotoQuest_0024_02": "Check the shooting progress.",
"ActivityChat_PhotoQuest_0024_03": "I still need to think through the characters and staging for the last scene. Come back and see me a little bit later.",
"ActivityChat_PhotoQuest_0024_Name01": "Connie",
"ActivityChat_PhotoQuest_0025_01": "I knew you came here specifically to run into me, right?",
"ActivityChat_PhotoQuest_0025_02": "(You explain the photo request...)",
"ActivityChat_PhotoQuest_0025_03": "Is that why you wanted to be alone with me? You can't use the same excuse twice...",
"ActivityChat_PhotoQuest_0025_04": "It's kinda cute.",
"ActivityChat_PhotoQuest_0031_01": "The story is approaching its conclusion, with the conflict reaching its climax—",
"ActivityChat_PhotoQuest_0031_02": "The undercover officer, under suspicion, is in grave danger, but there is still a \"close friend\" who believes in her loyalty. Thus, in the confrontation among the villains, bullets fly...",
"ActivityChat_PhotoQuest_0031_03": "The seemingly false yet earnest \"close friend,\" bloodied, falls into the officer's arms, who offers him a final confession...",
"ActivityChat_PhotoQuest_0031_03F": "The seemingly false yet earnest \"close friend,\" bloodied, falls into the officer's arms, who offers her a final confession...",
"ActivityChat_PhotoQuest_0031_04": "The film reaches its conclusion at the most familiar first meeting location...",
"ActivityChat_PhotoQuest_0031_05": "As per usual, my Bangboo has snapped a few pics of potential locations using its old camera... This pic here takes my fancy.",
"ActivityChat_PhotoQuest_0031_Name01": "Connie",
"ActivityChat_PhotoQuest_0032_01": "One story ends, just as another one begins. So then, will the ending of this story become the beginning of another story?",
"ActivityChat_PhotoQuest_0032_02": "How did you know that the candidate I'm most fond of is — you?",
"ActivityChat_PhotoQuest_0032_03": "It sure was a wise decision to draft you as my assistant director. All the staging work is progressing very smoothly. Turns out the most vivid stories of all are those told by the people living them.",
"ActivityChat_PhotoQuest_0032_04": "You're a real talent at this. If you ever decide you want to make it in the world of movies, here's my number...",
"ActivityChat_PhotoQuest_0032_05": "Even though we've already shortlisted the main characters and shooting locations, I'm going to keep exploring around the Janus Quarter to see if I can find any more inspirational shots.",
"ActivityChat_PhotoQuest_0032_06": "If you take any more shots like this, please don't hesitate to share them with me.",
"ActivityChat_PhotoQuest_0032_Name01": "Connie",
"ActivityChat_PhotoQuest_0033_01": "(The candidate is... Connie. Does that work?)",
"ActivityChat_PhotoQuest_0034_01": "That's the location decided for the \"Unlucky Jewelry Shop.\" I hope the owner of Buyan doesn't mind...",
"ActivityChat_PhotoQuest_0034_02": "That's the location and casting decided for \"Scene One.\" Let's head back to Sixth Street and report to Connie.",
"ActivityChat_PhotoQuest_0035_01": "That's casting finished for \"A Thug in a Suit.\" Could Lycaon really have a past life as a thug?",
"ActivityChat_PhotoQuest_0035_02": "That's the casting decided for \"Scene One.\" Let's head back to Sixth Street and report back to Connie.",
"ActivityChat_PhotoQuest_0036_01": "That's the location and casting decided for \"Scene One.\" Let's head back to Sixth Street and report to Connie.",
"ActivityChat_PhotoQuest_0037_01": "That's the location decided for the \"When the Sun Sets Over the Hollow.\" The sun setting behind a Hollow — what a melancholy sight...",
"ActivityChat_PhotoQuest_0037_02": "That's the location and casting decided for \"Scene Two.\" Let's head back to Sixth Street and report to Connie.",
"ActivityChat_PhotoQuest_0038_01": "That's the casting decided for \"Fatal Undercover Detective.\" Is this what you'd call typecasting for Jane?",
"ActivityChat_PhotoQuest_0038_02": "That's the casting decided for \"Scene Two.\" Let's head back to Sixth Street and report back to Connie.",
"ActivityChat_PhotoQuest_0039_01": "That's the location decided for \"Scene Two.\" Let's head back to Sixth Street and report to Connie.",
"ActivityChat_PhotoQuest_0039_02": "Now, let's continue shooting for \"Encounter Location.\"",
"ActivityChat_PhotoQuest_0040_01": "That's the location for \"Encounter Location\" decided, and the first encounter with the \"undercover detective\" was indeed at \"Random Play\"...",
"ActivityChat_PhotoQuest_0040_02": "That's the location and casting decided for \"Scene Three.\" Let's head back to Sixth Street and report to Connie.",
"ActivityChat_PhotoQuest_0041_001": "That's casting finished for \"Her Dear Friend\"... But casting yourself in the lead role is a little embarrassing...",
"ActivityChat_PhotoQuest_0041_002": "That's the casting decided for \"Scene Three.\" Let's head back to Sixth Street and report back to Connie.",
"ActivityChat_PhotoQuest_0042_001": "That's the location and casting decided for \"Scene Three.\" Let's head back to Sixth Street and report to Connie.",
"ActivityChat_RP001_0001_01": "Look at the volume of customers Random Play has now. It's much better than what it used to be.",
"ActivityChat_RP001_0001_02": "I'll let you in on a secret. I've always felt that... Your orders are always the most tasteful among my customers!",
"ActivityChat_RP001_0001_03": "Pleasure doing business with you too.",
"ActivityChat_RP001_0001_04": "You say that to everyone, don't you?",
"ActivityChat_RP001_0001_05": "Hey, don't be so formal with me... We're both loyal fans of \"This Is How I Am\" after all!",
"ActivityChat_RP001_0001_06": "I meant every word I said! We're both loyal fans of \"This Is How I Am\" after all!",
"ActivityChat_RP001_0001_07": "But I always see the same familiar faces when I visit...",
"ActivityChat_RP001_0001_08": "However, business will never flourish if you rely solely on existing and nearby patrons.\nHave you never considered heading out onto the streets to advertise Random Play and pull in more new customers?",
"ActivityChat_RP001_0001_09": "If we catch folks off-guard with a surprise movie prediction of what they wanna watch, it'll definitely leave a strong impression!",
"ActivityChat_RP001_0001_10": "Yeah, for sure!",
"ActivityChat_RP001_0001_11": "Sounds like a prank show...",
"ActivityChat_RP001_0001_12": "I knew you would like the idea! Just as you always choose the videotapes I like.",
"ActivityChat_RP001_0001_13": "Just trust me! It's how I built up my customer base when I was still in retail.",
"ActivityChat_RP001_0001_14": "But it doesn't seem like you enjoy striking up conversations with other people...",
"ActivityChat_RP001_0001_15": "Do you have any other suggestions?",
"ActivityChat_RP001_0001_16": "Then... Can you recommend a partner for me?",
"ActivityChat_RP001_0001_17": "Would having someone with you make it better? Oh, shall I recommend a partner for you?",
"ActivityChat_RP001_0001_18": "I'm sure you know Heddy, right?",
"ActivityChat_RP001_0001_19": "She just got a box of videotapes from me. There were quite a few good movies in there.",
"ActivityChat_RP001_0001_20": "Judging by the time, she shouldn't have left Sixth Street yet... Why don't you look for her and use those videotapes as practice?",
"ActivityChat_RP001_0001_21": "Sounds good!",
"ActivityChat_RP001_0001_22": "Alright! I'm off!",
"ActivityChat_RP001_0001_23": "All right, I've sent her a message for you! She'll contact you soon!",
"ActivityChat_RP001_0001_24": "She said she's already waiting for you on Sixth Street with the videotape!",
"ActivityChat_RP001_0001_25": "She said she'll be waiting for you on Sixth Street with the videotape.",
"ActivityChat_RP001_0001_26": "Have you heard from her?",
"ActivityChat_RP001_0001_27": "Have you heard from her?",
"ActivityChat_RP001_0001_28": "Let me see.",
"ActivityChat_RP001_0001_29": "Yes! You can get going once you receive the message!",
"ActivityChat_RP001_0001_30": "Yeah. Go find her if you got the text.",
"ActivityChat_RP001_0001_Name01": "Travis",
"ActivityChat_RP001_0002_01": "Manager, you're here!",
"ActivityChat_RP001_0002_02": "Let's start promoting Random Play and videotapes to people passing by, okay?",
"ActivityChat_RP001_0002_03": "Wait... I don't have any experience with this!",
"ActivityChat_RP001_0002_04": "Oh! You're right... then let me, a senior promoter, give you some marketing tips!",
"ActivityChat_RP001_0002_05": "First of all, according to my observations, people are very willing to listen to our videotape recommendations...",
"ActivityChat_RP001_0002_06": "So you must be brave and stop people confidently because anyone could be a potential customer!",
"ActivityChat_RP001_0002_07": "Secondly, people usually don't know what specific movies they're into. They only know what type of movies they like in general.",
"ActivityChat_RP001_0002_08": "We need to find the right videotapes for them based on their preferences, just like at the store.",
"ActivityChat_RP001_0002_09": "There's one more important thing! We must use some advanced communication skills...",
"ActivityChat_RP001_0002_10": "If you are sure that the recommended video is what the customer wants, then you can increase the price a certain amount. Doing so will increase your recommendation score!",
"ActivityChat_RP001_0002_11": "If they don't like any of the videotapes you have, you can suggest they check out other genres. We might have something else to recommend!",
"ActivityChat_RP001_0002_12": "These communication strategies are certainly draining, but I'm sure you can do it.",
"ActivityChat_RP001_0002_13": "If you can earn enough points from recommending videotapes to potential customers nearby, then we can consider today's promotion a success.",
"ActivityChat_RP001_0002_14": "I never knew there were so many tricks involved in promoting movies...",
"ActivityChat_RP001_0002_15": "Ah, I should write this stuff down...",
"ActivityChat_RP001_0002_16": "Well, these strategies aren't what's most important... The most important thing is that you have the courage to try! So, Manager, take your first step and strike up a conversation with someone!",
"ActivityChat_RP001_0002_17": "I'll be waiting for you here!",
"ActivityChat_RP001_0002_18": "Oh, I almost forgot! Some of my friends love the video store as much as I do, and they would love to recommend videotapes to customers with you! You should see them soon.",
"ActivityChat_RP001_0002_19": "Okay! Here goes nothing!",
"ActivityChat_RP001_0002_20": "Wait! I'm not ready yet...",
"ActivityChat_RP001_0002_Name01": "Heddy",
"ActivityChat_RP001_0003_01": "Huh? Do you have any other questions, Manager?",
"ActivityChat_RP001_0003_02": "Actually, it's nothing...",
"ActivityChat_RP001_0003_03": "Alright! I'm off!",
"ActivityChat_RP001_0003_04": "I'd like to hear more about your marketing tips...",
"ActivityChat_RP001_0003_05": "First of all, according to my observations, people are very willing to listen to our videotape recommendations...",
"ActivityChat_RP001_0003_06": "So you must be brave and stop people confidently because anyone could be a potential customer!",
"ActivityChat_RP001_0003_07": "Secondly, people usually don't know what specific movies they're into. They only know what type of movies they like in general.",
"ActivityChat_RP001_0003_08": "We need to find the right videotapes for them based on their preferences, just like at the store.",
"ActivityChat_RP001_0003_09": "There's one more important thing! We must use some advanced communication skills...",
"ActivityChat_RP001_0003_10": "If you are sure that the recommended video is what the customer wants, then you can increase the price a certain amount. Doing so will increase your recommendation score!",
"ActivityChat_RP001_0003_11": "If they don't like any of the videotapes you have, you can suggest they check out other genres. We might have something else to recommend!",
"ActivityChat_RP001_0003_12": "These communication strategies are certainly draining, but I'm sure you can do it.",
"ActivityChat_RP001_0003_13": "If you can earn enough points from recommending videotapes to potential customers nearby, then we can consider today's promotion a success.",
"ActivityChat_RP001_0003_14": "Why don't you give it a try now, Manager?",
"ActivityChat_RP001_0003_15": "Okay, I'll get to it right away!",
"ActivityChat_RP001_0003_16": "Wait! I need a moment to prepare...",
"ActivityChat_RP001_0003_Name01": "Heddy",
"ActivityChat_RP001_0004_01": "Manager, do you want to do another round of promoting?",
"ActivityChat_RP001_0004_02": "Yes, let's get started!",
"ActivityChat_RP001_0004_03": "Thanks for the hard work!",
"ActivityChat_RP001_0004_Name01": "Heddy",
"ActivityChat_RP001_0005_01": "Wise, I heard from Heddy that your personal promotion efforts are really paying off lately?",
"ActivityChat_RP001_0005_02": "Belle, I heard you've been doing a great job spreading the word about our store to passersby lately.",
"ActivityChat_RP001_0005_03": "Yeah... but it's been pretty exhausting.",
"ActivityChat_RP001_0005_04": "Thanks for all the hard work! I've noticed the store's been a lot busier these past few days!",
"ActivityChat_RP001_0005_05": "Thanks for your hard work. I've noticed the foot traffic has definitely picked up.",
"ActivityChat_RP001_0005_06": "This week's turnover is up 20% from last week!",
"ActivityChat_RP001_0005_07": "This week's turnover is up 20% from last week.",
"ActivityChat_RP001_0005_08": "Looks like those promotions really paid off.",
"ActivityChat_RP001_0005_09": "Wow! So... same plan for next week?",
"ActivityChat_RP001_0005_10": "That's right!",
"ActivityChat_RP001_0005_11": "That's right!",
"ActivityChat_RP001_0005_12": "I think we should probably wrap up this promotion event now...",
"ActivityChat_RP001_0005_13": "Let's put the promotion event on hold for now.",
"ActivityChat_RP001_0005_14": "But why?",
"ActivityChat_RP001_0005_15": "You've been so busy promoting the store and the movies that our \"other business\" took a hit...",
"ActivityChat_RP001_0005_16": "Since you were busy with the store and movie promotions, I had to turn down a few Inter-Knot commissions.",
"ActivityChat_RP001_0005_17": "The loss is about... roughly 20% of last week's earnings.",
"ActivityChat_RP001_0005_18": "If you add up those commission fees, it's about 20% of last week's earnings",
"ActivityChat_RP001_0005_19": "Another \"break-even\" week, huh...",
"ActivityChat_RP001_0005_20": "Feels like we did all that work for nothing...",
"ActivityChat_RP001_0005_21": "Not entirely!",
"ActivityChat_RP001_0005_22": "Hmmm, not exactly...",
"ActivityChat_RP001_0005_23": "That's because you and Heddy picked the promo spots using Fairy's traffic data.",
"ActivityChat_RP001_0005_24": "Considering we used Fairy's foot traffic analysis when you and Heddy picked all the promo spots...",
"ActivityChat_RP001_0005_25": "So yeah, we spent a bit more on electricity.",
"ActivityChat_RP001_0005_26": "So, there were some extra power costs.",
"ActivityChat_RP001_0005_27": "However! The great news is, more people know about Random Play now.",
"ActivityChat_RP001_0005_28": "Anyway, a lot more people have heard about Random Play lately!",
"ActivityChat_RP001_0005_29": "Let's just say the extra power costs were to boost our store's profile!",
"ActivityChat_RP001_0005_30": "Let's just say the extra power costs were to boost our store's profile.",
"ActivityChat_RandomBreak_0001_01": "(This table... Who put it here? Are we expanding our services at the store?)",
"ActivityChat_RandomBreak_0001_02": "(Who put this table here? Are we expanding our services at the store?)",
"ActivityChat_RandomBreak_0001_03": "Better check with {M#Belle}{F#Wise}.",
"ActivityChat_RandomBreak_0001_04": "Oh, I was just about to tell you. We've had some customers saying their playback devices were broken and asked if we could help with repairs.",
"ActivityChat_RandomBreak_0001_05": "This table? I was just about to tell you. A few customers told me their playback devices were broken and needed some repairs. They asked if we could help.",
"ActivityChat_RandomBreak_0001_06": "You handle all the repairs at home anyway! Helping our customers while you're at it shouldn't be a problem, right?",
"ActivityChat_RandomBreak_0001_07": "I've seen you tinkering with the TV with a screwdriver before and figured you probably learned a thing or two about repairs. How about helping our customers tune their playback devices?",
"ActivityChat_RandomBreak_0001_08": "If their playback devices stay broken... They won't come in and rent our videotapes!",
"ActivityChat_RandomBreak_0001_09": "After all, improved playback devices mean customers will come into the store more often!",
"ActivityChat_RandomBreak_0001_10": "I guess... yeah?",
"ActivityChat_RandomBreak_0001_10F": "Of course!",
"ActivityChat_RandomBreak_0001_11": "We offer such a broad range of services?",
"ActivityChat_RandomBreak_0001_12": "Just think of it as our video store's special after-sales service!",
"ActivityChat_RandomBreak_0001_13": "Just think of it as Random Play's special after-sales service!",
"ActivityChat_RandomBreak_0001_14": "While you and Belle are inspecting the toolbox, a customer who seems to be in need of your \"after-sales service\" appears",
"ActivityChat_RandomBreak_0001_14F": "While inspecting the toolbox with Wise, a customer who seems to be in need of your \"after-sales service\" appears.",
"ActivityChat_RandomBreak_0001_15": "Excuse me. Are you the video store manager?",
"ActivityChat_RandomBreak_0001_16": "I wanted to watch the videos we recorded at the Ballet Twins, and I just realized my playback device isn't working. Can you have a look at it for me?",
"ActivityChat_RandomBreak_0001_17": "Leave it to me.",
"ActivityChat_RandomBreak_0001_18": "Thank you so much!",
"ActivityChat_RandomBreak_0001_19": "Archie wants to find out what the white shadow was that was following her the other day. If we fix the playback device, we should find out soon enough.",
"ActivityChat_RandomBreak_0001_20": "White shadow?!",
"ActivityChat_RandomBreak_0001_21": "Yeah, we went to Ballet Twins together the other day, and she kept telling me there was a silvery-white shadow right next to her.",
"ActivityChat_RandomBreak_0001_22": "But I was sure we were the only ones there! Plus, I was wearing this same black outfit that day!",
"ActivityChat_RandomBreak_0001_23": "...Must be her imagination?",
"ActivityChat_RandomBreak_0001_24": "...I'll go fix your playback device right now.",
"ActivityChat_RandomBreak_0001_25": "When did Belle get back to the store? Huh, she left a copy of \"Do Anything Yourself.\"\nWhat is this book? Have we been using it here as a repair manual?",
"ActivityChat_RandomBreak_0001_25F": "Wise brings over a book, \"The Professional Home Appliance Maintenance Handbook,\" and then disappears.\nThe book is practically brand new... It doesn't seem as practical as a screwdriver.",
"ActivityChat_RandomBreak_0001_Name01": "Fahmira",
"ActivityChat_RandomBreak_0002_01": "Is it hard to fix?",
"ActivityChat_RandomBreak_0002_02": "Tonight I want to watch that video from before... Please, I'm counting on you, Manager.",
"ActivityChat_RandomBreak_0002_Name01": "Fahmira",
"ActivityChat_RandomBreak_0003_01": "Fahmira's playback device is here.",
"ActivityChat_RandomBreak_0003_02": "(Tuning... Does that mean calibrating all the signals?)",
"ActivityChat_RandomBreak_0003_03": "(Tuning... Guess I just need to calibrate all the signals, right?)",
"ActivityChat_RandomBreak_0003_04": "Let's start now!",
"ActivityChat_RandomBreak_0003_05": "I need to prepare a bit first.",
"ActivityChat_RandomBreak_0004_01": "This is... Random Play, right?",
"ActivityChat_RandomBreak_0004_02": "What videotape are you looking for?",
"ActivityChat_RandomBreak_0004_03": "Can I help you?",
"ActivityChat_RandomBreak_0004_04": "Ah... Actually, I bought a new video recorder, but I'm not sure how to use it.",
"ActivityChat_RandomBreak_0004_05": "I'm sorry, would it be too much to ask if you could help me tune my playback device at your store?\nHow about I go in and pick out a few videotapes?",
"ActivityChat_RandomBreak_0004_06": "No need to be so formal.",
"ActivityChat_RandomBreak_0004_07": "Just leave it to me!",
"ActivityChat_RandomBreak_0004_Name01": "Ida",
"ActivityChat_RandomBreak_0005_01": "I'll leave the playback device to you then, Manager!",
"ActivityChat_RandomBreak_0005_02": "They should... be able to fix it before my class finishes, right?",
"ActivityChat_RandomBreak_0005_Name01": "Ida",
"ActivityChat_RandomBreak_0006_01": "Ida leaves her playback device here.",
"ActivityChat_RandomBreak_0006_02": "Let's start now!",
"ActivityChat_RandomBreak_0006_03": "I need to prepare a bit first.",
"ActivityChat_RandomBreak_0007_01": "Manager, do you have a moment?",
"ActivityChat_RandomBreak_0007_02": "I sure do!",
"ActivityChat_RandomBreak_0007_03": "What brings you here, Aunt Sophie?",
"ActivityChat_RandomBreak_0007_04": "I put some groceries on the playback device a few days ago. Maybe some water got in... Now it seems broken.",
"ActivityChat_RandomBreak_0007_05": "I was thinking... since you run a video store, maybe you could take a look at it for me.",
"ActivityChat_RandomBreak_0007_06": "By the way, how much will it cost to fix the playback device?",
"ActivityChat_RandomBreak_0007_07": "It's free",
"ActivityChat_RandomBreak_0007_08": "It's part of our after-sales service!",
"ActivityChat_RandomBreak_0007_09": "Fabulous! I'll be counting on you, then.",
"ActivityChat_RandomBreak_0007_Name01": "Aunt Sophie",
"ActivityChat_RandomBreak_0008_01": "Will you have to take it apart and blow dry it..?",
"ActivityChat_RandomBreak_0008_02": "If it can't be fixed, I guess I'll have to buy a new one... When there's a sale on.",
"ActivityChat_RandomBreak_0008_Name01": "Aunt Sophie",
"ActivityChat_RandomBreak_0009_01": "Aunt Sophie's playback device is here.",
"ActivityChat_RandomBreak_0009_02": "Let's start now!",
"ActivityChat_RandomBreak_0009_03": "I need to prepare a bit first.",
"ActivityChat_RandomBreak_0010_01": "I heard from Sophie that you can help fix playback devices, young Manager.",
"ActivityChat_RandomBreak_0010_02": "Yes, that's right",
"ActivityChat_RandomBreak_0010_03": "My playback device at home is acting up... Well, it's pretty old, so it doesn't always work very well.",
"ActivityChat_RandomBreak_0010_04": "I usually just fix it myself. But recently, I'm not sure why, I've been having some trouble.",
"ActivityChat_RandomBreak_0010_05": "How do you usually fix it?",
"ActivityChat_RandomBreak_0010_06": "You can fix playback devices, too?",
"ActivityChat_RandomBreak_0010_07": "Me? My method is pretty straightforward...\nWatch this...",
"ActivityChat_RandomBreak_0010_08": "*slap*\n...Grandpa Luke gives the player a good whack.",
"ActivityChat_RandomBreak_0010_09": "This normally does the trick.",
"ActivityChat_RandomBreak_0010_10": "...",
"ActivityChat_RandomBreak_0010_11": "But it's been getting harder to fix it lately...\nLooks like I need to leave it to a professional.",
"ActivityChat_RandomBreak_0010_12": "Well, that's a \"handy\" solution.",
"ActivityChat_RandomBreak_0010_13": "Leave it to me!",
"ActivityChat_RandomBreak_0010_Name01": "Grandpa Luke",
"ActivityChat_RandomBreak_0011_01": "Judging by how young you look, you're probably not very familiar with this kind of playback device.",
"ActivityChat_RandomBreak_0011_02": "I hope you can fix it... It's like an old pal of mine.",
"ActivityChat_RandomBreak_0011_Name01": "Grandpa Luke",
"ActivityChat_RandomBreak_0012_01": "There seems to be a... handprint on Grandpa Luke's playback device...",
"ActivityChat_RandomBreak_0012_02": "Let's start now!",
"ActivityChat_RandomBreak_0012_03": "I need to prepare a bit first.",
"ActivityChat_RandomBreak_0013_01": "Ehn-ne-na ehn-neh! (Excuse me, are you the video store manager who can help fix playback devices?)",
"ActivityChat_RandomBreak_0013_02": "Even the HIA knows about our new service now?",
"ActivityChat_RandomBreak_0013_03": "Even Bangboo know about our new service now?",
"ActivityChat_RandomBreak_0013_04": "Ehn-ne nhu-ehn-neh... (Ugh... I broke the playback device on the second floor at the HIA Career Club...)",
"ActivityChat_RandomBreak_0013_05": "Ehn-na nhu-ehn-nah... Nhu... (Everyone at the club will hate me if they find out... *sobs*)",
"ActivityChat_RandomBreak_0013_06": "Don't cry, I'll help you fix it.",
"ActivityChat_RandomBreak_0013_07": "No way... I'll help fix it for you.",
"ActivityChat_RandomBreak_0013_08": "En-nah! (Thank you!)",
"ActivityChat_RandomBreak_0013_09": "Ehn-ehn? Ehn-ne... (How long will it take? Moore is still covering for me at work...)",
"ActivityChat_RandomBreak_0013_10": "It won't take long!",
"ActivityChat_RandomBreak_0013_11": "It'll take a while...",
"ActivityChat_RandomBreak_0013_Name01": "Tully",
"ActivityChat_RandomBreak_0014_01": "Nhu-nah... (Is it almost fixed?)",
"ActivityChat_RandomBreak_0014_02": "Nha... Nhe-nhu nah! (Please! Please! I'll give you my entire salary!)",
"ActivityChat_RandomBreak_0014_Name01": "Tully",
"ActivityChat_RandomBreak_0015_01": "Is this the HIA's playback device? Can it receive any special signals...?",
"ActivityChat_RandomBreak_0015_02": "Let's start now!",
"ActivityChat_RandomBreak_0015_03": "I need to prepare a bit first.",
"ActivityChat_RandomBreak_0016_01": "There have been a lot of customers these days who need help with repairing and calibrating their playback devices...",
"ActivityChat_RandomBreak_0016_02": "To showcase Random Play's super-duper reliable after-sales service, let's practice a bit!",
"ActivityChat_RandomBreak_0016_03": "Practice now.",
"ActivityChat_RandomBreak_0016_04": "I believe in my skills.",
"ActivityChat_RandomBreak_0017_01": "Ah! It's you, Manager!",
"ActivityChat_RandomBreak_0017_02": "Thanks to your help, my playback device is now working perfectly! The image is much clearer when we watch videotapes.",
"ActivityChat_RandomBreak_0017_03": "What's the deal with that white shadow?",
"ActivityChat_RandomBreak_0017_04": "White shadow? Oh!\nArchie and I watched the videos from that day several times, but we couldn't find any white shadows at all... Nothing matches the color, not even the curtains.",
"ActivityChat_RandomBreak_0017_05": "Until Archie accidentally turned the recorder around, capturing...",
"ActivityChat_RandomBreak_0017_06": "The white shadow was behind her?!",
"ActivityChat_RandomBreak_0017_07": "The white shadow was on her shoulder?!",
"ActivityChat_RandomBreak_0017_08": "Oh? So you heard the rumors too? It's actually nothing scary.\nArchie was wearing makeup for the videos that day, and some glitter got stuck near the corner of her eyes when she rubbed them.",
"ActivityChat_RandomBreak_0017_09": "Luckily, the video was pretty clear. Otherwise, the mystery likely would've never been solved.",
"ActivityChat_RandomBreak_0017_10": "Hold on... An unsolved mystery... Sounds like something Archie would like...",
"ActivityChat_RandomBreak_0017_Name01": "Fahmira",
"ActivityClaimAll": "Claim All",
"ActivityCoin_PackageCount": "Current Tokens: ",
"ActivityCoin_Preview": "Check Tokens",
"ActivityCoreReward_Preview": "View Rewards",
"ActivityDesc_Arcade_Dog_CB_2": "Beware, the Soul Hound doesn't bite, but it eats your tokens!",
"ActivityDesc_Arcade_Snake_CB_2": "It may taste good, but eating too much will only weigh you down!",
"ActivityDesc_Bangboo_BP_CB_2": "The tasks and corresponding rewards have been meticulously arranged by Mr. Hello.",
"ActivityDesc_Bangboo_Collection_CB_2": "\"You're here! Mr. Hello's favorite Investigator! I'm counting on you for the future of the Association!\"",
"ActivityDesc_DoubleXp_Coffee_CB_2": "Tin Master... After drinking your potion, things always go smoothly, and there's always double the reward...\nCalm down! I didn't mean to insult your coffee!",
"ActivityDesc_GoldenWeek_CB_2": "Requirements:\nDuring the \"Camellia Golden Week\" event, complete Chapter 3 of the main story to unlock the Golden Week missions.\n\nHow to Participate:\n· New Eridu's annual summer festival, Camellia Golden Week, is fast approaching. It's time to set aside all those Proxy commissions and figure out how to enjoy this long-awaited holiday with family.\n· Completing the Golden Week mission \"Prepare for the Gold Rush\" will give Proxies access to Hollow C41. Use the Hollow Deep Dive System to head to Hollow C41 and hunt for all kinds of rewards.\n\nDifferent Phases:\nNew story commissions and Hollow areas will become available with time. \nNew missions will be unlocked when the time of the event reaches the next phase and Proxies have completed the current phase of the storyline commission.\n\nSummary and Rewards:\n· Upon participating and completing each storyline mission of each phase, you can obtain mission rewards.\n· You can exchange supply boxes collected in the Hollow for different rewards at the Bangboo cart.\n· After exploring and completing challenge missions in the Hollow, you can claim rewards at the Bangboo Cart",
"ActivityDesc_Login_Sevendays_CB_2": "Feeling lost in New Eridu? Pick up a visitor's passport and follow the instructions to explore the city and collect stamps along the way!",
"ActivityDesc_Newbie_Rewards_CB_2": "You're a \"newbie,\" but not quite, so start your journey with a new look! (Just don't let Mr. Hello know...)",
"ActivityDesc_Themed_GoldenWeek_CB_2": "In a sea of flowers as bright as summer, young people are clamoring for youth...",
"ActivityDetail_Arcade_Dog_CB_2": "• Requirements •\nComplete the prologue and unlock the arcade to participate.\n\n• Event Details •\n★ During the event, Proxies can play Event Mode: Soul Hounds III (multiplayer) at the Arcade and compete against three other randomly matched Proxies. At the end of each game, Proxies will obtain different amounts of Tokens (1st place: 400, 2nd place: 300, 3rd place: 200, 4th place: 100).\n\n• Event Rewards •\n★ Proxies can exchange Tokens for Polychromes, upgrade materials and other rewards in the event store.\n※ After the multiplayer game ends, the event shop will remain open for another 47 hours.",
"ActivityDetail_Arcade_Snake_CB_2": "• Requirements •\nComplete the prologue and unlock the arcade to participate.\n\n• Event Details •\n★ During the event, Proxies can enter 2V2 online battles through the arcade's event mode - Snake Duel (Multiplayer).\n★ Proxies can team up with one player during the event to take on another team.\n★ At the end of each game, the team with the longer total length of snakes wins, and that team will receive 400 tokens each. The losing team will receive 200 tokens each.\n\n• Event Rewards •\n★ Proxies can exchange Tokens for Polychromes, upgrade materials and other rewards in the event store.\n※ After the multiplayer game ends, the event store will remain open for another 47 hours.\n※ Tokens will be reset to 0 when the store closes, so please use them in time.",
"ActivityDetail_DoubleXp_Coffee_CB_2": "• Requirements •\nUnlock Events: Complete the prologue.\nUnlock the Coffee Shop: Complete the commission \"Lost Coffee Beans.\"\n\n• Event Details •\nDuring the \"Coffee Sorcery\" event, Proxies can obtain double rewards if they drink selected coffees and defeat the corresponding monster in VR Trial.\nProxies can only drink one cup of coffee each day. Refer to the Coffee Sorcery event page for the effects of different coffees.",
"ActivityDetail_Newbie_Rewards_CB_2": "• How to participate • \nUnlock Events: Complete all Prologue content.\n\n• Details •\nDuring the Rookie on the Road event, Proxies can complete the designated commissions to obtain A-Rank Agents Nicole and Ben Bigger, A-Rank W-Engine Treasure Trove, and A-Rank Bangboo Bagboo.",
"ActivityDetail_Themed_GoldenWeek_CB_2": "New Eridu's annual summer festival, Camellia Golden Week, is fast approaching. It's time to set aside all those Proxy commissions and figure out how to enjoy this long-awaited holiday with family!\n\n\n• Requirements •\n★ During the \"Camellia Golden Week\" event, completing the Chapter Three main commission \"The Midnight Pursuit\" will give Proxies access to the Golden Week missions.\n★ Completing the Golden Week mission \"Prepare for the Gold Rush\" will give Proxies access to Hollow C41. Use the Hollow Deep Dive System to head to Hollow C41 so you can hunt for treasure!\n\n• Event Details •\nThe full Camellia Golden Week will not be available all at once. As time goes on, further story missions and Hollow sections will become available. Proxies can unlock these new sections by progressing through prerequisite story missions and waiting until the appointed time in the event.\n\n• Event Rewards •\n★ By participating in and completing different story missions and Hollow explorations, Proxies can obtain Agent/W-Engine/Bangboo level limit upgrade material Hamster Cage Pass, skill upgrade material Pure Ether Stream, Polychromes, and other rewards.",
"ActivityEasyMode": "Easy Mode",
"ActivityEasyMode_VirusHunting_OB1.2": "Complete the surface repairs",
"ActivityEmail_Desc": "This event is about to end! Please participate in time to avoid missing out on the rewards!",
"ActivityEmail_Title": "Limited-Time \"{0}\" Event Ending",
"ActivityEmail_Upper": "Inter-Knot",
"ActivityGachaJumpName": "Head to Signal Search",
"ActivityHacke_FullCombo": "Full Combo",
"ActivityHacker_BangbooHP": "HP",
"ActivityHacker_BangbooSkill_Des01": "Healing Items appear in stages",
"ActivityHacker_BangbooSkill_Des02": "Gain a revival ability",
"ActivityHacker_BangbooSkill_Des03": "Increase restoration effect of Healing Items",
"ActivityHacker_BangbooSkill_Des04": "Revival Chances +1",
"ActivityHacker_BangbooSkill_Name01": "Reach Lv. 2 to unlock Code Restoration",
"ActivityHacker_BangbooSkill_Name02": "Reach Lv. 5 to unlock Code Revival",
"ActivityHacker_BangbooSkill_Name03": "Reach Lv. 7 to unlock Code Reversal",
"ActivityHacker_BangbooSkill_Name04": "Reach Lv. 9 to unlock Quick Recovery Code",
"ActivityHacker_DataCollects": "Collect {0} {1} analysis notes",
"ActivityHacker_DataTitle": "Analyze Data",
"ActivityHacker_FeverBase": "HP Recovery After Revival",
"ActivityHacker_Lengths": "Volume",
"ActivityHacker_Max": "MAX",
"ActivityHacker_Point": "Data",
"ActivityHacker_PropertyPreview": "Stats Preview",
"ActivityHacker_SkillPreview": "Function Preview",
"ActivityHacker_SkillUnlock": "{1} unlocked at Lv. {0}",
"ActivityHacker_VirusDataTitle": "Capture Samples",
"ActivityHacker_VirusUnlock": "Locked",
"ActivityHardMode": "Hard Mode",
"ActivityHardMode_VirusHunting_OB1.2": "Complete the deep repairs",
"ActivityJigsaw_Controller_Preview": "Check Full Image",
"ActivityJigsaw_Controller_Preview_Back": "Return to Puzzle",
"ActivityJigsaw_Controller_Reset": "Reset",
"ActivityJigsaw_StageSubTitle_01": "In far-off lands, life is lively and vibrant.",
"ActivityJigsaw_StageSubTitle_02": "Rule 1 for making friends fluff: You can't change nature.",
"ActivityJigsaw_StageSubTitle_03": "Bring a camera and take photos of your journey!",
"ActivityJigsaw_StageSubTitle_04": "Explore the city through the eyes of a Bangboo.",
"ActivityJigsaw_StageSubTitle_05": "The tastiest bowl of the year, voted by millions of fans!",
"ActivityJigsaw_StageTitle_01": "Bustling Wilderness",
"ActivityJigsaw_StageTitle_02": "Sharing the City With Fluff and Fur",
"ActivityJigsaw_StageTitle_03": "On the Road",
"ActivityJigsaw_StageTitle_04": "Little Bangboo, Big Life",
"ActivityJigsaw_StageTitle_05": "Food of the Year - Bountiful Bowls",
"ActivityJigsaw_Tips_Leave": "Exiting will reset the progress of unfinished puzzles, are you sure you want to leave?",
"ActivityJigsaw_Tips_Retry": "Are you sure you want to scramble your pieces?\n(After scrambling, you can re-experience the puzzle. Exit to return the puzzle to original form)",
"ActivityJigsaw_UnlockDesc": "Locked",
"ActivityJigsaw_UnlockTime": "Unlocks in: ",
"ActivityJumpName": "Go",
"ActivityJumpName02": "Exchange",
"ActivityJumpName03": "Go Now",
"ActivityLevelAbility_BuffDesc_12520001": "When the on-field Agent has a shield, all squad members gain a800 point ATK increase every 5s, stacking up to 3 times.",
"ActivityLevelAbility_BuffDesc_12520002": "When the Agent is off-field, Energy Regen is increased by 200%.\nWhen using an EX Special Attack, all squad members' EX Special Attack DMG increases by 30%, stacking up to 4 times and lasting for 15s. Repeated triggers reset the duration.",
"ActivityLevelAbility_BuffDesc_12520003": "Attribute Anomaly effects have their duration increased by 50%.\nWhen applying the Disorder effect on enemies, all squad members' Disorder effect DMG is increased by 50%, stacking up to 3 times and lasting for 30s. Repeated triggers reset the duration.",
"ActivityLevelAbility_BuffDesc_12520004": "The enemy's Stun recovery speed increases by 40%;\nWhen a Chain Attack is activated, all squad members' Chain Attack DMG increases by 120%, stacking up to 3 times, and lasting 25s. Repeated triggers reset the duration.",
"ActivityLevelAbility_BuffDesc_12520005": "When activating a Perfect Assist, gain an additional 700 Decibels and gain one stack of Support Buff, increasing all squad members' Ultimate DMG by 60%.\nThe Support Buff effect can stack up to 3 times, lasting 15s. Repeated triggers reset the duration.",
"ActivityLevelAbility_BuffDesc_12520011": "For every 2s interval in which you do not take DMG, gain a buff stack that increases Agent DMG by 15%, up to a maximum increase of 150%. Every time you take DMG, the number of buff stacks is halved and the timer is reset.",
"ActivityLevelAbility_BuffDesc_2001": "Increases all squad members' Anomaly Proficiency by 50, and Energy Generation Rate by 50% for 15s.",
"ActivityLevelAbility_BuffDesc_2002": "Generates Shield equal to 10% of Max HP and gain a buff for 15s. While the buff is active, Shielded Agents' DMG increases by 50% and Anti-Interrupt Level increases as well.",
"ActivityLevelAbility_BuffDesc_2003": "All squad members deal 50% more DMG against Stunned enemies, and their CRIT Rate increases by 50%, for 15s.",
"ActivityLevelAbility_BuffDesc_2004": "Basic Attack CRIT Rate of all squad members increases by 20%, and CRIT DMG increases by 80% for 15s.",
"ActivityLevelAbility_BuffDesc_2005": "All squad members' DMG dealt increases by 50% and the next Quick Assist will be replaced by a Chain Attack for 15s.",
"ActivityLevelAbility_BuffDesc_2006": "Anomaly Buildup Rate of all squad members increases by 25%, and Attribute Anomaly DMG increases by 80% for 15s.",
"ActivityLevelAbility_BuffDesc_4001": "Agent Anomaly Buildup Rate increases by 100% when hitting an enemy suffering an Attribute Anomaly.",
"ActivityLevelAbility_BuffDesc_4002": "When both Jougen and Kagen are activated, Yanagi's ATK increases by 50%, and her Anomaly Proficiency increases by 20.",
"ActivityLevelAbility_BuffDesc_4003": "Yanagi has evoked the Mindscape: [Outstanding Adaptability].\n\nDuring her EX Special Attack, the rapid thrust's Electric Anomaly Buildup increases by 20%. Holding down the Special Attack button after a rapid thrust hits an enemy will consume 10 additional Energy to launch another thrust. If Energy is insufficient or the button is released, the attack automatically follows up with the downward attack. When the downward attack hits an enemy suffering an Anomaly and triggers Polarity Disorder, the DMG multiplier increases to 20% of the original Disorder effect. Each additional thrust increases this multiplier by 15%, up to a maximum of 2 extra thrusts.",
"ActivityLevelAbility_BuffDesc_4004": "Launching a Quick Assist or Perfect Assist increases Lighter's Impact by 35% for 10s.",
"ActivityLevelAbility_BuffDesc_4005": "When Lighter lands a Finishing Move on an enemy, he inflicts the enemy with Flinch for 20s. While the enemy is Flinched, any character in the squad that hits them will have their CRIT DMG increased by 80%.",
"ActivityLevelAbility_BuffDesc_4006": "Lighter has evoked the Mindscape The Champion. Among the debuffs imposed by Core Passive: Accelerant, the Collapse effect increases Stun duration by 5s, while further reducing Ice RES and Fire RES by 10%. The more powerful Finishing Move that follows when Lighter's Morale is completely exhausted during a light punch or jab combo deals 30% increased DMG.",
"ActivityLevelAbility_Desc_1001": "Upon inflicting Attribute Anomaly",
"ActivityLevelAbility_Desc_1002": "Upon launching a Perfect Assist",
"ActivityLevelAbility_Desc_1003": "Upon stunning an enemy",
"ActivityLevelAbility_Desc_1004": "Upon launching an EX Special Attack",
"ActivityLevelAbility_Desc_1005": "Upon triggering a Quick Assist",
"ActivityLevelAbility_Desc_1006": "Upon triggering a Dodge Counter",
"ActivityLevelAbility_Desc_2001": "Increases all squad members' Anomaly Proficiency by 50, and Energy Generation Rate by 50% for 15s.",
"ActivityLevelAbility_Desc_2002": "Generates Shield equal to 10% of Max HP and gain a buff for 15s. While the buff is active, Shielded Agents' DMG increases by 50% and Anti-Interrupt Level increases as well.",
"ActivityLevelAbility_Desc_2003": "All squad members deal 50% more DMG against Stunned enemies, and their CRIT Rate increases by 50%, for 15s.",
"ActivityLevelAbility_Desc_2004": "Basic Attack CRIT Rate of all squad members increases by 20%, and CRIT DMG increases by 80% for 15s.",
"ActivityLevelAbility_Desc_2005": "All squad members' DMG dealt increases by 50% and the next Quick Assist will be replaced by a Chain Attack for 15s.",
"ActivityLevelAbility_Desc_2006": "Anomaly Buildup Rate of all squad members increases by 25%, and Attribute Anomaly DMG increases by 80% for 15s.",
"ActivityLevelAbility_Name_12520001": "Defense Buff",
"ActivityLevelAbility_Name_12520002": "Energy Buff",
"ActivityLevelAbility_Name_12520003": "Disorder Buff",
"ActivityLevelAbility_Name_12520004": "Chain Attack Buff",
"ActivityLevelAbility_Name_12520005": "Support Buff",
"ActivityLevelAbility_Name_12520011": "Solo Buff",
"ActivityLevelAbility_Name_2001": "Overcharged",
"ActivityLevelAbility_Name_2002": "High-Pressure Barrier",
"ActivityLevelAbility_Name_2003": "Head-On",
"ActivityLevelAbility_Name_2004": "Dissonant Symphony",
"ActivityLevelAbility_Name_2005": "Synchronized Harmony",
"ActivityLevelAbility_Name_2006": "The Tides Turn",
"ActivityLevelAbility_Name_4001": "Heartened Moonlight",
"ActivityLevelAbility_Name_4002": "Crescent Blade Dance",
"ActivityLevelAbility_Name_4003": "Moonshadow's Blessing",
"ActivityLevelAbility_Name_4004": "Blazing Fist Support",
"ActivityLevelAbility_Name_4005": "Heavy Fist Intimidation",
"ActivityLevelAbility_Name_4006": "Champion's Heart",
"ActivityMainTitle_Arcade_Dog_CB_2": "Vicious Dogs Within",
"ActivityMainTitle_Arcade_Snake_CB_2": "Don't Get Greedy",
"ActivityMainTitle_Bangboo_BP_CB_2": "Association Matters",
"ActivityMainTitle_Bangboo_BP_Daily_CB_2": "Daily Tasks",
"ActivityMainTitle_Bangboo_BP_Weekly_CB_2": "Weekly Goals",
"ActivityMainTitle_Bangboo_Collection_CB_2": "Mr. Hello's Savior",
"ActivityMainTitle_DoubleXp_Coffee_CB_2": "Coffee Sorcery",
"ActivityMainTitle_GoldenWeek_CB_2": "Camellia Golden Week",
"ActivityMainTitle_Login_Sevendays_CB_2": "New City Visitor's Passport",
"ActivityMainTitle_Newbie_Rewards_CB_2": "Rookie on the Road",
"ActivityMainTitle_Themed_GoldenWeek_CB_2": "Camellia Golden Week",
"ActivityName": "Events",
"ActivityNameArpeggio": "The Mystery of Arpeggio Fault",
"ActivityPVGo": "View Now",
"ActivityPV_Avatar": "You are about to exit the game and head to your browser to see the latest character intel, continue?",
"ActivityPV_OB01": "You are about to exit the game and head to your browser to watch the \"Official Release Trailer,\" continue?",
"ActivityPopDesc_GoldenWeek_CB_2": "CAMELLIA GOLDEN WEEK",
"ActivityPopTitle_01": "Event Details",
"ActivityPopTitle_02": "Details",
"ActivityPopTitle_GoldenWeek_CB_2": "Event Details",
"ActivityPreview": "Preview",
"ActivityPvTips": "Loading. Please wait a moment...",
"ActivityQuestList_AccessButton": "Go",
"ActivityQuestList_Browse": "View",
"ActivityQuestList_Completed": "Completed",
"ActivityQuestList_Next": "Next Phase: {0}",
"ActivityQuestList_QuestClear": "All Phases Complete",
"ActivityQuestList_QuestLock": "Complete the previous mission to unlock",
"ActivityQuestList_QuestName": "Current Phase: {0}",
"ActivityQuestList_UnlockTime": "Time remaining to unlock:",
"ActivityQuestList_UnlockTime_Short": "Unlock: ",
"ActivityQuestTips": "Mission {0} in progress",
"ActivityQuest_GoldenWerk_Banner_CB_2": "Official",
"ActivityQuest_GoldenWerk_Closed_CB_2": "Completed",
"ActivityQuest_GoldenWerk_JumpTo_CB_2": "Go",
"ActivityQuest_GoldenWerk_Locked_CB_2": "Not yet started",
"ActivityQuest_GoldenWerk_NextPerios_CB_2": "Next Period",
"ActivityQuest_GoldenWerk_Type_CB_2": "· EVENT ·",
"ActivityQuestioner_interact_Desc": "Amy seems to be preparing to take care of some business...",
"ActivityQuestioner_interact_DescName": "Narrator",
"ActivityQuestioner_interact_option1": "See what business Amy is handling!",
"ActivityQuestioner_interact_option2": "Listen to what Amy and her colleagues are talking about...",
"ActivityQuestioner_interact_option3": "Finish your business and obtain your citizen card",
"ActivityReplay": "Play",
"ActivityRestaurant_Chapter_01": "\"Stove's on Fire\"",
"ActivityRestaurant_Chapter_02": "\"Holy Cheese\"",
"ActivityRestaurant_Chapter_03": "\"Time for a Feast\"",
"ActivityRestaurant_QuestList_SubTitle_01": "Caesar has come with a request: the convoy that was shipping the diner's food met some bandits and has been trapped in a Hollow.\n\nTo ensure the safety of the shipping route and protect the reputation of the Sons of Calydon, as well as to save the melting cheese near Cinder Lake, Caesar plans to head into the furnace-like Hollow and save the goods and kitchen...",
"ActivityRestaurant_QuestList_SubTitle_02": "\"How come Cheesetopia doesn't even have anything resembling a door?\" Lighter's comment on the diner is rather painful... In the end, we decided on an epic procurement plan...\n\nIn the depths of the Outer Ring Hollow, past the long and dangerous roads covered in Ethereals, across the deep and perilous ravines and valleys, and through the brambles and mist to get the door of a legendary tavern...",
"ActivityRestaurant_QuestList_SubTitle_03": "Genius advertiser Burnice has invited some internet food reviewers, planning to shoot a Cheesetopia restaurant vlog to up the diner's popularity. Yet, these food reviewers found themselves unexpectedly on a journey into the Hollow instead of to Cheesetopia...\n\nBefore PubSec arrive and our business license is revoked, we better head into the Outer Ring Hollow with Burnice and rescue those food reviewers...",
"ActivityRestaurant_QuestList_SubTitle_04": "Lucy, a (self-proclaimed) expert in interior art and diner management believes that the diner is lacking in style... that is to say, in background music.\n\nAfter a speech on consumerism, marketing strategies, and cowboys, Lucy wants me, the Knight of Cheesetopia, to help her head into a Hollow and retrieve a special, antique record player.",
"ActivityRestaurant_QuestList_SubTitle_05": "As a logistics company run by the Sons of Calydon, Leaps and Bounds possesses some of the few shipping routes that can ship goods freely between the Outer Ring and New Eridu.\n\nHowever, managing the diner has exposed weaknesses of Leaps and Bounds that has her highness Lucy and lead driver Piper of the Sons of Calydon worried. So they've put their hopes on me: I have to make a special carrot for Red Moccus.",
"ActivityRestaurant_QuestList_SubTitle_06": "The Overlord's feast is due to begin, yet right at that moment, Caesar receives a distress call from The Vanquishers.\n\nNo matter if they truly are in trouble and needing of help, or if this is simply a trap, the new Overlord's leader, Caesar, must head into the wilderness to come to their aid.",
"ActivityRestaurant_QuestList_SubTitle_100": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\n\nEven the brave and free king of knights panics when conquering the kitchen of the diner.\n\nContinue running Cheesetopia to prepare for the Overlord's Feast.",
"ActivityRestaurant_QuestList_SubTitle_200": "A town of boundless blaze, a utopia of delicious cheese.\n\nIn a small town in the Outer Ring, the air tastes of dry sand and hot fuel... and now, also the aroma of cheese.\n\nA chapter known as Cheesetopia has written itself into the chronicles of the Outer Ring, and the protagonist of this chapter is a certain legendary store manager...",
"ActivityRestaurant_QuestList_SubTitle_300": "This is the Overlord's territory, and time for a feast.\n\nThe stories that occur in the Outer Ring, the beginnings always have conflict and roaring engines, while the endings can't lack cheers and hugs from friends.\n\nFind a place to sit in Cheesetopia, let this night not go by quiet.",
"ActivityRestaurant_QuestList_Title_01": "The Kitchen Burns Wild",
"ActivityRestaurant_QuestList_Title_02": "The Cowboy Arrives Through the Swinging Doors",
"ActivityRestaurant_QuestList_Title_03": "Flamethrower and Food Critic",
"ActivityRestaurant_QuestList_Title_04": "Guns Blaze When the Needle Drops",
"ActivityRestaurant_QuestList_Title_05": "Red Boar Riding Shotgun",
"ActivityRestaurant_QuestList_Title_06": "Uninvited Guests Sit at the Back",
"ActivityRestaurant_QuestList_Title_100": "Roadside Drive-Through Diner",
"ActivityRestaurant_QuestList_Title_200": "Blazewood's Cheesetopia",
"ActivityRestaurant_QuestList_Title_300": "Overlord's Banquet Hall",
"ActivityRestaurant_QuestList_Unlock_01": "Complete Main Story \"Leisurely Lull: Unexpected New Customers\" to unlock",
"ActivityRestaurant_QuestList_Unlock_02": "Complete the event commission \"The Kitchen Burns Wild\" to unlock",
"ActivityRestaurant_QuestList_Unlock_03": "Complete the event commission \"The Cowboy Arrives Through the Swinging Doors\" to unlock",
"ActivityRestaurant_QuestList_Unlock_04": "Complete the event commission \"Stove's on Fire (III)\" to unlock",
"ActivityRestaurant_QuestList_Unlock_05": "Complete the event commission \"Roaring Into the Sunset\" to unlock",
"ActivityRestaurant_QuestList_Unlock_06": "Complete the event commission \"Guns Blaze When the Needle Drops\" to unlock",
"ActivityRestaurant_QuestList_Unlock_07": "Complete the event commission \"Holy Cheese (IV)\" to unlock",
"ActivityRestaurant_QuestList_Unlock_08": "Complete the event commission \"Red Boar Riding Shotgun\" to unlock",
"ActivityRestaurant_QuestList_Unlock_09": "Complete the event commission \"Uninvited Guests Sit at the Back\" to unlock",
"ActivityReward141_Tip": "All Rewards",
"ActivityRewardPreview": "Reward Preview",
"ActivityRewardShownTip": "Possible Rewards",
"ActivityRewardWarning": "Claim failed",
"ActivityRuleName": "Event Rules",
"ActivityShopConfirmPopup": "Confirm Exchange",
"ActivityShopTitle": "Exchange Store",
"ActivityShopWarning": "This event is over!",
"ActivityShop_GoldenWeek_CB_2": "Exchange Center",
"ActivityShop_TabTitle": "Exchange Store",
"ActivitySubTitle_GoldenWeek_CB_2": "The city is bustling with excitement on the opening day of golden week. Crowds fill the streets, exchanging flowers symbolizing a busy summer. Though it lasts only a week, the spirit is akin to that of the camellia flower, brief yet bursting with vibrance in the peak of its season.",
"ActivityTabTitle_GoldenWeek_1_CB_2": "Story",
"ActivityTabTitle_GoldenWeek_2_CB_2": "Achievements",
"ActivityTag_BuffInfo_Exhausted_OB1.2": "Buff depleted",
"ActivityTag_BuffInfo_MainTitle_OB1.2": "Buffs will come into effect one after the other and cannot stack",
"ActivityTag_BuffInfo_SubTitle_OB1.2": "Buff Details",
"ActivityTag_BuffTips_OB1.2_01": "Certain Enemy Card drops +100%",
"ActivityTag_BuffTips_OB1.2_02": "All enemy drops +100%",
"ActivityTag_BuffTips_OB1.2_03": "All Enemy Card drops +100%",
"ActivityTag_DoubleRewardShiZhan_OB1.2": "Double",
"ActivityTag_DoubleReward_OB1.2": "Double",
"ActivityTag_Lidujishi": "Ridu Chronicles",
"ActivityTag_MonsterCardTips_OB1.2_01": "Check Buff Details",
"ActivityTag_QuDongTips_OB1.2_01": "Clears Effective For ",
"ActivityTag_ShiZhanTips_OB1.2_01": "Enemy Cards Buffed ",
"ActivityTag_Xianshihuodong": "Limited-Time Event",
"ActivityTaskButtonClaim": "Claim",
"ActivityTaskButtonClaim02": "Recruit Agent",
"ActivityTaskButtonClaim03": "In Progress",
"ActivityTaskButtonClaimed": "Claimed",
"ActivityTaskButtonGo": "Go",
"ActivityTaskButton_Bangboo": "Claim Bangboo",
"ActivityTaskButton_Weapon": "Claim W-Engine",
"ActivityTeamTria_AimName": "Trigger Requirements",
"ActivityTeamTria_BUFF": "Buff",
"ActivityTeamTria_Name": "Immersive Tactical Drill",
"ActivityTeamTria_Select01": "Please select 1 Trigger Requirement",
"ActivityTeamTria_Select02": "Please select 2 Combat Buffs",
"ActivityTeamTria_Unlock": "Incomplete",
"ActivityTeamTrial_BestTime": "Record Fastest Clear Time",
"ActivityTeamTrial_ConditionBuffCombine": "{0}: {1}",
"ActivityTeamTrial_NoChoiceTips": "Please select 1 Trigger Requirement and 2 Combat Buffs",
"ActivityTeamTrial_QuestDesc_12510001": "\"If we wanna clear the battlefield... We could just flood it with electricity, right?\" — Grace",
"ActivityTeamTrial_QuestDesc_12510002": "\"Ben! Prep a high-pressure barrier! Cover me!\" — Koleda",
"ActivityTeamTrial_QuestDesc_12510003": "\"My staff doesn't discriminate. Should you get in the way... a long sleep awaits you.\" — Qingyi",
"ActivityTeamTrial_QuestDesc_12510004": "\"Quit hiding... Just pretend we're posing in the snow, yeah?\" — Ellen",
"ActivityTeamTrial_QuestDesc_12510005": "\"Criminal Investigation Special Response Team here to support! Please cooperate!\" — Zhu Yuan",
"ActivityTeamTrial_QuestDesc_12510006": "\"When you give it your all, you often also expose weaknesses that can be exploited.\" — Jane",
"ActivityTeamTrial_QuestDesc_12510007": "\"As expected of a veteran player. Now, you may set your own challenges.\" — Lyla",
"ActivityTeamTrial_QuestDesc_12520001": "Defense Alliance Description",
"ActivityTeamTrial_QuestDesc_12520002": "Energy Alliance Description",
"ActivityTeamTrial_QuestDesc_12520003": "Disorder Alliance Description",
"ActivityTeamTrial_QuestDesc_12520004": "Chain Attack Alliance Description",
"ActivityTeamTrial_QuestDesc_12520005": "Support Alliance Info",
"ActivityTeamTrial_QuestDesc_12520006": "Defense Line description",
"ActivityTeamTrial_QuestDesc_12520007": "Energy Front description",
"ActivityTeamTrial_QuestDesc_12520008": "Disorder Frontline Stage Info",
"ActivityTeamTrial_QuestDesc_12520009": "Chain Attack Frontline Stage Info",
"ActivityTeamTrial_QuestDesc_12520010": "Assist Frontline description",
"ActivityTeamTrial_QuestDesc_12520011": "Tsukishiro Yanagi Description",
"ActivityTeamTrial_QuestDesc_12520012": "Tsukishiro Yanagi Description",
"ActivityTeamTrial_QuestDesc_12520013": "Tsukishiro Yanagi Description",
"ActivityTeamTrial_QuestDesc_12530001": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.",
"ActivityTeamTrial_QuestDesc_12530002": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.",
"ActivityTeamTrial_QuestDesc_12530003": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.",
"ActivityTeamTrial_QuestDesc_12530004": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stamina Consumption is reduced by 25% for 15s.",
"ActivityTeamTrial_QuestDesc_12530005": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.",
"ActivityTeamTrial_QuestDesc_12530006": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stamina Consumption is reduced by 25% for 15s.",
"ActivityTeamTrial_QuestDesc_12530007": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.",
"ActivityTeamTrial_QuestDesc_12530008": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.",
"ActivityTeamTrial_QuestDesc_12530009": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stamina Consumption is reduced by 25% for 15s.",
"ActivityTeamTrial_QuestDesc_12530010": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.",
"ActivityTeamTrial_QuestDesc_12530011": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.",
"ActivityTeamTrial_QuestDesc_12530012": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.",
"ActivityTeamTrial_QuestName_12510001": "Chaotic Electric Field",
"ActivityTeamTrial_QuestName_1251000160": "Complete Chaotic Electric Field",
"ActivityTeamTrial_QuestName_1251000161": "Inflict Attribute Anomaly 10 times",
"ActivityTeamTrial_QuestName_1251000162": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_12510002": "Armored Seige",
"ActivityTeamTrial_QuestName_1251000260": "Complete Armored Siege",
"ActivityTeamTrial_QuestName_1251000261": "Trigger Perfect Assist 6 times",
"ActivityTeamTrial_QuestName_1251000262": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_12510003": "Special Combat Training",
"ActivityTeamTrial_QuestName_1251000360": "Complete Special Combat Training",
"ActivityTeamTrial_QuestName_1251000361": "Stun enemies 10 times",
"ActivityTeamTrial_QuestName_1251000362": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_12510004": "Artificial Snowscape",
"ActivityTeamTrial_QuestName_1251000460": "Complete Artificial Snowscape",
"ActivityTeamTrial_QuestName_1251000461": "Launch EX Special Attacks 10 times",
"ActivityTeamTrial_QuestName_1251000462": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_12510005": "Reinforcement Operations",
"ActivityTeamTrial_QuestName_1251000560": "Complete Reinforcement Operations",
"ActivityTeamTrial_QuestName_1251000561": "Trigger Quick Assist 5 times",
"ActivityTeamTrial_QuestName_1251000562": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_12510006": "Evasion Simulation",
"ActivityTeamTrial_QuestName_1251000660": "Complete Evasion Simulation",
"ActivityTeamTrial_QuestName_1251000661": "Trigger Dodge Counter 10 times",
"ActivityTeamTrial_QuestName_1251000662": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_12510007": "Advanced Drills I",
"ActivityTeamTrial_QuestName_1251000760": "Complete Advanced Drills I",
"ActivityTeamTrial_QuestName_1251000761": "Complete the stage with no fallen Agents",
"ActivityTeamTrial_QuestName_1251000762": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_12510008": "Advanced Drills II",
"ActivityTeamTrial_QuestName_1251000860": "Complete Advanced Drills II",
"ActivityTeamTrial_QuestName_1251000861": "Complete the stage with no fallen Agents",
"ActivityTeamTrial_QuestName_1251000862": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_12510009": "Advanced Drills III",
"ActivityTeamTrial_QuestName_1251000960": "Complete Advanced Drills III",
"ActivityTeamTrial_QuestName_1251000961": "Complete the stage with no fallen Agents",
"ActivityTeamTrial_QuestName_1251000962": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_12520001": "Defense Alliance",
"ActivityTeamTrial_QuestName_1252000160": "Complete the Defense Alliance Challenge",
"ActivityTeamTrial_QuestName_1252000161": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_1252000162": "Trigger Tactical Buffs at least 2 times",
"ActivityTeamTrial_QuestName_12520002": "Energy Alliance",
"ActivityTeamTrial_QuestName_1252000260": "Complete the Energy Alliance Challenge",
"ActivityTeamTrial_QuestName_1252000261": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_1252000262": "Trigger Tactical Buffs at least 2 times",
"ActivityTeamTrial_QuestName_12520003": "Disorder Alliance",
"ActivityTeamTrial_QuestName_1252000360": "Complete the Disorder Alliance Challenge",
"ActivityTeamTrial_QuestName_1252000361": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_1252000362": "Trigger Tactical Buffs at least 2 times",
"ActivityTeamTrial_QuestName_12520004": "Chain Attack Alliance",
"ActivityTeamTrial_QuestName_1252000460": "Complete the Chain Attack Alliance Challenge",
"ActivityTeamTrial_QuestName_1252000461": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_1252000462": "Trigger Tactical Buffs at least 2 times",
"ActivityTeamTrial_QuestName_12520005": "Assist Alliance",
"ActivityTeamTrial_QuestName_1252000560": "Complete the Assist Alliance Challenge",
"ActivityTeamTrial_QuestName_1252000561": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_1252000562": "Trigger Tactical Buffs at least 2 times",
"ActivityTeamTrial_QuestName_12520006": "Defense Frontline",
"ActivityTeamTrial_QuestName_1252000660": "Complete the Defense Frontline Challenge",
"ActivityTeamTrial_QuestName_1252000661": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_1252000662": "Trigger Tactical Buffs at least 3 times",
"ActivityTeamTrial_QuestName_12520007": "Energy Frontline",
"ActivityTeamTrial_QuestName_1252000760": "Complete the Energy Frontline Challenge",
"ActivityTeamTrial_QuestName_1252000761": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_1252000762": "Trigger Tactical Buffs at least 3 times",
"ActivityTeamTrial_QuestName_12520008": "Disorder Frontline",
"ActivityTeamTrial_QuestName_1252000860": "Complete the Disorder Frontline Challenge",
"ActivityTeamTrial_QuestName_1252000861": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_1252000862": "Trigger Tactical Buffs at least 3 times",
"ActivityTeamTrial_QuestName_12520009": "Chain Attack Frontline",
"ActivityTeamTrial_QuestName_1252000960": "Complete the Chain Attack Frontline Challenge",
"ActivityTeamTrial_QuestName_1252000961": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_1252000962": "Trigger Tactical Buffs at least 3 times",
"ActivityTeamTrial_QuestName_12520010": "Assist Frontline",
"ActivityTeamTrial_QuestName_1252001060": "Complete the Assist Frontline Challenge",
"ActivityTeamTrial_QuestName_1252001061": "Complete the stage with all Agents' HP greater than 30%",
"ActivityTeamTrial_QuestName_1252001062": "Trigger Tactical Buffs at least 3 times",
"ActivityTeamTrial_QuestName_12520011": "Tsukishiro Special Offensive (I)",
"ActivityTeamTrial_QuestName_1252001160": "Complete the stage within 80s",
"ActivityTeamTrial_QuestName_1252001161": "Complete the stage within 110s",
"ActivityTeamTrial_QuestName_1252001162": "Complete the stage within 140s",
"ActivityTeamTrial_QuestName_12520012": "Tsukishiro Special Offensive (II)",
"ActivityTeamTrial_QuestName_1252001260": "Complete the stage within 70s",
"ActivityTeamTrial_QuestName_1252001261": "Complete the stage within 100s",
"ActivityTeamTrial_QuestName_1252001262": "Complete the stage within 130s",
"ActivityTeamTrial_QuestName_12520013": "Tsukishiro Special Offensive (III)",
"ActivityTeamTrial_QuestName_1252001360": "Complete the stage within 100s",
"ActivityTeamTrial_QuestName_1252001361": "Complete the stage within 130s",
"ActivityTeamTrial_QuestName_1252001362": "Complete the stage within 160s",
"ActivityTeamTrial_QuestName_12530001": "Moonlight Purge (I)",
"ActivityTeamTrial_QuestName_1253000161": "Deploy Agent \"Tsukishiro Yanagi\"",
"ActivityTeamTrial_QuestName_1253000162": "Clear the \"Moonlight Purge (I)\" Challenge",
"ActivityTeamTrial_QuestName_1253000163": "Finish combat within 240s",
"ActivityTeamTrial_QuestName_12530002": "Moonlight Purge (II)",
"ActivityTeamTrial_QuestName_1253000261": "Deploy Agent \"Tsukishiro Yanagi\"",
"ActivityTeamTrial_QuestName_1253000262": "Clear the \"Moonlight Purge (II)\" Challenge",
"ActivityTeamTrial_QuestName_1253000263": "Finish combat within 240s",
"ActivityTeamTrial_QuestName_12530003": "Moonlight Purge (III)",
"ActivityTeamTrial_QuestName_1253000361": "Deploy Agent \"Tsukishiro Yanagi\"",
"ActivityTeamTrial_QuestName_1253000362": "Clear the \"Moonlight Purge (III)\" Challenge",
"ActivityTeamTrial_QuestName_1253000363": "Finish combat within 240s",
"ActivityTeamTrial_QuestName_12530004": "Moonlight Purge (IV)",
"ActivityTeamTrial_QuestName_1253000461": "Deploy Agent \"Tsukishiro Yanagi\"",
"ActivityTeamTrial_QuestName_1253000462": "Clear the \"Moonlight Purge (IV)\" Challenge",
"ActivityTeamTrial_QuestName_1253000463": "Finish combat within 240s",
"ActivityTeamTrial_QuestName_12530005": "Moonlight Purge (V)",
"ActivityTeamTrial_QuestName_1253000561": "Deploy Agent \"Tsukishiro Yanagi\"",
"ActivityTeamTrial_QuestName_1253000562": "Clear the \"Moonlight Purge (V)\" Challenge",
"ActivityTeamTrial_QuestName_1253000563": "Finish combat within 240s",
"ActivityTeamTrial_QuestName_12530006": "Moonlight Purge (VI)",
"ActivityTeamTrial_QuestName_1253000661": "Deploy Agent \"Tsukishiro Yanagi\"",
"ActivityTeamTrial_QuestName_1253000662": "Clear the \"Moonlight Purge (VI)\" Challenge",
"ActivityTeamTrial_QuestName_1253000663": "Finish combat within 240s",
"ActivityTeamTrial_QuestName_12530007": "Flaming Fist (I)",
"ActivityTeamTrial_QuestName_1253000761": "Deploy Agent \"Lighter\"",
"ActivityTeamTrial_QuestName_1253000762": "Clear the \"Flaming Fist (I)\" Challenge",
"ActivityTeamTrial_QuestName_1253000763": "Finish combat within 240s",
"ActivityTeamTrial_QuestName_12530008": "Flaming Fist (II)",
"ActivityTeamTrial_QuestName_1253000861": "Deploy Agent \"Lighter\"",
"ActivityTeamTrial_QuestName_1253000862": "Clear the \"Flaming Fist (II)\" Challenge",
"ActivityTeamTrial_QuestName_1253000863": "Finish combat within 240s",
"ActivityTeamTrial_QuestName_12530009": "Flaming Fist (III)",
"ActivityTeamTrial_QuestName_1253000961": "Deploy Agent \"Lighter\"",
"ActivityTeamTrial_QuestName_1253000962": "Clear the \"Flaming Fist (III)\" Challenge",
"ActivityTeamTrial_QuestName_1253000963": "Finish combat within 240s",
"ActivityTeamTrial_QuestName_12530010": "Flaming Fist (IV)",
"ActivityTeamTrial_QuestName_1253001061": "Deploy Agent \"Lighter\"",
"ActivityTeamTrial_QuestName_1253001062": "Clear the \"Flaming Fist (IV)\" Challenge",
"ActivityTeamTrial_QuestName_1253001063": "Finish combat within 240s",
"ActivityTeamTrial_QuestName_12530011": "Flaming Fist (V)",
"ActivityTeamTrial_QuestName_1253001161": "Deploy Agent \"Lighter\"",
"ActivityTeamTrial_QuestName_1253001162": "Clear the \"Flaming Fist (V)\" Challenge",
"ActivityTeamTrial_QuestName_1253001163": "Finish combat within 240s",
"ActivityTeamTrial_QuestName_12530012": "Flaming Fist (VI)",
"ActivityTeamTrial_QuestName_1253001261": "Deploy Agent \"Lighter\"",
"ActivityTeamTrial_QuestName_1253001262": "Clear the \"Flaming Fist (VI)\" Challenge",
"ActivityTeamTrial_QuestName_1253001263": "Finish combat within 240s",
"ActivityTeamTrial_Time": "Time Until Unlock",
"ActivityTeamTrial_UnlockTIPS": "Clear the first 6 themed stages to unlock",
"ActivityTeamTrial_UnlockTimeTIPS": "Time Until Unlock",
"ActivityTeleportTips": "[Go To]\u00A0Function currently unavailable",
"ActivityTeleportTips_01": "You're currently on the {0} mission",
"ActivityTimeDesc": "Remaining",
"ActivityTimeDescDay": "d",
"ActivityTimeDescHour": "Hr(s)",
"ActivityTimeDescMin": "Min(s)",
"ActivityTimeExpired": "Event Has Ended",
"ActivityTip_RewardsReceived": "Current Reward",
"ActivityTips_DoubleXp_Coffee_CB_2_01": "My Coffee isn't a magic potion that offers \"double gains...\"",
"ActivityTrialGo": "Start Demo",
"ActivityTrialTips": "Obtain via completing\nAudition Stage {0}",
"ActivityUnlock_Tips": "Event Not Yet Available",
"ActivityUnlock_Tips02": "Locked",
"ActivityWarning_GoldenWeek_CB_2": "Camellia Golden Week event has not yet started",
"ActivityWarning_GoldenWeek_Reconnect": "There's an unfinished event in Hollow C41. Move to the event and continue?",
"ActivityWebLink_Closed": "No events available",
"ActivityZero_Tips01": "Bounty Commission Progress",
"ActivityZero_Tips02": "Bounty Commission Time Remaining This Week",
"Activity_Bangboo_Bubble_Claim": "Finished the mission? As expected of my favorite Investigator!",
"Activity_Bangboo_Bubble_Default": "Don't forget to complete the Association mission after going shopping!\nI'll be right here waiting for you!",
"Activity_Bangboo_Bubble_New": "Hey, over here! There's a new mission from the Association!",
"Activity_Bangboo_Chat_New": "I knew you'd be interested! Can't wait for the big one, can you?",
"Activity_Bangboo_None_Default": "Hey, thanks for all the hard work. this Association event is all done! You should go treat yourself to a nice meal!",
"Activity_Begin_Popup_01": "Head to the event page to check out {0}",
"Activity_Bubble_12EtherVirtual_40160077_01": "We've made progress in our investigation!",
"Activity_Bubble_12EtherVirtual_40160079_01": "You're gonna love this, Proxy!",
"Activity_Bubble_12PuzzleActivity_40160072_01": "I can definitely order The Ridu Tour here...",
"Activity_Bubble_12PuzzleActivity_40160072_02": "My dear clever Howl, could you bring me the free puzzle books to choose from?",
"Activity_Bubble_12PuzzleActivity_40160072_03": "Woof woof!",
"Activity_Bubble_12PuzzleActivity_40160073_01": "Woof woof!",
"Activity_Bubble_12PuzzleActivity_40160074_01": "Woof woof!",
"Activity_Bubble_12PuzzleActivity_40160074_02": "Are there any new puzzle books?",
"Activity_Bubble_12PuzzleActivity_40160074_03": "Browse through the scratch cards and newspapers",
"Activity_Bubble_12PuzzleActivity_40160074_04": "Howl brings over the event puzzle book from the Ridu Tour's annual edition.",
"Activity_Bubble_12PuzzleActivity_40160074_05": "Woof woof!",
"Activity_Bubble_12PuzzleActivity_40160074_06": "(It looks like Howl wants me to try out the new puzzle event. You're such a passionate little doggie, Howl!)",
"Activity_Bubble_12PuzzleActivity_40160074_07": "(It looks like Howl wants me to try out the new puzzle event... You're so friendly, Howl.)",
"Activity_Bubble_12PuzzleActivity_40160074_08": "How could I turn that down? Let's get started!",
"Activity_Bubble_12PuzzleActivity_40160074_09": "Sorry, I'm busy for now.",
"Activity_Bubble_12PuzzleActivity_40160075_01": "I can definitely order The Ridu Tour here...",
"Activity_Bubble_12PuzzleActivity_40160075_02": "My dear clever Howl, could you bring me the free puzzle books to choose from?",
"Activity_Bubble_12PuzzleActivity_40160075_03": "Woof woof!",
"Activity_Bubble_12PuzzleActivity_40160076_01": "Woof woof!",
"Activity_Bubble_141Remake_40060014_01": "I wonder when I'll collect all the replies...",
"Activity_Bubble_141Remake_40060014_02": "Will they agree to collaborate with 141?",
"Activity_Bubble_141Remake_40060015_01": "When can we get these things in 141...?",
"Activity_Bubble_141Remake_40060015_02": "I hope the Bangboo' plans go off without a hitch.",
"Activity_Bubble_ActivityLighter_702304001_01": "Overlord! You can't just ignore this, can you?",
"Activity_Bubble_ActivityLighter_702304001_02": "Of course, I can't!",
"Activity_Bubble_ActivityLighter_702304001_03": "Boss...",
"Activity_Bubble_ActivityQuestioner_40160064_01": "I'm just taking a look... No one will come here, right?",
"Activity_Bubble_ActivityQuestioner_40160065_01": "Qingyi! Here to see Daniel again?",
"Activity_Bubble_ActivityQuestioner_40160065_02": "Yeah, I'm on my way to his office.",
"Activity_Bubble_ActivityQuestioner_40160066_01": "Oh my, a rare guest from the Metropolitan Order Department's Criminal Investigation Special Response Team!",
"Activity_Bubble_ActivityQuestioner_40160066_02": "Hey! Amy...",
"Activity_Bubble_ActivityQuestioner_40160066_03": "I'm just kidding, Officer Zhu Yuan~",
"Activity_Bubble_ActivityQuestioner_40160067_01": "Amy? You're also on duty today?",
"Activity_Bubble_ActivityQuestioner_40160067_02": "Yup~",
"Activity_Bubble_ActivityQuestioner_40160068_01": "Living in the city is such a pain in the butt!",
"Activity_Bubble_ActivityQuestioner_40160068_02": "I told you to check our reservation beforehand...",
"Activity_Bubble_ActivityQuestioner_40160069_01": "There's a take-a-number machine over there. Let's see how long we gotta wait for our license!",
"Activity_Bubble_ActivityQuestioner_40160069_02": "Okay...",
"Activity_Bubble_ActivityQuestioner_40160070_01": "Oh, Seth. What are you doing here?",
"Activity_Bubble_ActivityQuestioner_40160070_02": "Captain Zhu Yuan sent me to pick up some documents!",
"Activity_Bubble_ActivityQuestioner_40160071_01": "The new batch of citizen cards are finally all printed and ready to go...",
"Activity_Bubble_ActivityQuestioner_7000123_01": "Hey, Wise.",
"Activity_Bubble_ActivityQuestioner_7000123_01F": "Hey, Belle.",
"Activity_Bubble_ArcadeActivity_7000127_01": "Please! Manager!",
"Activity_Bubble_ArcadeActivity_7000128_01": "No chance anyone could beat that score...",
"Activity_Bubble_ArcadeActivity_7000128_02": "There's gotta be a chance!",
"Activity_Bubble_ArcadeMon_7000101_01": "Just say the word, Manager!",
"Activity_Bubble_ArcadeMon_7000101_02": "I'm better.",
"Activity_Bubble_ArcadeMon_7000114_01": "It's here! It's finally out!",
"Activity_Bubble_ArcadeMon_7000114_02": "*sigh*...",
"Activity_Bubble_ArcadeMon_7000115_01": "This game is going to be amazing!",
"Activity_Bubble_ArcadeMon_7000115_02": "How great can it be...",
"Activity_Bubble_ArcadeMon_7000116_01": "Don't you know? I've gone godlike in the \"Bizarre Brigade\"!",
"Activity_Bubble_ArcadeMon_7000116_02": "What are you talking about — I've already unlocked the Super Beans...",
"Activity_Bubble_ArcadeMon_7000117_01": "We are the champions!",
"Activity_Bubble_ArcadeMon_7000117_02": "Awesome!",
"Activity_Bubble_ArcadeMon_7000122_01": "Hello? Roy?",
"Activity_Bubble_ArcadeMon_7000122_02": "...",
"Activity_Bubble_ArcadeMon_700032_01": "Manager! Are you free?",
"Activity_Bubble_ArpeggioHollow_702004001_01": "How are they doing?",
"Activity_Bubble_ArpeggioHollow_702004001_02": "The people near the Old Observatory haven't evacuated yet, they won't be able to hold out much longer.",
"Activity_Bubble_ArpeggioHollow_702004001_03": "The transport robots can't get through right now.",
"Activity_Bubble_ArpeggioHollow_702004001_04": "Do you think this has anything to do with what happened two years ago?",
"Activity_Bubble_ArpeggioHollow_702004002_01": "The plan isn't going well. We need to resolve this quickly.",
"Activity_Bubble_ArpeggioHollow_702004002_02": "But those unknown creatures...",
"Activity_Bubble_ArpeggioHollow_702004003_01": "Soldiers, keep quiet. No noise.",
"Activity_Bubble_ArpeggioHollow_702004003_02": "Ehn-ne, ne-neh? (What is Arpeggio Fault?)",
"Activity_Bubble_ArpeggioHollow_702004003_03": "Ne-ehn-ehn! (It's a powerful hollow!)",
"Activity_Bubble_ArpeggioHollow_702004003_04": "Ehn-ehn, nu-na-nu! (It was a struggle to get selected. I'll do my best!)",
"Activity_Bubble_ArpeggioHollow_702004003_05": "Ehn-ne, ehn-ehn-ne-ne? (There are so many Bangboo, why did they call us?)",
"Activity_Bubble_ArpeggioHollow_702004003_06": "...",
"Activity_Bubble_ArpeggioHollow_702014001_01": "There seem to be quite a few connections between these clues...",
"Activity_Bubble_ArpeggioHollow_702014001_02": "It's best to discuss this carefully.",
"Activity_Bubble_ArpeggioHollow_702024001_01": "Could it be... is that how things are...?",
"Activity_Bubble_ArpeggioHollow_702024001_02": "Ehu-nu? (See? Is the captain waiting for {M# Mr.}{F# Ms.}independent investigator?)",
"Activity_Bubble_ArpeggioHollow_702034001_01": "It's time to go back.",
"Activity_Bubble_ArpeggioHollow_702034001_02": "It seems No. 4412 is about to make an important decision.",
"Activity_Bubble_ArpeggioHollow_702044001_01": "Ehn, ehn-ne! (You're here, {M# Mr.}{F# Ms.} independent investigator!)",
"Activity_Bubble_ArpeggioHollow_702044002_01": "Ehn-ehn-ne... (Will there be clues about master in the Hollow...?)",
"Activity_Bubble_ArpeggioHollow_702054001_01": "There's still a lot to investigate...",
"Activity_Bubble_ArpeggioHollow_702054002_01": "You're back, {M# Mr.}{F# Ms.}independent investigator. You have something to report, right?",
"Activity_Bubble_BangbooRunActivity_700934001_01": "Ehn-ne... (I hope everything goes well...)",
"Activity_Bubble_BangbooRunActivity_701014001_01": "Ehn-ne... (I wonder how everyone's doing...)",
"Activity_Bubble_BangbooRunActivity_701014002_01": "Ehn-ne... (I missed everyone so much...)",
"Activity_Bubble_BangbooRunActivity_701014003_01": "Ehn-ne... (I missed everyone so much...)",
"Activity_Bubble_BangbooRunActivity_701024001_01": "Ehn-ne-ne, ehn-ne... (I'll go visit the coach when things calm down a bit...)",
"Activity_Bubble_BangbooRunActivity_701024002_01": "Ehn-ne-ne, ehn-ne... (I'll go visit the coach when things calm down a bit...)",
"Activity_Bubble_BangbooRunActivity_701024003_01": "Ehn-ne... (A lot of people say I'm a great Public Security Officer...)",
"Activity_Bubble_BangbooRunActivity_701024003_02": "Ehn-ne? (Is my coach proud of me now?)",
"Activity_Bubble_BangbooRunActivity_701034001_01": "Ehn-ne... Ehn. (Let's check the front tire wear... All good.)",
"Activity_Bubble_BangbooRunActivity_701034002_01": "Ehn-ne... Ehn. (Let's check the front tire wear... All good.)",
"Activity_Bubble_BangbooRunActivity_701034003_01": "Ehn-ne... ehn-ne-ne. (Time to take inventory of the construction materials... Let me take a look at the logbook first.)",
"Activity_Bubble_BangbooRunActivity_701044001_01": "Ehn-ne? Ehn-ne! (You here you here? That you that you?)",
"Activity_Bubble_BangbooRunActivity_701044002_01": "Ehn-ne? Ehn-ne! (You here you here? That you that you?)",
"Activity_Bubble_BangbooRunActivity_701044003_01": "Ehn-ne, ehn-ehn! (The coach asked the assistant to check on me. The coach cares about me!)",
"Activity_Bubble_BangbooRunActivity_701044003_02": "Ehn-ne... nehn! (You were so mean just now... it really was just an act, wasn't it!)",
"Activity_Bubble_BangbooRunActivity_701054001_01": "Ehn-ne... (I don't think I've told the coach that I've joined Section 6 yet...)",
"Activity_Bubble_BangbooRunActivity_701054002_01": "Ehn-ne... (I don't think I've told the coach that I've joined Section 6 yet...)",
"Activity_Bubble_BangbooRunActivity_701054003_01": "Ehn-ne, nu-ehn. (All the preparations are complete. We can head out at any time.)",
"Activity_Bubble_BangbooRunActivity_701054004_01": "Ehn-ne? (Has my temporary assistant returned?)",
"Activity_Bubble_BangbooRunActivity_701054005_01": "Ehn-ne? (Back then... what exactly happened?)",
"Activity_Bubble_FoodTruck_40160090_01": "Temporary Dialogue Bubble",
"Activity_Bubble_FoodTruck_40260005_01": "What kind of food should we prepare for the Members' Day movie event...",
"Activity_Bubble_FoodTruck_40260006_01": "Judging by the pics online... the food truck looks popular",
"Activity_Bubble_FoodTruck_40260006_02": "Let's eat! After all, today is Members' Day. We can ask {F#Belle}{M#Wise} to line up for us!",
"Activity_Bubble_FoodTruck_40260007_01": "En-nah... (One at a time, please...)",
"Activity_Bubble_FoodTruck_40260008_01": "There's so many people... Wonder if I'll be able to get my sandwich before the meeting starts...",
"Activity_Bubble_FoodTruck_40260008_02": "I don't have enough time to get anything else either...",
"Activity_Bubble_FoodTruck_40260009_01": "En-nhe? (What can I get for you, lucky customer?)",
"Activity_Bubble_FoodTruck_40260010_01": "En-nuh? (Where are you going?)",
"Activity_Bubble_FoodTruck_40260013_01": "Waiting in line for so long just for a sandwich... Are you serious?",
"Activity_Bubble_FoodTruck_40260013_02": "This is the first time the Breaded Belief event has come to Lumina!",
"Activity_Bubble_FoodTruck_40260013_03": "Let's go",
"Activity_Bubble_FoodTruck_40260014_01": "Waiting in line for so long just for a sandwich... Are you kidding me?",
"Activity_Bubble_FoodTruck_40260014_02": "This is the first time the Breaded Belief event has come to Lumina!",
"Activity_Bubble_FoodTruck_40260015_01": "I want to order one of every sandwich!",
"Activity_Bubble_FoodTruck_40260015_02": "I want the cheese fried dumplings!",
"Activity_Bubble_FoodTruck_40260016_01": "How long is this gonna take...",
"Activity_Bubble_FoodTruck_40260017_01": "I'll have a... Fish Hot Dog with Pineapple! Man that looks good...",
"Activity_Bubble_FoodTruck_40260020_01": "That Bangboo just said our sandwiches will take about half an hour.",
"Activity_Bubble_FoodTruck_40260020_02": "So... How about we head to HIA and play some VR then come back later?",
"Activity_Bubble_FoodTruck_40260021_01": "I'm going to buy 12 sandwiches in one go and freeze 'em all. That'll cover our lunches for the week!",
"Activity_Bubble_FoodTruck_40260021_02": "12 sandwiches... Are we working overtime on Saturday?",
"Activity_Bubble_FoodTruck_40260021_03": "We have to work this Saturday... How long has it been since you last checked the calendar?",
"Activity_Bubble_FoodTruck_40260022_01": "There are so many people...",
"Activity_Bubble_FoodTruck_40260023_01": "How long is this pop-up event running?",
"Activity_Bubble_FoodTruck_40260026_01": "So, what makes these sandwiches so popular?",
"Activity_Bubble_FoodTruck_40260026_02": "Aren't you in line too?",
"Activity_Bubble_FoodTruck_40260026_03": "Me? I just happened to be standing here waiting for someone...",
"Activity_Bubble_FoodTruck_40260027_01": "Last time I waited this long was when \"Simmer\" opened...",
"Activity_Bubble_FoodTruck_40260027_02": "We never miss a line!",
"Activity_Bubble_FoodTruck_40260028_01": "Still not my turn yet?",
"Activity_Bubble_FoodTruck_40260029_01": "Finally made it this far, better buy a lot while I can.",
"Activity_Bubble_FoodTruck_40260032_01": "Ehn-ne! (Limited-time pop-up event! Don't miss it!)",
"Activity_Bubble_FoodTruck_40260033_01": "Ehn-nah... (W-welcome... enjoy your food...)",
"Activity_Bubble_FoodTruck_40260034_01": "Ehn-nah... (Don't push... One at a time, please...)",
"Activity_Bubble_FoodTruck_40260035_01": "En-nah... (Alright, let's pick him...)",
"Activity_Bubble_FoodTruck_40260036_01": "I've heard the sandwiches here are pretty good...",
"Activity_Bubble_FoodTruck_40260037_01": "En-nah... (Come to think of it, that voice sounds familiar...)",
"Activity_Bubble_FoodTruck_40260038_01": "En-nah... (I'm feeling a little dizzy...)",
"Activity_Bubble_FoodTruck_40260039_01": "En-nah? (Perhaps we should pick some younger folks who know how to take photos?)",
"Activity_Bubble_FoodTruck_40260040_01": "Do we really have to eat here...?",
"Activity_Bubble_FoodTruck_40260040_02": "Of course, I've been waiting forever for this event!",
"Activity_Bubble_FoodTruck_40260041_01": "En-nah? (What do you think our lucky customer is going to like this time?)",
"Activity_Bubble_FoodTruck_40260042_01": "En-nah... (\"Multiple addresses found under the same name\"...)",
"Activity_Bubble_FoodTruck_40260043_01": "En-nah... (Let's pick a \"professional\" lucky customer this time...)",
"Activity_Bubble_FoodTruck_40260044_01": "That last place... I'd give 10 out of 100, at best.",
"Activity_Bubble_FoodTruck_40260045_01": "En-nah. (Some of the items on the menu... didn't get many orders.)",
"Activity_Bubble_FoodTruck_40260046_01": "En-nah... (Left... which way is left again...)",
"Activity_Bubble_FoodTruck_40260047_01": "En-nah... (Wouldn't it be nice if our lucky customer had a huge appetite...)",
"Activity_Bubble_FoodTruck_40260048_01": "I'm starting to get hungry...",
"Activity_Bubble_FoodTruck_40260049_01": "En-nah! (Seems like the order took a while this time... maybe they'll order more!)",
"Activity_Bubble_FoodTruck_40260050_01": "En-nah... (Looks like it's quite the journey...)",
"Activity_Bubble_FoodTruck_40260051_01": "Ehn-nah... (Go to the precinct! I hope that officer from before isn't there...)",
"Activity_Bubble_FoodTruck_40260052_01": "Ehn-nah... (I-I can see the map...)",
"Activity_Bubble_FoodTruck_40260053_01": "Ehn-nah! (Let's go!)",
"Activity_Bubble_FoodTruck_40260054_01": "Ehn-nah... (The metro station...)",
"Activity_Bubble_FoodTruck_40260055_01": "Ehn-nah... (Wow, I've never been here before...)",
"Activity_Bubble_FoodTruck_40260056_01": "It's about to start... Where could {F#Belle}{M#Wise} have gotten to?",
"Activity_Bubble_GoldenWeek_40160072_01": "Come one, come all! Don't be shy now! Through the main door there!",
"Activity_Bubble_GoldenWeek_40160073_01": "Wel~come!",
"Activity_Bubble_GoldenWeek_40160073_02": "Um... Welcome home, Master.",
"Activity_Bubble_GoldenWeek_40160073_03": "Welcome back, Master.",
"Activity_Bubble_GoldenWeek_40160073_04": "W—Welcome...",
"Activity_Bubble_OverlordsFeast_700114001_01": "If we want to host the feast on time...",
"Activity_Bubble_OverlordsFeast_700114001_02": "We'll have to reach out to that partner again, right?",
"Activity_Bubble_OverlordsFeast_700114002_01": "About the management plan for the restaurant...",
"Activity_Bubble_OverlordsFeast_700114002_02": "It's all on you, Manager!",
"Activity_Bubble_OverlordsFeast_700114003_01": "Will anyone actually show up?",
"Activity_Bubble_OverlordsFeast_700114004_01": "This place looks run-down...",
"Activity_Bubble_OverlordsFeast_700114005_01": "Hey, isn't this that old restaurant?",
"Activity_Bubble_OverlordsFeast_700114006_01": "Strange restaurant...",
"Activity_Bubble_OverlordsFeast_700114007_01": "Is this place... up and running now?",
"Activity_Bubble_OverlordsFeast_700154001_01": "Is the Manager still not here yet?",
"Activity_Bubble_OverlordsFeast_700154001_02": "Give it time. Give it time.",
"Activity_Bubble_OverlordsFeast_700194001_01": "If anything were to happen to me...!",
"Activity_Bubble_OverlordsFeast_700194001_02": "If something happens to my boss!",
"Activity_Bubble_OverlordsFeast_700194001_03": "Luckily, it was a close call...",
"Activity_Bubble_OverlordsFeast_700224001_01": "It's not that simple!",
"Activity_Bubble_OverlordsFeast_700224001_02": "You're a real piece of work...",
"Activity_Bubble_OverlordsFeast_700224002_01": "Don't try to fool me!",
"Activity_Bubble_OverlordsFeast_700224002_02": "You sure talk a lot...",
"Activity_Bubble_OverlordsFeast_700244001_01": "Proxy, come sign for this...",
"Activity_Bubble_OverlordsFeast_700254001_01": "Make it snappy!",
"Activity_Bubble_OverlordsFeast_700254001_02": "Weh!",
"Activity_Bubble_OverlordsFeast_700254001_03": "Weh weh!",
"Activity_Bubble_OverlordsFeast_700254001_04": "Weh weh weh!",
"Activity_Bubble_OverlordsFeast_700254002_01": "Why aren't you coming to see me off...",
"Activity_Bubble_OverlordsFeast_700254002_02": "Weh!",
"Activity_Bubble_OverlordsFeast_700254002_03": "Weh weh!",
"Activity_Bubble_OverlordsFeast_700254002_04": "Weh weh weh!",
"Activity_Bubble_OverlordsFeast_700254003_01": "Where's the music, Proxy? Where's my background music?",
"Activity_Bubble_OverlordsFeast_700264001_01": "Time to call it a day...",
"Activity_Bubble_OverlordsFeast_700314001_01": "Where did he go?",
"Activity_Bubble_OverlordsFeast_700314001_02": "Don't worry, that kid is reliable...",
"Activity_Bubble_OverlordsFeast_700314002_01": "Weh weh, weh wah...",
"Activity_Bubble_OverlordsFeast_700314002_02": "Huh...?",
"Activity_Bubble_OverlordsFeast_700314003_01": "Weh weh, weh wah...",
"Activity_Bubble_OverlordsFeast_700314003_02": "Eh...?",
"Activity_Bubble_OverlordsFeast_700314004_01": "Wehweh! Weh!",
"Activity_Bubble_OverlordsFeast_700314004_02": "Be more civilized!",
"Activity_Bubble_OverlordsFeast_700314005_01": "Nonsense...",
"Activity_Bubble_OverlordsFeast_700314005_02": "What a bunch of troublemakers.",
"Activity_Bubble_OverlordsFeast_700314006_01": "That's the situation.",
"Activity_Bubble_OverlordsFeast_700314006_02": "I can't believe it...",
"Activity_Bubble_OverlordsFeast_700314006_03": "It can't end like this!",
"Activity_Bubble_OverlordsFeast_700314006_04": "Ena-ne-nah-nu...",
"Activity_Bubble_OverlordsFeast_700344001_01": "The Vanquishers...",
"Activity_Bubble_RejoinActivity_700814001_01": "Hey! Long time no see!",
"Activity_Bubble_RejoinActivity_700814002_01": "Manager! Manager!",
"Activity_Bubble_RejoinActivity_700814003_01": "Welcome back, Manager!",
"Activity_Bubble_RejoinActivity_700814004_01": "Oh good, welcome back!",
"Activity_Bubble_RejoinActivity_700814005_01": "It's been a while, Manager.",
"Activity_Bubble_RejoinActivity_700814006_01": "Welcome back, Manager!",
"Activity_Bubble_RejoinActivity_700814007_01": "Hey, Manager! I'm here to welcome you home!",
"Activity_Bubble_RejoinActivity_700814008_01": "Ready to roll with business again, Manager?",
"Activity_Bubble_RejoinActivity_700814009_01": "Yo-hoo! Welcome back!",
"Activity_Bubble_Scene1Act1_40520001_01": "Random Play?",
"Activity_Bubble_Scene1Act1_40520001_02": "I'm sure you have exquisite taste, Manager...",
"Activity_Bubble_Scene1Act1_40520002_01": "A new variety of coffee beans in season...",
"Activity_Bubble_Scene1Act1_40520002_02": "The client's commission... I'll do my best!",
"Activity_Bubble_Scene1Act1_40520003_01": "Is this to your liking?",
"Activity_Bubble_Scene1Act1_40520004_01": "*sniff* ... Yeah, this is the right one.",
"Activity_Bubble_Scene1Act1_40520004_02": "C—Corin's been working hard!",
"Activity_Bubble_Scene1Act1_40520005_01": "Mhm~",
"Activity_Bubble_Scene1Act1_40520006_01": "Make sure you get my good side~",
"Activity_Bubble_Scene1Act1_40520007_01": "I just want to go back to my messy little nest...",
"Activity_Bubble_YanagiVR_702214001_01": "Ehn-nah na-neh! (We've arrived at the video store...)",
"Activity_Bubble_YanagiVR_702214001_02": "Ehn-ne? (I don't think I've seen you before?)",
"Activity_Bubble_YanagiVR_702224001_01": "Ehn-na nuh! (About the Intelligent Constructs...)",
"Activity_Bubble_YanagiVR_702234001_01": "Ehn-na nuh! (Uh... About the Intelligent Constructs...)",
"Activity_Bubble_YanagiVR_702244001_01": "Ehn-ne-ne! (Here, over here! I see you!)",
"Activity_Bubble_YanagiVR_702254001_01": "Ehn-ne-ne... (Today, I will...)",
"Activity_Bubble_YanagiVR_702264001_01": "Ehn-ne-ne... (I don't wanna... I'll find someone to talk to you and cancel the endorsement...)",
"Activity_Bubble_YanagiVR_702264001_02": "I know there were indeed issues this time, but we did sign an endorsement contract with your company... Please don't throw a tantrum...",
"Activity_Chat_12EtherVirtual_30160093_01": "Oh, Proxy. Long time no see! About that old laptop I gave you...",
"Activity_Chat_12EtherVirtual_30160093_02": "We cracked it.",
"Activity_Chat_12EtherVirtual_30160093_03": "Really? I knew you'd be good for it! Did it contain anything valuable, then?",
"Activity_Chat_12EtherVirtual_30160093_04": "...I can't really say yes.",
"Activity_Chat_12EtherVirtual_30160093_05": "Well, that's an ambiguous answer. But remember, if there's any way to make a quick Denny outta things, then you gotta share it with me, okay?",
"Activity_Chat_12EtherVirtual_30160093_06": "I'm afraid you're going to be bitterly disappointed.",
"Activity_Chat_12EtherVirtual_30160093_07": "Really...? That's a shame. Anyway, I tracked down the origin of the old laptop and thought things would turn out like this. So long as you find a use for it, that's fine.",
"Activity_Chat_12EtherVirtual_30160093_08": "Do you know who this computer used to belong to?",
"Activity_Chat_12EtherVirtual_30160093_09": "Yeah, for all it's worth. This thing passed through a lot of different hands, and everyone wanted to see if they could crack it to see what's inside. It took forever to track down the Hollow Raider who first discovered it.",
"Activity_Chat_12EtherVirtual_30160093_10": "This laptop was found inside a Defense Force base, likely one of the Diamond Division.",
"Activity_Chat_12EtherVirtual_30160093_11": "It's somewhere deep down inside Hollow Zero and really remote if traveling normally — but that Hollow Raider somehow found this unstable fissure to teleport in and bring out this laptop.",
"Activity_Chat_12EtherVirtual_30160093_12": "So the owner of that laptop...",
"Activity_Chat_12EtherVirtual_30160093_13": "The owner was most likely one of the Diamond Division. When the Old Capital fell, the Defense Force was completely wiped out except for the Obsidian Division. So...",
"Activity_Chat_12EtherVirtual_30160093_14": "Oh yeah, Laptop Raider Guy gave me this note here. He said it was always stuck on the back of the case, but he tore it off and didn't know whether it was still useful or not — so I held onto it. I had a feeling you might need it, so I grabbed that, too.",
"Activity_Chat_12EtherVirtual_30160093_15": "Nicole hands over a note with a cluster of numbers printed in neat handwriting: 59172901. Could these numbers represent...\nWhile you are lost in thought gazing at the numbers, Nicole slips away in silence once more.",
"Activity_Chat_12EtherVirtual_30160093_16": "There's nothing that could make us any money.",
"Activity_Chat_12EtherVirtual_30160093_17": "...I can't really say no.",
"Activity_Chat_12EtherVirtual_30160093_Name_01": "Black Screen Narrator",
"Activity_Chat_12EtherVirtual_30160094_01": "You pick up the receiver. The buttons used to dial number vibrate slightly, trembling — as if reminding you to punch in the number.",
"Activity_Chat_12EtherVirtual_30160094_02": "Punch in the number: 59172901",
"Activity_Chat_12EtherVirtual_30160094_03": "The phone fell into an endless repetitive dial. Maybe it's a long-abandoned number. Maybe it's a new owner... After all, it's a number from ten years back, so nothing would be a surprise here.",
"Activity_Chat_12EtherVirtual_30160094_04": "...And just as you're thinking about all of that, the line connects.",
"Activity_Chat_12EtherVirtual_30160094_05": "...Hello. Who am I speaking with?",
"Activity_Chat_12EtherVirtual_30160094_06": "Are you Spacebar's mother?",
"Activity_Chat_12EtherVirtual_30160094_07": "... ... ...",
"Activity_Chat_12EtherVirtual_30160094_08": "...Do you know my son?",
"Activity_Chat_12EtherVirtual_30160094_09": "I wouldn't say we know each other...",
"Activity_Chat_12EtherVirtual_30160094_10": "Really... I'm very sorry. I'm not sure what you need him for, but he's already been missing for quite a while. Since the Old Capital fell.",
"Activity_Chat_12EtherVirtual_30160094_11": "No, it's not fair to say he's missing... Even though no body has ever been found, I'm still afraid that he... *sigh*.",
"Activity_Chat_12EtherVirtual_30160094_12": "I'm sorry for making you laugh...",
"Activity_Chat_12EtherVirtual_30160094_13": "I saw the final message he left.",
"Activity_Chat_12EtherVirtual_30160094_14": "...Message? What message did he leave behind...?",
"Activity_Chat_12EtherVirtual_30160094_15": "He misses you.",
"Activity_Chat_12EtherVirtual_30160094_16": "...Is that so?",
"Activity_Chat_12EtherVirtual_30160094_17": "Even though I don't know who you are or why you've read all that... Thank you for letting me know.",
"Activity_Chat_12EtherVirtual_30160094_18": "I thought this day would come back when he joined the Defense Force. It's always been his dream to spill blood for the city, and he'd hoped to face his final moments in the clutches of battle... He'd just hoped that would be some battle far, far into the future...",
"Activity_Chat_12EtherVirtual_30160094_19": "Instead of being confronted by unbeatable disaster, trapped helplessly inside a space entirely of Ether...",
"Activity_Chat_12EtherVirtual_30160094_20": "He wasn't helpless. He fought to the very end.",
"Activity_Chat_12EtherVirtual_30160094_21": "...Really?",
"Activity_Chat_12EtherVirtual_30160094_22": "I saw the achievements he left behind.",
"Activity_Chat_12EtherVirtual_30160094_23": "The phone line fell silent for a long time. Listening more closely reveals the woman's irregular breathing and bursts of quiet sobbing.",
"Activity_Chat_12EtherVirtual_30160094_24": "...Thank you... Thank you for telling me this... You know, he was just a private first-class and his military career was only just beginning. I never thought everything would be taken from us so quickly...",
"Activity_Chat_12EtherVirtual_30160094_25": "He'll always be my pride and joy... Always...",
"Activity_Chat_12EtherVirtual_30160094_26": "Did he ever mention anything about The Order to you?",
"Activity_Chat_12EtherVirtual_30160094_27": "No, he never mentioned anything work-related... His comrades might know more about that, but during the disaster all of his comrades pretty much... I'm sorry I can't help you more.",
"Activity_Chat_12EtherVirtual_30160094_28": "Whoever you are, thanks for still being interested in learning about his story and telling me about his last moments... I think I'll take care of what I can, and I believe my son will be a source of courage for me. Hope you're always safe... Thank you, stranger.",
"Activity_Chat_12EtherVirtual_30160094_29": "Shortly after, almost as the woman stops her sobbing, the phone hangs up.",
"Activity_Chat_12EtherVirtual_30160094_30": "Right up until the very end, Spacebar's identity remained a mystery... But that's enough. The Fall of the Old Capital swallowed up thousands of ordinary people, just like him.\nThat's why... It's so important to get to the truth of everything.",
"Activity_Chat_12EtherVirtual_30160094_31": "His efforts shall not be in vain.",
"Activity_Chat_12EtherVirtual_30160094_32": "It wasn't for nothing. He is a hero.",
"Activity_Chat_12EtherVirtual_30160094_33": "He's regretful that he can't go home for his final vacation.",
"Activity_Chat_12EtherVirtual_30160094_34": "We had a chance encounter.",
"Activity_Chat_12EtherVirtual_30160094_35": "Do nothing with it.",
"Activity_Chat_12EtherVirtual_30160094_Name_01": "Non-Black Screen Narration",
"Activity_Chat_12EtherVirtual_30160094_Name_02": "Haggard Female Voice",
"Activity_Chat_12EtherVirtual_30160094_Name_03": "Cheery Girl",
"Activity_Chat_12EtherVirtual_30160095_01": "Proxy, there you are! I've got a few surprises to show you!",
"Activity_Chat_12EtherVirtual_30160095_02": "Gonna pay off those debts?",
"Activity_Chat_12EtherVirtual_30160095_03": "Er... Hit me up a bit later! How about we say... if you like this surprise, it's kind of like paying off a debt to some extent!",
"Activity_Chat_12EtherVirtual_30160095_04": "Bring it up, we trust you!",
"Activity_Chat_12EtherVirtual_30160095_05": "With a whiff of mystery, Nicole fishes out an object tightly wrapped in cardboard and carefully pulls it apart. Inside is a brand sparkling new... Er, I mean, a rusty old beat-up laptop. Its obsolete style is a calling card to another zeitgeist.\nWithout waiting to check the details, Nicole quickly covers it up again and tucks the old computer away.",
"Activity_Chat_12EtherVirtual_30160095_06": "How d'ya like that, Proxy? It's an old computer that I shifted out of Hollow Zero, and I grabbed it off a Hollow Raider this morning!",
"Activity_Chat_12EtherVirtual_30160095_07": "Did you really \"grab\" it...?",
"Activity_Chat_12EtherVirtual_30160095_08": "It's not important how I got it. All that matters is that it now belongs to us Cunning Hares!",
"Activity_Chat_12EtherVirtual_30160095_09": "That's not important! You've seen this retro style of computer before, right?",
"Activity_Chat_12EtherVirtual_30160095_10": "It must be a dozen years old.",
"Activity_Chat_12EtherVirtual_30160095_11": "That's right! They were all the rage back in the Eridu period. Add in the fact that it's from Hollow Zero and it's obvious that this laptop comes from before the Fall of the Old Capital.",
"Activity_Chat_12EtherVirtual_30160095_12": "Don't look at me like that. I know what you're gonna say: There have to be dozens of laptops from the Old Capital swallowed up inside Hollow Zero, so what's the big deal, right? I'm getting to that, and it's why I've brought this seemingly-ordinary laptop to come see you!",
"Activity_Chat_12EtherVirtual_30160095_13": "According to the Hollow Raider I traded it from, it was found in this unusual place, it's highly encrypted, and it's immune to standard methods of cracking.. Nobody knows what's saved on it, so it has to be hiding something valuable!",
"Activity_Chat_12EtherVirtual_30160095_14": "To tell you the truth, as soon as I laid hands on it, I got a pro to go over it, but there was no way of seeing anything stored inside. Proxy, this is right in your wheelhouse. Maybe you could find a way to decrypt what's on it... What do you say, starting to pique your interest?",
"Activity_Chat_12EtherVirtual_30160095_15": "Where was it found again?",
"Activity_Chat_12EtherVirtual_30160095_16": "To be honest with you, the Hollow Raider I traded it from didn't go into that much detail. I'm guessing because it came from someone else... I'll follow up with them!",
"Activity_Chat_12EtherVirtual_30160095_17": "But none of what I just said is fake. You oughta know as well as anyone just how rare this model laptop is!",
"Activity_Chat_12EtherVirtual_30160095_18": "Actually I really want to look into that a little more.",
"Activity_Chat_12EtherVirtual_30160095_19": "So long as you like it! From now on, it's yours — so I'll keep pressing to find out where it came from, and I hope you can crack something valuable out of it... I mean, some valuable secrets~",
"Activity_Chat_12EtherVirtual_30160095_20": "...Oh yeah, seeing as you agree it's such an awesome computer and how we're such great friends... How about writing off some of the money I owe you?",
"Activity_Chat_12EtherVirtual_30160095_21": "There it is, Nicole counting her chickens before they've hatched again. As you agree to write off some of her debts in exchange for this laptop, you discover Belle's eyes shoot daggers in this direction from behind the door...\nNicole is humming a jaunty tune as you escort her out. Looks like we've got some splainin' to do to Belle.",
"Activity_Chat_12EtherVirtual_30160095_22": "There it is, Nicole counting her chickens before they've hatched again. As you agree to write off some of her debts in exchange for this laptop, you discover a baffled Wise poking his head out from behind the door...\nNicole is humming a jaunty tune as you escort her out. Looks like we've got some splainin' to do to Wise.",
"Activity_Chat_12EtherVirtual_30160095_23": "Can I keep it?",
"Activity_Chat_12EtherVirtual_30160095_24": "Whose computer is it?",
"Activity_Chat_12EtherVirtual_30160095_25": "They don't make these anymore in the New Eridu",
"Activity_Chat_12EtherVirtual_30160095_26": "That all sounds really dodgy...",
"Activity_Chat_12EtherVirtual_30160095_27": "Dodgy? I don't think so. I made out great.",
"Activity_Chat_12EtherVirtual_30160095_28": "Let me see this surprise for myself...",
"Activity_Chat_12EtherVirtual_30160095_29": "I hope it's not a scary surprise...",
"Activity_Chat_12EtherVirtual_30160095_30": "When have I, Nicole, ever brought you a scary surprise! As soon as I laid hands on this, I had to bring it straight over to you, my favorite regular!",
"Activity_Chat_12EtherVirtual_30160095_Name_01": "Black Screen Narration",
"Activity_Chat_12EtherVirtual_30160097_01": "...Is that so? I thought Wise was gonna throw it all in and start recycling old electronics.",
"Activity_Chat_12EtherVirtual_30160097_02": "A computer from before the Fall of the Old Capital...? Any chance it's got the info we need to know? Wise, I think we need to crack that thing open.",
"Activity_Chat_12EtherVirtual_30160097_03": "Great minds think alike, {M#Belle}{F#Wise}",
"Activity_Chat_12EtherVirtual_30160097_04": "Master: I ran a brief analysis of the obsolete electronics while you were chatting about its origins with Second Assistant.",
"Activity_Chat_12EtherVirtual_30160097_05": "Basic conclusion: This laptop does not have any encryption function, so there is no need at all to crack it.",
"Activity_Chat_12EtherVirtual_30160097_06": "No encryption at all?",
"Activity_Chat_12EtherVirtual_30160097_07": "Affirmative. The reason why most humans with insufficient technical knowhow are unable to read any data from this laptop is most likely because they are unable to kill the countless computer viruses with which it is riddled.",
"Activity_Chat_12EtherVirtual_30160097_08": "Computer viruses?",
"Activity_Chat_12EtherVirtual_30160097_09": "A virus was installed on it back when people still used it, and after residing for some time inside Hollow Zero it has most likely sustained Ether corruption. Despite no crystals manifesting yet, anomalies and bugs from the corruption have caused the virus to spread.",
"Activity_Chat_12EtherVirtual_30160097_10": "However, the virus has not completely destroyed the underlying file data and has instead entered into a bizarre symbiosis with it. I wish to hereby declare that being corrupted by Ether and entering symbiosis with a virus are highly shameful behaviors for a digital creature, and I hereby express sympathy for this low-level creature lacking in autonomy.",
"Activity_Chat_12EtherVirtual_30160097_11": "Also, there is actually some data on the machine that can be read, but it's just that it cannot be accessed until all the viruses lurking around various sectors of the disk have been eradicated. Hypothesis: This laptop is of significant research value.",
"Activity_Chat_12EtherVirtual_30160097_12": "So what you're saying is, if we want to figure out what's on this laptop, we'll have to first clear up all the viruses on it?",
"Activity_Chat_12EtherVirtual_30160097_13": "Affirmative. Master: You can copy all the data from the laptop to the H.D.D. quarantine partition. Once the H.D.D. firewall has blocked the virus, you can safely carry out all virus clean-up and document recovery work.",
"Activity_Chat_12EtherVirtual_30160097_14": "I wish to reiterate: I cannot directly clear up the virus because I refuse to come into direct contact with Ether-contaminated data sources. Master: If you could take the lead with cleaning out the virus, I will be able to assist with the rest.",
"Activity_Chat_12EtherVirtual_30160097_15": "I didn't know you cared so much about data hygiene, Fairy...",
"Activity_Chat_12EtherVirtual_30160097_16": "Thank you for understanding, Master. After analyzing this laptop, I have scripted a program to target virus clean-up. With this, you may potentially double your work efficiency.",
"Activity_Chat_12EtherVirtual_30160097_17": "This program runs on the principle of capturing units of the virus and — after harmless processing — forcing it to send its malware code to me instead rather than eliminating the virus directly. I can then analyze the virus code and enhance the program with strengthened, targeted virus clean-up capabilities.",
"Activity_Chat_12EtherVirtual_30160097_18": "That's our Fairy! Looks like pretty soon you'll have whatever's on this laptop all figured out.",
"Activity_Chat_12EtherVirtual_30160097_19": "Let's do it now!",
"Activity_Chat_12EtherVirtual_30160097_20": "Quickly and methodically, the data is transferred over to the H.D.D. quarantine partition. Hopefully, there's some valuable information in there... Just thinking about it starts to put you on edge.",
"Activity_Chat_12EtherVirtual_30160097_21": "Then allow me",
"Activity_Chat_12EtherVirtual_30160097_22": "But you can't crack any of the data inside?",
"Activity_Chat_12EtherVirtual_30160097_23": "You won't know until you try",
"Activity_Chat_12EtherVirtual_30160097_24": "...I see. I just saw Belle had this old laptop, and I felt like there was probably a reason why.",
"Activity_Chat_12EtherVirtual_30160097_25": "A computer from before the Fall of the Old Capital...? Sounds like it might just have the info we need to know. Belle, I think we should crack that thing open.",
"Activity_Chat_12EtherVirtual_30160097_26": "In other words, before we decrypt any of the data remaining, we'll need to clear up the virus situation?",
"Activity_Chat_12EtherVirtual_30160097_27": "That's our Fairy. Hopefully we can get through to the secrets on this laptop soon.",
"Activity_Chat_12EtherVirtual_30160097_Name_01": "Fairy",
"Activity_Chat_12EtherVirtual_30160097_Name_02": "Black Screen Narrator",
"Activity_Chat_12PuzzleActivity_30160085_01": "Woof woof!",
"Activity_Chat_12PuzzleActivity_30160085_02": "(Howl is speaking to a customer?)",
"Activity_Chat_12PuzzleActivity_30160085_03": "Browse through the scratch cards and newspapers",
"Activity_Chat_12PuzzleActivity_30160085_04": "I want... Hmm... I'll take this book with the Bangboo photo puzzles!",
"Activity_Chat_12PuzzleActivity_30160085_05": "Woof?",
"Activity_Chat_12PuzzleActivity_30160085_06": "I know where I'll be putting the free puzzles. There's only room for three more frames on the table...",
"Activity_Chat_12PuzzleActivity_30160085_07": "*Whimper*",
"Activity_Chat_12PuzzleActivity_30160085_08": "...",
"Activity_Chat_12PuzzleActivity_30160085_09": "I'll get it! For Howl's sake! I'll take all volumes of the Ridu Tour! I'll order them immediately!",
"Activity_Chat_12PuzzleActivity_30160085_10": "Woof woof!",
"Activity_Chat_12PuzzleActivity_30160085_11": "The girl quickly writes down her contact information on the form that Howl brings her, and she checks the option for all 12 volumes. Once she's done, she gives Howl a rub before leaving happily.",
"Activity_Chat_12PuzzleActivity_30160085_12": "(The annual edition of the Ridu Tour is available for order now?\nOh.. The freebie is puzzles made from pictures in previous issues!)",
"Activity_Chat_12PuzzleActivity_30160085_13": "(The annual edition of the Ridu Tour is available for order now?\nOh, the freebie is puzzles made from pictures included in previous issues.)",
"Activity_Chat_12PuzzleActivity_30160085_14": "Woof woof!",
"Activity_Chat_12PuzzleActivity_30160085_15": "Check out the puzzle book",
"Activity_Chat_12PuzzleActivity_30160085_16": "Howl pauses and thinks for a moment, then brings over the puzzle book and pats the book twice with its paw.",
"Activity_Chat_12PuzzleActivity_30160085_17": "Whine...",
"Activity_Chat_12PuzzleActivity_30160085_18": "You want me to do the puzzle here?",
"Activity_Chat_12PuzzleActivity_30160085_19": "Woof!",
"Activity_Chat_12PuzzleActivity_30160085_20": "How could I turn that down? Let's get started!",
"Activity_Chat_12PuzzleActivity_30160085_21": "Sorry, I'm busy for now.",
"Activity_Chat_12PuzzleActivity_30160085_Name01": "Howl",
"Activity_Chat_12PuzzleActivity_30160085_Name02": "Thoughtful Girl",
"Activity_Chat_12PuzzleActivity_30160086_01": "Woof woof!",
"Activity_Chat_12PuzzleActivity_30160086_02": "(Howl is speaking to a customer?)",
"Activity_Chat_12PuzzleActivity_30160086_03": "Browse through the scratch cards and newspapers",
"Activity_Chat_12PuzzleActivity_30160086_04": "I want... Hmm... I'll take this book with the Bangboo photo puzzles!",
"Activity_Chat_12PuzzleActivity_30160086_05": "Woof?",
"Activity_Chat_12PuzzleActivity_30160086_06": "I know where I'll be putting the free puzzles. There's only room for three more frames on the table...",
"Activity_Chat_12PuzzleActivity_30160086_07": "*Whimper*",
"Activity_Chat_12PuzzleActivity_30160086_08": "...",
"Activity_Chat_12PuzzleActivity_30160086_09": "I'll get it! For Howl's sake! I'll take all volumes of the Ridu Tour! I'll order them immediately!",
"Activity_Chat_12PuzzleActivity_30160086_10": "Woof woof!",
"Activity_Chat_12PuzzleActivity_30160086_11": "The girl quickly writes down her contact information on the form that Howl brings her, and she checks the option for all 12 volumes. Once she's done, she gives Howl a rub before leaving happily.",
"Activity_Chat_12PuzzleActivity_30160086_12": "(The annual edition of the Ridu Tour is available for order now?\nOh.. The freebie is puzzles made from pictures in previous issues!)",
"Activity_Chat_12PuzzleActivity_30160086_13": "(The annual edition of the Ridu Tour is available for order now?\nOh, the freebie is puzzles made from pictures included in previous issues.)",
"Activity_Chat_12PuzzleActivity_30160086_14": "Woof woof!",
"Activity_Chat_12PuzzleActivity_30160086_15": "Check out the puzzle book",
"Activity_Chat_12PuzzleActivity_30160086_16": "Howl pauses and thinks for a moment, then brings over the puzzle book and pats the book twice with its paw.",
"Activity_Chat_12PuzzleActivity_30160086_17": "Whine...",
"Activity_Chat_12PuzzleActivity_30160086_18": "You want me to do the puzzle here?",
"Activity_Chat_12PuzzleActivity_30160086_19": "Woof!",
"Activity_Chat_12PuzzleActivity_30160086_20": "How could I turn that down? Let's get started!",
"Activity_Chat_12PuzzleActivity_30160086_21": "Sorry, I'm busy for now.",
"Activity_Chat_12PuzzleActivity_30160086_Name01": "Howl",
"Activity_Chat_12PuzzleActivity_30160086_Name02": "Thoughtful Girl",
"Activity_Chat_12PuzzleActivity_30160087_01": "Woof woof!",
"Activity_Chat_12PuzzleActivity_30160087_02": "Are there any new puzzle books?",
"Activity_Chat_12PuzzleActivity_30160087_03": "Browse through the scratch cards and newspapers",
"Activity_Chat_12PuzzleActivity_30160087_04": "Howl brings over the event puzzle book from the Ridu Tour's annual edition.",
"Activity_Chat_12PuzzleActivity_30160087_05": "Woof woof!",
"Activity_Chat_12PuzzleActivity_30160087_06": "(It looks like Howl wants me to try out the new puzzle event. You're such a passionate little doggie, Howl!)",
"Activity_Chat_12PuzzleActivity_30160087_07": "(It looks like Howl wants me to try out the new puzzle event... You're so friendly, Howl.)",
"Activity_Chat_12PuzzleActivity_30160087_08": "How could I turn that down? Let's get started!",
"Activity_Chat_12PuzzleActivity_30160087_09": "Sorry, I'm busy for now.",
"Activity_Chat_12PuzzleActivity_30160087_Name01": "Howl",
"Activity_Chat_12PuzzleActivity_30160088_01": "Zzz...",
"Activity_Chat_12PuzzleActivity_30160088_02": "(If I wake Howl now... I'll see his sleepy eyes barely open for business! Adorable!\nBut disturbing a pup at this hour would be terrible...)",
"Activity_Chat_12PuzzleActivity_30160088_03": "(If I wake up Howl now, I'll see his sleepy eyes barely open for business... That'd be pretty cute.\nBut disturbing him at such a late hour might be a bit too mean.)",
"Activity_Chat_12PuzzleActivity_30160088_04": "Wake up Howl!",
"Activity_Chat_12PuzzleActivity_30160088_05": "Stay quiet...",
"Activity_Chat_12PuzzleActivity_30160088_06": "*Whimper*",
"Activity_Chat_12PuzzleActivity_30160088_07": "(Awww, a puppy's whimper as he's pulled from his dreams is pure joy!\nMy bad, Howl! But who could say no to that lovely whimper...?)",
"Activity_Chat_12PuzzleActivity_30160088_08": "(That's that cute sound again... No, wait, I shouldn't have done that.\nLet's just finish my business quick and let Howl get back to sleeping... The poor guy looks like he needs it.)",
"Activity_Chat_12PuzzleActivity_30160088_09": "Zzz...",
"Activity_Chat_12PuzzleActivity_30160088_10": "Check out the puzzle book!",
"Activity_Chat_12PuzzleActivity_30160088_11": "Browse through the scratch cards and newspapers",
"Activity_Chat_12PuzzleActivity_30160088_12": "I've got something else to do.",
"Activity_Chat_12PuzzleActivity_30160088_Name01": "Howl",
"Activity_Chat_12PuzzleActivity_30160089_01": "Awwoo~",
"Activity_Chat_12PuzzleActivity_30160089_02": "(Let's check out the new puzzle event. Lemme see, which issue was it...)",
"Activity_Chat_12PuzzleActivity_30160089_03": "(Let's check out the new puzzle event. Lemme see, which issue was it...)",
"Activity_Chat_12PuzzleActivity_30160089_04": "I'm here for the puzzles again!",
"Activity_Chat_12PuzzleActivity_30160089_05": "Browse through the scratch cards and newspapers",
"Activity_Chat_12PuzzleActivity_30160089_06": "I've got something else to do.",
"Activity_Chat_12PuzzleActivity_30160089_Name01": "Howl",
"Activity_Chat_12PuzzleActivity_30160090_01": "(The rest of the puzzles aren't here yet... Perhaps I'll swing by next time!)",
"Activity_Chat_12PuzzleActivity_30160090_02": "(The rest of the puzzles aren't here yet... Perhaps I'll swing by next time.)",
"Activity_Chat_12PuzzleActivity_30160090_03": "Woof woof!",
"Activity_Chat_12PuzzleActivity_30160090_04": "Howl is so enthusiastic...",
"Activity_Chat_12PuzzleActivity_30160090_05": "I promise to solve the entire puzzle!",
"Activity_Chat_12PuzzleActivity_30160090_Name01": "Howl",
"Activity_Chat_12PuzzleActivity_30160091_01": "(There are still a few pieces left. I'll leave them for next time!)",
"Activity_Chat_12PuzzleActivity_30160091_02": "(There are still a few pieces left. I'll leave them for next time...)",
"Activity_Chat_12PuzzleActivity_30160091_03": "Awuu?",
"Activity_Chat_12PuzzleActivity_30160091_04": "Howl gives the incomplete puzzle a puzzled look, then shakes it off and sneezes.",
"Activity_Chat_12PuzzleActivity_30160091_05": "...I can keep going!",
"Activity_Chat_12PuzzleActivity_30160091_06": "Time to check out the scratch cards and newspapers.",
"Activity_Chat_12PuzzleActivity_30160091_07": "I've got other stuff to do. Perhaps next time.",
"Activity_Chat_12PuzzleActivity_30160091_Name01": "Howl",
"Activity_Chat_12PuzzleActivity_30160092_01": "(The puzzles are all done!\nIs this really all of them...? It's not that many. What if we take some fun photos and submit them to a magazine as well?)",
"Activity_Chat_12PuzzleActivity_30160092_02": "(The puzzles are all done!\nSome of them could make cool room decorations...)",
"Activity_Chat_12PuzzleActivity_30160092_03": "Awuu?",
"Activity_Chat_12PuzzleActivity_30160092_04": "Let's take another look at the scratch cards and the newspapers.",
"Activity_Chat_12PuzzleActivity_30160092_05": "Bye, Howl.",
"Activity_Chat_12PuzzleActivity_30160092_Name01": "Howl",
"Activity_Chat_141Remake_30060016_01": "(Hi, there! You can find everything you need at 141 Convenience Store!)",
"Activity_Chat_141Remake_30060016_02": "I'm here to pick something up!",
"Activity_Chat_141Remake_30060016_03": "I heard you need some help?",
"Activity_Chat_141Remake_30060016_04": "Ehn-ne! Ehn-na-ne-nhu! (Wow! It's just like every time before — thanks to the friendly assistance from Random Play's manager!)",
"Activity_Chat_141Remake_30060016_05": "Ehn-na... (During the first opening day after surviving the disaster...)",
"Activity_Chat_141Remake_30060016_06": "Ehn-ehn... (During the limited-time event at the Convenience Store...)",
"Activity_Chat_141Remake_30060016_07": "Ehn! Ehn-nha-ne— (When 141 is about to expand—)",
"Activity_Chat_141Remake_30060016_08": "What expansion?",
"Activity_Chat_141Remake_30060016_09": "Tell me what you've got planned.",
"Activity_Chat_141Remake_30060016_10": "Ahn-ahn-na! Ehn! (We would like to invite everyone to sell their products in the Convenience Store!)",
"Activity_Chat_141Remake_30060016_11": "En-nah... Ne! (Master calls it a... one-stop shop!)",
"Activity_Chat_141Remake_30060016_12": "Ehn-na-ehn-na! (It'll help us grow into the best 141 in New Eridu!)",
"Activity_Chat_141Remake_30060016_13": "Ehn! Ehn-uhn-ne! (Please help us contact potential partners among the store owners!)",
"Activity_Chat_141Remake_30060016_14": "You want me to contact them?",
"Activity_Chat_141Remake_30060016_15": "What do you want me to do?",
"Activity_Chat_141Remake_30060016_16": "Ahn-ahn-na... (Actually, some owners have expressed their interest earlier...)",
"Activity_Chat_141Remake_30060016_17": "Ehn-ahn-ne... (Some owners have expressed their interest earlier...)",
"Activity_Chat_141Remake_30060016_18": "Ehn-ne-na! (All we need is a reply from them that confirms the collaboration!)",
"Activity_Chat_141Remake_30060016_19": "Ehn-ne! (Leave it all to Sjal!)",
"Activity_Chat_141Remake_30060016_20": "Ehn-uhn-ne-nuh! Ehn-nu-ehn-ne! (We've prepared a gift for you, kind Manager! Bring the replies from the store owners to Sjal and it's yours!)",
"Activity_Chat_141Remake_30060016_Name01": "Buy & Ask & Give Change",
"Activity_Chat_141Remake_30060016_Name02": "Buy & Ask & Give Change",
"Activity_Chat_141Remake_30060016_Name03": "Buy",
"Activity_Chat_141Remake_30060016_Name04": "Ask",
"Activity_Chat_141Remake_30060016_Name05": "Give Change",
"Activity_Chat_141Remake_30060017_01": "You've heard about the Bangboo's grand plan, huh?",
"Activity_Chat_141Remake_30060017_02": "Yes.",
"Activity_Chat_141Remake_30060017_03": "Which store owners should I visit?",
"Activity_Chat_141Remake_30060017_04": "Here's a list of store owners that the Bangboo contacted...",
"Activity_Chat_141Remake_30060017_05": "According to the Bangboo, after their sincere negotiations, dedicated persuasion, and vigorous ehn-nes....",
"Activity_Chat_141Remake_30060017_06": "As of now...",
"Activity_Chat_141Remake_30060017_07": "... There is one owner! They have agreed to the collaboration and asked us to retrieve their reply!",
"Activity_Chat_141Remake_30060017_08": "Did you just say... one?!",
"Activity_Chat_141Remake_30060017_09": "...That's amazing!",
"Activity_Chat_141Remake_30060017_10": "I'm sure more will give their agreement soon...",
"Activity_Chat_141Remake_30060017_11": "Anyway, let's see... How about starting with Dew Gardening Shop at Lumina Square?",
"Activity_Chat_141Remake_30060017_12": "Of course!",
"Activity_Chat_141Remake_30060017_13": "Can I take a look at the list?",
"Activity_Chat_141Remake_30060017_14": "I'll leave it to you!\nI'll be waiting here, along with the gift the Bangboo prepared for you!",
"Activity_Chat_141Remake_30060017_15": "Sure!",
"Activity_Chat_141Remake_30060017_Name01": "Sjal",
"Activity_Chat_141Remake_30060018_01": "Oh, hello...",
"Activity_Chat_141Remake_30060018_02": "The sunflowers and irises are very fresh today. I think they seem perfect for you.",
"Activity_Chat_141Remake_30060018_03": "Hmm, maybe the sunflowers would be better... Would you like me to wrap you a small bouquet?",
"Activity_Chat_141Remake_30060018_04": "Sure!",
"Activity_Chat_141Remake_30060018_04F": "Sure!",
"Activity_Chat_141Remake_30060018_05": "Oh, that's so nice of you.",
"Activity_Chat_141Remake_30060018_06": "I'm glad you like it.",
"Activity_Chat_141Remake_30060018_07": "You're welcome.",
"Activity_Chat_141Remake_30060018_08": "But I assume you're not here just for flowers?",
"Activity_Chat_141Remake_30060018_09": "I'm here on behalf of 141.",
"Activity_Chat_141Remake_30060018_10": "Oh, are you here to get my reply for those three little Bangboo?",
"Activity_Chat_141Remake_30060018_11": "Please let them know that I appreciate the offer.",
"Activity_Chat_141Remake_30060018_12": "However, I would inevitably neglect them once they're put on sale at a Convenience Store, and then people won't be able to get the best bouquets from me.",
"Activity_Chat_141Remake_30060018_13": "If possible, I will provide some small potted plants to sell instead, and they'll only need to sprinkle some water on the plants every day.",
"Activity_Chat_141Remake_30060018_14": "I've written down care instructions for the potted plants in this letter. Could you help me hand it over to them?",
"Activity_Chat_141Remake_30060018_15": "No problem!",
"Activity_Chat_141Remake_30060018_16": "You can count on me!",
"Activity_Chat_141Remake_30060018_Name01": "Orchidea",
"Activity_Chat_141Remake_30060019_01": "Hello! Would you like something to drink?",
"Activity_Chat_141Remake_30060019_02": "The newest addition to our menu is Caramel Boba Oolong Teamilk! You can customize its sugar level and add a crispy burnt sugar topping...",
"Activity_Chat_141Remake_30060019_03": "But I'll need a moment to read through the manual for this torch...",
"Activity_Chat_141Remake_30060019_04": "No, thanks. I'm good!",
"Activity_Chat_141Remake_30060019_05": "I'm sort of curious to try.",
"Activity_Chat_141Remake_30060019_06": "Really? Alright, I personally recommend it though...",
"Activity_Chat_141Remake_30060019_07": "Really?! Finally, someone gets my recommendation!",
"Activity_Chat_141Remake_30060019_08": "But I'm here on behalf of 141...",
"Activity_Chat_141Remake_30060019_09": "Oh...",
"Activity_Chat_141Remake_30060019_10": "I see, give me a moment...",
"Activity_Chat_141Remake_30060019_11": "Here's the letter my boss left behind. It's for the Bangboo at 141.",
"Activity_Chat_141Remake_30060019_12": "He intends to sell some premade tea bags and condensed milk in 141. The specifics are in the letter.",
"Activity_Chat_141Remake_30060019_13": "Awesome!",
"Activity_Chat_141Remake_30060019_14": "I'll deliver the letter to them.",
"Activity_Chat_141Remake_30060019_Name01": "Coco",
"Activity_Chat_141Remake_30060020_01": "Hello, do you have an appointment?",
"Activity_Chat_141Remake_30060020_02": "If you haven't made an appointment, the estimated wait time for a haircut from a stylist is four hours...",
"Activity_Chat_141Remake_30060020_03": "Oh, your hairstyle is quite dashing... But it still requires some care and hydration.\nYou might want to try our Soda Extensive Care Hair Treatment. The estimated wait time is seven hours.",
"Activity_Chat_141Remake_30060020_04": "I'm not...",
"Activity_Chat_141Remake_30060020_05": "Hang on...",
"Activity_Chat_141Remake_30060020_06": "I see, you must be here to see our manager.",
"Activity_Chat_141Remake_30060020_07": "Let me take a look at our appointments... The earliest availability is in roughly 42 days. Would you like to confirm your appointment?",
"Activity_Chat_141Remake_30060020_08": "Actually, I'm here on behalf of 141...",
"Activity_Chat_141Remake_30060020_09": "Ah, I see.",
"Activity_Chat_141Remake_30060020_10": "One minute... Here's the manager's reply.",
"Activity_Chat_141Remake_30060020_11": "Our manager has prepared some trial packs of haircare essentials and Beaverson treatment combs for consignment in 141.",
"Activity_Chat_141Remake_30060020_12": "The detailed list is included in the letter. Please pass it on to them.",
"Activity_Chat_141Remake_30060020_13": "No problem.",
"Activity_Chat_141Remake_30060020_14": "I'll pass it on to them.",
"Activity_Chat_141Remake_30060020_15": "You're leaving already? I hope to welcome you to Beaverson again!\nBy the way, I love your hair color!",
"Activity_Chat_141Remake_30060020_Name01": "Elegant Employee",
"Activity_Chat_141Remake_30060021_01": "Welcome to Waterfall Soup!",
"Activity_Chat_141Remake_30060021_02": "Come enjoy some noodles!",
"Activity_Chat_141Remake_30060021_03": "The Bangboo in 141...",
"Activity_Chat_141Remake_30060021_04": "Shh! Keep it down!",
"Activity_Chat_141Remake_30060021_05": "Chop Junior looks around cautiously.",
"Activity_Chat_141Remake_30060021_06": "I remember you. You're a regular at my dad's store! And a good friend of his!",
"Activity_Chat_141Remake_30060021_07": "The Bangboo from 141 spoke to me about the collaboration... And I think it could work!",
"Activity_Chat_141Remake_30060021_08": "Of course, it's best if they eat in-store! But for the sake of allowing everyone to enjoy Waterfall Soup, I've prepared some soup base packs to be sold at 141 chain stores!",
"Activity_Chat_141Remake_30060021_09": "But don't let my dad catch sight of my reply until everything is set in stone!",
"Activity_Chat_141Remake_30060021_10": "I'll deliver the letter to them.",
"Activity_Chat_141Remake_30060021_11": "I'll keep it a secret from General Chop.",
"Activity_Chat_141Remake_30060021_12": "Everything's written down in detail within the letter. So just take it straight back to 141.",
"Activity_Chat_141Remake_30060021_13": "Don't forget to keep it a secret from my dad... It's a promise!",
"Activity_Chat_141Remake_30060021_Name01": "Chop Junior",
"Activity_Chat_141Remake_30060022_01": "Welcome to Old Duyi's Physiotherapy Studio.",
"Activity_Chat_141Remake_30060022_02": "I'm here to pass on a message for 141.",
"Activity_Chat_141Remake_30060022_03": "Oh, the Bangboo at 141...\nWe did discuss selling portable massagers at their Convenience Store.",
"Activity_Chat_141Remake_30060022_04": "However, they said they couldn't provide feedback after trying it out, so they decided to send a friend to test it and give their feedback to the owner of 141.",
"Activity_Chat_141Remake_30060022_05": "Then, you must be the friend they mentioned?",
"Activity_Chat_141Remake_30060022_06": "Am I?",
"Activity_Chat_141Remake_30060022_07": "Maybe...",
"Activity_Chat_141Remake_30060022_08": "Please come in.",
"Activity_Chat_141Remake_30060022_09": "Old Duyi's massager feels so good...\nBut the 78-question feedback survey he prepared is so daunting...\n—Finally, it's done.",
"Activity_Chat_141Remake_30060022_10": "Thank you for the feedback. I've included your survey in the letter. Could you please deliver them to 141 for me?",
"Activity_Chat_141Remake_30060022_11": "And in return for your help, I'll give you a discount on your next visit.",
"Activity_Chat_141Remake_30060022_12": "No problem!",
"Activity_Chat_141Remake_30060022_13": "The massager will sell like hot cakes!",
"Activity_Chat_141Remake_30060022_Name01": "Old Duyi",
"Activity_Chat_141Remake_30060023_01": "Welcome to Old Duyi's Physiotherapy Studio.",
"Activity_Chat_141Remake_30060023_02": "I'm here to pass on a message for 141.",
"Activity_Chat_141Remake_30060023_03": "Oh, the Bangboo at 141...\nWe did discuss selling portable massagers at their Convenience Store.",
"Activity_Chat_141Remake_30060023_04": "However, they said they couldn't provide feedback after trying it out, so they decided to send a friend to test it and give their feedback to the owner of 141.",
"Activity_Chat_141Remake_30060023_05": "Then, you must be the friend they mentioned?",
"Activity_Chat_141Remake_30060023_06": "Am I?",
"Activity_Chat_141Remake_30060023_07": "Maybe...",
"Activity_Chat_141Remake_30060023_08": "Please come in.",
"Activity_Chat_141Remake_30060023_09": "Old Duyi's massager feels so good...\nBut the 78-question feedback survey he prepared is so daunting...\n—Finally, it's done.",
"Activity_Chat_141Remake_30060023_10": "Thank you for the feedback. I've included your survey in the letter. Could you please deliver them to 141 for me?",
"Activity_Chat_141Remake_30060023_11": "And in return for your help, I'll give you a discount on your next visit.",
"Activity_Chat_141Remake_30060023_12": "No problem!",
"Activity_Chat_141Remake_30060023_13": "The massager will sell like hot cakes!",
"Activity_Chat_141Remake_30060023_Name01": "Old Duyi",
"Activity_Chat_141Remake_30060024_01": "Hello! Please follow our mori girl clothing store, Stellar Trek — Trek freely among the stars!",
"Activity_Chat_141Remake_30060024_02": "You seem like a perfect match for our store's style! Feel free to browse and pick out a few for your friends and family... Oh! I'm not saying you can't wear them yourself, of course!",
"Activity_Chat_141Remake_30060024_02F": "Given your dressing style, our clothing will be perfect for you!",
"Activity_Chat_141Remake_30060024_03": "I'm just here for the letter to 141.",
"Activity_Chat_141Remake_30060024_04": "Oh! I've been long waiting for you!",
"Activity_Chat_141Remake_30060024_05": "Phew... My manager said that since someone would be coming to collect the letter, I might as well do some promoting at the mall entrance...",
"Activity_Chat_141Remake_30060024_06": "Now that you've got the letter, I can finally head back inside!",
"Activity_Chat_141Remake_30060024_07": "Go get some rest.",
"Activity_Chat_141Remake_30060024_08": "I'll deliver it.",
"Activity_Chat_141Remake_30060024_09": "Okay!\nOur manager wrote down the list of products in the letter. Please give it to 141!",
"Activity_Chat_141Remake_30060024_10": "I hope to see you in-store next time! Actually, we have quite a few male customers...",
"Activity_Chat_141Remake_30060024_10F": "I hope to see you in-store next time! I promise to help you find something you like!",
"Activity_Chat_141Remake_30060024_Name01": "Adorable Employee",
"Activity_Chat_141Remake_30060025_01": "Hi! Would you like some hot pot?",
"Activity_Chat_141Remake_30060025_02": "I'm here for the letter to 141.",
"Activity_Chat_141Remake_30060025_03": "141...? Are you here for takeout?",
"Activity_Chat_141Remake_30060025_04": "One minute, let me check the order... 141... Is it the Lumina Square store? Or the Sixth Street store?",
"Activity_Chat_141Remake_30060025_05": "It's about the collaboration.",
"Activity_Chat_141Remake_30060025_06": "Sorry! I'll need to ask my manager about that...",
"Activity_Chat_141Remake_30060025_07": "The passionate employee rushes off into the kitchen while shouting something about the Convenience Store.\nAn argument erupts inside...\nA short while later, the server returns with a letter.",
"Activity_Chat_141Remake_30060025_08": "Sorry! I'm so sorry for keeping you waiting! Here's the letter from my manager!",
"Activity_Chat_141Remake_30060025_09": "As our food is extremely fresh, they would need to be stored at extremely low temperatures to be put on sale...",
"Activity_Chat_141Remake_30060025_10": "So, besides hot pot soup base cubes, we still haven't decided what else to sell at 141...",
"Activity_Chat_141Remake_30060025_11": "Everything's written down in detail within the letter. Could you please deliver it to 141 for us?",
"Activity_Chat_141Remake_30060025_12": "No problem!",
"Activity_Chat_141Remake_30060025_13": "I'll deliver it right away!",
"Activity_Chat_141Remake_30060025_Name01": "Passionate Employee",
"Activity_Chat_141Remake_30060026_01": "Hi! Would you like some hot pot?",
"Activity_Chat_141Remake_30060026_02": "I'm here for the letter to 141.",
"Activity_Chat_141Remake_30060026_03": "141...? Are you here for takeout?",
"Activity_Chat_141Remake_30060026_04": "One minute, let me check the order... 141... Is it the Lumina Square store? Or the Sixth Street store?",
"Activity_Chat_141Remake_30060026_05": "It's about the collaboration.",
"Activity_Chat_141Remake_30060026_06": "Sorry! I'll need to ask my manager about that...",
"Activity_Chat_141Remake_30060026_07": "The passionate employee rushes off into the kitchen while shouting something about the Convenience Store.\nAn argument erupts inside...\nA short while later, the server returns with a letter.",
"Activity_Chat_141Remake_30060026_08": "Sorry! I'm so sorry for keeping you waiting! Here's the letter from my manager!",
"Activity_Chat_141Remake_30060026_09": "As our food is extremely fresh, they would need to be stored at extremely low temperatures to be put on sale...",
"Activity_Chat_141Remake_30060026_10": "So, besides hot pot soup base cubes, we still haven't decided what else to sell at 141...",
"Activity_Chat_141Remake_30060026_11": "Everything's written down in detail within the letter. Could you please deliver it to 141 for us?",
"Activity_Chat_141Remake_30060026_12": "No problem!",
"Activity_Chat_141Remake_30060026_13": "I'll deliver it right away!",
"Activity_Chat_141Remake_30060026_Name01": "Passionate Employee",
"Activity_Chat_141Remake_30060027_01": "Manager! You're here! Do you have more replies for me?",
"Activity_Chat_141Remake_30060027_02": "Yes! Can I have a look at the list?",
"Activity_Chat_141Remake_30060027_03": "Something came up, hold on...",
"Activity_Chat_141Remake_30060027_Name01": "Sjal",
"Activity_Chat_141Remake_30060028_01": "A few store owners still haven't decided to cooperate with us...",
"Activity_Chat_141Remake_30060028_02": "I'll be counting on you to retrieve their replies once we hear from them!",
"Activity_Chat_141Remake_30060028_03": "Let me take another look at the list.",
"Activity_Chat_141Remake_30060028_04": "Okay, I'll get going then.",
"Activity_Chat_141Remake_30060028_Name01": "Sjal",
"Activity_Chat_141Remake_30060029_01": "All the replies have been retrieved! Would you like to see the list of 141's partners?",
"Activity_Chat_141Remake_30060029_02": "Yep!",
"Activity_Chat_141Remake_30060029_03": "Something came up, hold on...",
"Activity_Chat_141Remake_30060029_Name01": "Sjal",
"Activity_Chat_141Remake_30060030_01": "I couldn't have done it without you, Manager!",
"Activity_Chat_141Remake_30060030_02": "A few store owners still haven't made up their minds... I'll count on you to collect their replies when they do!",
"Activity_Chat_141Remake_30060030_03": "I'll make sure the Bangboo prepare a nice gift for you!",
"Activity_Chat_141Remake_30060030_04": "Let me take another look at the list.",
"Activity_Chat_141Remake_30060030_05": "Sounds good! Thanks, Sjal!",
"Activity_Chat_141Remake_30060030_Name01": "Sjal",
"Activity_Chat_141Remake_30060031_01": "You're as reliable as always, Manager!",
"Activity_Chat_141Remake_30060031_02": "But we still have a few replies to collect... So I'll be counting on you!",
"Activity_Chat_141Remake_30060031_03": "The Bangboo have your gift already.",
"Activity_Chat_141Remake_30060031_04": "Let me take another look at the list.",
"Activity_Chat_141Remake_30060031_05": "Wait for my good news!",
"Activity_Chat_141Remake_30060031_Name01": "Sjal",
"Activity_Chat_141Remake_30060032_01": "Phew! We've finally got them all...",
"Activity_Chat_141Remake_30060032_02": "But some of our partners haven't decided on the products they'll be putting up for sale... I'll just leave it to the Bangboo!",
"Activity_Chat_141Remake_30060032_03": "Let me take another look at the list.",
"Activity_Chat_141Remake_30060032_04": "Let's trust them on this!",
"Activity_Chat_141Remake_30060032_Name01": "Sjal",
"Activity_Chat_AH001_30160055_01": "Nu-nah, nu-nah! (We wouldn't have fallen if your bro wasn't so heavy!)",
"Activity_Chat_AH001_30160055_02": "I told you before, it's the \"spatial disorder effect\"! It has nothing to do with my bro and his weight!",
"Activity_Chat_AH001_30160055_03": "What's all the fuss about?",
"Activity_Chat_AH001_30160055_04": "What happened?",
"Activity_Chat_AH001_30160055_05": "Proxy! Haha! Turbo's so close to the video store, I knew I'd bump into you! By the way, have you heard...",
"Activity_Chat_AH001_30160055_06": "Wait... let's go to your store first! This is about... a very special videotape!",
"Activity_Chat_AH001_30160055_07": "Nu-nah, nu-nah! (No one's listening to you...)",
"Activity_Chat_AH001_30160055_08": "Why is Anton being all mysterious? Huh... Let's just talk in the workshop.\n{M#Belle is peeking around... Might as well call her over to listen too.}{F#Could it be something about Belobog Industries? Better get Wise to listen in too.}",
"Activity_Chat_AH001_30160055_09": "Have you heard that Hollow Investigative Association recently issued an open commission for the Icedrift Hollow?",
"Activity_Chat_AH001_30160055_10": "Fairy, have you heard about this?",
"Activity_Chat_AH001_30160055_11": "Someone at home must've heard about this.",
"Activity_Chat_AH001_30160055_12": "The Icedrift Hollow is the term the Association uses for a series of multi-layered Hollows with Ether activity anomalies.",
"Activity_Chat_AH001_30160055_13": "Due to significant spatial disorder effects, fissures form wherever people walk in these Hollows.",
"Activity_Chat_AH001_30160055_14": "\"Fissures occur wherever they walk\"... ah! I get it!\nIt's like walking on ice that cracks after you pass... and if you step back on it, you fall into the lower-level in the Hollow?",
"Activity_Chat_AH001_30160055_15": "So that's what it means, \"fissures occur wherever they walk\"...\nIt's like walking on ice that cracks after you pass... and if you step back on it, you fall into the lower-level in the Hollow?",
"Activity_Chat_AH001_30160055_16": "Exactly! Those fissures are super unstable — tricky commission!",
"Activity_Chat_AH001_30160055_17": "Nu-nah, nu-nah! (Hey, you didn't plan the route well...)",
"Activity_Chat_AH001_30160055_18": "Ahem, anyway! The Association put out an open commission because they're short on staff, offering rewards for data samples from these Hollows.",
"Activity_Chat_AH001_30160055_19": "Oh? What prices are they offering?",
"Activity_Chat_AH001_30160055_20": "Collecting data samples from the Hollow... what's the pay like?",
"Activity_Chat_AH001_30160055_21": "I don't fully get it either, but Ben suggested we put our engineering work on hold for now. \nIf his calculations were right...",
"Activity_Chat_AH001_30160055_22": "Searching on the Inter-Knot for terms related to \"Icedrift Hollow\"... \nSearch results: \"airbag,\" \"Bangboo shock pad,\" \"bruise liniment\"... order placed.",
"Activity_Chat_AH001_30160055_23": "You've bought all those stuff already?",
"Activity_Chat_AH001_30160055_24": "Looks like Fairy has made up her mind... Let's check out this commission!",
"Activity_Chat_AH001_30160055_25": "Looks like Fairy has made up her mind... Let's check out this commission!",
"Activity_Chat_AH001_30160055_26": "So you're taking on this commission too, Proxy? Great!\nGot any tips or recommended Bangboo remodeling shops?",
"Activity_Chat_AH001_30160055_27": "Tips?",
"Activity_Chat_AH001_30160055_28": "We're using Carrots distributed by the Association this time, but we still need to decide on the routes in the Hollows ourselves.\nDo you have any tips to help us avoid falling so much, Proxy?",
"Activity_Chat_AH001_30160055_29": "Nu-nah, nu-nah! (And I heard the Turbo remodeling shop on Sixth Street is great for fixing my 'fractures'...)",
"Activity_Chat_AH001_30160055_30": "Oh right! We're heading to Turbo now. Our appointment with the store manager is soon, so we've got to go!",
"Activity_Chat_AH001_30160055_31": "Proxy! If we run into each other in the Icedrift Hollow — let's help each other out!",
"Activity_Chat_AH001_30160055_32": "I told you, it's not because of my bro!",
"Activity_Chat_AH001_30160055_33": "Nu-nah? Nu! (No way! It's definitely because it's too heavy!)",
"Activity_Chat_AH001_30160055_Name01": "Anton",
"Activity_Chat_ActivityLighter_702303001_01": "Proxy, I'll have to trouble you again.",
"Activity_Chat_ActivityLighter_702303001_02": "Are you sure it's fine for Lighter to go alone?",
"Activity_Chat_ActivityLighter_702303001_03": "The Overlord's Convoy responsibilities are weighty.",
"Activity_Chat_ActivityLighter_702303001_04": "I'll go scout ahead... although \"scouting\" is usually enough to resolve the situation.",
"Activity_Chat_ActivityLighter_702303001_05": "Just kidding. I'm not going to make a fuss today.",
"Activity_Chat_ActivityLighter_702303001_06": "The Hollow gangsters typically don't mess with the Alliance's convoys. However, the recent leadership changes may have led some gangs to think they have an opportunity, prompting them to do something foolish...",
"Activity_Chat_ActivityLighter_702303001_07": "Before Lighter could finish speaking, a familiar voice cuts in—",
"Activity_Chat_ActivityLighter_702303001_08": "Who's doing something foolish? Lighter?",
"Activity_Chat_ActivityLighter_702303001_09": "Can I watch? Can I film it? Can I sell the footage to the Proxy and split the earnings?",
"Activity_Chat_ActivityLighter_702303001_10": "Is this a comedy or an action flick, Proxy? Which one sells better in your store?",
"Activity_Chat_ActivityLighter_702303001_11": "A comedy, I'd say.",
"Activity_Chat_ActivityLighter_702303001_12": "An action flick.",
"Activity_Chat_ActivityLighter_702303001_13": "...Burnice, have you finished your new fuel formula?",
"Activity_Chat_ActivityLighter_702303001_14": "Not at all! Piper looks eagerly waiting for the new recipe... This anticipation is overwhelming!",
"Activity_Chat_ActivityLighter_702303001_15": "No one can perform well when being watched from behind! So I slipped out to find some inspiration...",
"Activity_Chat_ActivityLighter_702303001_16": "Hey, since Proxy is here too, are you all going to the Hollow?",
"Activity_Chat_ActivityLighter_702303001_17": "Just handling a small task.",
"Activity_Chat_ActivityLighter_702303001_18": "Is it another secret task of Lighter's?",
"Activity_Chat_ActivityLighter_702303001_19": "...Not a secret one this time. Caesar knows too.",
"Activity_Chat_ActivityLighter_702303001_20": "Anyway, it's not a secret task.",
"Activity_Chat_ActivityLighter_702303001_21": "Should we bring Burnice along?",
"Activity_Chat_ActivityLighter_702303001_22": "Proxy... I'll put you as the co-author of my new fuel recipe!",
"Activity_Chat_ActivityLighter_702303001_23": "Wait, I haven't agreed yet...?",
"Activity_Chat_ActivityLighter_702303001_24": "The loudmouth says there are a lot of enemies.",
"Activity_Chat_ActivityLighter_702303001_25": "Proxy's opinion is important too.",
"Activity_Chat_ActivityLighter_702303001_26": "...",
"Activity_Chat_ActivityLighter_702303001_27": "How about this, Burnice. You take care of Proxy's Bangboo, and when needed, I'll call you for help. Deal?",
"Activity_Chat_ActivityLighter_702303001_28": "No problem, no problem!",
"Activity_Chat_ActivityLighter_702303001_29": "Let me go grab the handheld camera...",
"Activity_Chat_ActivityLighter_702303001_30": "Eous will keep recording visual data.",
"Activity_Chat_ActivityLighter_702303001_31": "No, we don't need that, right?",
"Activity_Chat_ActivityLighter_702303001_32": "Yeah, the boss expanded the business without permission. Should I ask Caesar for more money?",
"Activity_Chat_ActivityLighter_702303001_Name_01": "Black Screen Narrator",
"Activity_Chat_ActivityLighter_702303002_01": "Proxy, when you're ready, we'll head out.",
"Activity_Chat_ActivityLighter_702303002_02": "Actually, I'm fine on my own, really.",
"Activity_Chat_ActivityLighter_70230_98": "Go to Battle",
"Activity_Chat_ActivityLighter_70230_99": "Come back later",
"Activity_Chat_ActivityLighter_702313001_01": "Proxy, something feels off.",
"Activity_Chat_ActivityLighter_702313001_02": "Wasn't the battle quite smooth?",
"Activity_Chat_ActivityLighter_702313001_03": "Lighter is so strong...",
"Activity_Chat_ActivityLighter_702313001_04": "I've dealt with the gangs from the Outer Ring. This group of thugs doesn't even rank among the top.",
"Activity_Chat_ActivityLighter_702313001_05": "At this level... How dare they stir up trouble during the Overlord's transfer?",
"Activity_Chat_ActivityLighter_702313001_06": "The weak lack self-awareness.",
"Activity_Chat_ActivityLighter_702313001_07": "Does Lighter think they're hiding their strength?",
"Activity_Chat_ActivityLighter_702313001_08": "It's still too early to tell what the situation is.",
"Activity_Chat_ActivityLighter_702313001_09": "So I plan to press that loudmouth a bit more to see if I can find out anything else...",
"Activity_Chat_ActivityLighter_702313001_10": "The townspeople told me that loudmouth said the convoy had an urgent job and left early.",
"Activity_Chat_ActivityLighter_702313001_11": "I asked Big Daddy to contact the leader of that convoy, but it turns out they had a job to run and went into the Hollow. Can't reach them now.",
"Activity_Chat_ActivityLighter_702313001_12": "The information checks out...",
"Activity_Chat_ActivityLighter_702313001_13": "Is Lighter still suspicious about this?",
"Activity_Chat_ActivityLighter_702313001_14": "Let's continue our investigation...",
"Activity_Chat_ActivityLighter_702313001_15": "Yeah, though it's just a hunch.",
"Activity_Chat_ActivityLighter_702313001_16": "There are two more leads we can dig into if we want to keep investigating.",
"Activity_Chat_ActivityLighter_702313001_17": "First is the loudmouth's intent. When he came for help, he kept pushing for Caesar to take action. If Caesar is their real target, having Caesar show up might force them to reveal their hand.",
"Activity_Chat_ActivityLighter_702313001_18": "Second is the refinery. I took a look when we passed by today. Those bandits scattered quickly and seemed unusually familiar with the refinery's paths. If that's their base, there should be some clues left behind.",
"Activity_Chat_ActivityLighter_702313001_19": "Proxy, join me for another round tomorrow?",
"Activity_Chat_ActivityLighter_702313001_20": "Is this a counter-move?",
"Activity_Chat_ActivityLighter_702313001_21": "What if they're really planning to ambush Caesar?",
"Activity_Chat_ActivityLighter_702313001_22": "Hard to say. Depends on whether my guess is right.",
"Activity_Chat_ActivityLighter_702313001_23": "Tomorrow, I'll handle the situation. Caesar, stick to the same strategy you and Burnice used today...",
"Activity_Chat_ActivityLighter_702313001_24": "I get what you mean. With the boss's personality, getting her to stay in the rear for support...",
"Activity_Chat_ActivityLighter_702313001_25": "I can take care of that.",
"Activity_Chat_ActivityLighter_702313001_26": "I'll convince Caesar.",
"Activity_Chat_ActivityLighter_702313001_27": "True, if it's you, Caesar should listen.",
"Activity_Chat_ActivityLighter_702313001_28": "Then let's meet here tomorrow. I'm counting on you, Proxy.",
"Activity_Chat_ActivityLighter_702313001_29": "Won't give them the chance.",
"Activity_Chat_ActivityLighter_702313001_30": "You thought of that too?",
"Activity_Chat_ActivityLighter_702313002_01": "Burnice? As soon as she came back, she happily ran off to find Piper. Maybe she got some \"inspiration.\"",
"Activity_Chat_ActivityLighter_702313002_02": "Oh right, you mentioned the visual recordings that Eous made...",
"Activity_Chat_ActivityLighter_702313002_03": "Oh yeah, we still need to give it to Burnice.",
"Activity_Chat_ActivityLighter_702313002_04": "I'll rent them out. Does Lighter want a cut?",
"Activity_Chat_ActivityLighter_702313002_05": "We don't have to give it to her, right?",
"Activity_Chat_ActivityLighter_702313002_06": "...If you really have to rent them out.",
"Activity_Chat_ActivityLighter_702313003_01": "While locking in a time to meet up with Lighter tomorrow, you ask about what Burnice is up to. After all, you still have to pass on the video Eous captured to her...",
"Activity_Chat_ActivityLighter_702313003_02": "Lighter blocks you off without a word... He doesn't think that wearing sunglasses can hide his embarrassment, does he?\nHe doesn't even budge when you offer to split his rent with him...",
"Activity_Chat_ActivityLighter_702313003_03": "All you can do is take your battle trophy Red Scarf and rest up.\nNights in the Outer Ring seem to be much quieter than in the city...",
"Activity_Chat_ActivityLighter_702313003_04": "...",
"Activity_Chat_ActivityLighter_702313003_05": "...",
"Activity_Chat_ActivityLighter_702313003_06": "It's a new day! Go catch up with Lighter and help him persuade Caesar.",
"Activity_Chat_ActivityLighter_702323001_01": "Boss, that's pretty much what happened yesterday...",
"Activity_Chat_ActivityLighter_702323001_02": "When you arrive, you happen to catch Lighter explaining yesterday's situation to Caesar...",
"Activity_Chat_ActivityLighter_702323001_03": "So... that loudmouth is a liar?",
"Activity_Chat_ActivityLighter_702323001_04": "Not necessarily, just some doubts.",
"Activity_Chat_ActivityLighter_702323001_05": "...Let's not overthink it. He said all that yesterday just to provoke me into action. Well, then I'll act!",
"Activity_Chat_ActivityLighter_702323001_06": "If someone wants to challenge me, the new Overlord, I'm not going to hide. You think I'd be afraid of an ambush?",
"Activity_Chat_ActivityLighter_702323001_07": "Boss, if it's a proper challenge, the bigger the spectacle, the better. Otherwise, what's the point of the challenge?",
"Activity_Chat_ActivityLighter_702323001_08": "Like I said earlier, boss, if you come with me to the refinery today. Just show your face and gauge their reaction...",
"Activity_Chat_ActivityLighter_702323001_09": "After that, leave the rest to me.",
"Activity_Chat_ActivityLighter_702323001_10": "Proxy, why do I feel like Lighter is making me sound like...",
"Activity_Chat_ActivityLighter_702323001_11": "Bait for fishing?",
"Activity_Chat_ActivityLighter_702323001_12": "An idol at a gang's fan meeting?",
"Activity_Chat_ActivityLighter_702323001_13": "...Proxy, are you really here to help me?",
"Activity_Chat_ActivityLighter_702323001_14": "But Lighter does have a point.",
"Activity_Chat_ActivityLighter_702323001_15": "Caesar, you're definitely strong...",
"Activity_Chat_ActivityLighter_702323001_16": "But isn't Pompey strong too?",
"Activity_Chat_ActivityLighter_702323001_17": "Wait, hold on, are you implying I'm Lucius now?",
"Activity_Chat_ActivityLighter_702323001_18": "Hahahaha!",
"Activity_Chat_ActivityLighter_702323001_19": "Alright, Proxy, I get what you're saying.",
"Activity_Chat_ActivityLighter_702323001_20": "I'll stay in the back with your Bangboo to support Lighter. Does that sound good enough?",
"Activity_Chat_ActivityLighter_702323001_21": "...I never thought I'd ever want to use the word \"considerate\" to describe Caesar...",
"Activity_Chat_ActivityLighter_702323001_22": "A king must understand people's hearts, of course.",
"Activity_Chat_ActivityLighter_702323001_23": "...Is that a quote from some movie?",
"Activity_Chat_ActivityLighter_702323001_24": "It actually sounds pretty reasonable...",
"Activity_Chat_ActivityLighter_702323001_25": "...Anyway, since Caesar agrees with the plan, once Proxy is ready, we'll set off.",
"Activity_Chat_ActivityLighter_702323001_26": "Let's head back to check out that refinery.",
"Activity_Chat_ActivityLighter_702323001_Name_01": "Black Screen Narrator",
"Activity_Chat_ActivityLighter_702323002_01": "Big Daddy must be feeling quite pleased.",
"Activity_Chat_ActivityLighter_702323002_02": "Will there ever be a day when my work is finally done...?",
"Activity_Chat_ActivityLighter_702323002_03": "Never mind. Proxy. Are you ready?",
"Activity_Chat_ActivityLighter_702333001_01": "This map...",
"Activity_Chat_ActivityLighter_702333001_02": "Looks familiar— wait, isn't this the new route assigned by the Convoy Alliance?",
"Activity_Chat_ActivityLighter_702333001_03": "Even though it's not the same base map as Lucy's, I can still recognize it!",
"Activity_Chat_ActivityLighter_702333001_04": "Not just that, boss, look...",
"Activity_Chat_ActivityLighter_702333001_05": "This stretch of road, marked in red, is where loudmouth said they were ambushed.",
"Activity_Chat_ActivityLighter_702333001_06": "Could it be that loudmouth wasn't lying?",
"Activity_Chat_ActivityLighter_702333001_07": "The gang harassing the convoy is real?",
"Activity_Chat_ActivityLighter_702333001_08": "Now it seems much more likely.",
"Activity_Chat_ActivityLighter_702333001_09": "If \"the gang raiding the Alliance's convoy\" was just fake intel to lure Caesar to the refinery, this map wouldn't even be necessary...",
"Activity_Chat_ActivityLighter_702333001_10": "Yeah. And I remember the terrain near this stretch is quite complicated, making it ideal for an ambush.",
"Activity_Chat_ActivityLighter_702333001_11": "So, does that solve the case?",
"Activity_Chat_ActivityLighter_702333001_12": "Can we call it a day?",
"Activity_Chat_ActivityLighter_702333001_13": "Almost. We gave those thugs a good beating today. I doubt they'll mess with the Alliance's convoy anytime soon.",
"Activity_Chat_ActivityLighter_702333001_14": "...Lighter, go check with Piper again on the latest transport schedule for that route.",
"Activity_Chat_ActivityLighter_702333001_15": "Boss, are you worried?",
"Activity_Chat_ActivityLighter_702333001_16": "That's right. If they're using a map, it means there's a need to convey information...",
"Activity_Chat_ActivityLighter_702333001_17": "Besides, I have a feeling the refinery crew was too weak... But what if it's because their skilled members were stationed elsewhere?",
"Activity_Chat_ActivityLighter_702333001_18": "Got it, boss.",
"Activity_Chat_ActivityLighter_702333001_19": "I'll find Piper and check that road again.",
"Activity_Chat_ActivityLighter_702333001_20": "Proxy, looks like you're not done for the day yet. You don't mind, right?",
"Activity_Chat_ActivityLighter_702333001_21": "As long as I get paid, I don't mind.",
"Activity_Chat_ActivityLighter_702333001_22": "The more work, the better.",
"Activity_Chat_ActivityLighter_702333001_23": "All right. I'll call Piper tomorrow, and we'll meet at the usual spot in Blazewood.",
"Activity_Chat_ActivityLighter_702333002_01": "Actually, I wouldn't mind calling it a day...",
"Activity_Chat_ActivityLighter_702333002_02": "Lighter seems to treat people differently.",
"Activity_Chat_ActivityLighter_702333002_03": "Oh, you noticed?",
"Activity_Chat_ActivityLighter_702333002_04": "Yeah, as long as the problem isn't directly targeting the Sons of Calydon, I don't really care.",
"Activity_Chat_ActivityLighter_702333002_05": "There are plenty of grudges in the Outer Ring. Not everything requires the Overlord's intervention.",
"Activity_Chat_ActivityLighter_702333002_06": "But you still followed Caesar's instructions.",
"Activity_Chat_ActivityLighter_702333002_07": "Ha... She's the boss, after all.",
"Activity_Chat_ActivityLighter_702333002_08": "Caesar does it better than I do. When it's time to listen to her, I will.",
"Activity_Chat_ActivityLighter_702333002_09": "It's easier for me this way... I guess.",
"Activity_Chat_ActivityLighter_702343001_01": "Perfect timing, the Proxy's here. Piper, explain everything together.",
"Activity_Chat_ActivityLighter_702343001_02": "Sure, it's not too complicated. The route you asked about, Lighter, is indeed one the Convoy Alliance uses.",
"Activity_Chat_ActivityLighter_702343001_03": "But since it passes through the Hollow, unless it's an urgent delivery or Hollow supplies, we don't usually take that route.",
"Activity_Chat_ActivityLighter_702343001_04": "There haven't been any shipments scheduled to pass through there for a week before or after... At least none from the Convoy Alliance.",
"Activity_Chat_ActivityLighter_702343001_05": "...",
"Activity_Chat_ActivityLighter_702343001_06": "Why the frown, Lighter?",
"Activity_Chat_ActivityLighter_702343001_07": "In that case, we don't need to drag the Proxy along. I could just... *yawn*... go back and... sleep a little longer...",
"Activity_Chat_ActivityLighter_702343001_08": "Huh?!",
"Activity_Chat_ActivityLighter_702343001_09": "Not going?",
"Activity_Chat_ActivityLighter_702343001_10": "Weren't we supposed to make a scene in the Hollow? And there are unlimited free targets too!",
"Activity_Chat_ActivityLighter_702343001_11": "...No one has ever said that.",
"Activity_Chat_ActivityLighter_702343001_12": "I've got a new fuel formula that needs testing... Perfect for evaluating burn efficiency in action.",
"Activity_Chat_ActivityLighter_702343001_13": "Piper! You also need the new fuel formula to be put into production, right?",
"Activity_Chat_ActivityLighter_702343001_14": "Am I the second author of that formula?",
"Activity_Chat_ActivityLighter_702343001_15": "That's right, that's the one!",
"Activity_Chat_ActivityLighter_702343001_16": "But this is Lighter's mission, right? Lighter has the final say?",
"Activity_Chat_ActivityLighter_702343001_17": "Why don't we go there?",
"Activity_Chat_ActivityLighter_702343001_18": "Lighter promised Caesar that he would investigate, right?",
"Activity_Chat_ActivityLighter_702343001_19": "...Let's go. Finish what we started.",
"Activity_Chat_ActivityLighter_702343001_20": "Yay!",
"Activity_Chat_ActivityLighter_702343001_21": "Mmph...",
"Activity_Chat_ActivityLighter_702343001_22": "In a couple of days, I'll go to Badger's Respite and bring you some old magazines?",
"Activity_Chat_ActivityLighter_702343001_23": "Oh...? Deal, deal, no backing out!",
"Activity_Chat_ActivityLighter_702343002_01": "Piper knows the roads well, so if there's a place I miss, she can keep an eye out for me.",
"Activity_Chat_ActivityLighter_702343002_02": "Keep an eye on the enemies?",
"Activity_Chat_ActivityLighter_702343002_03": "Keep an eye on Burnice?",
"Activity_Chat_ActivityLighter_702343002_04": "...It's best to keep an eye on everyone.",
"Activity_Chat_ActivityLighter_702353001_01": "Did you notice, Proxy?",
"Activity_Chat_ActivityLighter_702353001_02": "Notice what?",
"Activity_Chat_ActivityLighter_702353001_03": "\"Not the same group\"?",
"Activity_Chat_ActivityLighter_702353001_04": "What did Lighter mumble while fighting...? Was it that the highway gang isn't the same group you investigated before?",
"Activity_Chat_ActivityLighter_702353001_05": "Exactly... Although typical gangs are just a bunch of ruffians, different gangs will have different styles: common weapons used, slogans to rally their comrades, whether they prefer hit-and-run tactics or overwhelming numbers...",
"Activity_Chat_ActivityLighter_702353001_06": "We previously guessed that the refinery gang sent some people here to stake out this highway.",
"Activity_Chat_ActivityLighter_702353001_07": "But from the moment I engaged today, I felt something was off. This highway gang is much more arrogant than those timid ones from the refinery. They don't seem like they're from the same group at all.",
"Activity_Chat_ActivityLighter_702353001_08": "Then why was the map we found at the refinery marked with the location of this highway?",
"Activity_Chat_ActivityLighter_702353001_09": "So, the two sides actually have no connection? Are we the good guys with a knack for showing up where the bandits are?",
"Activity_Chat_ActivityLighter_702353001_10": "Is this a knack for being good?",
"Activity_Chat_ActivityLighter_702353001_11": "It seems I really do have that kind of knack.",
"Activity_Chat_ActivityLighter_702353001_12": "...",
"Activity_Chat_ActivityLighter_702353001_13": "Seriously. No need to overthink it. The matters of the Outer Ring aren't that mystical. It's all about profit.",
"Activity_Chat_ActivityLighter_702353001_14": "It's probably just that two groups have their eyes on this highway at the same time.",
"Activity_Chat_ActivityLighter_702353001_15": "And the reason we were led to the refinery is likely that we were seen as a tool to eliminate competition.",
"Activity_Chat_ActivityLighter_702353001_16": "Oh, oh, oh, so that's how it is. Lighter seems very familiar with such matters, figuring it out so quickly!",
"Activity_Chat_ActivityLighter_702353001_17": "...Just seen it too many times.",
"Activity_Chat_ActivityLighter_702353001_18": "Hmm... I didn't expect that we would find that map at the refinery, and these bandits led the Sons of Calydon right to their territory...",
"Activity_Chat_ActivityLighter_702353001_19": "Did I get it right?",
"Activity_Chat_ActivityLighter_702353001_20": "So far, that seems to be the case.",
"Activity_Chat_ActivityLighter_702353001_21": "Now the question is... why has this route suddenly attracted the attention of two gangs?",
"Activity_Chat_ActivityLighter_702353001_22": "Piper, you mean that recently there haven't been any convoys from the alliance passing through here, right?",
"Activity_Chat_ActivityLighter_702353001_23": "That's right. I won't mistake anything regarding freight.",
"Activity_Chat_ActivityLighter_702353001_24": "...No matter what they're after, they probably haven't gotten their hands on it yet. Otherwise, we would have struck out today.",
"Activity_Chat_ActivityLighter_702353001_25": "Hmm... that said, I remember there's an abandoned side road near this highway... If the bandits haven't given up, they might be hiding there, waiting for an opportunity to strike.",
"Activity_Chat_ActivityLighter_702353001_26": "I need to check the old map for the exact location...",
"Activity_Chat_ActivityLighter_702353001_27": "I'll also go gather some intel on the Outer Ring. These bandits are causing such a commotion, there must be a reason behind it...",
"Activity_Chat_ActivityLighter_702353001_28": "I can help gather some information as well.",
"Activity_Chat_ActivityLighter_702353001_29": "It might be related to the Hollow.",
"Activity_Chat_ActivityLighter_702353001_30": "Thanks, Proxy. Who would have thought hunting down a gang of bandits would lead to this...",
"Activity_Chat_ActivityLighter_702353001_31": "Working with Lighter was quite enjoyable.",
"Activity_Chat_ActivityLighter_702353001_32": "Lighter handled everything on his own.",
"Activity_Chat_ActivityLighter_702353001_33": "Haha, it's my pleasure.",
"Activity_Chat_ActivityLighter_702353001_34": "Same plan for tomorrow, meet here.",
"Activity_Chat_ActivityLighter_702353002_01": "What kind of valuable stuff could it be, making them go through the Hollow and attracting two gangs of bandits...",
"Activity_Chat_ActivityLighter_702353002_02": "The Outer Ring King's treasure?",
"Activity_Chat_ActivityLighter_702353002_03": "The secrets of New Eridu?",
"Activity_Chat_ActivityLighter_702353002_04": "...Then it can't just be two groups of scoundrels.",
"Activity_Chat_ActivityLighter_702353002_05": "And would the Outer Ring even have something like that??",
"Activity_Chat_ActivityLighter_702353003_01": "You go back to the rest area after confirming a meeting time with Lighter.",
"Activity_Chat_ActivityLighter_702353003_02": "As Phaethon, of course I have my own ways of gathering intelligence...",
"Activity_Chat_ActivityLighter_702353003_03": "Finally — a fair reward after a flurry of hard work.\nYou line up a time and a place over the communicator with that familiar voice. It's about time for bed...",
"Activity_Chat_ActivityLighter_702353003_04": "...",
"Activity_Chat_ActivityLighter_702353003_05": "...",
"Activity_Chat_ActivityLighter_702353003_06": "It's a new day! Your appointment from yesterday should be here by now. Go give Lighter a surprise.",
"Activity_Chat_ActivityLighter_702363001_01": "You're here, Proxy.",
"Activity_Chat_ActivityLighter_702363001_02": "It's here!",
"Activity_Chat_ActivityLighter_702363001_03": "Guess what news I've brought you.",
"Activity_Chat_ActivityLighter_702363001_04": "Oh? Did you hear something, Proxy?",
"Activity_Chat_ActivityLighter_702363001_05": "You snap your fingers, and a fiery red \"Rescuer\" emerges from the shadows...",
"Activity_Chat_ActivityLighter_702363001_06": "Hey, Lighter, my man!",
"Activity_Chat_ActivityLighter_702363001_07": "...Proxy, who is this...?",
"Activity_Chat_ActivityLighter_702363001_08": "Manager, did Lighter lose his memory? Doesn't even recognize me? Do I need an introduction?",
"Activity_Chat_ActivityLighter_702363001_09": "Yeah, I don't remember you. Go ahead and introduce me, Proxy.",
"Activity_Chat_ActivityLighter_702363001_10": "...No, no, no! That's not how you should react! Shouldn't you be shouting, \"Even if I forget everyone, I'll never forget my senior, Billy!\"?",
"Activity_Chat_ActivityLighter_702363001_11": "Don't joke around! Even in the soap operas that Caesar secretly watches, nobody says lines like that. Or are you even more addicted to soap operas than Caesar?",
"Activity_Chat_ActivityLighter_702363001_12": "Come on, you two, cut it out...",
"Activity_Chat_ActivityLighter_702363001_13": "Get to the point, Billy. Get to the point.",
"Activity_Chat_ActivityLighter_702363001_14": "Got it, Manager!",
"Activity_Chat_ActivityLighter_702363001_15": "Long story short... the manager found Nicole and asked if anyone had recently placed a contract related to the Outer Ring Hollow.",
"Activity_Chat_ActivityLighter_702363001_16": "Not only that, but the ones who took it were Cunning Hares?",
"Activity_Chat_ActivityLighter_702363001_17": "Haha, as expected of you, Lighter! After all, this is a job involving the Outer Ring. Not everyone is like boss Nicole, who prioritizes money over their life...",
"Activity_Chat_ActivityLighter_702363001_18": "The job is to escort a shipment from the Outer Ring's Hollow into the city. The cargo is something that the Outer Ring's gas and oil company stumbled upon during excavation...",
"Activity_Chat_ActivityLighter_702363001_19": "An artifact from the old civilization.",
"Activity_Chat_ActivityLighter_702363001_20": "...Come on, give me some reaction here! I get that the Manager already heard this, but Lighter, can't you show a little more excitement?",
"Activity_Chat_ActivityLighter_702363001_21": "Oh, wow. So excited.",
"Activity_Chat_ActivityLighter_702363001_22": "...Anyway, the Manager filled us in on what you've been investigating over the past few days. After we cross-checked, we found that the road you're tracking is the exact route the artifact is being transported through.",
"Activity_Chat_ActivityLighter_702363001_23": "So, the bandits have been eyeing that stretch of road. Their target is likely this artifact.",
"Activity_Chat_ActivityLighter_702363001_24": "Boss Nicole was over the moon when she found out you were investigating this. She said now she can freel— I mean, she immediately ordered me to assist you in dealing with it!",
"Activity_Chat_ActivityLighter_702363001_25": "Oh, so the intel broker mentioned that a wealthy merchant from the city is hiring reliable transport teams for jobs in the Outer Ring. So that's what it's about...",
"Activity_Chat_ActivityLighter_702363001_26": "Now we've finally identified the target.",
"Activity_Chat_ActivityLighter_702363001_27": "How about that? I'm well-informed, right?",
"Activity_Chat_ActivityLighter_702363001_28": "Thanks, Proxy. And you too, Billy.",
"Activity_Chat_ActivityLighter_702363001_29": "Right after Piper gave me the coordinates of the abandoned side road, she said, \"Lighter can handle it alone, right?\" and went off to take a nap.",
"Activity_Chat_ActivityLighter_702363001_30": "Billy, could you lend me a hand with the Proxy? Just for some support.",
"Activity_Chat_ActivityLighter_702363001_31": "... Proxy, Proxy, does Lighter really not mind being used by Nicole?",
"Activity_Chat_ActivityLighter_702363001_32": "Billy, even if you lower your voice, I can still hear you.",
"Activity_Chat_ActivityLighter_702363001_33": "We've come this far, there's no reason to just let it go now.",
"Activity_Chat_ActivityLighter_702363001_34": "Besides, it's fine if it's someone unrelated, but since it's about you, Billy, it's only right to give you a hand.",
"Activity_Chat_ActivityLighter_702363001_35": "Otherwise, would I just leave you and the proxy alone in the Hollow?",
"Activity_Chat_ActivityLighter_702363001_36": "Lighter is a good guy...",
"Activity_Chat_ActivityLighter_702363001_37": "Quick, Billy, say it! Lighter is a good guy!",
"Activity_Chat_ActivityLighter_702363001_38": "You're welcome.",
"Activity_Chat_ActivityLighter_702363001_39": "Now, Lighter, you give the coordinates to the Manager. When we're ready, let's get going, shall we?",
"Activity_Chat_ActivityLighter_702363001_40": "Huh? Oh! Lighter, you really are a great guy!!",
"Activity_Chat_ActivityLighter_702363001_41": "...You're welcome.",
"Activity_Chat_ActivityLighter_702363001_Name_01": "Black Screen Narration",
"Activity_Chat_ActivityLighter_702363002_01": "Lighter, you're too loyal!",
"Activity_Chat_ActivityLighter_702363002_02": "Haha. This is nothing compared to the other trouble you've stirred up.",
"Activity_Chat_ActivityLighter_702363002_03": "...",
"Activity_Chat_ActivityLighter_702363002_04": "...Why aren't you making a big fuss now?",
"Activity_Chat_ActivityLighter_702363002_05": "I'm just joking, don't overthink it.",
"Activity_Chat_ActivityLighter_702363002_06": "It's all in the past. Things are good as they are now, for both of us.",
"Activity_Chat_ActivityLighter_702363002_07": "If you feel guilty about anything, that's unnecessary. It'd be underestimating me.",
"Activity_Chat_ActivityLighter_702363002_08": "At the very least, you can't look down on the \"Red Scarf\".",
"Activity_Chat_ActivityLighter_702363002_09": "Isn't it all the same... Right now, you're the \"Red Scarf\".",
"Activity_Chat_ActivityLighter_702363002_10": "Thanks to you, Lighter.",
"Activity_Chat_ActivityLighter_702363002_11": "No big deal.",
"Activity_Chat_ActivityLighter_702373001_01": "Thanks, Piper. You were right. The remaining highway gang is indeed hiding in that abandoned junction.",
"Activity_Chat_ActivityLighter_702373001_02": "Woah— looks like things went smoothly for you?",
"Activity_Chat_ActivityLighter_702373001_03": "More than smoothly! We even found...",
"Activity_Chat_ActivityLighter_702373001_04": "How about leaving a little surprise, Billy?",
"Activity_Chat_ActivityLighter_702373001_05": "Huh? Are you telling me to keep quiet?",
"Activity_Chat_ActivityLighter_702373001_06": "What are you hiding from me?",
"Activity_Chat_ActivityLighter_702373001_07": "What is Lighter planning?",
"Activity_Chat_ActivityLighter_702373001_08": "I—I didn't mean to hide it from you, Manager!",
"Activity_Chat_ActivityLighter_702373001_09": "Ah, don't worry about it. Lighter is just trying to steal the spotlight again...",
"Activity_Chat_ActivityLighter_702373001_10": "Proxy, aren't you curious to see something interesting?",
"Activity_Chat_ActivityLighter_702373001_11": "You won't have to wait long. Tomorrow is the day when that \"Old Civilization Artifact\" gets transported into the city, right, Billy?",
"Activity_Chat_ActivityLighter_702373001_12": "Yes, yes, that's right! Once the artifact is safely escorted tomorrow, my job will be complete!",
"Activity_Chat_ActivityLighter_702373001_13": "Let's leave it for tomorrow, then.",
"Activity_Chat_ActivityLighter_702373001_14": "Proxy, get a good rest tonight. You'll have a bit of work to do tomorrow.",
"Activity_Chat_ActivityLighter_702373001_15": "Do you really have to keep it a secret?",
"Activity_Chat_ActivityLighter_702373001_16": "Is there something I, Phaethon, can't know?",
"Activity_Chat_ActivityLighter_702373001_17": "It's just a little show. Just look forward to it.",
"Activity_Chat_ActivityLighter_702373001_18": "Ah, Proxy, let him be. If you don't let him keep this secret, he'll be sulking until next month, like, \"How did I miss my chance to show off in front of Proxy!\"",
"Activity_Chat_ActivityLighter_702373001_19": "I see! I'll keep your secret safe until tomorrow, Lighter, my brother! Though I still don't quite understand why you want to keep it hidden!",
"Activity_Chat_ActivityLighter_702373001_20": "...",
"Activity_Chat_ActivityLighter_702373001_21": "Alright then, see you tomorrow, Proxy.",
"Activity_Chat_ActivityLighter_702373001_22": "I-I have no idea!",
"Activity_Chat_ActivityLighter_702373002_01": "Why does no one have any sense of fun or creativity...",
"Activity_Chat_ActivityLighter_702373002_02": "That's exactly why people think you're always trying to show off.",
"Activity_Chat_ActivityLighter_702373002_03": "Is that so?",
"Activity_Chat_ActivityLighter_702373002_04": "Well, doesn't sound like a bad thing to me.",
"Activity_Chat_ActivityLighter_702373002_05": "You'd be quite popular in the era of entertainment.",
"Activity_Chat_ActivityLighter_702373002_06": "I think you're pretty fun this way.",
"Activity_Chat_ActivityLighter_702373002_07": "Hehe... Entertainment, huh? You've got a point.",
"Activity_Chat_ActivityLighter_702373002_08": "As long as you're willing to amuse the audience, you'll get more attention. And more attention means more profit... It's simple, isn't it?",
"Activity_Chat_ActivityLighter_702373002_09": "Well then, Proxy, you can be my audience.",
"Activity_Chat_ActivityLighter_702373002_10": "I'm quite good at winning over a crowd. I won't disappoint you... At least, I hope not.",
"Activity_Chat_ActivityLighter_702373003_01": "After Billy valiantly vouches for Lighter, he strides off with Piper to catch up on old times with Big Daddy.\nLighter stands in the hot Outer Ring breeze with his head slightly lowered, as if thinking about something...",
"Activity_Chat_ActivityLighter_702373003_02": "Meeting your gaze, Lighter flashes a grin at you.",
"Activity_Chat_ActivityLighter_702373003_03": "Why does no one have any sense of fun or creativity...",
"Activity_Chat_ActivityLighter_702373003_04": "Is this why people always say...",
"Activity_Chat_ActivityLighter_702373003_05": "That you're a big show off?",
"Activity_Chat_ActivityLighter_702373003_06": "Is that so?",
"Activity_Chat_ActivityLighter_702373003_07": "Well, doesn't sound like a bad thing to me.",
"Activity_Chat_ActivityLighter_702373003_08": "You'd be quite popular in the era of entertainment.",
"Activity_Chat_ActivityLighter_702373003_09": "I think you're pretty fun this way.",
"Activity_Chat_ActivityLighter_702373003_10": "Hehe... Entertainment, huh? You've got a point.",
"Activity_Chat_ActivityLighter_702373003_11": "As long as you're willing to amuse the audience, you'll get more attention. And more attention means more profit... It's simple, isn't it?",
"Activity_Chat_ActivityLighter_702373003_12": "Despite his voice carrying a hint of laughter, Lighter's expression appeared to dim.",
"Activity_Chat_ActivityLighter_702373003_13": "Is it time to change the subject? You chat with Lighter about Billy's combat performance today and learn that Lighter takes on a very respectful tone despite Billy being clearly outside earshot... There's no way you're ever going to mention this to Billy.",
"Activity_Chat_ActivityLighter_702373003_14": "You line up a time to meet up tomorrow before heading back to your resting place...",
"Activity_Chat_ActivityLighter_702373003_15": "...",
"Activity_Chat_ActivityLighter_702373003_16": "...",
"Activity_Chat_ActivityLighter_702373003_17": "It's a new day! It feels like you could hear the humming of motors while you were sleeping. Is that how dreams sound in the Outer Ring?\nIt's nearly time — better go meet up with Lighter!",
"Activity_Chat_ActivityLighter_702373003_18": "Well then, Proxy, you can be my audience.",
"Activity_Chat_ActivityLighter_702373003_19": "I'm quite good at winning over a crowd. I won't disappoint you... At least, I hope not.",
"Activity_Chat_ActivityLighter_702383001_01": "Morning, Proxy. Ready to head out?",
"Activity_Chat_ActivityLighter_702383001_02": "Aren't we supposed to be escorting cargo?",
"Activity_Chat_ActivityLighter_702383001_03": "Where's your bike?",
"Activity_Chat_ActivityLighter_702383001_04": "If you're riding a bike, what about me!?",
"Activity_Chat_ActivityLighter_702383001_05": "Thought Billy would borrow one.",
"Activity_Chat_ActivityLighter_702383001_06": "Never seen Billy on a motorcycle before.",
"Activity_Chat_ActivityLighter_702383001_07": "Question! Is riding a motorcycle considered intelligent driving?",
"Activity_Chat_ActivityLighter_702383001_08": "Nope, unless it's the other way around.",
"Activity_Chat_ActivityLighter_702383001_09": "Sure, Billy's got some intelligence.",
"Activity_Chat_ActivityLighter_702383001_10": "On the contrary... No, no, no, I don't have that kind of capability! That's not driving, that'd be a stunt performance!",
"Activity_Chat_ActivityLighter_702383001_11": "Is Billy's joke time over?",
"Activity_Chat_ActivityLighter_702383001_12": "I'm just warming up for your \"performance\"! Look, Proxy is smiling so happily!",
"Activity_Chat_ActivityLighter_702383001_13": "Performance?",
"Activity_Chat_ActivityLighter_702383001_14": "Lighter has thought of a more comprehensive plan for escorting the goods.",
"Activity_Chat_ActivityLighter_702383001_15": "Though it's to prevent the bandits from pulling any more tricks...",
"Activity_Chat_ActivityLighter_702383001_16": "Let me talk to the Proxy.",
"Activity_Chat_ActivityLighter_702383001_17": "Lighter gestures for you to come closer and whispers his plan to you...",
"Activity_Chat_ActivityLighter_702383001_18": "So, Proxy? Isn't this safer than a motorcycle escort?",
"Activity_Chat_ActivityLighter_702383001_19": "... I'll wait and see.",
"Activity_Chat_ActivityLighter_702383001_20": "Haha, stay tuned.",
"Activity_Chat_ActivityLighter_702383001_21": "...? What do you mean by \"still\"?",
"Activity_Chat_ActivityLighter_702383001_Name_01": "Black Screen Narrator",
"Activity_Chat_ActivityLighter_702383002_01": "This is also a very natural thought process, right?",
"Activity_Chat_ActivityLighter_702383002_02": "Are you really just trying to show off?",
"Activity_Chat_ActivityLighter_702383002_03": "Let me think, the Proxy said Eous would record the visual footage, right?",
"Activity_Chat_ActivityLighter_702383002_04": "Record!",
"Activity_Chat_ActivityLighter_702383002_05": "It must be recorded!",
"Activity_Chat_ActivityLighter_702383002_06": "Remember to give me a share of the rent. You said that before, right?",
"Activity_Chat_ActivityLighter_702393001_01": "That's a wrap. This time it's for real.",
"Activity_Chat_ActivityLighter_702393001_02": "Lighter looks quite relaxed.",
"Activity_Chat_ActivityLighter_702393001_03": "Have you dealt with a lot of things like this?",
"Activity_Chat_ActivityLighter_702393001_04": "Not too bad.",
"Activity_Chat_ActivityLighter_702393001_05": "Generally, there wouldn't be so many people involved...",
"Activity_Chat_ActivityLighter_702393001_06": "But having someone to support you feels pretty good.",
"Activity_Chat_ActivityLighter_702393001_07": "Just like a long time ago...",
"Activity_Chat_ActivityLighter_702393001_08": "Thanks, Proxy.",
"Activity_Chat_ActivityLighter_702393001_09": "I'm just doing it for the money too.",
"Activity_Chat_ActivityLighter_702393001_10": "What are you thanking me for?",
"Activity_Chat_ActivityLighter_702393001_11": "That sounds familiar... Just because you're getting paid doesn't mean I can't thank you. After all...",
"Activity_Chat_ActivityLighter_702393001_12": "Do you really want me to say it out loud?",
"Activity_Chat_ActivityLighter_702393001_13": "It feels nice to have someone watching my back. That's it.",
"Activity_Chat_ActivityPhoto_700913001_01": "Begin Photography Practice",
"Activity_Chat_ActivityPhoto_700913001_Name01": "Testboo",
"Activity_Chat_ActivityQuestioner_30160068_01": "I can't find it anywhere... Should I dig through the trash?",
"Activity_Chat_ActivityQuestioner_30160068_02": "Ahh, who are you? Why are you just standing there without making a sound?",
"Activity_Chat_ActivityQuestioner_30160068_03": "I'm the manager of this video store...",
"Activity_Chat_ActivityQuestioner_30160068_04": "I should be the one asking that question...",
"Activity_Chat_ActivityQuestioner_30160068_05": "Argh! I lost my citizen card at the video store.",
"Activity_Chat_ActivityQuestioner_30160068_06": "I couldn't find it inside, so I thought maybe a member of staff threw it away.",
"Activity_Chat_ActivityQuestioner_30160068_07": "Let me check with my sister.",
"Activity_Chat_ActivityQuestioner_30160068_07F": "Let me check with my brother.",
"Activity_Chat_ActivityQuestioner_30160068_08": "You haven't been in the store much lately...\nBetter ask Belle if she came across the customer's lost citizen card.",
"Activity_Chat_ActivityQuestioner_30160068_08F": "You haven't been in the store much lately...\nBetter ask Wise if he came across the customer's lost citizen card.",
"Activity_Chat_ActivityQuestioner_30160068_09": "Excuse me, did you lose your citizen card in our store?",
"Activity_Chat_ActivityQuestioner_30160068_10": "Excuse me, did you lose your citizen card in our store?",
"Activity_Chat_ActivityQuestioner_30160068_11": "Yeah... Don't believe me? I may be old, but my memory's still sharp.",
"Activity_Chat_ActivityQuestioner_30160068_12": "Yesterday, Famimart had a sale on daily necessities, so I took the subway using my citizen card in the morning. After shopping, Yani and I took the bus back to Sixth Street, and we only stopped at your video store.",
"Activity_Chat_ActivityQuestioner_30160068_13": "After leaving your store, I had some noodles and then went home. The next morning when I realized my citizen card was missing, I searched the whole house, but couldn't find it... It wasn't at the noodle shop either, so that only leaves your store!",
"Activity_Chat_ActivityQuestioner_30160068_14": "(She sounds very logical.)",
"Activity_Chat_ActivityQuestioner_30160068_15": "(She sounds very believable.)",
"Activity_Chat_ActivityQuestioner_30160068_16": "But I just checked with the Bangboo at the store and the promoter from yesterday, and no one saw a lost citizen card...",
"Activity_Chat_ActivityQuestioner_30160068_17": "But I just checked with the Bangboo at the store and the promoter from yesterday, and no one saw a lost citizen card...",
"Activity_Chat_ActivityQuestioner_30160068_18": "How about this... Since you're sure you dropped it at the video store, why don't we help you get a new one at Public Security?",
"Activity_Chat_ActivityQuestioner_30160068_19": "But since you're sure you left it at the video store, why don't we help you get a new one at Public Security?",
"Activity_Chat_ActivityQuestioner_30160068_20": "Oh dear, I don't want to trouble you too much...\nI'll just keep looking for it. Maybe it fell out somewhere else...",
"Activity_Chat_ActivityQuestioner_30160068_21": "It wouldn't be any trouble!",
"Activity_Chat_ActivityQuestioner_30160068_22": "Just leave it to us!",
"Activity_Chat_ActivityQuestioner_30160068_23": "But I heard you need an authorization letter to replace a lost citizen card. Please wait while we're at Public Security to get more details.",
"Activity_Chat_ActivityQuestioner_30160068_24": "But I heard you need an authorization letter to replace a lost citizen card. Please wait while we're at the Public Security precinct to get more details.",
"Activity_Chat_ActivityQuestioner_30160068_25": "Just add us on Knock Knock. We'll contact you once we find your citizen card or get a new one for you!",
"Activity_Chat_ActivityQuestioner_30160068_26": "Just add us on Knock Knock. We'll contact you once we find your citizen card or get a new one for you!",
"Activity_Chat_ActivityQuestioner_30160068_27": "It takes you quite a bit of persuasion to get the old lady to go home.\nBelle says she'll keep looking for the lost citizen card... Let's head to Public Security and ask about the procedures for replacing someone's citizen card. We can also swing by Lumina Galleria to pick up some stuff for the store.",
"Activity_Chat_ActivityQuestioner_30160068_27F": "It takes you quite a bit of persuasion to get the old lady to go home.\nWise says he'll keep looking for the lost citizen card... Let's head to Public Security and ask about the procedures for replacing someone's citizen card. We can also swing by Lumina Galleria to pick up some stuff for the store.",
"Activity_Chat_ActivityQuestioner_30160068_Name01": "Unfamiliar Old Lady",
"Activity_Chat_ActivityQuestioner_30160069_01": "I saw him in the office looking flustered, and here you are! Right on cue!",
"Activity_Chat_ActivityQuestioner_30160069_02": "He's working on an unsolved case, but it's not from the Criminal Investigation Special Response Team.\nI'm here today to assist.",
"Activity_Chat_ActivityQuestioner_30160069_03": "If General Affairs ever needs help with anything, feel free to reach out to me anytime.",
"Activity_Chat_ActivityQuestioner_30160069_04": "Actually, there is something I could use your help with!",
"Activity_Chat_ActivityQuestioner_30160069_05": "Since the Vision Corporation incident, we've introduced some new rules for the application of citizen cards and Hollow Entry Permits. Many people aren't familiar with the changes, so they might miss some application materials.",
"Activity_Chat_ActivityQuestioner_30160069_06": "But some citizens aren't clear enough with their requests...",
"Activity_Chat_ActivityQuestioner_30160069_07": "I can help confirm everyone's demands and key points, and am ready for a video call at any time.",
"Activity_Chat_ActivityQuestioner_30160069_08": "That'd be great!",
"Activity_Chat_ActivityQuestioner_30160069_09": "Wait a minute— What are you doing here, Manager?",
"Activity_Chat_ActivityQuestioner_30160069_10": "No no, I'm not eavesdropping!",
"Activity_Chat_ActivityQuestioner_30160069_11": "I'm here to apply for a replacement citizen card.",
"Activity_Chat_ActivityQuestioner_30160069_12": "I see. I'll leave you two to it then.",
"Activity_Chat_ActivityQuestioner_30160069_13": "Qingyi's also here. What a coincidence! But your main task this time is to ask about the documents needed for the citizen card application. Go find Amy first.",
"Activity_Chat_ActivityQuestioner_30160069_Name01": "Amy",
"Activity_Chat_ActivityQuestioner_30160070_01": "(Move a little closer to Amy and see how she helps people with their citizen card applications!)",
"Activity_Chat_ActivityQuestioner_30160070_02": "(Move a little closer to Amy and see what kind of documents she asks for from people who are applying for citizen cards.)",
"Activity_Chat_ActivityQuestioner_30160070_03": "Move closer and observe",
"Activity_Chat_ActivityQuestioner_30160070_04": "Come back later...",
"Activity_Chat_ActivityQuestioner_30160070_05": "Hello, please wait here for your number to be called~",
"Activity_Chat_ActivityQuestioner_30160070_Name01": "Amy",
"Activity_Chat_ActivityQuestioner_30160071_01": "Hello. How may I help you?",
"Activity_Chat_ActivityQuestioner_30160071_02": "I'm here to help an elderly citizen report a lost citizen card and get a new one.",
"Activity_Chat_ActivityQuestioner_30160071_03": "I see. So an elder lost their citizen card?\nTo replace a citizen card for someone else, you need a signed authorization letter.",
"Activity_Chat_ActivityQuestioner_30160071_04": "Bring that, proof of identity that's been documented at Public Security, and a recent photo. It usually takes about three working days.",
"Activity_Chat_ActivityQuestioner_30160071_05": "Do I need to report the lost citizen card?",
"Activity_Chat_ActivityQuestioner_30160071_06": "We'll handle that when you apply for the replacement.",
"Activity_Chat_ActivityQuestioner_30160071_07": "Got it.",
"Activity_Chat_ActivityQuestioner_30160071_08": "Thank you very much.",
"Activity_Chat_ActivityQuestioner_30160071_09": "No problem. Please remember to bring all the required materials.",
"Activity_Chat_ActivityQuestioner_30160071_10": "You're welcome. Please remember to bring all the required materials.",
"Activity_Chat_ActivityQuestioner_30160071_11": "A Public Security Officer's work is never done...\nFinally, it's your turn!",
"Activity_Chat_ActivityQuestioner_30160071_Name01": "Amy",
"Activity_Chat_ActivityQuestioner_30160072_01": "So, how's it going? Have you been busy?",
"Activity_Chat_ActivityQuestioner_30160072_02": "Same old same old. You know how it is in General Affairs~\nBut all the paperwork and procedures have definitely gotten more organized since Sandy and Conrad joined.",
"Activity_Chat_ActivityQuestioner_30160072_03": "Are they the new Intelligent Construct employees? They're always so reliable!",
"Activity_Chat_ActivityQuestioner_30160072_04": "Oh, by the way, our team's got some free time lately. If you need any help, or if you notice anything suspicious, just let us know!",
"Activity_Chat_ActivityQuestioner_30160072_05": "Yes ma'am! Thanks in advance!",
"Activity_Chat_ActivityQuestioner_30160072_06": "Hey, stop fooling around. I'm not your superior. Look! Someone's here!",
"Activity_Chat_ActivityQuestioner_30160072_07": "Eh, it's Wise.",
"Activity_Chat_ActivityQuestioner_30160072_07F": "Eh, it's Belle.",
"Activity_Chat_ActivityQuestioner_30160072_08": "You... are here for the citizen card replacement, right?",
"Activity_Chat_ActivityQuestioner_30160072_09": "Yes!",
"Activity_Chat_ActivityQuestioner_30160072_10": "I'll go get a number first.",
"Activity_Chat_ActivityQuestioner_30160072_11": "Ah, there are more and more people in the line now... We'll open another window!\nPlease get a number and wait to be called~",
"Activity_Chat_ActivityQuestioner_30160072_12": "Okay.",
"Activity_Chat_ActivityQuestioner_30160072_13": "Something's come up, I've got to go... You two... I'll leave you to it?",
"Activity_Chat_ActivityQuestioner_30160072_14": "Someone suddenly contacts Zhu Yuan, and she leaves in a hurry.\nYou should get your documents in order and get in line.",
"Activity_Chat_ActivityQuestioner_30160072_Name01": "Amy",
"Activity_Chat_ActivityQuestioner_30160073_01": "(Join the line now.)",
"Activity_Chat_ActivityQuestioner_30160073_02": "(Join the line now.)",
"Activity_Chat_ActivityQuestioner_30160073_03": "Join the line!",
"Activity_Chat_ActivityQuestioner_30160073_04": "Come back later...",
"Activity_Chat_ActivityQuestioner_30160074_01": "Hello... Right! You just need to leave the documents we mentioned with me!",
"Activity_Chat_ActivityQuestioner_30160074_02": "Okay.",
"Activity_Chat_ActivityQuestioner_30160074_03": "Let me see... Your documents are all in order! I'll help you report the lost citizen card and get a replacement for you.",
"Activity_Chat_ActivityQuestioner_30160074_04": "It'll take about three working days. Would you like to come here and collect it yourself or leave a delivery address for the courier service?",
"Activity_Chat_ActivityQuestioner_30160074_05": "I'll come and collect it.",
"Activity_Chat_ActivityQuestioner_30160074_06": "Are there any faster options?",
"Activity_Chat_ActivityQuestioner_30160074_07": "Unfortunately, we don't normally offer an expedited service.",
"Activity_Chat_ActivityQuestioner_30160074_08": "But you can check the progress of your application on the official website or on one of the devices here at the precinct. If it's completed early, you can come to the window to pick it up.",
"Activity_Chat_ActivityQuestioner_30160074_09": "If you need your citizen card before the new card is issued, you can download a temporary pass from the Public Security official website. It can be used in place of a regular citizen card!",
"Activity_Chat_ActivityQuestioner_30160074_10": "Thank you.",
"Activity_Chat_ActivityQuestioner_30160074_11": "No problem. Have a nice day!\nWe'll contact you as soon as it's ready.",
"Activity_Chat_ActivityQuestioner_30160074_Name01": "Amy",
"Activity_Chat_ActivityQuestioner_30160075_01": "Did you see the newest Hollow Entry Permit procedures?",
"Activity_Chat_ActivityQuestioner_30160075_02": "Of course. But why are you asking that all of a sudden? Didn't they come into effect last week?",
"Activity_Chat_ActivityQuestioner_30160075_03": "So, have you finished this week's report? It's due tonight...",
"Activity_Chat_ActivityQuestioner_30160075_04": "Tonight?! Oh my... I'm so jealous of you and Sandy every time we need to deal with paperwork!",
"Activity_Chat_ActivityQuestioner_30160075_05": "Do you have any idea how hard it is for a human to organize all this into a report?",
"Activity_Chat_ActivityQuestioner_30160075_06": "Unfortunately, all I know is that the \"human\" boss said that because of the new rules, the report needs more details this time. So it needs to be no less than 8,000 words this time, not 5,000.",
"Activity_Chat_ActivityQuestioner_30160075_07": "8,000 words?!\nHow many cases do I have to analyze to finish that by tonight...",
"Activity_Chat_ActivityQuestioner_30160075_08": "Worry not, I've got a super useful gift for you~",
"Activity_Chat_ActivityQuestioner_30160075_09": "\"Report Writing Tips 2.0.\" \n— Analyze cases from multiple angles and expand your articles quickly. Write like a pro with ease!",
"Activity_Chat_ActivityQuestioner_30160075_10": "...That's very nice of you.",
"Activity_Chat_ActivityQuestioner_30160075_11": "But you need to cover the service counter now.\nStay positive! Maybe you'll find some great material to put in your report today.",
"Activity_Chat_ActivityQuestioner_30160075_12": "Are they talking about the new rules that Zhu Yuan mentioned earlier?\nSince the paperwork for applying for Hollow Entry Permits has also been updated... You should pretend to be browsing on your phone and listen in!",
"Activity_Chat_ActivityQuestioner_30160075_Name01": "Conrad",
"Activity_Chat_ActivityQuestioner_30160075_Name02": "Amy",
"Activity_Chat_ActivityQuestioner_30160076_01": "(Let's see how everyone prepares the documents for the Hollow Entry Permit.)",
"Activity_Chat_ActivityQuestioner_30160076_02": "(Let's see how everyone prepares the materials for the Hollow Entry Permit.)",
"Activity_Chat_ActivityQuestioner_30160076_03": "Take a closer look!",
"Activity_Chat_ActivityQuestioner_30160076_04": "Come back later...",
"Activity_Chat_ActivityQuestioner_30160077_01": "The procedure for the Hollow Entry Permit application is definitely stricter now.",
"Activity_Chat_ActivityQuestioner_30160077_02": "(The Cunning Hares don't really care about rules. Belobog Industries and Victoria Housekeeping should've known about this ages ago. Zhu Yuan and Soldier 11 don't need to deal with this anyway... So, I guess there's no one to worry about?)",
"Activity_Chat_ActivityQuestioner_30160077_03": "(The Cunning Hares don't really care about rules. Belobog Industries and Victoria Housekeeping should've known this ages ago. Zhu Yuan and Soldier 11 don't need to deal with this anyway... So, I guess there's no one to worry about?)",
"Activity_Chat_ActivityQuestioner_30160077_04": "(Why did I come here in the first place...? \nOh right! To use Public Security's self-service device and check how the citizen card application's going!)",
"Activity_Chat_ActivityQuestioner_30160077_05": "(I've been listening too long and almost forgot about what I came here for.\nI should go check the status of the citizen card on Public Security's self-service device.)",
"Activity_Chat_ActivityQuestioner_30160077_06": "\"Your citizen card application has been found.\nYour application is now being processed. Estimated completion: in 1 business day.\"",
"Activity_Chat_ActivityQuestioner_30160077_07": "(I'll come back next time, then.)",
"Activity_Chat_ActivityQuestioner_30160077_08": "(I'll come back next time, then.)",
"Activity_Chat_ActivityQuestioner_30160077_Name01": "Self Service Device",
"Activity_Chat_ActivityQuestioner_30160078_01": "I thought we'd be done as soon as we got here. Looks like we'll have to stay for a while longer.",
"Activity_Chat_ActivityQuestioner_30160078_02": "How about we go shopping for a bit nearby?",
"Activity_Chat_ActivityQuestioner_30160078_03": "I mean I want to, but... the streets are so cramped here there's no space to step on the gas!",
"Activity_Chat_ActivityQuestioner_30160078_04": "(That's the kind of thing Belle would agree with)",
"Activity_Chat_ActivityQuestioner_30160078_04F": "(Now that's something I can agree with!)",
"Activity_Chat_ActivityQuestioner_30160078_05": "(Doesn't sound like someone from the Janus Quarter...)",
"Activity_Chat_ActivityQuestioner_30160078_06": "This kind of city business that needs some schmoozing should really be left to Lucy...",
"Activity_Chat_ActivityQuestioner_30160078_07": "It's just a little paperwork!",
"Activity_Chat_ActivityQuestioner_30160078_08": "Plus Lucy would never agree to it. She keeps as far away from the city as she can.",
"Activity_Chat_ActivityQuestioner_30160078_09": "Remember that missing person poster before? The reward offered was way higher than any bounty from Public Security's Most Wanted!",
"Activity_Chat_ActivityQuestioner_30160078_10": "(How much is that supposed to be?!)",
"Activity_Chat_ActivityQuestioner_30160078_11": "*sigh* I hope everything gets sorted out okay...",
"Activity_Chat_ActivityQuestioner_30160078_Name01": "Spunky Girl",
"Activity_Chat_ActivityQuestioner_30160078_Name02": "Enthusiastic Girl",
"Activity_Chat_ActivityQuestioner_30160079_01": "Amy, Captain Zhu Yuan told me you guys have a lot on your plate these days!",
"Activity_Chat_ActivityQuestioner_30160079_02": "I can help out with the General Affairs' work too! Just video call me if you need anything.",
"Activity_Chat_ActivityQuestioner_30160079_03": "Always happy to help, huh~ What a model employee! Well, you're the son of some top brass at Public Security, after all...",
"Activity_Chat_ActivityQuestioner_30160079_04": "Hey, hey, don't say that! Come on...",
"Activity_Chat_ActivityQuestioner_30160079_05": "Haha, just kidding! But seriously, I do need your help with something.",
"Activity_Chat_ActivityQuestioner_30160079_06": "Is that so?",
"Activity_Chat_ActivityQuestioner_30160079_07": "I've never dealt with things like processing citizen cards or approving event locations so I'm not sure about the rules... Can you provide me with a work manual?",
"Activity_Chat_ActivityQuestioner_30160079_08": "Hmm... You don't need to learn from a work manual! You've got another \"use.\"",
"Activity_Chat_ActivityQuestioner_30160079_09": "Huh?",
"Activity_Chat_ActivityQuestioner_30160079_10": "Yup, this look is perfect! Stay like this!",
"Activity_Chat_ActivityQuestioner_30160079_11": "What?!",
"Activity_Chat_ActivityQuestioner_30160079_12": "Open your eyes a bit wider—yes, just like that! If I video call you later, gimme that look!",
"Activity_Chat_ActivityQuestioner_30160079_13": "And you need a line... Let's see... Just say \"Leave it to me,\" okay?",
"Activity_Chat_ActivityQuestioner_30160079_14": "I can do that, but why...?\nAh, someone's coming over!",
"Activity_Chat_ActivityQuestioner_30160079_15": "I'll get to work then. Don't forget what I just said!",
"Activity_Chat_ActivityQuestioner_30160079_16": "Seth follows Amy to the service counter.\nStrange, what exactly does Amy need Seth's help with?",
"Activity_Chat_ActivityQuestioner_30160079_Name01": "Amy",
"Activity_Chat_ActivityQuestioner_30160080_01": "Everything Public Security has to handle is so complicated...\nAfter waiting for an eternity, your number is finally called out.",
"Activity_Chat_ActivityQuestioner_30160080_02": "Hello! Are there any Public Security matters which you'd like to raise a complaint about?",
"Activity_Chat_ActivityQuestioner_30160080_03": "I'm here to pick up my citizen card.",
"Activity_Chat_ActivityQuestioner_30160080_04": "I remember you!\nBut our counter isn't handling those today. If it's ready to be issued, it won't be from here.",
"Activity_Chat_ActivityQuestioner_30160080_05": "Hold on, let me check with the other officers... I won't be a moment!",
"Activity_Chat_ActivityQuestioner_30160080_06": "...",
"Activity_Chat_ActivityQuestioner_30160080_07": "Sorry, Sandy said this latest batch of citizen cards had a problem, and they all got sent back to the printers...\nYou might have to wait a little while longer if you were hoping on picking yours up today. My apologies.",
"Activity_Chat_ActivityQuestioner_30160080_08": "Would you like to leave behind an address and we can post it to you? Postage is free!",
"Activity_Chat_ActivityQuestioner_30160080_09": "That's okay. I'll come back later.",
"Activity_Chat_ActivityQuestioner_30160080_10": "Sorry about that... See you again!",
"Activity_Chat_ActivityQuestioner_30160080_Name01": "Amy",
"Activity_Chat_ActivityQuestioner_30160081_01": "Hello, please wait here for your number to be called~",
"Activity_Chat_ActivityQuestioner_30160081_02": "(The cards should be done by now, right? I'll line up to get them!)",
"Activity_Chat_ActivityQuestioner_30160081_03": "(The cards should be done by now, right? I'll line up to get them!)",
"Activity_Chat_ActivityQuestioner_30160081_04": "Join the squad!",
"Activity_Chat_ActivityQuestioner_30160081_05": "Come back later.",
"Activity_Chat_ActivityQuestioner_30160081_Name01": "Amy",
"Activity_Chat_ActivityQuestioner_30160082_01": "Here to pick up your citizen card?",
"Activity_Chat_ActivityQuestioner_30160082_02": "Grab a number, we're all set!",
"Activity_Chat_ActivityQuestioner_30160082_03": "(I need to take a number and join the queue.\nSeeing as Amy already said so... I'm sure this time I'll be able to get granny's citizen card!)",
"Activity_Chat_ActivityQuestioner_30160082_04": "(I need to take a number and join the queue.\nSeeing as Amy already said so... I'm sure this time I'll be able to get granny's citizen card.)",
"Activity_Chat_ActivityQuestioner_30160082_05": "I'll queue up right now!",
"Activity_Chat_ActivityQuestioner_30160082_06": "I'll come back later...",
"Activity_Chat_ActivityQuestioner_30160082_Name01": "Amy",
"Activity_Chat_ActivityQuestioner_30160083_01": "Working the General Affairs counter really wears you down. Great job, Amy.\nPeople come and inquire about all sorts of things. It's worth coming and listening for a while when you have time.",
"Activity_Chat_ActivityQuestioner_30160083_02": "Hang on. Please take the citizen card you registered for!",
"Activity_Chat_ActivityQuestioner_30160083_03": "Here you go!",
"Activity_Chat_ActivityQuestioner_30160083_04": "Thanks.",
"Activity_Chat_ActivityQuestioner_30160083_05": "You're welcome! I'm really sorry for making you run around so much...",
"Activity_Chat_ActivityQuestioner_30160083_06": "Finally, that's all taken care of!\nI\u00A0should take the card over to that weird granny.",
"Activity_Chat_ActivityQuestioner_30160083_Name01": "Amy",
"Activity_Chat_ActivityQuestioner_30260005_01": "Manager, I'll keep at it tomorrow!",
"Activity_Chat_ActivityQuestioner_7000124_01": "Hi. You here to play \"Bizarre Brigade,\" too?",
"Activity_Chat_ActivityQuestioner_7000124_02": "Yep, I'm still the top dog, right?",
"Activity_Chat_ActivityQuestioner_7000124_03": "Correct. Who's top of the leaderboard right now?",
"Activity_Chat_ActivityQuestioner_7000124_04": "Nah, the top score now is some secret mystery gamer who's opened up a sizeable gap now — with you in the second place.",
"Activity_Chat_ActivityQuestioner_7000124_05": "The top score now is some secret mystery gamer who's opened up a sizeable gap now — with you in the second place.",
"Activity_Chat_ActivityQuestioner_7000124_06": "A new foe has appeared!",
"Activity_Chat_ActivityQuestioner_7000124_07": "They gotta be cheating!",
"Activity_Chat_ActivityQuestioner_7000124_08": "Tee-hee, since we're old pals, I'll let you in on a little secret: It's actually me! But I didn't cheat. I just played hard and played fair. I have to, as the order came down from the director...",
"Activity_Chat_ActivityQuestioner_7000124_09": "They never gonna really drop a custom player in-game, and it was always just a promo gimmick. They've already designed the next Companion, so the plan is to get a pro gamer from inside the company to come win it on day three, and they then pick the character they designed.",
"Activity_Chat_ActivityQuestioner_7000124_10": "So yeah, I'm the one they picked... I wanted to turn it down, but when the director dangled an extra half month's pay and a day off, I gave in... I suppose that's just the tough side of making a living.",
"Activity_Chat_ActivityQuestioner_7000124_11": "But don't be discouraged. I'll secretly give you a limited-edition reward. It's a character skin themed after the Soul Hounds III and its name is Omnom! Personally, I prefer this Omnom over the character selected by the director.",
"Activity_Chat_ActivityQuestioner_7000124_12": "But the deadline hasn't ticked over yet.",
"Activity_Chat_ActivityQuestioner_7000124_13": "But I've still got time to stage a comeback.",
"Activity_Chat_ActivityQuestioner_7000124_14": "Sounds like you're keen to take back the top spot... There's still time before the deadline, so keep on trying as much as you can! But you know I've got full confidence in my ability. I won't give up the first place so easily~",
"Activity_Chat_ActivityQuestioner_7000124_Name01": "Asha",
"Activity_Chat_Activity_30060012_01": "The freshly printed fliers are here! Would you like to take a look?",
"Activity_Chat_Activity_30060012_02": "I wanna look!",
"Activity_Chat_Activity_30060012_03": "Wait, I got some other stuff to do first.",
"Activity_Chat_Activity_30060012_Name01": "Sjal",
"Activity_Chat_ArcadeActivity_7000125_01": "I wanna be the best there is in \"Bizarre Brigade\"!",
"Activity_Chat_ArcadeActivity_7000125_02": "Why you...! Have you forgotten what we came out for today?",
"Activity_Chat_ArcadeActivity_7000125_03": "To play the new game at Godfinger...",
"Activity_Chat_ArcadeActivity_7000125_04": "...*raises fist*",
"Activity_Chat_ArcadeActivity_7000125_05": "...To come shopping for new clothes with you.",
"Activity_Chat_ArcadeActivity_7000125_06": "That's more like it...",
"Activity_Chat_ArcadeActivity_7000125_07": "And play the new game at Godfinger on the way...",
"Activity_Chat_ArcadeActivity_7000125_08": "No way!",
"Activity_Chat_ArcadeActivity_7000125_Name01": "Excited Boy",
"Activity_Chat_ArcadeActivity_7000125_Name02": "Helpless Girl",
"Activity_Chat_ArcadeActivity_7000126_01": "Let's go check out that new game! I heard it's one of those survival games where you gotta use all your skills to make it to the end!",
"Activity_Chat_ArcadeActivity_7000126_02": "Soul Hounds IV?",
"Activity_Chat_ArcadeActivity_7000126_03": "No, it's... It's one of those survival games where you gotta keep leveling up and creating chances to wipe out the bad guys!",
"Activity_Chat_ArcadeActivity_7000126_04": "Snake Duel II?",
"Activity_Chat_ArcadeActivity_7000126_05": "No, it's... Ah anyway, it's a survival game, okay!",
"Activity_Chat_ArcadeActivity_7000126_Name01": "Passionate Gamer",
"Activity_Chat_ArcadeActivity_7000126_Name02": "Apathetic Gamer",
"Activity_Chat_ArcadeActivity_7000129_01": "I'm gonna go grab some more people to try and beat our score... Time to call in everyone I know!",
"Activity_Chat_ArcadeActivity_7000129_02": "Do you plan on telling everyone about the photo?",
"Activity_Chat_ArcadeActivity_7000129_03": "Um... C'mon, bro! You gotta break that record!",
"Activity_Chat_ArcadeActivity_7000129_03F": "Um... C'mon, sis! You gotta break that record!",
"Activity_Chat_ArcadeActivity_7000129_Name01": "Roy",
"Activity_Chat_ArcadeActivity_7000129_Name02": "Jonah",
"Activity_Chat_ArcadeActivity_7000130_01": "Oh yeah, remember to try out that new character skin I gave you. I love that Soul Hounds III skin~",
"Activity_Chat_ArcadeActivity_7000130_Name01": "Asha",
"Activity_Chat_ArcadeActivity_7000131_01": "Even though it feels awkward for me to say... But congrats, you're topping the leaderboard once more! When the director gave me those orders, I knew a certain brother and sister on Sixth Street wouldn't just stand idly by and let them get their way~",
"Activity_Chat_ArcadeActivity_7000131_02": "This isn't even my final form!",
"Activity_Chat_ArcadeActivity_7000131_03": "The champion should be ready for a challenge, any time!",
"Activity_Chat_ArcadeActivity_7000131_04": "Oh really? What a coincidence — me neither! If I did that, I'd triple my high score. Keep playing more while there's still time left...",
"Activity_Chat_ArcadeActivity_7000131_05": "Oh really? That's what I think, too! As a staff member here, I have to congratulate the customers. But as a hardcore gamer, I can't stand getting beaten like that.",
"Activity_Chat_ArcadeActivity_7000131_06": "I'm gonna go all out then. If I go into serious mode, you know I'm probably gonna triple my high score...",
"Activity_Chat_ArcadeActivity_7000131_07": "That's the true power of Queen Soul Hounds III!",
"Activity_Chat_ArcadeActivity_7000131_08": "Triple? That has to be cheating!",
"Activity_Chat_ArcadeActivity_7000131_09": "Don't listen to those two kids! Oh, and by the way — what ever happened to that friend of yours who wanted to dress up as Monica? The deadline's drawing closer and it's almost time to officially announce the winner, but I don't think he's been in for a couple of days.",
"Activity_Chat_ArcadeActivity_7000131_10": "But before that... Lemme ask you, whatever happened to that friend of yours who wanted to dress up as Monica? The deadline's drawing closer and it's almost time to officially announce the winner, but I don't think he's been in for a couple of days.",
"Activity_Chat_ArcadeActivity_7000131_11": "I'll call him over!",
"Activity_Chat_ArcadeActivity_7000131_12": "Alright, but let me issue a disclaimer here — if he doesn't come back before the deadline... We can only use you for the skin, tee-hee~",
"Activity_Chat_ArcadeActivity_7000131_13": "Hang on...",
"Activity_Chat_ArcadeActivity_7000131_14": "Tee-hee?",
"Activity_Chat_ArcadeActivity_7000131_15": "Ack, that's just me being a little selfish. I keep imagining how cool it'd be if I could play with you in the game~ And not just you — they can do two skins, so I really hope both you and Belle can show up inside the game!",
"Activity_Chat_ArcadeActivity_7000131_15F": "Ack, that's just me being a little selfish. I keep imagining how cool it'd be if I could play with you in the game~ And not just you — they can do two skins, so I really hope both you and Wise can show up inside the game!",
"Activity_Chat_ArcadeActivity_7000131_16": "If your friend shows up and tries to register himself, I'll be forced to cruelly snatch the first place from him! But if not... I'll admit defeat — and the winner will be you!",
"Activity_Chat_ArcadeActivity_7000131_17": "Ah, someone's calling me from the store. I gotta go. I'll wait for your good news~",
"Activity_Chat_ArcadeActivity_7000131_18": "For Asha, Billy not showing up is good news... Gotta get in touch with Billy, fast!",
"Activity_Chat_ArcadeActivity_7000131_18F": "For Asha, Billy not showing up is good news... Gotta get in touch with Billy, fast.",
"Activity_Chat_ArcadeActivity_7000131_Name01": "Asha",
"Activity_Chat_ArcadeMon_7000102_01": "I knew you'd be stopping by. No chance a hardcore gamer like us would miss out on a new game!",
"Activity_Chat_ArcadeMon_7000102_02": "What are we waiting for!",
"Activity_Chat_ArcadeMon_7000102_03": "Alright, let's get inside.",
"Activity_Chat_ArcadeMon_7000102_04": "Hang on, before we go in — I've got something to get off my chest! It's about that new game.",
"Activity_Chat_ArcadeMon_7000102_05": "About that, our new game, the \"Bizarre Brigade,\" was developed in-house here at Godfinger and to pump up our promo for it, the lead developer wanted to make it a time-limited event.",
"Activity_Chat_ArcadeMon_7000102_06": "Over the next three days, whoever gets the highest score on the \"Bizarre Brigade\" will get the chance to have an in-game character designed after them — and become a new, playable character in the game.",
"Activity_Chat_ArcadeMon_7000102_07": "Yeah, that's it! Manager, do you know what this means?",
"Activity_Chat_ArcadeMon_7000102_08": "Does it mean I can go inside and play now?",
"Activity_Chat_ArcadeMon_7000102_09": "What does it mean?",
"Activity_Chat_ArcadeMon_7000102_10": "If you win the first place, you could put Monica in the game! And—And—And then! We could! Go adventurin' with Monica!",
"Activity_Chat_ArcadeMon_7000102_11": "Hold on! I should have said earlier that only the first-place winner can be featured in the game. If the Monica you're talking about is the same person I'm thinking of, Godfinger doesn't have the rights to use her likeness.",
"Activity_Chat_ArcadeMon_7000102_12": "Okay, well, if I can only put myself in the game, then I'll have to fall back on Plan B...",
"Activity_Chat_ArcadeMon_7000102_13": "...And dress up as Monica!",
"Activity_Chat_ArcadeMon_7000102_14": "It never ends!",
"Activity_Chat_ArcadeMon_7000102_15": "Did I hear you right?",
"Activity_Chat_ArcadeMon_7000102_16": "The characters look pretty pixelated, judging from the promo shots. So long as I can see Monica's classic gown and golden curls, that's good enough for me!",
"Activity_Chat_ArcadeMon_7000102_17": "Uhh... Is that even legal? The director never said you couldn't... I mean, I guess so...?",
"Activity_Chat_ArcadeMon_7000102_18": "Awesome! Manager, you gotta help me out here, too! C'mon, Manager! It's a big ask, but it's once-in-a-lifetime!",
"Activity_Chat_ArcadeMon_7000102_19": "You sound like Nicole!",
"Activity_Chat_ArcadeMon_7000102_20": "No way! I'm not dressing up like Monica!",
"Activity_Chat_ArcadeMon_7000102_21": "Relax, I'll handle dressing up as Monica! Let's join together. With both of us in the game, we double our chances of winning. We just need one of us to get the highest score! Please help me out!",
"Activity_Chat_ArcadeMon_7000102_Name01": "Asha",
"Activity_Chat_ArcadeMon_7000103_01": "When you're ready, come inside and give \"Bizarre Brigade\" a try. Maybe you'll be the winner.",
"Activity_Chat_ArcadeMon_7000103_02": "Please, Manager! Monica the Companion is counting on you here!",
"Activity_Chat_ArcadeMon_7000103_Name01": "Asha",
"Activity_Chat_ArcadeMon_7000111_01": "Congrats! I just checked the leaderboard and you have the highest score.",
"Activity_Chat_ArcadeMon_7000111_02": "Alright! You sure are a worthy match for none other than Billy Kid! You're the only one that could manage that kind of score in all of New Eridu!",
"Activity_Chat_ArcadeMon_7000111_03": "This is totally all thanks to Wise and his hard work, but you? After losing three games in a row, you just stood behind him, cheering him on.",
"Activity_Chat_ArcadeMon_7000111_03F": "This is totally all thanks to Belle and her hard work, but you? After losing three games in a row, you just stood behind her, cheering her on.",
"Activity_Chat_ArcadeMon_7000111_04": "So then, Wise: Are you sure you want to transfer your right to a custom character over to your friend here? The rules might allow it, but you're the one who got the score...",
"Activity_Chat_ArcadeMon_7000111_04F": "So then, Belle: Are you sure you want to transfer your right to a custom character over to your friend here? The rules might allow it, but you're the one who got the score...",
"Activity_Chat_ArcadeMon_7000111_05": "Yup. I'm sure. Give it to Billy",
"Activity_Chat_ArcadeMon_7000111_06": "You're awesome, Manager! Leave the rest up to me and I'll make sure they recreate the Classic Monica in the game!",
"Activity_Chat_ArcadeMon_7000111_07": "So who do you plan on getting to play Monica?",
"Activity_Chat_ArcadeMon_7000111_08": "Uh... I'll try and rope one of us Cunning Hares into it, and if that doesn't work... I'll do it! No chance I'm wasting this opportunity that you've worked so hard on gettin' for me!",
"Activity_Chat_ArcadeMon_7000111_09": "It really does never end...",
"Activity_Chat_ArcadeMon_7000111_10": "Can we skip straight to the part where \"that doesn't work\"?",
"Activity_Chat_ArcadeMon_7000111_11": "Wait up, it's only day one of the event. Are you already planning on claiming the first prize? Someone might beat you tomorrow, so why don't you come back then and check out the scoreboard~",
"Activity_Chat_ArcadeMon_7000111_Name01": "Asha",
"Activity_Chat_ArcadeMon_7000112_01": "Don't worry, Manager. I don't think anyone's going to beat you in the next three days. I'll head back soon and pick up some cosplay clothes!",
"Activity_Chat_ArcadeMon_7000112_02": "We'll see.",
"Activity_Chat_ArcadeMon_7000112_03": "Looking forward to this reinterpretation of a classic, then.",
"Activity_Chat_ArcadeMon_7000113_01": "Your move, punk.",
"Activity_Chat_ArcadeMon_7000113_Name01": "Asha",
"Activity_Chat_ArcadeMon_7000118_01": "Victory! We are the champions! We're going to be characters in \"Bizarre Brigade\"!",
"Activity_Chat_ArcadeMon_7000118_02": "Who's top of the leaderboard right now?",
"Activity_Chat_ArcadeMon_7000118_03": "Don't tell me there's a new leader?",
"Activity_Chat_ArcadeMon_7000118_04": "Ten minutes ago, it belonged to someone called {NICKNAME} — but now it's ours! Heehee, I never dreamed I'd get my very own character skin, at this tender age~",
"Activity_Chat_ArcadeMon_7000118_05": "So who are you planning on putting in-game?",
"Activity_Chat_ArcadeMon_7000118_06": "Uh, oh yeah. There's two of us... And only one of us can go inside the game, right? ... Jonah! What did you just say on the sly to Assha — I mean, Asha?! I know you — you were going behind my back to put yourself in there!",
"Activity_Chat_ArcadeMon_7000118_07": "What are you talking about? What do you take me for?! We both worked hard to secure the top score, me doing the joystick while you tapped the button. Our teamwork was absolutely seamless and we can't just leave one of us out!",
"Activity_Chat_ArcadeMon_7000118_08": "So that's why I asked Assha — I mean, Asha, to see if both of us could go inside the game! And if that's not allowed, I'll just give up. I'm not gonna go behind your back to steal any prizes!",
"Activity_Chat_ArcadeMon_7000118_09": "Jonah... You... I'm sorry. I was being a real stinker there... I'm touched... *sniff* Who's cutting onions...",
"Activity_Chat_ArcadeMon_7000118_10": "So you can apply to get TWO character skins put in-game.",
"Activity_Chat_ArcadeMon_7000118_11": "Yeah! I specifically picked out this photo of us two playing together as a reference point — so this way, our seamless teamwork can be reflected in the game!",
"Activity_Chat_ArcadeMon_7000118_12": "Which photo is that? Don't tell me you got Asha to snipe a photo of me while we were playing? Oh Jonah... I'm so touched. I hope for our whole lives that we can be...",
"Activity_Chat_ArcadeMon_7000118_13": "Nah, it's just a candid shot from last week's basketball practice. Remember? We ran this perfect break through their defensive line, and I scored with a cool layup!",
"Activity_Chat_ArcadeMon_7000118_14": "Mmm-hmm, I remember. You looked cool, sure... But... Ahhh, no no, not that photo! You gave that photo to Asha?! I'm gonna kill you!",
"Activity_Chat_ArcadeMon_7000118_15": "She was really pleased and said she'd definitely ask the director to try their best at recreating that scene from the photo.",
"Activity_Chat_ArcadeMon_7000118_16": "Ahhh! No no no, I refuse! Get it back! You're the only cool one in that layup pic... I was busy tripping over my own pants so badly that I didn't just fall over, but also totally embarrassed myself by ripping them!",
"Activity_Chat_ArcadeMon_7000118_17": "It's not that embarrassing... And it wasn't even your butt, really, because you had boxers on underneath, right? Those ones with the stars on them.",
"Activity_Chat_ArcadeMon_7000118_18": "Ahhh, stop talking, now! No way! There's no chance this is ever getting in the game, even if I have to make an alt account and steal back the first place!",
"Activity_Chat_ArcadeMon_7000118_19": "I don't mean to offend you, Roy, but you oughta know by now that you playing solo could never surpass the miracle created by our perfect teamwork!",
"Activity_Chat_ArcadeMon_7000118_20": "Oh... C'mon, bro! Help us out here, bro! I can tell you're a pro at gaming. Please can you help me play the \"Bizarre Brigade\" and knock us off the top of the leaderboard?!",
"Activity_Chat_ArcadeMon_7000118_20F": "Oh... C'mon, sis! Help us out here! I can tell you're a pro at gaming. Please can you help me play the \"Bizarre Brigade\" and knock us off the top of the leaderboard?!",
"Activity_Chat_ArcadeMon_7000118_21": "No problem. That's why I'm here — to score the first place!",
"Activity_Chat_ArcadeMon_7000118_22": "Sure, I'll break your record.",
"Activity_Chat_ArcadeMon_7000118_23": "Great! Please keep at it! I'm begging you here! I don't wanna have my image used in-game, not at this tender age!",
"Activity_Chat_ArcadeMon_7000118_Name01": "Jonah",
"Activity_Chat_ArcadeMon_7000118_Name02": "Roy",
"Activity_Chat_ArcadeMon_7000119_01": "Hey... Roy — Are you still there...? Are we still on the leaderboard—",
"Activity_Chat_ArcadeMon_7000119_02": "... ... ...",
"Activity_Chat_ArcadeMon_7000119_Name01": "Jonah",
"Activity_Chat_ArcadeMon_7000119_Name02": "Roy",
"Activity_Chat_ArcadeMon_7000120_01": "What...?! Someone... actually passed us... So this \"{NICKNAME}\" is you, then?!",
"Activity_Chat_ArcadeMon_7000120_02": "Whew... That's... that's awesome! Ah~ I feel as good as new!",
"Activity_Chat_ArcadeMon_7000120_03": "Let's go, Roy! We'll take back the first place for ourselves! With our teamwork, we can definitely do this!",
"Activity_Chat_ArcadeMon_7000120_04": "Hmph, you think I want to? Guess.",
"Activity_Chat_ArcadeMon_7000120_05": "Don't be like that. Those boxers with the stars? They're really cool...",
"Activity_Chat_ArcadeMon_7000120_06": "In your dreams!",
"Activity_Chat_ArcadeMon_7000120_07": "Well then, I'll take a step back and we can team up once again. We don't have to use that photo this time — you can pick which one!",
"Activity_Chat_ArcadeMon_7000120_08": "Why didn't you say so! It's not that I don't want us to win. It's just that I don't want that photo used in-game. I'd be a laughing stock!",
"Activity_Chat_ArcadeMon_7000120_09": "But where did that photo come from?",
"Activity_Chat_ArcadeMon_7000120_10": "... ... ...",
"Activity_Chat_ArcadeMon_7000120_11": "Yeah! That's right! That's a really good point! Why did you even have that photo in the first place? Wasn't our coach the one who snapped that pic?!",
"Activity_Chat_ArcadeMon_7000120_12": "Huh? It got posted up to the noticeboard at school. Didn't you see? Everyone at school has probably seen it by now.",
"Activity_Chat_ArcadeMon_7000120_13": "Guess you're already a laughing stock!",
"Activity_Chat_ArcadeMon_7000120_14": "You see, that's the trouble with basketball...",
"Activity_Chat_ArcadeMon_7000120_15": "...*faints*",
"Activity_Chat_ArcadeMon_7000120_Name01": "Jonah",
"Activity_Chat_ArcadeMon_7000120_Name02": "Roy",
"Activity_Chat_ArcadeMon_7000121_01": "Please keep supporting \"Bizarre Brigade\"!",
"Activity_Chat_ArcadeMon_7000121_Name01": "Arrogant Gamer",
"Activity_Chat_ArcadeMon_700033_01": "Manager! Are you free? I got some massive news for you!",
"Activity_Chat_ArcadeMon_700033_02": "Did Nicole give you a raise?",
"Activity_Chat_ArcadeMon_700033_03": "Did you land a role on the Starlight Knights?",
"Activity_Chat_ArcadeMon_700033_04": "I wish... It's Godfinger. They got a new game in called \"Bizarre Brigade,\" and they're running a promo event for it!",
"Activity_Chat_ArcadeMon_700033_05": "Which Godfinger?",
"Activity_Chat_ArcadeMon_700033_06": "The Godfinger, right outside your store! I can't hold on. I'm going over now! You should also check things out when you're free, Manager!",
"Activity_Chat_ArpeggioHollow_702003001_01": "{M#Mr.}{F#Ms.} Independent Investigator, we meet again.",
"Activity_Chat_ArpeggioHollow_702003001_02": "I heard there's a new mission",
"Activity_Chat_ArpeggioHollow_702003001_03": "I heard you're looking for me?",
"Activity_Chat_ArpeggioHollow_702003001_04": "That's right. The Defense Force is currently running an urgent mission inside Hollow Zero that needs reinforcements. Your team is one of our top choices.",
"Activity_Chat_ArpeggioHollow_702003001_05": "Should I be honored?",
"Activity_Chat_ArpeggioHollow_702003001_06": "Can you tell me the details?",
"Activity_Chat_ArpeggioHollow_702003001_07": "It's not a compliment, just the conclusion reached by the Defense Force after careful evaluation of your team's specialties. Of course, you can listen to the explanation before you decide whether or not to take part in this mission.",
"Activity_Chat_ArpeggioHollow_702003001_08": "In short, the outpost has recently decided to reinstate its plan to explore the Arpeggio Fault from when it failed two years back.",
"Activity_Chat_ArpeggioHollow_702003001_09": "The Arpeggio Fault?",
"Activity_Chat_ArpeggioHollow_702003001_10": "Is that the weird ravine area?",
"Activity_Chat_ArpeggioHollow_702003001_11": "Correct. The Arpeggio Fault is a deep ravine on the edges of Hollow Zero with unstable gravity and a large volume of floating land masses.",
"Activity_Chat_ArpeggioHollow_702003001_12": "Despite its complex geography, it's a shortcut to the old capital so the main goal of exploring is to build an observation station inside the area.",
"Activity_Chat_ArpeggioHollow_702003001_13": "But the plan soon encountered obstacles not long after it started — the self-piloting logistics mechs were attacked several times by unknown monsters, suffering serious damage.",
"Activity_Chat_ArpeggioHollow_702003001_14": "We're lucky there weren't any civilian casualties, but due to the lack of eyewitness accounts we still don't have any reliable intel on the identity of the monster.",
"Activity_Chat_ArpeggioHollow_702003001_15": "To ensure security on-site, the observation station has suspended construction and the Obsidian Division has sent someone over to investigate.",
"Activity_Chat_ArpeggioHollow_702003001_16": "How come it's not Hollow Special Operations?",
"Activity_Chat_ArpeggioHollow_702003001_17": "How come it's the Defense Force running the investigation?",
"Activity_Chat_ArpeggioHollow_702003001_18": "I'm sorry, but I don't know the details behind that — however, I CAN tell you it's the result of negotiations from multiple departments.",
"Activity_Chat_ArpeggioHollow_702003001_19": "Anyway — because your Bangboo Navigator performs so well, we were hoping you could help this specialist get into the Arpeggio Fault depths as soon as possible to retrieve monster data.",
"Activity_Chat_ArpeggioHollow_702003001_20": "Got it. That's in my wheelhouse",
"Activity_Chat_ArpeggioHollow_702003001_21": "I'll take the commission.",
"Activity_Chat_ArpeggioHollow_702003001_22": "Excellent. In that case, I won't step on any toes when it comes to the rest of the mission details. Please speak in person with the individual in charge of the investigation.",
"Activity_Chat_ArpeggioHollow_702003001_23": "She just went out to chaperone some other members of the investigation squad. If you head near the entrance to the outpost right now, you should be able to see her.",
"Activity_Chat_ArpeggioHollow_702003001_24": "\"Chaperone\"?",
"Activity_Chat_ArpeggioHollow_702003001_25": "Do I have any other workmates?",
"Activity_Chat_ArpeggioHollow_702003001_26": "You'll learn more about that soon enough.",
"Activity_Chat_ArpeggioHollow_702003001_27": "Of course. Essentially, the outpost has recently decided to reinstate its plan to explore the Arpeggio Fault from two years back.",
"Activity_Chat_ArpeggioHollow_702003001_Name_01": "Roland",
"Activity_Chat_ArpeggioHollow_702003002_01": "Ehn-nah, ehn-nah, ehn-nah-noo? (Hollow Zero, is it like totally powerful? Can I become a totally awesome Bangboo, too?)",
"Activity_Chat_ArpeggioHollow_702003002_02": "Ehn, nah-noo, nah-ehn ehn-nah! (Master said, she can become an independent investigator if I can just finish this mission!)",
"Activity_Chat_ArpeggioHollow_702003002_03": "Good, it appears you all have ambitions of being promoted. But remember, from the moment you join the mission, you become a soldier.",
"Activity_Chat_ArpeggioHollow_702003002_04": "Merit is built upon a foundation of obedience, so starting from now, no more whispering is allowed. Everybody sign off from lowest to highest, based on your equipment number.",
"Activity_Chat_ArpeggioHollow_702003002_05": "Soldier 11? What are you doing here?",
"Activity_Chat_ArpeggioHollow_702003002_06": "That's my line, \"Ocher Comet Tail.\"",
"Activity_Chat_ArpeggioHollow_702003002_07": "The super spicy curry at the outpost cafeteria is really good. Did you come by just to get some?",
"Activity_Chat_ArpeggioHollow_702003002_08": "Actually, I'm an independent investigator...",
"Activity_Chat_ArpeggioHollow_702003002_09": "No, Roland tasked me with a mission.",
"Activity_Chat_ArpeggioHollow_702003002_10": "I see. So this is your real identity. If you're cut out to work for this outpost, it's no wonder you can rival Phaethon with your skills.",
"Activity_Chat_ArpeggioHollow_702003002_11": "Captain Roland said he'd find me someone skilled in exploring Hollows to aid me in this mission. Would that be you?",
"Activity_Chat_ArpeggioHollow_702003002_12": "Think so.",
"Activity_Chat_ArpeggioHollow_702003002_13": "It's been a long time since I've seen you at work. I was actually worried about some amateurs getting pulled in on this mission, but it seems my worries were unfounded.",
"Activity_Chat_ArpeggioHollow_702003002_14": "Some amateurs, eh...",
"Activity_Chat_ArpeggioHollow_702003002_15": "Are you talking about these Bangboo?",
"Activity_Chat_ArpeggioHollow_702003002_16": "Yeah. Has the captain filled you in about the Arpeggio Fault? It's a very narrow terrain, and unknown monsters lurking there have attacked transport robots several times.",
"Activity_Chat_ArpeggioHollow_702003002_17": "The best choice in this situation is to create a small and stealthy squad, so Bangboo would be perfect in terms of size and mobility.",
"Activity_Chat_ArpeggioHollow_702003002_18": "But this is urgent and we can only prioritize Bangboo across a few channels. Their awareness and understanding of what makes a soldier is... not the best.",
"Activity_Chat_ArpeggioHollow_702003002_19": "But with you here, I hope you can set a good example for them.",
"Activity_Chat_ArpeggioHollow_702003002_20": "I... I'll do my best!",
"Activity_Chat_ArpeggioHollow_702003002_21": "...Yes, officer!",
"Activity_Chat_ArpeggioHollow_702003002_22": "Great, looks like we can get started with the mission.",
"Activity_Chat_ArpeggioHollow_702003002_23": "Captain Roland hopes that we can head to the investigation station at the bottom of the Fault Surface first and provide urgently needed supplies to the people stationed there.",
"Activity_Chat_ArpeggioHollow_702003002_24": "They'll have to retreat from the Hollow if they don't get supplies — which would be a huge loss.",
"Activity_Chat_ArpeggioHollow_702003002_25": "Don't worry. We can train these over-active rookies on the way over while we dig up clues about the monsters.",
"Activity_Chat_ArpeggioHollow_702003002_26": "It seems the skilled assistant Captain Roland mentioned who can help me explore the Hollow is none other than you.",
"Activity_Chat_ArpeggioHollow_702003002_27": "I see... Independent Investigator for the outpost: So that's your real identity. If you're cut out to work for this outpost, it's no wonder you can rival Phaethon with your skills.",
"Activity_Chat_ArpeggioHollow_702003002_Name_01": "Excited Bangboo",
"Activity_Chat_ArpeggioHollow_702003002_Name_02": "Hardworking Bangboo",
"Activity_Chat_ArpeggioHollow_702003003_01": "I admit that we found an important clue with your help. But as a soldier, it is inadvisable to act without reporting to a superior, so let's not do that again.",
"Activity_Chat_ArpeggioHollow_702003003_02": "Ehn... Ehn-nah. (I... I see.)",
"Activity_Chat_ArpeggioHollow_702003003_03": "Your name seems to be No. 4412. Well then, No. 4412, you can return to your team.",
"Activity_Chat_ArpeggioHollow_702003003_04": "The Bangboo bounds off to join its other companions...",
"Activity_Chat_ArpeggioHollow_702003003_05": "Oh, it's you.",
"Activity_Chat_ArpeggioHollow_702003003_06": "Why didn't you call me by my codename?",
"Activity_Chat_ArpeggioHollow_702003003_07": "That feels weird.",
"Activity_Chat_ArpeggioHollow_702003003_08": "It takes a lot of energy, trying to remember your name. But right now I'm busy with other tasks, and I don't have the energy for that.",
"Activity_Chat_ArpeggioHollow_702003003_09": "What's wrong? Why are you looking at me like that? Do you think it's wrong of me to criticize that clever Bangboo instead of praising it?",
"Activity_Chat_ArpeggioHollow_702003003_10": "No, you're on point.",
"Activity_Chat_ArpeggioHollow_702003003_11": "It's just new around here and needs encouragement.",
"Activity_Chat_ArpeggioHollow_702003003_12": "Thank you for understanding. Our mission is dangerous, and only soldiers in lock-step with command can carry out an effective campaign.",
"Activity_Chat_ArpeggioHollow_702003003_13": "It's a smart little guy with the potential to be a good soldier.",
"Activity_Chat_ArpeggioHollow_702003003_14": "Alright, this is just a minor hiccup. Like when we left the Hollow before. Let's go over all our discoveries with a fine-toothed comb.",
"Activity_Chat_ArpeggioHollow_702003003_15": "A group of transport robots have evidently been attacked in the area where we found them, and they were completely annihilated.",
"Activity_Chat_ArpeggioHollow_702003003_16": "Surely you feel it, too?",
"Activity_Chat_ArpeggioHollow_702003003_17": "But there were some suspicious aspects, too.",
"Activity_Chat_ArpeggioHollow_702003003_18": "I think you must be talking about those damp Ether explosives.",
"Activity_Chat_ArpeggioHollow_702003003_19": "I just confirmed with the captain that the transport robots were the ones carrying those explosives, and they were trying to carve up a route deep down into the fault.",
"Activity_Chat_ArpeggioHollow_702003003_20": "There's nothing particularly unusual about explosives, but what's strange is that most of the Ether explosives being transported by the robots seem to have gone missing.",
"Activity_Chat_ArpeggioHollow_702003003_21": "Ether explosives are highly combustible. If a standard Ethereal attacks one of the robots, I don't think they'll be walking away in one piece.",
"Activity_Chat_ArpeggioHollow_702003003_22": "Maybe the explosives were already gone before the attack?",
"Activity_Chat_ArpeggioHollow_702003003_23": "Maybe the attackers took off with the explosives?",
"Activity_Chat_ArpeggioHollow_702003003_24": "We can't be sure just yet. All we can do is keep looking for more clues inside the fault.",
"Activity_Chat_ArpeggioHollow_702003003_25": "Get ready to go. We're still only halfway down to the investigation station at the bottom, so we'd better speed things up.",
"Activity_Chat_ArpeggioHollow_702003003_26": "If it was any other situation, I'd give it encouragement. But we're performing an extremely dangerous investigation, and only soldiers in lock-step with command can carry out an effective campaign.",
"Activity_Chat_ArpeggioHollow_702003003_Name_01": "Smart Bangboo",
"Activity_Chat_ArpeggioHollow_702003004_01": "Looks like you've returned safely to the outpost, \"Vermilion Sunset Afterglow.\" I can rest easy now.",
"Activity_Chat_ArpeggioHollow_702003004_02": "Are you okay?",
"Activity_Chat_ArpeggioHollow_702003004_03": "Are you hurt?",
"Activity_Chat_ArpeggioHollow_702003004_04": "As you can see, I'm fine. Except my blade is a little blunt from battle, that's all.",
"Activity_Chat_ArpeggioHollow_702003004_05": "I completely dismantled that mech from before. Don't worry. I left its AI core behind and Captain Roland is currently analyzing it.",
"Activity_Chat_ArpeggioHollow_702003004_06": "Judging by the model of the mech...",
"Activity_Chat_ArpeggioHollow_702003004_07": "It looks like something belonging to the rebels",
"Activity_Chat_ArpeggioHollow_702003004_08": "...You're right. Now that the truth has been revealed, there's no need for me to hide it anymore.",
"Activity_Chat_ArpeggioHollow_702003004_09": "You asked Captain Roland before why the Defense Force took over this investigation. Actually it was precisely because we suspected from the start that the ambush was carried out by armed mechs from the rebels.",
"Activity_Chat_ArpeggioHollow_702003004_10": "Consider this hypothesis confirmed. Judging from the state of corruption this mech is in, it must've been roaming around the Hollow for quite some time.",
"Activity_Chat_ArpeggioHollow_702003004_11": "Therefore, we can surmise that the rebels have made no recent plans against us, and these mechs are leftovers from an old campaign.",
"Activity_Chat_ArpeggioHollow_702003004_12": "But then again, how did these mechs get inside the Arpeggio Fault, and why did they ambush a transport mech? These are all questions worth investigating further.",
"Activity_Chat_ArpeggioHollow_702003004_13": "I see.",
"Activity_Chat_ArpeggioHollow_702003004_14": "You have my complete and undivided support!",
"Activity_Chat_ArpeggioHollow_702003004_15": "Thank you. You're a reliable partner, just like my companions in the Defense Force.",
"Activity_Chat_ArpeggioHollow_702003004_16": "Now that we've sorted all that out, there's only one thing left to resolve.",
"Activity_Chat_ArpeggioHollow_702003004_17": "One thing left...",
"Activity_Chat_ArpeggioHollow_702003004_18": "Are you talking about No. 4412?",
"Activity_Chat_ArpeggioHollow_702003004_19": "Correct. It's been our savior... But how could it possibly know about secret equipment that the garrisoned troops hadn't even seen?",
"Activity_Chat_ArpeggioHollow_702003004_20": "Miss Ray is looking into its identity. Let's go see how things are progressing.",
"Activity_Chat_ArpeggioHollow_702003004_21": "Hours later, you finally return safely to Scott Outpost—",
"Activity_Chat_ArpeggioHollow_702003004_Name_01": "Soldier 11",
"Activity_Chat_ArpeggioHollow_702003004_Name_02": "Ray",
"Activity_Chat_ArpeggioHollow_702003004_Name_03": "Bangboo",
"Activity_Chat_ArpeggioHollow_702003004_Name_04": "No. 4412",
"Activity_Chat_ArpeggioHollow_702003005_01": "Hello, {M#Mr.}{F#Ms.} Independent Investigator, and Ms. Special Dispatch Officer.",
"Activity_Chat_ArpeggioHollow_702003005_02": "You can just call me Soldier 11.",
"Activity_Chat_ArpeggioHollow_702003005_03": "No problem. I'm not a big fan of red tape anyway.",
"Activity_Chat_ArpeggioHollow_702003005_04": "You're here to inquire about the investigation into this Bangboo, aren't you? Well, I just so happen to have a few interesting results for you.",
"Activity_Chat_ArpeggioHollow_702003005_05": "Found anything?",
"Activity_Chat_ArpeggioHollow_702003005_06": "I'm all ears.",
"Activity_Chat_ArpeggioHollow_702003005_07": "First off, regarding this Bangboo's identity — it's called No. 4412, The H.I.A recommended it. Over the past year it's been doing Hollow guidance work and rescues. It's extremely capable.",
"Activity_Chat_ArpeggioHollow_702003005_08": "However, I discovered that its serial number had been forged. Judging by the original serial number, it once belonged to White Star Institute and logs indicate that it disappeared about eighteen months ago on the eve of retirement.",
"Activity_Chat_ArpeggioHollow_702003005_09": "And the last case it worked on was the failed Arpeggio Fault exploration plan from a couple of years ago.",
"Activity_Chat_ArpeggioHollow_702003005_10": "What did you say?",
"Activity_Chat_ArpeggioHollow_702003005_11": "Then that means this Bangboo...",
"Activity_Chat_ArpeggioHollow_702003005_12": "Exactly. It must have visited the investigation station at the bottom of this surface fault two years ago. It might just know more about the surroundings here than we do.",
"Activity_Chat_ArpeggioHollow_702003005_13": "In theory, once the investigation was shut down it should have cleared all sensitive data before its retirement. However, it escaped and secretly retained copies in its memory banks.",
"Activity_Chat_ArpeggioHollow_702003005_14": "Ehn-nah... Ehn-nah noo! (Please don't... Don't delete my memory!)",
"Activity_Chat_ArpeggioHollow_702003005_15": "Ehn-ah, nah, ehn-ah-nah! (I didn't mean to run away. These memories are very important to me, I have things I have to do!)",
"Activity_Chat_ArpeggioHollow_702003005_16": "What are you going to do?",
"Activity_Chat_ArpeggioHollow_702003005_17": "It seems like it's having a hard time",
"Activity_Chat_ArpeggioHollow_702003005_18": "Come on, don't look at me with those puppy dog eyes. I'm not some cold-blooded mad scientist.",
"Activity_Chat_ArpeggioHollow_702003005_19": "Rules are rules, but this is an outpost and taking care of Hollow Zero is our top priority. Everything else is negotiable.",
"Activity_Chat_ArpeggioHollow_702003005_20": "Well... If this kind of behavior were to occur within the ranks of the Defense Force, of course, it would be considered an unforgivable betrayal. But No. 4412 is not a soldier, and while it might be my subordinate right now, I do not have the authority to punish it.",
"Activity_Chat_ArpeggioHollow_702003005_21": "Great, looks like we've reached an understanding.",
"Activity_Chat_ArpeggioHollow_702003005_22": "So, No. 4412, if you can confess, you won't be punished as harshly as you imagine.",
"Activity_Chat_ArpeggioHollow_702003005_23": "Ehn, nah-noo! (I understand. I'll tell you everything!)",
"Activity_Chat_ArpeggioHollow_702003005_24": "Ehn-ah nah, ehn-ah nah-noo. (My master at the institute was Alowyn Mystik. She was a researcher in that advance team you mentioned.)",
"Activity_Chat_ArpeggioHollow_702003005_25": "Ehn-nah, ehn-nah ehn-nah. (On my last day, my master was carrying out a mission and was supposed to take me out with her, but she did something really strange and left me outside the Hollow.)",
"Activity_Chat_ArpeggioHollow_702003005_26": "Ehn... ah... Ehn-nah-ah! (And just as she was going to leave, she told me... Oh yeah, I've still got the voice recording of that time!)",
"Activity_Chat_ArpeggioHollow_702003005_27": "Bzzt... Bzzt...",
"Activity_Chat_ArpeggioHollow_702003005_28": "\"...I'm sorry for giving you this name. From now on, please forget about me...\"",
"Activity_Chat_ArpeggioHollow_702003005_29": "Hmm, that's a strange thing to say...",
"Activity_Chat_ArpeggioHollow_702003005_30": "Feels like something's up",
"Activity_Chat_ArpeggioHollow_702003005_31": "Sounds ominous",
"Activity_Chat_ArpeggioHollow_702003005_32": "Ehn-nah... Ehn-ah nah-ehn nah-noo. (And then she never came back again... I asked around about her everywhere, but I'm just a Bangboo — nobody told me what happened. Everyone just said she was missing.)",
"Activity_Chat_ArpeggioHollow_702003005_33": "Ehn-nah-noo, ehn-nah! (Then later on, I learned they wanted to delete my memory and send me somewhere else to work, so I fled.)",
"Activity_Chat_ArpeggioHollow_702003005_34": "Ehn-nah, nah-ehn-nah! (My master... Something must have happened to her. I have to know what happened to her, why she said that to me... And so I can't lose my memory now!)",
"Activity_Chat_ArpeggioHollow_702003005_35": "Ehn-ah, nah-ehn-nah-noo... (Then later on, I landed this job with the HIA. Once I learned about the Arpeggio Fault being investigated here, I figured out a way to return.)",
"Activity_Chat_ArpeggioHollow_702003005_36": "Ehn-ah, nah-ehn-nah! (I don't mind if you delete my memory banks — so long as I've investigated what's happened to my missing master!)",
"Activity_Chat_ArpeggioHollow_702003005_37": "It really is impressive for a Bangboo to have such determination and awareness.",
"Activity_Chat_ArpeggioHollow_702003005_38": "But No. 4412: It's not because you're a Bangboo that nobody told you the truth. It's because nobody actually knows what happened.",
"Activity_Chat_ArpeggioHollow_702003005_39": "I heard that incident back then",
"Activity_Chat_ArpeggioHollow_702003005_40": "The survivors lost their memories",
"Activity_Chat_ArpeggioHollow_702003005_41": "Correct. Very severe corruption mainly impacting the brain.",
"Activity_Chat_ArpeggioHollow_702003005_42": "Due to vast data losses deep in the fault, we can only speculate from their injuries that they encountered a dangerous Ethereal's attack. It's a miracle that they survived.",
"Activity_Chat_ArpeggioHollow_702003005_43": "Any investigation into the cause of their accident is beyond the scope of this mission. However, there are plenty of question marks around that accident back then, and if the cause is not identified, then the fault will always pose a safety hazard.",
"Activity_Chat_ArpeggioHollow_702003005_44": "Miss Ray, seeing as it has experience exploring around here, it should be able to help us out. Can it stay with my squad?",
"Activity_Chat_ArpeggioHollow_702003005_45": "Of course. You guys take it and I'll report things to the institute. I'll fight to get it dealt with in a favorable manner.",
"Activity_Chat_ArpeggioHollow_702003005_46": "Ehn-ah, nah-ehn-noo! (Thank you very much. I'll do my best!)",
"Activity_Chat_ArpeggioHollow_702003005_47": "\"Crimson Soul Hunter,\" now that everything has been taken care of, we should get ready to head off.",
"Activity_Chat_ArpeggioHollow_702003005_48": "Next up, we have to go into the Old Observatory area. Our primary target is still the investigation of the rebels' mechs.",
"Activity_Chat_ArpeggioHollow_702003005_49": "But I trust that there are plenty of clues left behind there by the advance team.",
"Activity_Chat_ArpeggioHollow_702003005_Name_01": "Ray",
"Activity_Chat_ArpeggioHollow_702003005_Name_02": "No. 4412",
"Activity_Chat_ArpeggioHollow_702003099_01": "Get ready. We're going out. These new recruits are chomping at the bit.",
"Activity_Chat_ArpeggioHollow_702003099_02": "Go link up the outposts' equipment. I'll see you soon.",
"Activity_Chat_ArpeggioHollow_702013001_01": "\"Cinnabar Pigment Jelly,\" you made it.",
"Activity_Chat_ArpeggioHollow_702013001_02": "We found quite a few clues around the Old Observatory, and I thought you might be willing to tell me some of the hidden info they contain.",
"Activity_Chat_ArpeggioHollow_702013001_03": "That's exactly why I'm here.",
"Activity_Chat_ArpeggioHollow_702013001_04": "I'd like to get your take on things.",
"Activity_Chat_ArpeggioHollow_702013001_05": "Very well, then let's get started. I'll also be needing you to come to your own conclusions here.",
"Activity_Chat_ArpeggioHollow_702013001_06": "I also need you to give me a few ideas, so let's get started.",
"Activity_Chat_ArpeggioHollow_702013001_07": "About the White Star Institute documents",
"Activity_Chat_ArpeggioHollow_702013001_08": "Miss Ray has verified the veracity of this document — it's a paper dossier from two years back which the advance survey team took down into the Hollow.",
"Activity_Chat_ArpeggioHollow_702013001_09": "At the time, they were preparing a visit to the ruins of the White Star Institute's Fourth Laboratory deep down inside the fault to try and retrieve special Etheric matter kept there.",
"Activity_Chat_ArpeggioHollow_702013001_10": "Security clearance for the underground vault down inside the lab is very high, but luckily it's a White Star asset so anyone with the correct keycard should be able to get in.",
"Activity_Chat_ArpeggioHollow_702013001_11": "I discovered that the advance team didn't take back any of the Etheric matter stored in there. Judging by the progress of their exploration, I don't think they even made it to the area.",
"Activity_Chat_ArpeggioHollow_702013001_12": "About the tablet we found",
"Activity_Chat_ArpeggioHollow_702013001_13": "Seeing as you helped me find out what was stored in there, I've decided not to ask for the time being how exactly you cracked it.",
"Activity_Chat_ArpeggioHollow_702013001_14": "What we know is, it belonged to No. 4412's master, Alowyn Mystik. And there's a series of messages on the tablet that probably came from her mother.",
"Activity_Chat_ArpeggioHollow_702013001_15": "Despite receiving a whole stack of messages, Alowyn never even replied once.",
"Activity_Chat_ArpeggioHollow_702013001_16": "Not on good terms with her mother...? I suppose I don't have the right to talk about anything related to family matters.",
"Activity_Chat_ArpeggioHollow_702013001_17": "About the map of the research base",
"Activity_Chat_ArpeggioHollow_702013001_18": "Miss Ray said this thing was suspicious because it's been blown up and printed from stolen security imagery.",
"Activity_Chat_ArpeggioHollow_702013001_19": "B2 is highlighted on the map... which is also the location of the vault.",
"Activity_Chat_ArpeggioHollow_702013001_20": "What's more concerning is that small print up the top: \"Switching plan to Demolition due to a failed key operation.\"",
"Activity_Chat_ArpeggioHollow_702013001_21": "Has someone been trying to take over the research base?",
"Activity_Chat_ArpeggioHollow_702013001_22": "...It seems so.",
"Activity_Chat_ArpeggioHollow_702013001_23": "With these clues, we might be able to piece together the truth about what happened two years ago.",
"Activity_Chat_ArpeggioHollow_702013001_24": "At the time, the advance team was heading to the ruins of the Fourth Laboratory, but they weren't the only explorers down there. Others were also lurking inside the fault.",
"Activity_Chat_ArpeggioHollow_702013001_25": "Failed key operation... Don't you get the feeling... like we just heard the word \"key\" a lot.",
"Activity_Chat_ArpeggioHollow_702013001_26": "It's Alowyn's messages...",
"Activity_Chat_ArpeggioHollow_702013001_27": "Something's off about those messages.",
"Activity_Chat_ArpeggioHollow_702013001_28": "Agreed. Why ask your workmates for the key to your own house? And besides, if you can't open up the storage room, just give it a stiff kick.",
"Activity_Chat_ArpeggioHollow_702013001_29": "...",
"Activity_Chat_ArpeggioHollow_702013001_30": "Don't inject your own solution into the equation!",
"Activity_Chat_ArpeggioHollow_702013001_31": "Sorry.",
"Activity_Chat_ArpeggioHollow_702013001_32": "Anyway, this would all make sense if this was some kind of code.",
"Activity_Chat_ArpeggioHollow_702013001_33": "For example: Alowyn was carrying out a key operation to try and find the key to the research base's vault, but when she couldn't, she had to switch the mission to a demolition job.",
"Activity_Chat_ArpeggioHollow_702013001_34": "So, you're saying...",
"Activity_Chat_ArpeggioHollow_702013001_35": "Alowyn's a spy!",
"Activity_Chat_ArpeggioHollow_702013001_36": "Correct. We're still lacking hard evidence, but the probability is exceedingly high.",
"Activity_Chat_ArpeggioHollow_702013001_37": "I have to chat with Captain Roland and his team about this discovery. As for No. 4412, could I please task you with explaining everything to it?",
"Activity_Chat_ArpeggioHollow_702013001_38": "Right now?",
"Activity_Chat_ArpeggioHollow_702013001_39": "But for it, this news is going to...",
"Activity_Chat_ArpeggioHollow_702013001_40": "Are you worried it's going to feel hurt?",
"Activity_Chat_ArpeggioHollow_702013001_41": "It came back here to try and learn the truth. No matter what that might look like — it sought it out itself. If it really cannot accept a cruel twist of fate here, then it's better if it spins a fantasy of its own.",
"Activity_Chat_ArpeggioHollow_702013001_42": "Plus we don't know what's coming up next in the Hollow, so I need my squad to all be mentally prepared.",
"Activity_Chat_ArpeggioHollow_702013001_43": "I agree with you",
"Activity_Chat_ArpeggioHollow_702013001_44": "It won't be so weak",
"Activity_Chat_ArpeggioHollow_702013001_45": "However, I hope you understand that I'm not just pushing this nasty job onto you. I believe things will sound best coming from you.",
"Activity_Chat_ArpeggioHollow_702013001_Name_01": "Soldier 11",
"Activity_Chat_ArpeggioHollow_702013001_Name_02": "No. 4412",
"Activity_Chat_ArpeggioHollow_702013002_01": "Despite being a little fidgety, you fill in No. 4412 with all the details...",
"Activity_Chat_ArpeggioHollow_702013002_02": "Ehn-nah ehn-nah... (So it's like that. I understand...)",
"Activity_Chat_ArpeggioHollow_702013002_03": "Ehn-nah, ehn-nah-noo, ehn-ah-nah-noo ehn-ah. (Spy: It's a word I've only heard in movies before, but I think I get what it means. Even though my master was a researcher at the Institute, she could also work for others.)",
"Activity_Chat_ArpeggioHollow_702013002_04": "Nah-ehn-ah... Ehn-nah? (I heard there was a serious accident down in the Hollows. All that terrible stuff... Did my master do all that?)",
"Activity_Chat_ArpeggioHollow_702013002_05": "It's not quite clear yet",
"Activity_Chat_ArpeggioHollow_702013002_06": "It still needs investigating",
"Activity_Chat_ArpeggioHollow_702013002_07": "Ehn-ah, ehn-nah. (I know. Thank you for telling me this.)",
"Activity_Chat_ArpeggioHollow_702013002_08": "I'm sorry. You must be upset",
"Activity_Chat_ArpeggioHollow_702013002_09": "Nah-ehn-ah-ehn, ehn-nah. (I'm just a Bangboo. It doesn't matter to a Bangboo whether your master is good or bad.)",
"Activity_Chat_ArpeggioHollow_702013002_10": "Nah-ehn, ehn-nah, ehn-nah-noo. (However, if humans frown or raise their voices at her, I can experience electrical fluctuations in my circuitry.)",
"Activity_Chat_ArpeggioHollow_702013002_11": "How do you see your master, in your eyes?",
"Activity_Chat_ArpeggioHollow_702013002_12": "Nah-ehn-nah, nah-ehn, ehn-nah-noo? (I'm just a Bangboo. Could a Bangboo's feelings be of any help in your search for the truth?)",
"Activity_Chat_ArpeggioHollow_702013002_13": "Of course, I hope you can tell me...",
"Activity_Chat_ArpeggioHollow_702013002_14": "I’m not here just to investigate",
"Activity_Chat_ArpeggioHollow_702013002_15": "Ehn-nah, ehn-ah-nah. (Alright, if you can do me a little favor.)",
"Activity_Chat_ArpeggioHollow_702013002_16": "Ehn-nah, ehn-ah-noo. (My master, I always heard people say she was an extremely unassuming person.)",
"Activity_Chat_ArpeggioHollow_702013002_17": "Ehn-nah, ehn-nah ehn-ah. (Neither tall nor short as she was, people were always forgetting her name or her appearance. Her test scores were average, but she could always get the mission done.)",
"Activity_Chat_ArpeggioHollow_702013002_18": "Nah, ehn-nah-ah, ehn-nah, ehn-noo. (When the Institute assigned me as her Bangboo, I felt as though she hated me.)",
"Activity_Chat_ArpeggioHollow_702013002_19": "Nah-ehn-ah, ehn-nah, ehn-nah-ah. (She seldom asked me for help and never really talked much with me. Whenever we went out, I would sometimes bluescreen, then just wake up back at home.)",
"Activity_Chat_ArpeggioHollow_702013002_20": "Ehn, ehn-nah, ehn-nah. (But she never reported any of my issues to the Institute, nor told me anything about what happened.)",
"Activity_Chat_ArpeggioHollow_702013002_21": "(This inconspicuous person who steadily plugs away safely at things. That sounds just right for someone who seems like a spy. That bluescreen downtime was her handiwork to avoid anyone witnessing her secret mission or contact, right?)",
"Activity_Chat_ArpeggioHollow_702013002_22": "It's okay, you go on",
"Activity_Chat_ArpeggioHollow_702013002_23": "Ehn-nah-noo, ehn-nah ehn-nah-noo, ah. (I think, she's never been happy. She only revealed a hint of relief when she was selected to be in the advance team.)",
"Activity_Chat_ArpeggioHollow_702013002_24": "Ehn-nah-noo, ehn-nah-ah-nah, ehn-nah. (Later on during training, she seemed to get along better with the others and I can even remember the sound of her laugh. But every time she laughed, it would be followed by sighs when we got back home.)",
"Activity_Chat_ArpeggioHollow_702013002_25": "Nah-noo, ehn-nah-noo, ehn-nah ehn-noo. (Later on, we started doing missions. Human heartbeat elevates when entering a Hollow, including my master's.)",
"Activity_Chat_ArpeggioHollow_702013002_26": "Ehn-ah-nah, ehn-nah, ehn-nah-ehn. (Everyone else returned back to normal after a few days, but my master's heartbeat remained very high. I started to get worried.)",
"Activity_Chat_ArpeggioHollow_702013002_27": "Nah-noo, ehn-nah-noo. (Then came the day she said that weird thing.)",
"Activity_Chat_ArpeggioHollow_702013002_28": "Has she ever mentioned the origin of your name before?",
"Activity_Chat_ArpeggioHollow_702013002_29": "Ehn-nah, ehn-nah ehn-ah-nah. (No, but my master picked out the name \"No. 4412\" for me. It's one of the few things she'd given me, and I like it.)",
"Activity_Chat_ArpeggioHollow_702013002_30": "Nah-noo, ehn-nah-noo... (Back then, I really wanted to ask her but her pulse and blood pressure were both soaring. I'd never seen her like that before and I was really worried, so I didn't say anything...)",
"Activity_Chat_ArpeggioHollow_702013002_31": "Ehn-nah, ehn-nah-noo. (That's all I know. Please forgive me. As a Bangboo, my understanding of such things is extremely limited.)",
"Activity_Chat_ArpeggioHollow_702013002_32": "Those were all very useful clues.",
"Activity_Chat_ArpeggioHollow_702013002_33": "I hope you're feeling a little better now.",
"Activity_Chat_ArpeggioHollow_702013002_34": "Ehn-nah, nah-noo ehn-nah-noo, ehn-nah. (I heard the next mission is about to get started. Please let the squad leader know that I'd like to join the operation and can help out.)",
"Activity_Chat_ArpeggioHollow_702013002_35": "Ehn... Ehn-nah, nah-noo. (Even if my master is... bad, I just want to learn everything I can about her.)",
"Activity_Chat_ArpeggioHollow_702013002_36": "No. 4412 bounds off back to the other Bangboo...",
"Activity_Chat_ArpeggioHollow_702013002_37": "Very good. \"Emissary of the Carmine Crescent,\" you have completed your mission perfectly.",
"Activity_Chat_ArpeggioHollow_702013002_38": "Huh? Soldier 11!",
"Activity_Chat_ArpeggioHollow_702013002_39": "How long have you been eavesdropping?",
"Activity_Chat_ArpeggioHollow_702013002_40": "That wasn't eavesdropping. I just happened to see you on my way back.",
"Activity_Chat_ArpeggioHollow_702013002_41": "Captain Roland and Miss Ray understand the situation, and will keep providing support for us. The mech's AI core from before has almost been completely analyzed.",
"Activity_Chat_ArpeggioHollow_702013002_42": "The next phase of the mission is about to begin. We're heading out soon to the Outpost Beacon, which will also be the site of our next long-term observation station.",
"Activity_Chat_ArpeggioHollow_702013002_43": "Rest up. We'll be hitting the road soon.",
"Activity_Chat_ArpeggioHollow_702013002_44": "Ehn-nah? Ehn-ah-nah, ehn-nah ehn-noo. (Are you trying to make me feel better? Unbelievable. Even though I'm a Bangboo, I can still feel the electricity in my circuits stabilize as I run through my memory banks.)",
"Activity_Chat_ArpeggioHollow_702013002_Name_01": "No. 4412",
"Activity_Chat_ArpeggioHollow_702023001_01": "\"Red Dynamite Fuse,\" there you are. Right on time.",
"Activity_Chat_ArpeggioHollow_702023001_02": "I really care about those clues.",
"Activity_Chat_ArpeggioHollow_702023001_03": "I'm ready to do some push-ups",
"Activity_Chat_ArpeggioHollow_702023001_04": "Same. However, being too tense can impact your judgment, so let's just relax for now and go through what we found one-by-one.",
"Activity_Chat_ArpeggioHollow_702023001_05": "No. 4412, you stay here too. We have to talk about your master.",
"Activity_Chat_ArpeggioHollow_702023001_06": "Ehn-nah, ehn-ah! (I may not understand complicated things, but I'll try my best to!)",
"Activity_Chat_ArpeggioHollow_702023001_07": "Damaged Drone",
"Activity_Chat_ArpeggioHollow_702023001_08": "I'm pretty sure it's the rebels' equipment.",
"Activity_Chat_ArpeggioHollow_702023001_09": "And luckily, this drone has some audio data left over that we can glean quite a lot from.",
"Activity_Chat_ArpeggioHollow_702023001_10": "They came across a really powerful Ethereal, which unfortunately discovered them just as they were about to recall the drone.",
"Activity_Chat_ArpeggioHollow_702023001_11": "Plus there's one other thing we can confirm.",
"Activity_Chat_ArpeggioHollow_702023001_12": "The rebels have been eyeing up the research base",
"Activity_Chat_ArpeggioHollow_702023001_13": "Correct. It seems that Alowyn is a rebel spy.",
"Activity_Chat_ArpeggioHollow_702023001_14": "Ehn-nah-nu... (So, my master has been working for someone called the Rebels...)",
"Activity_Chat_ArpeggioHollow_702023001_15": "It's normal for the rebels to be interested in Fourth Laboratory. I heard they run all kinds of Ether experiments there. And besides, the stuff they've got would make a great bargaining chip for negotiating with the government.",
"Activity_Chat_ArpeggioHollow_702023001_16": "Memory Card",
"Activity_Chat_ArpeggioHollow_702023001_17": "This memory card was found inside the broken Bangboo. Lots of rebel supplies lay scattered around its chassis, so it probably belonged to them.",
"Activity_Chat_ArpeggioHollow_702023001_18": "What's interesting about this voice recording though is hearing a certain familiar name:",
"Activity_Chat_ArpeggioHollow_702023001_19": "No. 4412...",
"Activity_Chat_ArpeggioHollow_702023001_20": "Ehn-nah, ehn-nah-nu? (I don't understand. Why would they be talking about me?)",
"Activity_Chat_ArpeggioHollow_702023001_21": "They weren't talking about you",
"Activity_Chat_ArpeggioHollow_702023001_22": "Yeah. So \"No. 4412\" is probably going to be Alowyn Mystik's codename among the rebels.",
"Activity_Chat_ArpeggioHollow_702023001_23": "Ehn-nah? Ehn-nah-nu? (My master? No. 4412 is actually my master's name?)",
"Activity_Chat_ArpeggioHollow_702023001_24": "It's not uncommon for soldiers in the Defense Force to use a number as a codename. As for the rebels... They rebelled against the Defense Force originally, so they probably just kept using similar codenames.",
"Activity_Chat_ArpeggioHollow_702023001_25": "Sounds like Alowyn had joined back up with her fellow rebels, but disobeyed orders by suddenly taking leave of their camp.",
"Activity_Chat_ArpeggioHollow_702023001_26": "But why?",
"Activity_Chat_ArpeggioHollow_702023001_27": "Perhaps we should gather up a few more clues before trying to pull them together into a conclusion.",
"Activity_Chat_ArpeggioHollow_702023001_28": "Deformed Metal Wreckage",
"Activity_Chat_ArpeggioHollow_702023001_29": "The mech that this scrap belongs to is the same model as the one we found before. Looks like the rebels brought plenty of these mechs with them into the Hollow.",
"Activity_Chat_ArpeggioHollow_702023001_30": "It's not an Ethereal that's twisted it into pieces, but an explosion made at close proximity. Quite a violent explosion.",
"Activity_Chat_ArpeggioHollow_702023001_31": "Besides this piece, we didn't find any other pieces around. It must have fallen down elsewhere.",
"Activity_Chat_ArpeggioHollow_702023001_32": "Like... the Turbulent Corridor?",
"Activity_Chat_ArpeggioHollow_702023001_33": "Ehn-nah-nu nah, ehn-nah ehn-ah. (That turbulent place you guys are talking about... It wasn't all so scattered when I came two years ago.)",
"Activity_Chat_ArpeggioHollow_702023001_34": "Great, that's good information to have.",
"Activity_Chat_ArpeggioHollow_702023001_35": "We've got all the clues we need, then. Perhaps we can pull everything together and make some inferences about what actually happened two years ago inside the Arpeggio Fault. What do you think?",
"Activity_Chat_ArpeggioHollow_702023001_36": "I'm all ears.",
"Activity_Chat_ArpeggioHollow_702023001_37": "We should pretty much have enough to form a conclusion",
"Activity_Chat_ArpeggioHollow_702023001_38": "The rebels have been eyeing up research at the Fourth Laboratory, so they sent one of their spies codenamed No. 4412 — Alowyn Mystik — to infiltrate the White Star Institute as an insider.",
"Activity_Chat_ArpeggioHollow_702023001_39": "They'd hoped that Alowyn could score a keycard to the vault, but as she failed, they decided to blow open the vault using explosives. That's what the mechs and explosives were for.",
"Activity_Chat_ArpeggioHollow_702023001_40": "The rebels gave Alowyn a password — something like \"Take the day off and go home when we crack the lock\" — and ordered her back to her team on the day of the job.",
"Activity_Chat_ArpeggioHollow_702023001_41": "Alowyn met up with the rebels as instructed, but the rebels came under attack by a dangerous Ethereal threat on the way to the Fourth Laboratory.",
"Activity_Chat_ArpeggioHollow_702023001_42": "At this point, Alowyn disobeyed her orders and left her squad. Shortly after, there was a giant explosion inside the Arpeggio Fault, the massive impact of which reorganized the structure of the Hollow and gave birth to the Turbulent Corridor.",
"Activity_Chat_ArpeggioHollow_702023001_43": "But what caused the explosion?",
"Activity_Chat_ArpeggioHollow_702023001_44": "Is there any connection to Alowyn?",
"Activity_Chat_ArpeggioHollow_702023001_45": "Sure. There's still one piece of the puzzle missing according to the logical chain of events.",
"Activity_Chat_ArpeggioHollow_702023001_46": "At that same moment...",
"Activity_Chat_ArpeggioHollow_702023001_47": "*sigh* There you all are. I heard you were all back from the Arpeggio Fault, Captain Roland has been looking for you.",
"Activity_Chat_ArpeggioHollow_702023001_48": "What's wrong?",
"Activity_Chat_ArpeggioHollow_702023001_49": "Analyses are complete on the logic cores from those rebel mechs, and he's got the reports with him. Quick, come check those out with me.",
"Activity_Chat_ArpeggioHollow_702023001_50": "Are you trying to break the ice in here? Because you succeeded. Nice one! I've heard that being too tense can impair your judgment, so now's the perfect time to chat about everything we've found.",
"Activity_Chat_ArpeggioHollow_702023001_Name_01": "No. 4412",
"Activity_Chat_ArpeggioHollow_702023001_Name_02": "Ray",
"Activity_Chat_ArpeggioHollow_702023001_Name_03": "Roland",
"Activity_Chat_ArpeggioHollow_702023001_Name_04": "Ray",
"Activity_Chat_ArpeggioHollow_702023002_01": "There you are. Dr. Ray has brought the information, so let me get straight to the point.",
"Activity_Chat_ArpeggioHollow_702023002_02": "Analyses have found the final two commands left behind in the rebels' mechs' database. The second-to-last one reads: \"Collect bombs and go to target location α.\"",
"Activity_Chat_ArpeggioHollow_702023002_03": "And the original version of the final command should read: \"Detonate bombs at location α,\" but someone hacked into the mech to overwrite it. Now, it says: \"Locate individuals with high Ether activity and detonate bombs at close proximity.\"",
"Activity_Chat_ArpeggioHollow_702023002_04": "Oh, I see!",
"Activity_Chat_ArpeggioHollow_702023002_05": "Looks like our mystery is solved!",
"Activity_Chat_ArpeggioHollow_702023002_06": "You and Soldier 11 explain to Roland and Ray the various conclusions reached...",
"Activity_Chat_ArpeggioHollow_702023002_07": "Mmm-hmm... I see. So it was that rebel spy Alowyn who hacked into the armed mech's commands, overriding instructions to make it self-destruct and take out that dangerous Ethereal.",
"Activity_Chat_ArpeggioHollow_702023002_08": "This deduction is not unfounded. But if the point is to eliminate a dangerous Ethereal, then why pay the price of splitting up the team?",
"Activity_Chat_ArpeggioHollow_702023002_09": "Oh, Lieutenant Roland — I thought as soldiers you'd understand the reasoning behind things a little better.",
"Activity_Chat_ArpeggioHollow_702023002_10": "Let's suppose that you're in charge of those rebels — um, and of course, this is all just supposition, okay? So don't look at me like that — and your mission is to loot research materials from inside the lab.",
"Activity_Chat_ArpeggioHollow_702023002_11": "Things go wrong, so you've already called in expensive armed mechs. Now, if you fail the mission AND you come back with busted-up mechs, how are you going to explain things to your superiors?",
"Activity_Chat_ArpeggioHollow_702023002_12": "As much as I don't want to take the rebels' position, I must confess this is an extremely difficult decision. But if it saves lives, then that's different.",
"Activity_Chat_ArpeggioHollow_702023002_13": "Alowyn likely thought the same.",
"Activity_Chat_ArpeggioHollow_702023002_14": "That's right. You should know, there were plenty of researchers from the advance team in the vicinity at the same time, and their combat prowess would be far below that of a well-disciplined soldier.",
"Activity_Chat_ArpeggioHollow_702023002_15": "As far as Alowyn's concerned, those aren't just lives to her but also \"partners,\" right? No. 4412, I remember you said that your master would kid around with them.",
"Activity_Chat_ArpeggioHollow_702023002_16": "Ehn-nah, nah-nuh-ehn-nah... (Yep, even if my master would end up getting sad very quickly...)",
"Activity_Chat_ArpeggioHollow_702023002_17": "Despite having fun with these people, it must have been difficult for her to maintain this identity while knowing that she was about to betray them — right?",
"Activity_Chat_ArpeggioHollow_702023002_18": "Captain Roland, I never expected you to be so sensitive. But yes, that's pretty much the gist of it.",
"Activity_Chat_ArpeggioHollow_702023002_19": "So just at the critical moment, that vacillating girl made a decision for herself — she wanted to save them. That's what was really important to her.",
"Activity_Chat_ArpeggioHollow_702023002_20": "Ehn-nah... (So my master, she actually...)",
"Activity_Chat_ArpeggioHollow_702023002_21": "Let's stop talking about what happened two years ago, shall we, everyone? Should we focus on sorting out the issue at hand?",
"Activity_Chat_ArpeggioHollow_702023002_22": "The issue at hand?",
"Activity_Chat_ArpeggioHollow_702023002_23": "Err, the rebels' armed mech!",
"Activity_Chat_ArpeggioHollow_702023002_24": "It now appears as if the mechs weren't deliberately targeting the transports, but were simply following vestigial instructions to try and gather up the bombs.",
"Activity_Chat_ArpeggioHollow_702023002_25": "And despite the command not stipulating any coordinates for location α, I'm pretty sure it's the Fourth Laboratory.",
"Activity_Chat_ArpeggioHollow_702023002_26": "Mmm-hmm, this is of course the good news.",
"Activity_Chat_ArpeggioHollow_702023002_27": "Which means, that there's also bad news...",
"Activity_Chat_ArpeggioHollow_702023002_28": "What was the final command for those mechs — \"Locate individuals with high Ether activity and detonate bombs at close proximity,\" right?",
"Activity_Chat_ArpeggioHollow_702023002_29": "There might not be any kind of individuals like that inside the Hollow right now, but let's not forget that those mechs are thoroughly corrupted already.",
"Activity_Chat_ArpeggioHollow_702023002_30": "I don't think they'll last two weeks before one of them is completely mutated. What are the remaining mechs going to do then?",
"Activity_Chat_ArpeggioHollow_702023002_31": "They... They'll explode!",
"Activity_Chat_ArpeggioHollow_702023002_32": "...Dr. Ray, is now the time for such levity?",
"Activity_Chat_ArpeggioHollow_702023002_33": "If those hidden Ether explosives all pop off at the same time, we won't just rip open a new Turbulent Corridor — no, it'll be an earth-shatteringly powerful Arpeggio Fault instead!",
"Activity_Chat_ArpeggioHollow_702023002_34": "Correct. Any talk of follow-up explorations or a stable long-term observation station can go jump in a lake... And in any case, we still have two weeks time left.",
"Activity_Chat_ArpeggioHollow_702023002_35": "Captain, you military guys are the only ones who can take care of this problem now.",
"Activity_Chat_ArpeggioHollow_702023002_36": "{M#Mr.}{F#Ms.} Independent Investigator, Soldier 11. Things are getting urgent. I will dispatch more people to assist you. Please make sure you get to the Laboratory Ruins as soon as you can and destroy every single last corrupted mech.",
"Activity_Chat_ArpeggioHollow_702023002_36_01": "Additionally, make sure to thoroughly check the Turbulent Corridor. It's likely that it originally bordered the Fourth Laboratory, emerging only after the explosion. It's likely there are mechs wandering about there.",
"Activity_Chat_ArpeggioHollow_702023002_37": "Captain Roland, don't worry. We will set off very soon.",
"Activity_Chat_ArpeggioHollow_702023002_Name_01": "Roland",
"Activity_Chat_ArpeggioHollow_702023002_Name_02": "Ray",
"Activity_Chat_ArpeggioHollow_702023002_Name_03": "No. 4412",
"Activity_Chat_ArpeggioHollow_702023099_01": "\"Envoy of the Scarlet Moment,\" things are getting urgent. Let's get going, fast.",
"Activity_Chat_ArpeggioHollow_702023099_02": "We can't let these mechs destroy the Arpeggio Fault.",
"Activity_Chat_ArpeggioHollow_702033001_01": "\"Maroon Dusky Afterglow,\" you're back. Great job with combat before.",
"Activity_Chat_ArpeggioHollow_702033001_02": "Great job, Soldier 11!",
"Activity_Chat_ArpeggioHollow_702033001_03": "Finally, crisis solved!",
"Activity_Chat_ArpeggioHollow_702033001_04": "All the mechs left behind by the rebels have been destroyed, and the Ether explosives stockpiled near the research facilities will gradually be retrieved later.",
"Activity_Chat_ArpeggioHollow_702033001_05": "Of course, none of that's my concern any longer.",
"Activity_Chat_ArpeggioHollow_702033001_06": "Are you going back?",
"Activity_Chat_ArpeggioHollow_702033001_07": "My mission was to investigate possible rebel activity within the Arpeggio Fault. Now that the truth has been revealed, there's naturally no reason for me to stay here.",
"Activity_Chat_ArpeggioHollow_702033001_08": "My temporary \"soldiers\" are also free to return to their posts.",
"Activity_Chat_ArpeggioHollow_702033001_09": "Then, about No. 4412...",
"Activity_Chat_ArpeggioHollow_702033001_10": "What are we going to do with it?",
"Activity_Chat_ArpeggioHollow_702033001_11": "It's with Miss Ray right this second. It used to be the property of the White Star Institute, so the Defense Force handed over complete authority on how to handle things with the Institute.",
"Activity_Chat_ArpeggioHollow_702033001_12": "Seeing how you're really concerned about its future, why don't we go take a look? Captain Roland has only just retrieved all the data from that memory card you found, and there should be some info in there.",
"Activity_Chat_ArpeggioHollow_702033001_13": "Whatever happens with No. 4412, I think we should let it know about the data on there before it leaves the outpost.",
"Activity_Chat_ArpeggioHollow_702033001_14": "Not long after, we returned to Scott Outpost...",
"Activity_Chat_ArpeggioHollow_702033001_Name_01": "Soldier 11",
"Activity_Chat_ArpeggioHollow_702033001_Name_02": "No. 4412",
"Activity_Chat_ArpeggioHollow_702033002_01": "Oh, it's you two, with those looks on your faces. If I say something bad about No. 4412, things would get awkward real fast in here.",
"Activity_Chat_ArpeggioHollow_702033002_02": "So, as for its treatment...",
"Activity_Chat_ArpeggioHollow_702033002_03": "I haven't started talking yet. Since you’re here, why not listen up? But it looks like you have something else you'd like to say.",
"Activity_Chat_ArpeggioHollow_702033002_04": "Yes. I hope to pass this important info on to No. 4412 while it's still a member of our team.",
"Activity_Chat_ArpeggioHollow_702033002_05": "If you could, please. I have no objections.",
"Activity_Chat_ArpeggioHollow_702033002_06": "No. 4412, do you remember that memory card you found inside the Hollow before? It was left behind by the advance team as they fled the Hollow and it mentions your master.",
"Activity_Chat_ArpeggioHollow_702033002_07": "Ehn-nah? (My master?)",
"Activity_Chat_ArpeggioHollow_702033002_08": "We've retrieved the data and I will send it over to you right now. You can play it on your own speakers.",
"Activity_Chat_ArpeggioHollow_702033002_09": "Ehn-nah! (Cool!)",
"Activity_Chat_ArpeggioHollow_702033002_10": "Bzzt... bzzt...",
"Activity_Chat_ArpeggioHollow_702033002_11": "\"...have to... record it, if... someone ever finds... recording, then I hope you can remember... my friend... her name is Alowyn Mystik...\"",
"Activity_Chat_ArpeggioHollow_702033002_12": "\"She may... not be ordinary, but she's a hero... She saved us all...\"",
"Activity_Chat_ArpeggioHollow_702033002_13": "\"...That... massive... Ethereal... the same level as Nineveh's... symbiotic Ethereal... those red... Etheric matter... threads... make our bodies... and consciousness...\"",
"Activity_Chat_ArpeggioHollow_702033002_14": "\"...Alowyn had to... pass on the command to those rebels' mechs... so they could transport the bombs... and she got too close to that monster... she...\"",
"Activity_Chat_ArpeggioHollow_702033002_15": "\"There's no way we... take her back... she will become an Ethereal... and doesn't want that... She said she's a human and wants to decide her own fate...\"",
"Activity_Chat_ArpeggioHollow_702033002_16": "\"...She died... her last wishes... to be cremated before... utterly corrupted... and we buried her at...\"",
"Activity_Chat_ArpeggioHollow_702033002_17": "\"I'm sorry... Alowy—... My... My friend... We left you there... We... couldn't bring you back home...\"",
"Activity_Chat_ArpeggioHollow_702033002_18": "(So that's how Alowyn passed away...)",
"Activity_Chat_ArpeggioHollow_702033002_19": "No. 4412, could you understand... what that message said?",
"Activity_Chat_ArpeggioHollow_702033002_20": "Ehn-nah, ehn-nah-noo... Ehn-nah. (It's a bit complicated, but I think I understand it a little... My master, she died.)",
"Activity_Chat_ArpeggioHollow_702033002_21": "Ehn-nah-noo? Ehn-nah, ehn-ah-nah-nu. (Why is this happening? I know that those recordings are from two years ago. So why does it feel to me like she just died?)",
"Activity_Chat_ArpeggioHollow_702033002_22": "Ehn-nah-nu, ehn-nah-noo, nah-ehn... (That lady who was speaking before said, Master was her friend... That's great. Master always said she had no friends...)",
"Activity_Chat_ArpeggioHollow_702033002_23": "Nah-nuh, ehn-ah-nah. (Thank you for helping me learn about my master's final moments.)",
"Activity_Chat_ArpeggioHollow_702033002_24": "Ehn-nah-noo ehn-an, ehn-nah? (But I don't quite understand. Do you guys think that my master was a good person or a bad person?)",
"Activity_Chat_ArpeggioHollow_702033002_25": "Don't worry. She was a good person!",
"Activity_Chat_ArpeggioHollow_702033002_26": "People are very complicated...",
"Activity_Chat_ArpeggioHollow_702033002_27": "Who cares what anyone else thinks!",
"Activity_Chat_ArpeggioHollow_702033002_28": "That was straight to the point. It looks like it's something you firmly believe, too. And coincidentally, I agree.",
"Activity_Chat_ArpeggioHollow_702033002_29": "Ehn-ah-nah? (Captain, what do you think?)",
"Activity_Chat_ArpeggioHollow_702033002_30": "We've got a saying in the Defense Force: Betrayal comes from weakness. Without a doubt, Alowyn was a weak person who made repeated betrayals. She should never have been a soldier.",
"Activity_Chat_ArpeggioHollow_702033002_31": "Perhaps that codename also reflects that becoming a soldier was never her choice.",
"Activity_Chat_ArpeggioHollow_702033002_32": "I cannot forgive any rebels and I don't want to hear any rebel's excuses, but something that can never be changed is — she really did save a whole lot of lives.",
"Activity_Chat_ArpeggioHollow_702033002_33": "I can respect her not as a soldier, but as a human.",
"Activity_Chat_ArpeggioHollow_702033002_34": "Ehn-nah, ehn-nah. (Thank you, captain.)",
"Activity_Chat_ArpeggioHollow_702033002_35": "Ehn, ehn-nah-noo ehn-nah, ehn-ah-ah! (Miss Ray, since I've learned more about my master now, you can dispose of me however you want now!)",
"Activity_Chat_ArpeggioHollow_702033002_36": "Do you really want to dispose of it?",
"Activity_Chat_ArpeggioHollow_702033002_37": "Didn't we say before that everything was negotiable?",
"Activity_Chat_ArpeggioHollow_702033002_38": "Ehn-nah, ehn-ah nah-u ehn-ah, nah-ehn-nah! (Thank you, {M#Mr.}{F#Ms.} Independent Investigator, for all the care you've shown — but I'm really fine!)",
"Activity_Chat_ArpeggioHollow_702033002_39": "Really, please let me finish speaking. I don't want to be thought of as a bad person forever.",
"Activity_Chat_ArpeggioHollow_702033002_40": "No. 4412, White Star Institute has given you two choices: one is to go back to work at the Institute where you can keep your memory, and the other is to go wherever you want after deleting all sensitive data.",
"Activity_Chat_ArpeggioHollow_702033002_41": "Ehn-ah, ehn-ah nah-noo, ehn-nah? (Are you saying that I can hold onto the memories of my master so long as I go back to work at the Institute?)",
"Activity_Chat_ArpeggioHollow_702033002_42": "But you'll lose your freedom, won't you? Your master asked you to forget her before she left, because she hoped you could find your own meaning in life, right?",
"Activity_Chat_ArpeggioHollow_702033002_43": "Nah-ehn, nuh, ehn-ah-nah. (That might be my master's wish, but I think keeping the name and the memories that my master gave me is what's most important.)",
"Activity_Chat_ArpeggioHollow_702033002_44": "Ehn-nah noo, ehn-ah, ehn-ah nah-noo. (Plus, I want to learn more about my master. I want to meet the people she once knew and hear their stories about Master.)",
"Activity_Chat_ArpeggioHollow_702033002_45": "No problem. With you here, perhaps you can help those rescued members of the advance team to regain their memories?",
"Activity_Chat_ArpeggioHollow_702033002_46": "Ehn, ehn-ah nah, ehn-nah nu-nah? (What do you think? Am I just like my master, making my own choice like this?)",
"Activity_Chat_ArpeggioHollow_702033002_47": "Was that answer too complicated for a Bangboo? But then again, that's how this mortal coil goes.",
"Activity_Chat_ArpeggioHollow_702033002_48": "Haha, good point. No. 4412 knows Alowyn better than anyone else here. Perhaps it's the one most qualified to explain her.",
"Activity_Chat_ArpeggioHollow_702033002_Name_01": "Ray",
"Activity_Chat_ArpeggioHollow_702033002_Name_02": "No. 4412",
"Activity_Chat_ArpeggioHollow_702033002_Name_03": "Bangboo's Speaker",
"Activity_Chat_ArpeggioHollow_702043001_01": "Nah-nuh, nah-ehn-ehn-nah? ({M#Mr.}{F#Ms.} Independent Investigator, will you stay here a while?)",
"Activity_Chat_ArpeggioHollow_702043001_02": "I have a job to do here.",
"Activity_Chat_ArpeggioHollow_702043001_03": "What about you?",
"Activity_Chat_ArpeggioHollow_702043001_04": "Nah-ehn, nah-u-ehn, ehn-nah ah. (Miss Ray said I can stay here and work for a while because I know the Arpeggio Fault well.)",
"Activity_Chat_ArpeggioHollow_702043001_05": "Nah-ehn, nah-ehn nu-nah. (I heard you guys are planning to investigate that Turbulent Corridor place.)",
"Activity_Chat_ArpeggioHollow_702043001_06": "Nah-ehn, nah-ehn-ah. (Miss Ray told me the Turbulent Corridor used to be part of the Fourth Laboratory once, but it glided over there in the explosion. Maybe my master is buried in there somewhere?)",
"Activity_Chat_ArpeggioHollow_702043001_07": "Nah-ehn-ah, nah-ehn nah-nu... (I don't want to bother you, but if you happen to come across any clues about my master, then...)",
"Activity_Chat_ArpeggioHollow_702043001_08": "Don't worry, I'll keep my eyes peeled!",
"Activity_Chat_ArpeggioHollow_702043001_09": "Ehn-nah! (Thank you!)",
"Activity_Chat_ArpeggioHollow_702043001_10": "Nah-ehn, nah-nu nah... (I really want to come and help out, but I've got a job to do here outside the Hollow...)",
"Activity_Chat_ArpeggioHollow_702043001_11": "Just focus on your work",
"Activity_Chat_ArpeggioHollow_702043001_12": "Leave this to me",
"Activity_Chat_ArpeggioHollow_702043001_Name_01": "No. 4412",
"Activity_Chat_ArpeggioHollow_702043002_01": "Ehn-nah, nah-ehn-ehn-nah? ({M#Mr.}{F#Ms.} Independent Investigator, you're back. Are you here for me?)",
"Activity_Chat_ArpeggioHollow_702043002_02": "(Fill it in on the gossip from before)",
"Activity_Chat_ArpeggioHollow_702043002_03": "Ehn-ah nah-nu, ehn-nah ah? (Are you saying that you found my master's gravestone deep inside the Turbulent Corridor?)",
"Activity_Chat_ArpeggioHollow_702043002_04": "Nah-nu ehn-nah-nu, ehn-nah ah. (I shouldn't ever be describing a Hollow in these terms, but that sounds like a place with low Ether concentration that feels kind of nice.)",
"Activity_Chat_ArpeggioHollow_702043002_05": "Nah-ehn nah-nu, ehn-nah ah, ehn-ah-ehn nah. (My master's body may be turned to dust but I always heard that dust can't get corrupted. I'm happy that the Hollow never took her away from me, thanks to the help of her friends.)",
"Activity_Chat_ArpeggioHollow_702043002_06": "Nah-noo ehn-nah. (Thank you for visiting her for me.)",
"Activity_Chat_ArpeggioHollow_702043002_07": "I've got something for you",
"Activity_Chat_ArpeggioHollow_702043002_08": "I dug it up near the gravestone",
"Activity_Chat_ArpeggioHollow_702043002_09": "Nah.. ehn-nah! (It's... It's a photo of my master!)",
"Activity_Chat_ArpeggioHollow_702043002_10": "Nah... ehn-nah, nah-ehn nah? (Really? Can I keep it?)",
"Activity_Chat_ArpeggioHollow_702043002_11": "There's nobody who deserves it more",
"Activity_Chat_ArpeggioHollow_702043002_12": "Don't worry, I asked Ray",
"Activity_Chat_ArpeggioHollow_702043002_13": "Nah-ehn, ehn-ah nah-noo ehn. (Thank you. I will treasure this forever.)",
"Activity_Chat_ArpeggioHollow_702043002_14": "Ne-ehn, ehn-ehn-ne, ehn-ehn-ne. (It seems like the master was very happy when she took this photo. That's great.)",
"Activity_Chat_ArpeggioHollow_702043002_15": "Ehu-na-nu? ({M# Mr.}{F# Ms.} Independent investigator, are you leaving?)",
"Activity_Chat_ArpeggioHollow_702043002_16": "I've got some other work to do.",
"Activity_Chat_ArpeggioHollow_702043002_17": "I should probably go home.",
"Activity_Chat_ArpeggioHollow_702043002_18": "Ehn-nah, ehn-nah, ehn-nah-nu. (See you again. I heard that you humans say this to ensure we'll get to meet again someday.)",
"Activity_Chat_ArpeggioHollow_702043002_19": "See you again, No. 4412.",
"Activity_Chat_ArpeggioHollow_702043002_Name_01": "No. 4412",
"Activity_Chat_ArpeggioHollow_702043099_01": "Nah-ehn, ehn-ah, en neh! (I'll be working with Miss Ray at the outpost for a while. Who knows, maybe we'll meet again sometime!)",
"Activity_Chat_ArpeggioHollow_702043099_02": "Ehn-nah, ehn-nah-noo! (Goodbye, Investigator.)",
"Activity_Chat_ArpeggioHollow_702043099_03": "I've got some other work to do.",
"Activity_Chat_ArpeggioHollow_702043099_04": "I should probably go home.",
"Activity_Chat_ArpeggioHollow_702043099_05": "Ehn-nah, ehn-nah, ehn-nah-nu. (See you again. I heard that you humans say this to ensure we'll get to meet again someday.)",
"Activity_Chat_ArpeggioHollow_702043099_06": "See you again, No. 4412.",
"Activity_Chat_ArpeggioHollow_702043099_Name_01": "No. 4412",
"Activity_Chat_ArpeggioHollow_702044099_01": "It's good that everything came to a nice conclusion. I can get out of here now.",
"Activity_Chat_ArpeggioHollow_702044099_02": "Stop by Sixth Street for a bowl of noodles sometimes",
"Activity_Chat_ArpeggioHollow_702044099_03": "Let's go shoot the breeze somewhere next time",
"Activity_Chat_ArpeggioHollow_702044099_04": "No problem. I'll carve out some time for you on my next day off.",
"Activity_Chat_ArpeggioHollow_702044099_05": "By the way, I think Miss Ray and No. 4412 still have something they want to talk to you about. If you have time, go chat with them.",
"Activity_Chat_ArpeggioHollow_702044099_06": "So long, \"Crimson Twilight.\"",
"Activity_Chat_ArpeggioHollow_702044099_07": "Wow, that's so nostalgic!",
"Activity_Chat_ArpeggioHollow_702044099_08": "My first codename!",
"Activity_Chat_ArpeggioHollow_702044099_09": "What are you so happy about? Isn't that what I've been calling you all along?",
"Activity_Chat_ArpeggioHollow_702044099_10": "I'm off. Take care.",
"Activity_Chat_ArpeggioHollow_702053001_01": "Soldier 11 has gone back, but you'll stay here and keep on helping, right?",
"Activity_Chat_ArpeggioHollow_702053001_02": "I smell hard work!",
"Activity_Chat_ArpeggioHollow_702053001_03": "I smell trouble!",
"Activity_Chat_ArpeggioHollow_702053001_04": "You're not wrong, but you're still not going to turn down my commission, are you?",
"Activity_Chat_ArpeggioHollow_702053001_05": "It's like this: The Institute hopes to use this opportunity to check in on the status of the Fourth Laboratory.",
"Activity_Chat_ArpeggioHollow_702053001_06": "Seeing as neither the advance team nor the rebel forces ever managed to get anything out of the Fourth Laboratory, perhaps there are still things there that have the chance of seeing the light of day again. Can I leave this in your capable hands?",
"Activity_Chat_ArpeggioHollow_702053001_07": "Sounds fine to me",
"Activity_Chat_ArpeggioHollow_702053001_08": "Only because it's you, Miss Ray",
"Activity_Chat_ArpeggioHollow_702053001_09": "Thanks a lot, that'll be a big help.",
"Activity_Chat_ArpeggioHollow_702053001_10": "Despite the Institute remaining positive after they heard about our investigation, I'm not personally holding out much hope here.",
"Activity_Chat_ArpeggioHollow_702053001_11": "Why?",
"Activity_Chat_ArpeggioHollow_702053001_12": "Maybe it's because you gotta expect the unexpected whenever you're in the Arpeggio Fault. That's right — do you still remember that special Etheric Crimson Silk that we found around here?",
"Activity_Chat_ArpeggioHollow_702053001_13": "That thing must have sloughed off that symbiotic Ethereal which attacked the advance team and the rebels.",
"Activity_Chat_ArpeggioHollow_702053001_14": "The explosion drove away that monster, but as far as I'm aware the scope of activity for a symbiotic Ethereal like that shouldn't be anywhere near the Arpeggio Fault.",
"Activity_Chat_ArpeggioHollow_702053001_15": "So what's it doing here, then?",
"Activity_Chat_ArpeggioHollow_702053001_16": "Who knows? That's my job, to find out.",
"Activity_Chat_ArpeggioHollow_702053001_17": "Okay. I'll leave the research base with you then while I finish researching this Crimson Silk you found. All good?",
"Activity_Chat_ArpeggioHollow_702053001_18": "You're impossible. Everything's gonna be much safer and easier than it was before.",
"Activity_Chat_ArpeggioHollow_702053001_Name_01": "Ray",
"Activity_Chat_ArpeggioHollow_702053002_01": "Ah, it's you, {M#Mr.}{F#Ms.} Independent Investigator. It seems you have something to tell me about the Fourth Laboratory.",
"Activity_Chat_ArpeggioHollow_702053002_02": "(Fill her in on my findings)",
"Activity_Chat_ArpeggioHollow_702053002_03": "Hmm... You mean you came across a cluster of broken-down buildings in the Laboratory Ruins area.",
"Activity_Chat_ArpeggioHollow_702053002_04": "Based on what you've said, I think that must be the Fourth Laboratory. Didn't expect it to be in such complete ruins.",
"Activity_Chat_ArpeggioHollow_702053002_05": "Unfortunately, I'm no expert.",
"Activity_Chat_ArpeggioHollow_702053002_06": "I can't figure out the reason for the damage.",
"Activity_Chat_ArpeggioHollow_702053002_07": "No worries, the Institute only needs a result for now. As for the specific cause of the damage, that will be investigated once the long-term observation station is set up and running smoothly.",
"Activity_Chat_ArpeggioHollow_702053002_08": "And you also found a huge, solid room that looks like an underground vault, but there's nothing in it, right?",
"Activity_Chat_ArpeggioHollow_702053002_09": "Except for this empty box",
"Activity_Chat_ArpeggioHollow_702053002_10": "And the note left inside",
"Activity_Chat_ArpeggioHollow_702053002_11": "This box was indeed used by the Fourth Laboratory for transporting small samples and documents. As for the note, reads \"May the Creator... lead... to fulfill the lifelong wish...\"",
"Activity_Chat_ArpeggioHollow_702053002_12": "Sadly, the note is fragmented, so it's hard to figure out what it really means.",
"Activity_Chat_ArpeggioHollow_702053002_13": "Is it also part of the documents?",
"Activity_Chat_ArpeggioHollow_702053002_14": "Was this left by someone?",
"Activity_Chat_ArpeggioHollow_702053002_15": "I prefer to believe that this was left by someone.",
"Activity_Chat_ArpeggioHollow_702053002_16": "Looks like someone got there before us and took the items from the Fourth Laboratory.",
"Activity_Chat_ArpeggioHollow_702053002_17": "Who are they?",
"Activity_Chat_ArpeggioHollow_702053002_18": "When did they get them?",
"Activity_Chat_ArpeggioHollow_702053002_19": "Though I'm as curious as you are, I'm afraid we can't reach any further conclusions right now.",
"Activity_Chat_ArpeggioHollow_702053002_20": "Anyway, I'll report what we've found so far to the Institute, and they'll decide how to proceed with the follow-up investigation.",
"Activity_Chat_ArpeggioHollow_702053002_21": "You've done a great job, {M#Mr.}{F#Ms.} Investigator. Anything else you want to know?",
"Activity_Chat_ArpeggioHollow_702053002_22": "Could you tell me more about the Fourth Laboratory?",
"Activity_Chat_ArpeggioHollow_702053002_23": "I don't know much about it, but I'll tell you what I know.",
"Activity_Chat_ArpeggioHollow_702053002_24": "That laboratory has been around for some years. Even when I was still a student, it was the leading authority in Eridu on the research of \"special Etheric Matter.\"",
"Activity_Chat_ArpeggioHollow_702053002_25": "The laboratory held a significant amount of rare special Etheric Matter, which is not only dangerous but useless to most people, yet it's a priceless treasure to researchers.",
"Activity_Chat_ArpeggioHollow_702053002_26": "Hmm... Who else would be after them, if not rebels with significant research capabilities?",
"Activity_Chat_ArpeggioHollow_702053002_27": "Thanks for telling me all this.",
"Activity_Chat_ArpeggioHollow_702053002_28": "You're welcome, and thanks for your hard work. Next time there's a suitable job, I'll be sure to consider you first!",
"Activity_Chat_ArpeggioHollow_702053002_Name_01": "Ray",
"Activity_Chat_BangbooActivity_30460404_01": "Ehn-noo... (Did I upset people...)",
"Activity_Chat_BangbooActivity_30460404_02": "(Looks like Eous has already made friends with these Bangboo... Everyone's perked up so quickly, but...)",
"Activity_Chat_BangbooActivity_30460404_03": "Eous didn't do anything wrong...",
"Activity_Chat_BangbooActivity_30460404_04": "Kids are always like this...",
"Activity_Chat_BangbooActivity_30460404_05": "Ehn-noo-ah-na... (Thanks for saying that... I don't want to lose my friends, but...)",
"Activity_Chat_BangbooActivity_30460404_06": "I won't let you lose your friends.",
"Activity_Chat_BangbooActivity_30460404_07": "Eous, let's go home.",
"Activity_Chat_BangbooActivity_30460404_08": "(Next time, I might have to help Eous smooth things over with its friends.)",
"Activity_Chat_BangbooActivity_30460404_09": "En-noo... (*sobs*)",
"Activity_Chat_BangbooActivity_30460404_Name01": "Eous",
"Activity_Chat_BangbooActivity_30460508_01": "Ehn-ne... Ehn-ehn-ne! (Ah, it's you... Thanks to you and Eous, everyone's been really lucky lately!)",
"Activity_Chat_BangbooActivity_30460508_02": "Ehn, ah-noo... (But I'm going to be leaving my friends. I'm a little...)",
"Activity_Chat_BangbooActivity_30460508_03": "Ehn-na? Ehn-na-noo... (Are you leaving? Actually, we could always use another Bangboo helping out around the shop...)",
"Activity_Chat_BangbooActivity_30460508_04": "Ehn-na? (You mean... helping out with the videotapes?)",
"Activity_Chat_BangbooActivity_30460508_05": "Ehn! Ehn-ah-na... (Ah, no! We also have another side hustle that's a little more \"exciting\"...)",
"Activity_Chat_BangbooActivity_30460508_06": "Ehn-na, ehn-na-noo? (Perhaps you might be willing to go on some adventures with Wise and me?)",
"Activity_Chat_BangbooActivity_30460508_06F": "Ehn-na, ehn-na-noo? (Perhaps you might be willing to go on some adventures with Belle and me?)",
"Activity_Chat_BangbooActivity_30460508_07": "(What a candid invitation! Seems as though Eous is a little more... social than before?)",
"Activity_Chat_BangbooActivity_30460508_08": "(A clever kid like Luckyboo is obviously going to be useful for our \"side hustle\"...)",
"Activity_Chat_BangbooActivity_30460508_09": "Sometimes it's a little dangerous.",
"Activity_Chat_BangbooActivity_30460508_10": "I wanna take Luckyboo out on an adventure.",
"Activity_Chat_BangbooActivity_30460508_11": "Ehn-nah! Ehn... ah-noo? (No problem! Then I guess... I'll be dropping in more often from now on?)",
"Activity_Chat_BangbooActivity_30460508_12": "Ehn-nah! Ehn... ah-noo? (No problem! Then I guess... I'll be dropping in more often from now on?)",
"Activity_Chat_BangbooActivity_30460508_13": "Ehn-na! (Welcome to the crew!)",
"Activity_Chat_BangbooActivity_30460508_14": "Wait, it seems we aren't alone...\nLuckyboo?! What are you doing here? You're just staring at Eous from the door...\nOh, you'd like to chat?",
"Activity_Chat_BangbooActivity_30460508_Name01": "Luckyboo",
"Activity_Chat_BangbooActivity_30460508_Name02": "Eous",
"Activity_Chat_BangbooRunActivity_700933001_01": "Ehn-ne... (By the way, there's something else...)",
"Activity_Chat_BangbooRunActivity_700933001_02": "What is it?",
"Activity_Chat_BangbooRunActivity_700933001_03": "Is there something else you need help with?",
"Activity_Chat_BangbooRunActivity_700933001_04": "Ehn-ne-ne, ehn-ne... (Ah, it's because I've been busy traveling and catching up with my classmates from last year, so I haven't been at the training camp...)",
"Activity_Chat_BangbooRunActivity_700933001_05": "Ehn-ne-ne, ehn-ne, ehn-ne-ne, ehn... (So the other assistant sent over their training videos. Since I wasn't around, I'm not sure if everyone participated in training seriously...)",
"Activity_Chat_BangbooRunActivity_700933001_06": "Ehn-ne, ehn-ne-ne ehn? (Could you help me count how many Bangboo participated in the training?)",
"Activity_Chat_BangbooRunActivity_700933001_07": "Of course!",
"Activity_Chat_BangbooRunActivity_700933001_08": "I'm the Bangboo training master!",
"Activity_Chat_BangbooRunActivity_700933001_Name01": "Coach Aster",
"Activity_Chat_BangbooRunActivity_701013001_01": "Ehn-ne? (Hello, can you do me a favor?)",
"Activity_Chat_BangbooRunActivity_701013001_02": "What is it?",
"Activity_Chat_BangbooRunActivity_701013001_03": "Ehn-ne... Ehn-ehn-ehn-ne. (Allow me to introduce myself—I am the coach of the Bangboo Training Program under the Marcel Group, primarily responsible for courses such as \"Introduction to Human Interaction\" and \"Practical Social Skills.\")",
"Activity_Chat_BangbooRunActivity_701013001_04": "Ehn-ne-ne, ehn-ne... ne-ne. (My first batch of students graduated a year ago, so I wanted to check on how their lives and careers are going... and see how my teachings have fared.)",
"Activity_Chat_BangbooRunActivity_701013001_05": "Ehn-ne? (Could you help me take a picture with the students here?)",
"Activity_Chat_BangbooRunActivity_701013001_06": "Of course!",
"Activity_Chat_BangbooRunActivity_701013001_07": "Just a second.",
"Activity_Chat_BangbooRunActivity_701013001_Name01": "Coach Aster",
"Activity_Chat_BangbooRunActivity_701013002_01": "Ehn-ne? (Could you help me take a picture with the students here?)",
"Activity_Chat_BangbooRunActivity_701013002_02": "Let's take it now!",
"Activity_Chat_BangbooRunActivity_701013002_03": "Just a second.",
"Activity_Chat_BangbooRunActivity_701013002_Name01": "Coach Aster",
"Activity_Chat_BangbooRunActivity_701013003_01": "Ehn... Ehn-ne! (Wow! This photo looks great!)",
"Activity_Chat_BangbooRunActivity_701013003_02": "Ehn-ne, ehn-ne-ne... (But I have a few students who couldn't make it today because they were busy with work...)",
"Activity_Chat_BangbooRunActivity_701013003_03": "Ehn-ehn-ne, ehn-ne ehn-ne, ehn-ne-ne... (If possible, I'd like to ask you to check on them too. Take some photos of them with their colleagues or friends, so I can see how they're doing...)",
"Activity_Chat_BangbooRunActivity_701013003_04": "Ehn-ne-ne, ehn-ne-ne-ne! (You might have to visit several places... but I can apply for an assistant's allowance for you from the group!)",
"Activity_Chat_BangbooRunActivity_701013003_05": "Sure!",
"Activity_Chat_BangbooRunActivity_701013003_06": "Looking forward to that allowance!",
"Activity_Chat_BangbooRunActivity_701013003_07": "Ehn-ne-ne ehn-ne, ehn-ne! (Here's my notebook with the work locations of my other students and the times I've arranged to meet with them... I'll leave it to you!)",
"Activity_Chat_BangbooRunActivity_701013003_08": "Ehn-ne! Ehn-ne, ne eh-ehm... ehn-ne? (Just in case... I mean, just in case! If you notice they're having difficulties at work... could you quietly let me know?)",
"Activity_Chat_BangbooRunActivity_701013003_09": "No problem.",
"Activity_Chat_BangbooRunActivity_701013003_10": "I'll keep an eye out.",
"Activity_Chat_BangbooRunActivity_701013003_Name01": "Coach Aster",
"Activity_Chat_BangbooRunActivity_701023001_01": "Ehn-ne? (Are you the assistant coach that our coach mentioned?)",
"Activity_Chat_BangbooRunActivity_701023001_02": "Ehn-ne, ne-ehn-ehn... (What a pity. I've been so busy lately that I haven't had time to visit the coach...)",
"Activity_Chat_BangbooRunActivity_701023001_03": "Ehn-ne! (It's really great. I miss it so much!)",
"Activity_Chat_BangbooRunActivity_701023001_04": "Ehn-ne, ehn-ne-ne... (Not every Bangboo can handle social situations perfectly from the start... but the coach was always patient, guiding us through all kinds of scenarios.)",
"Activity_Chat_BangbooRunActivity_701023001_05": "Ehn-ne-ne-ne! Ehn-ne, ehn-ehn-ehn-ne... (Especially for those of us aspiring to join the Public Security! The coach said we would become the pride of New Eridu and the Marcel Group...)",
"Activity_Chat_BangbooRunActivity_701023001_06": "Ehn-ne-ne-ehn, ehn-ne! Ehn-ne-ne... ehn-ne! (So, please make sure to capture me looking dignified yet kind, cool yet gentle! Don't let me look too tired... but reliable like the senior Securityboo!)",
"Activity_Chat_BangbooRunActivity_701023001_07": "Ehn-ne... (This way, my teacher will feel at ease...)",
"Activity_Chat_BangbooRunActivity_701023001_08": "I'll give it a try...",
"Activity_Chat_BangbooRunActivity_701023001_09": "Wait a moment.",
"Activity_Chat_BangbooRunActivity_701023001_Name01": "Safie",
"Activity_Chat_BangbooRunActivity_701023002_01": "Ehn-ne-ne-ne! (Please help me take a picture where I look dignified yet kind, cool yet gentle, reliable yet energetic!)",
"Activity_Chat_BangbooRunActivity_701023002_02": "Let's take it now!",
"Activity_Chat_BangbooRunActivity_701023002_03": "I still need to prepare.",
"Activity_Chat_BangbooRunActivity_701023002_Name01": "Safie",
"Activity_Chat_BangbooRunActivity_701033001_01": "Ehn-ne. (You're here, Mr. Assistant.)",
"Activity_Chat_BangbooRunActivity_701033001_01F": "Ehn-ne. (You're here, Ms. Assistant.)",
"Activity_Chat_BangbooRunActivity_701033001_02": "Ehn-ne—Ehn-ne-ne, ehn-ne-ne-ehn. (Right on time. I just finished inspecting the truck that went through the Hollow transport tunnel. Next, I'll head to the construction site to take inventory of the materials.)",
"Activity_Chat_BangbooRunActivity_701033001_03": "Ehn-ne-ne, ehn? (So, you're going to take a group photo of me and my coworkers now, right?)",
"Activity_Chat_BangbooRunActivity_701033001_04": "Are all your coworkers here?",
"Activity_Chat_BangbooRunActivity_701033001_05": "Ehn-ehn-ne-ne. Ehn-ne-ne, neh-ehn. (Yes, they're all here, and two of them are even my classmates. We joined Belobog Heavy Industries together after graduating from the training camp.)",
"Activity_Chat_BangbooRunActivity_701033001_06": "Ehn-ne-ne... Ehn-ehn, ehn-ne-ne. (I don't know if you've met Safie and Barus... Anyway, even though we're classmates, our personalities are completely different.)",
"Activity_Chat_BangbooRunActivity_701033001_07": "Ehn-ne, ehn-ne-ne, ehn-ne-ehn... Ehn-ne. (Many people say that many people don't like Bangboo who are too serious... I was sad about it for a while.)",
"Activity_Chat_BangbooRunActivity_701033001_08": "Ehn-ne-ne ehm—ehn-ne, ehn-ne-ne. (But later, when I was choosing a career, my coach gave me a lot of advice—in short, this job really suits me.)",
"Activity_Chat_BangbooRunActivity_701033001_09": "Ehn-ne, ehn-ne! (I hope you can pass my message and my gratitude on to the coach!)",
"Activity_Chat_BangbooRunActivity_701033001_10": "Let's take a picture!",
"Activity_Chat_BangbooRunActivity_701033001_11": "Wait a moment.",
"Activity_Chat_BangbooRunActivity_701033001_Name01": "Power",
"Activity_Chat_BangbooRunActivity_701033002_01": "Ehn-ehn-ne-ne. (Take a picture of me with everyone, so the coach knows we're all happy with our jobs.)",
"Activity_Chat_BangbooRunActivity_701033002_02": "Let's take it now!",
"Activity_Chat_BangbooRunActivity_701033002_03": "I still need to prepare.",
"Activity_Chat_BangbooRunActivity_701033002_Name01": "Power",
"Activity_Chat_BangbooRunActivity_701043001_01": "Ehn-ne-ne! Ehn-ne! (Yay, hello hello! You are the assistant that the coach hired, right?)",
"Activity_Chat_BangbooRunActivity_701043001_02": "Ehn-ne, ehn-ne—ehn-ne-ne! (I heard the coach wanted to see how we've been doing recently, so I gathered a lot of friends for a group photo. Now, the coach can rest easy!)",
"Activity_Chat_BangbooRunActivity_701043001_03": "Ehn-ne, ehn-ne—ehn-ne! (Back in the day, I was the only one to get full marks in the \"Practical Social Skills\" course!)",
"Activity_Chat_BangbooRunActivity_701043001_04": "Ehn-ne, ehn-ne—ehn-ne—ehn! (In terms of social interaction, the students' scores only reflect their integration into the lifestyle of Ridu, while my score reflects the upper limit of what the coach expected!)",
"Activity_Chat_BangbooRunActivity_701043001_05": "Ehn-ne—ehn! (Look, I graduated just a year ago and bought a luxury car outright — this is my confidence as a social expert!)",
"Activity_Chat_BangbooRunActivity_701043001_06": "Is... Is it modified from a child's tricycle?",
"Activity_Chat_BangbooRunActivity_701043001_07": "A luxury car suitable for a Bangboo.",
"Activity_Chat_BangbooRunActivity_701043001_08": "Ehn… Ehn-ne! (Ahem... anyway, let's take the photo now!)",
"Activity_Chat_BangbooRunActivity_701043001_09": "Ehn-ne, ehn-ne! (The coach must feel pleased to see me so successful now!)",
"Activity_Chat_BangbooRunActivity_701043001_10": "...Okay.",
"Activity_Chat_BangbooRunActivity_701043001_11": "...Wait a moment.",
"Activity_Chat_BangbooRunActivity_701043001_Name01": "Red Barus",
"Activity_Chat_BangbooRunActivity_701043002_01": "Ehn-ehn-ne-ne! (Let's take the photo now! The coach will surely be pleased to see how well I'm doing!)",
"Activity_Chat_BangbooRunActivity_701043002_02": "Let's take it now!",
"Activity_Chat_BangbooRunActivity_701043002_03": "I still need to prepare.",
"Activity_Chat_BangbooRunActivity_701043002_Name01": "Red Barus",
"Activity_Chat_BangbooRunActivity_701053001_01": "Ehn-ne? (Are you the assistant that the coach hired?)",
"Activity_Chat_BangbooRunActivity_701053001_02": "Ehn-ne, neh-ehn. (I've invited some colleagues and friends; let's take a group photo now.)",
"Activity_Chat_BangbooRunActivity_701053001_03": "Ehn-ehn-ne, ehn-ne. (I'm about to head out with the team to handle a new Companion Hollow, so we need to hurry.)",
"Activity_Chat_BangbooRunActivity_701053001_04": "Ehn-ne... (By the way, please tell the coach...)",
"Activity_Chat_BangbooRunActivity_701053001_05": "Ehn-ehn-ne—ehn-ne-ne. (I've truly fulfilled my dream from back then—now, I'm fighting on the frontlines with Hollow Special Operations Section 6, battling against Hollows and Ethereals.)",
"Activity_Chat_BangbooRunActivity_701053001_06": "I'll definitely pass it on!",
"Activity_Chat_BangbooRunActivity_701053001_07": "Wait a moment.",
"Activity_Chat_BangbooRunActivity_701053001_Name01": "Agent Turner",
"Activity_Chat_BangbooRunActivity_701053002_01": "Ehn-ne! Ehn-ehn, ehn-ne-ne. (I've fulfilled my wish from training! Please take a photo of me and my friends, and tell my coach about it too.)",
"Activity_Chat_BangbooRunActivity_701053002_02": "Let's take it now!",
"Activity_Chat_BangbooRunActivity_701053002_03": "I still need to prepare.",
"Activity_Chat_BangbooRunActivity_701053002_Name01": "Agent Turner",
"Activity_Chat_BangbooRunActivity_701053003_01": "(It seems I'm done with all visiting all the Bangboo the coach asked me to...)",
"Activity_Chat_BangbooRunActivity_701053003_02": "(Everyone's doing well, and they all miss their coach. Time to head back and share the news!)",
"Activity_Chat_BangbooRunActivity_701053004_01": "Ehn-ne! (Assistant, you're back!)",
"Activity_Chat_BangbooRunActivity_701053004_02": "(Tell them how everyone is doing)",
"Activity_Chat_BangbooRunActivity_701053004_03": "...",
"Activity_Chat_BangbooRunActivity_701053004_04": "Ehn-ne-ne, ehn-ne... (It seems like everyone has gotten used to their work and fit in well with the people of Ridu...)",
"Activity_Chat_BangbooRunActivity_701053004_05": "Ehn-ne-ne. (That puts me a bit more at ease.)",
"Activity_Chat_BangbooRunActivity_701053004_06": "Why were you worried before?",
"Activity_Chat_BangbooRunActivity_701053004_07": "Were you not at ease before?",
"Activity_Chat_BangbooRunActivity_701053004_08": "Ehn-ne... Ehn-ne-ne Ehn-ne, ehn-ne... (Hmm... Actually, it wasn't until after they graduated that I realized that all the Bangboo from the same class who graduated from the Marcel Group had some minor issues in their construction...)",
"Activity_Chat_BangbooRunActivity_701053004_09": "Ehn-ne, Ehn-ne-ne-ne... (I haven't been able to find out exactly what happened, but I heard that the employees responsible for a certain step in the production line got severely reprimanded because of it...)",
"Activity_Chat_BangbooRunActivity_701053004_10": "Ehn-ne, Ehn-ne. (But in the end, the group didn't recall that batch of Bangboo.)",
"Activity_Chat_BangbooRunActivity_701053004_11": "Ehn-ne Ehn-ne, Ehn-ne, Ehn-ne-ne. (Although I'm not sure what defects they might have that I can't see, I always thought they were excellent students when I was with them.)",
"Activity_Chat_BangbooRunActivity_701053004_12": "Ehn-ne, Ehn-ne-ne. (So, in order to not interfere with their work, I decided to ask you to check in on everyone's status for me.)",
"Activity_Chat_BangbooRunActivity_701053004_13": "Now it seems like everyone is doing fine.",
"Activity_Chat_BangbooRunActivity_701053004_14": "I'm a bit curious about what happened.",
"Activity_Chat_BangbooRunActivity_701053004_15": "Ehn-ne! (Yes! Now that I know everyone is fine, I can relax!)",
"Activity_Chat_BangbooRunActivity_701053004_16": "Ehn-ne-ne, ne-ehn... (But I'll still try to find out what exactly happened back then...)",
"Activity_Chat_BangbooRunActivity_701053004_17": "Ehn-ne! (I'll try to find out what happened back then...)",
"Activity_Chat_BangbooRunActivity_701053004_18": "Ehn-ne-ne, ne-ehn... (But for now, everyone seems to be doing well, so I can rest easy!)",
"Activity_Chat_BangbooRunActivity_701053004_19": "Ehn-ne, ne-ehn! (Thank you, my temporary assistant!)",
"Activity_Chat_BangbooRunActivity_701053004_Name01": "Coach Aster",
"Activity_Chat_BangbooRunActivity_701063001_01": "Ehn-ne? (Is there something you need, assistant?)",
"Activity_Chat_BangbooRunActivity_701063001_02": "Ehn-ne-ne? (Should we watch the training video again?)",
"Activity_Chat_BangbooRunActivity_701063001_03": "Let's take another look.",
"Activity_Chat_BangbooRunActivity_701063001_04": "I'm just passing by.",
"Activity_Chat_BangbooRunActivity_701063001_Name01": "Coach Aster",
"Activity_Chat_FoodTruck_30260009_01": "En-nah! (Your Breaded Belief delivery has arrived!)",
"Activity_Chat_FoodTruck_30260009_02": "Right on time!",
"Activity_Chat_FoodTruck_30260009_03": "En-nah? (Would you mind taking a group photo with me?)",
"Activity_Chat_FoodTruck_30260009_04": "En-nah! (After the pop-up event ends, the chef will put all the group photos up in the store!)",
"Activity_Chat_FoodTruck_30260009_05": "En-nah... En-en-nah. (Oh, and about the review... we're counting on you and your good looks.)",
"Activity_Chat_FoodTruck_30260009_06": "What a polite little Bangboo! Of course, no problem~",
"Activity_Chat_FoodTruck_30260009_07": "Hold on. We need to find the right spot... and make sure our poses look as natural as possible for the photo!",
"Activity_Chat_FoodTruck_30260009_08": "...",
"Activity_Chat_FoodTruck_30260009_09": "Ellen's pose looks perfect right now, like she couldn't care less about the sandwich!",
"Activity_Chat_FoodTruck_30260009_10": "(She really doesn't.)",
"Activity_Chat_FoodTruck_30260009_11": "I'll take the photo for you all.",
"Activity_Chat_FoodTruck_30260009_12": "But if they don't taste good... say it was Ellen who ordered them. Ruby will eat them!",
"Activity_Chat_FoodTruck_30260009_13": "...",
"Activity_Chat_FoodTruck_30260009_14": "And from the truck, I'll take the Bangboo Potato Wedges! The box is so cute. I'll take one portion! And four cans of Soda, too.",
"Activity_Chat_FoodTruck_30260009_15": "Two of them should be sugar-free...",
"Activity_Chat_FoodTruck_30260009_16": "Yep, that's everything!",
"Activity_Chat_FoodTruck_30260009_17": "Got it.",
"Activity_Chat_FoodTruck_30260009_18": "Coming right up!",
"Activity_Chat_FoodTruck_30260009_19": "We'll be waiting for you on the second-floor terrace at Coff Cafe!",
"Activity_Chat_FoodTruck_30260009_Name_01": "One-Dennyboo",
"Activity_Chat_FoodTruck_30260009_Name_02": "Monna",
"Activity_Chat_FoodTruck_30260013_01": "{F#Belle}{M#Wise}! Didn't you say you always wanted to hold a Members' Day where we treat our regular customers to snacks and movies?",
"Activity_Chat_FoodTruck_30260013_02": "Do you have something in mind, Heddy?",
"Activity_Chat_FoodTruck_30260013_03": "Has Heddy already started her preparations?",
"Activity_Chat_FoodTruck_30260013_04": "Yup.",
"Activity_Chat_FoodTruck_30260013_05": "I've picked out a few movies and gone over the terms for renting Gravity Cinema's special screening room...",
"Activity_Chat_FoodTruck_30260013_06": "Now the only thing left to sort out is the refreshments. What's the plan, {F#Belle}{M#Wise}?",
"Activity_Chat_FoodTruck_30260013_07": "Coffee or noodles?",
"Activity_Chat_FoodTruck_30260013_08": "No plans just yet",
"Activity_Chat_FoodTruck_30260013_09": "Don't tell me you plan on hitting up Tin Master or General Chop again?\nForget it... Let's come up with something different this time!",
"Activity_Chat_FoodTruck_30260013_10": "Do you know Breaded Belief? The sandwich shop that was rated as \"worth paying a dedicated visit\" by The Ridu Tour?",
"Activity_Chat_FoodTruck_30260013_11": "I'm pretty sure the chef there is running a promotion out of a pop-up food truck in Lumina Square. Let's go grab a sandwich there!",
"Activity_Chat_FoodTruck_30260013_12": "Sounds good!",
"Activity_Chat_FoodTruck_30260013_13": "You really have it all planned out already...",
"Activity_Chat_FoodTruck_30260013_14": "Oh, another thing! We invited quite a lot of customers to attend the Members' Day event, so we need a massive order!",
"Activity_Chat_FoodTruck_30260013_15": "In any case, we gotta get something we can't get here on Sixth Street! We need something different and new!",
"Activity_Chat_FoodTruck_30260013_Name_01": "Heddy",
"Activity_Chat_FoodTruck_30260014_01": "Ehn-nah ehn-nah! (Welcome to the Breaded Belief food truck!)",
"Activity_Chat_FoodTruck_30260014_02": "Ehn-ah? (What can I get for you?)",
"Activity_Chat_FoodTruck_30260014_03": "(Tell the chef you need to place a large order)",
"Activity_Chat_FoodTruck_30260014_04": "Ehn-nah... (Is that so...)",
"Activity_Chat_FoodTruck_30260014_05": "Ehn-nah-neh, ehn-nah. (As you can see for yourself... I have my hands full here.)",
"Activity_Chat_FoodTruck_30260014_06": "Ehn-nah-nah. Ehn-nah, ehn-ah nah-neh. (But I'm going to be parked up here for a few days. If the time is okay for you, I could make your sandwiches for you on the last day.)",
"Activity_Chat_FoodTruck_30260014_07": "Ehn-nah... (But you'll have to help me out with something first...)",
"Activity_Chat_FoodTruck_30260014_08": "Ehn-nah ehn-nah-nah, ehn-nah. (I was planning on picking a few lucky customers for this pop-up event where we deliver them their meal, then get them to take a selfie, and leave a review for us... But everyone's so passionate that I can't keep up.)",
"Activity_Chat_FoodTruck_30260014_09": "Ehn-nah... (But if you could help me out with this..)",
"Activity_Chat_FoodTruck_30260014_10": "Are you saying, you want me to serve your lucky customers...",
"Activity_Chat_FoodTruck_30260014_11": "And then collect their positive reviews?",
"Activity_Chat_FoodTruck_30260014_12": "Ehn! Ehn-nah nuh... nah-ehn! (Yes, if you could get their positive reviews for me, then I'll make a special sandwich just for you — on the house!)",
"Activity_Chat_FoodTruck_30260014_13": "Ehn-nah noo... Ehn-nah! (I've already picked out the first lucky customer... That Public Security Officer lady!)",
"Activity_Chat_FoodTruck_30260014_14": "What a random choice.",
"Activity_Chat_FoodTruck_30260014_15": "Leave it to me.",
"Activity_Chat_FoodTruck_30260014_16": "Ehn... Ehn-ah nah-nah, ehn-nah! (That's great... I'll note down everything about each lucky customer in my work log. Don't forget to check it out!)",
"Activity_Chat_FoodTruck_30260014_17": "Ehn-nah, nah-ehn! (Once you've gathered up all their reviews, I'll write them all down!)",
"Activity_Chat_FoodTruck_30260014_18": "Ehn-nah, nah-ehn! (Once you've gathered up all their reviews, I'll write them all down!)",
"Activity_Chat_FoodTruck_30260014_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260015_01": "Oh, it's you, {M#Wise}{F#Belle}. Are you here to try out the sandwiches, too?",
"Activity_Chat_FoodTruck_30260015_02": "Nope...",
"Activity_Chat_FoodTruck_30260015_03": "Congratulations! You are our lucky customer!",
"Activity_Chat_FoodTruck_30260015_04": "Lucky customer? Does that mean I can get my sandwich without waiting in line? Great!",
"Activity_Chat_FoodTruck_30260015_05": "What should I get...?",
"Activity_Chat_FoodTruck_30260015_06": "I have a lot of work lined up today, so I need something that will give me some energy.",
"Activity_Chat_FoodTruck_30260015_07": "I know... a Beef Cheese Sandwich! That should get me through the rest of the workday!",
"Activity_Chat_FoodTruck_30260015_08": "Seth probably hasn't had time to eat lunch either... I'll bring him a Sausage Sandwich. Can't go wrong with a classic.",
"Activity_Chat_FoodTruck_30260015_09": "As for a drink... Give me a glass of milk.",
"Activity_Chat_FoodTruck_30260015_10": "And lemon tea for Seth. He seems tired today.",
"Activity_Chat_FoodTruck_30260015_11": "No problem!",
"Activity_Chat_FoodTruck_30260015_12": "Thank you so much! Ah... My colleague just texted me that everyone's ready! I have to go to that meeting now.",
"Activity_Chat_FoodTruck_30260015_13": "Then Seth and I will be waiting for you at the entrance to the Public Security building to deliver the sandwiches?",
"Activity_Chat_FoodTruck_30260015_14": "That's my duty to our lucky customer!",
"Activity_Chat_FoodTruck_30260015_15": "Sounds good! It'll get there in no time!",
"Activity_Chat_FoodTruck_30260015_16": "Great! It's a good thing I ran into you today, or I'd have to organize that intel on an empty stomach...",
"Activity_Chat_FoodTruck_30260015_17": "Zhu Yuan's phone buzzes again.\nShe hurriedly bids you goodbye before rushing off towards the precinct.",
"Activity_Chat_FoodTruck_30260015_18": "Sounds good! It'll get there in no time!",
"Activity_Chat_FoodTruck_30260015_19": "Great! It's a good thing I ran into you today, or I'd have to organize that intel on an empty stomach...",
"Activity_Chat_FoodTruck_30260015_20": "Zhu Yuan's phone buzzes again.\nShe hurriedly bids you goodbye before rushing off towards the precinct.",
"Activity_Chat_FoodTruck_30260015_Name_01": "Zhu Yuan",
"Activity_Chat_FoodTruck_30260016_01": "En-nah. En-nhe? (You're back. What did that lucky customer order just now?)",
"Activity_Chat_FoodTruck_30260016_02": "Lemme think...",
"Activity_Chat_FoodTruck_30260016_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260017_01": "Ehn-nah! (So you're the kindhearted helper the chef mentioned!)",
"Activity_Chat_FoodTruck_30260017_02": "Ehn-ne? (Could you set a route for me?)",
"Activity_Chat_FoodTruck_30260017_Name_01": "One-Dennyboo",
"Activity_Chat_FoodTruck_30260019_01": "I'm getting hungry... I wonder when that sandwich is going to get here.",
"Activity_Chat_FoodTruck_30260019_02": "Right now!",
"Activity_Chat_FoodTruck_30260019_03": "Here you go!",
"Activity_Chat_FoodTruck_30260019_04": "Huh? How come you're the delivery person...",
"Activity_Chat_FoodTruck_30260019_05": "Ahem, Seth! The manager was probably just buying some sandwiches for {F#herself}{M#himself}...",
"Activity_Chat_FoodTruck_30260019_06": "...And noticed that the chef was really busy, and thus decided to help out!",
"Activity_Chat_FoodTruck_30260019_07": "Ooooohhhh!",
"Activity_Chat_FoodTruck_30260019_08": "Either way, thank you for bringing our sandwiches, Manager. Looks like we won't have to go to that meeting hungry after all...",
"Activity_Chat_FoodTruck_30260019_09": "We'll make sure to visit your video store often!",
"Activity_Chat_FoodTruck_30260019_10": "Er, Manager, I didn't mean to imply that a job at the pop-up store isn't good! Please don't feel bad... or give up on it!",
"Activity_Chat_FoodTruck_30260019_11": "Give up on what?",
"Activity_Chat_FoodTruck_30260019_12": "Why does that sound so weird...",
"Activity_Chat_FoodTruck_30260019_13": "(But... is just delivering the meal enough? Didn't the chef say it wanted reviews from the lucky customers?)",
"Activity_Chat_FoodTruck_30260019_14": "En, en-nhe! Ahn-noo? (O—Officers! Could I take a photo with you?)",
"Activity_Chat_FoodTruck_30260019_15": "En-ahn-ne-nuh-ehn... (Our pop-up truck event needs reviews and photos from the lucky customers...)",
"Activity_Chat_FoodTruck_30260019_16": "No problem!",
"Activity_Chat_FoodTruck_30260019_17": "I'll take the photo for you guys!",
"Activity_Chat_FoodTruck_30260019_18": "Sure!",
"Activity_Chat_FoodTruck_30260019_19": "I'll take the photo for you guys!",
"Activity_Chat_FoodTruck_30260019_Name_01": "One-Dennyboo",
"Activity_Chat_FoodTruck_30260033_01": "Chef whips up Zhu Yuan's sandwich and drink in the blink of an eye.",
"Activity_Chat_FoodTruck_30260033_02": "Ehn-nah! (All done! Now I need your help delivering this sandwich to our lucky customer!)",
"Activity_Chat_FoodTruck_30260033_03": "Ehn-nah? (Actually, there's one more thing... Could you please take One-Dennyboo out with you?)",
"Activity_Chat_FoodTruck_30260033_04": "En-nah. (And I'll need to trouble you to set the route for it. Next time, it'll be able to do deliveries by itself.)",
"Activity_Chat_FoodTruck_30260033_05": "Okay!",
"Activity_Chat_FoodTruck_30260033_06": "I'll take good care of it!",
"Activity_Chat_FoodTruck_30260033_07": "...Is that Eugene?",
"Activity_Chat_FoodTruck_30260033_08": "(Seems like Eugene was seen passing by the Public Security Precinct with a Bangboo...)",
"Activity_Chat_FoodTruck_30260033_09": "(But One-Dennyboo seems really worried. Let's head to the precinct with it.)",
"Activity_Chat_FoodTruck_30260033_10": "En-nah? (So... Y—You'll come with me, right?)",
"Activity_Chat_FoodTruck_30260033_11": "Let's get going!",
"Activity_Chat_FoodTruck_30260033_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260033_Name_02": "One-Dennyboo",
"Activity_Chat_FoodTruck_30260034_01": "Chef whips up Zhu Yuan's sandwich and drink in the blink of an eye.",
"Activity_Chat_FoodTruck_30260034_02": "Ehn-nah! (All done! Now I need your help delivering this sandwich to our lucky customer!)",
"Activity_Chat_FoodTruck_30260034_03": "Ehn-nah? (Actually, there's one more thing... Could you please take One-Dennyboo out with you?)",
"Activity_Chat_FoodTruck_30260034_04": "En-nah.\u00A0(And I'll need to trouble you to set the route for it. Next time, it'll be able to do deliveries by itself.)",
"Activity_Chat_FoodTruck_30260034_05": "Sure!",
"Activity_Chat_FoodTruck_30260034_06": "I'll take good care of it!",
"Activity_Chat_FoodTruck_30260034_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260035_01": "Ehn-ne... (So we're going to Public Security! Good thing you're here with me...)",
"Activity_Chat_FoodTruck_30260035_02": "Ehn-ne... Ehn-ne, ehn-ne-ne! (My friends say there's a very strict Public Security Officer with pointy ears that can hear everything, and sharp eyes that can see straight through a Bangboo's Logic Core!)",
"Activity_Chat_FoodTruck_30260035_03": "En-neh-nah! (Legend has it... any Bangboo that does something wrong will have to suffer its pearly-fanged judgment!)",
"Activity_Chat_FoodTruck_30260035_04": "Sounds like...",
"Activity_Chat_FoodTruck_30260035_05": "...Is that Eugene?",
"Activity_Chat_FoodTruck_30260035_06": "(Seems like Eugene was seen passing by the Public Security Precinct with a Bangboo...)",
"Activity_Chat_FoodTruck_30260035_07": "(But One-Dennyboo seems really worried. Let's head to the precinct with it.)",
"Activity_Chat_FoodTruck_30260035_08": "En-nah? (So... Y—You'll come with me, right?)",
"Activity_Chat_FoodTruck_30260035_09": "Let's get going!",
"Activity_Chat_FoodTruck_30260035_Name_01": "One-Dennyboo",
"Activity_Chat_FoodTruck_30260036_01": "You return to the food truck with One-Dennyboo.",
"Activity_Chat_FoodTruck_30260036_02": "Ahn-ne? (You're back?)",
"Activity_Chat_FoodTruck_30260036_03": "Ehn-ne! Ehn-ehn, ehn-ne-ne. (It's a good thing you were here this time! I'll still need your help once I've picked the next lucky customer.)",
"Activity_Chat_FoodTruck_30260036_04": "Ehn-ne... (Oh right, that Public Security Officer has written a review...)",
"Activity_Chat_FoodTruck_30260036_05": "Ehn-ne, ehn-ne... Ne-ehn-ehn! (As expected of a diligent civil servant! Even the review is written so meticulously... I should count myself lucky to get such a customer!)",
"Activity_Chat_FoodTruck_30260036_06": "Check the chef's business log",
"Activity_Chat_FoodTruck_30260036_07": "Check Zhu Yuan's review",
"Activity_Chat_FoodTruck_30260036_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260037_01": "Ahn-ne! (You're back!)",
"Activity_Chat_FoodTruck_30260037_02": "En-nah-nah? (Do you want to take another look at our lucky customer business log?)",
"Activity_Chat_FoodTruck_30260037_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260038_01": "En-nah? En-nah. (You're here? I've already picked today's lucky customer.)",
"Activity_Chat_FoodTruck_30260038_02": "Already? That was quick!",
"Activity_Chat_FoodTruck_30260038_03": "How do you choose who to select?",
"Activity_Chat_FoodTruck_30260038_04": "En-nah... En-nah. (It's just that I saw a singer performing at the square... and he happened to sing one of my favorite songs.)",
"Activity_Chat_FoodTruck_30260038_05": "En-nah! En-nah. (As luck would have it, I just saw him in line at the food truck, buying a sandwich! So, I thought I'd treat him.)",
"Activity_Chat_FoodTruck_30260038_06": "Luck is a two-way street!",
"Activity_Chat_FoodTruck_30260038_07": "Then should I go talk to him?",
"Activity_Chat_FoodTruck_30260038_08": "En-nah—En-nah? (Yeah! It's that guy over there. Think I heard someone say his name was \"Tarshi\" or something?)",
"Activity_Chat_FoodTruck_30260038_09": "En-nah. (Could you go ask what he'd like to eat?)",
"Activity_Chat_FoodTruck_30260038_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260039_01": "Hello...? Can I help you?",
"Activity_Chat_FoodTruck_30260039_02": "Congratulations! You are our lucky customer!",
"Activity_Chat_FoodTruck_30260039_03": "I'm here to take your order.",
"Activity_Chat_FoodTruck_30260039_04": "Lucky customer?",
"Activity_Chat_FoodTruck_30260039_05": "Thanks, but... I was just standing in line for a sandwich, and now I'm the lucky customer?",
"Activity_Chat_FoodTruck_30260039_06": "Don't tell me it's because you think I sound like the singer of the Starlight Knight theme song again...?",
"Activity_Chat_FoodTruck_30260039_07": "Luck can strike when you least expect it.",
"Activity_Chat_FoodTruck_30260039_08": "The chef loved your performance.",
"Activity_Chat_FoodTruck_30260039_09": "Ah, I see!",
"Activity_Chat_FoodTruck_30260039_10": "Then I'd like the Avocado Chicken Sandwich, which looks fresh and healthy, and the Fried Cheese Dumplings that look like they'll fill me up!",
"Activity_Chat_FoodTruck_30260039_11": "I'm also a bit thirsty... How about a cup of Lemon Tea?",
"Activity_Chat_FoodTruck_30260039_12": "No problem.",
"Activity_Chat_FoodTruck_30260039_13": "Got it all.",
"Activity_Chat_FoodTruck_30260039_14": "By the way, let the chef know I appreciate that it liked my song.",
"Activity_Chat_FoodTruck_30260039_15": "And, if the chef's free at my next gig... it's welcome to be my lucky listener!",
"Activity_Chat_FoodTruck_30260039_Name_01": "Tarshi",
"Activity_Chat_FoodTruck_30260040_01": "En-nah? (What does today's lucky customer want to eat?)",
"Activity_Chat_FoodTruck_30260040_02": "Lemme think...",
"Activity_Chat_FoodTruck_30260040_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260041_01": "En-nah. (Oh right, there's something else I need your help with...)",
"Activity_Chat_FoodTruck_30260041_02": "En-nah, en-en-nah, en-nah. (Look Away's last delivery took so long. Maybe it was because there were too many people in the square and its nav signal wasn't strong enough.)",
"Activity_Chat_FoodTruck_30260041_03": "En-nah? (Can you recalibrate its signal?)",
"Activity_Chat_FoodTruck_30260041_04": "No problem.",
"Activity_Chat_FoodTruck_30260041_05": "I'll do it before we head out.",
"Activity_Chat_FoodTruck_30260041_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260042_01": "En-nah... (Looks like my navigation plug-in isn't working too well...)",
"Activity_Chat_FoodTruck_30260042_02": "En-nah... (The signal's always way off... What should we do... ugh...)",
"Activity_Chat_FoodTruck_30260042_03": "Leave it to me.",
"Activity_Chat_FoodTruck_30260042_04": "I'll recalibrate it.",
"Activity_Chat_FoodTruck_30260042_Name_01": "Look Away",
"Activity_Chat_FoodTruck_30260043_01": "En-nah? (Shall we head out together now?)",
"Activity_Chat_FoodTruck_30260043_02": "Sure!",
"Activity_Chat_FoodTruck_30260043_Name_01": "Look Away",
"Activity_Chat_FoodTruck_30260044_01": "En-en-nah! (Er, here is your order!)",
"Activity_Chat_FoodTruck_30260044_02": "En-nah... En-nah. (I still need to... um, just give me a sec to check the service manual.)",
"Activity_Chat_FoodTruck_30260044_03": "En-nah! (Please, take a photo with me, and leave a review for our food truck!)",
"Activity_Chat_FoodTruck_30260044_04": "Sure thing. Uh, little Bangboo? No need to be nervous...",
"Activity_Chat_FoodTruck_30260044_05": "En-nah! En-nah! (I'm not! I'm already a seasoned delivery Bangboo!)",
"Activity_Chat_FoodTruck_30260044_06": "En-nah, En-en-nah! (A-And I even got all the delivery phrases right this time!)",
"Activity_Chat_FoodTruck_30260044_07": "Right... You totally weren't nervous...",
"Activity_Chat_FoodTruck_30260044_08": "Oh, I get it now! You're a fan of mine, aren't you?",
"Activity_Chat_FoodTruck_30260044_09": "En-nah... (Fan? I'm not...)",
"Activity_Chat_FoodTruck_30260044_10": "Look, even if you are a fan, try not to get too excited, alright?\nIf you keep shaking like that... I won't be able to focus the camera on you for our photo!",
"Activity_Chat_FoodTruck_30260044_11": "...How about I take the photo?",
"Activity_Chat_FoodTruck_30260044_12": "I'll take it.",
"Activity_Chat_FoodTruck_30260044_Name_01": "Look Away",
"Activity_Chat_FoodTruck_30260044_Name_02": "Tarshi",
"Activity_Chat_FoodTruck_30260045_01": "Take Look Away back to the food truck.",
"Activity_Chat_FoodTruck_30260045_02": "Ehn-ne? (You're back?)",
"Activity_Chat_FoodTruck_30260045_03": "En-nah... (Still, I could swear that lucky customer's voice sounded familiar...)",
"Activity_Chat_FoodTruck_30260045_04": "En-en-en-nah? (Do they have something to do with the singer of the Starlight Knight theme song?)",
"Activity_Chat_FoodTruck_30260045_05": "Ehn-nah, ehn-nah ehn-nah... (Anyway, he wrote a really thorough review... talking about Look Away and me like we're fans of his...)",
"Activity_Chat_FoodTruck_30260045_06": "Check out his review.",
"Activity_Chat_FoodTruck_30260045_07": "Check out what he wrote for his fans.",
"Activity_Chat_FoodTruck_30260045_08": "Check out his review.",
"Activity_Chat_FoodTruck_30260045_09": "Check out what he wrote for his fans.",
"Activity_Chat_FoodTruck_30260045_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260046_01": "En-nah... (I've given it careful thought...)",
"Activity_Chat_FoodTruck_30260046_02": "En-nah, En-nah! (I should be choosing lucky customers who... love posting photos and food reviews on social media!)",
"Activity_Chat_FoodTruck_30260046_03": "En-nah... (Those two girls over there look like they know their way around a camera...)",
"Activity_Chat_FoodTruck_30260046_04": "En-nah! (Yeah, the one with the shark tail and her friend beside her!)",
"Activity_Chat_FoodTruck_30260046_05": "Fine choice...",
"Activity_Chat_FoodTruck_30260046_06": "Terrible choice...",
"Activity_Chat_FoodTruck_30260046_07": "En-nah? En-nah, en-nah? (Oh... do you know them? If a cute girl with a shark tail posts a review, it should get loads of clicks, right?)",
"Activity_Chat_FoodTruck_30260046_08": "En-nah! (Anyway, she's our lucky customer for the day!)",
"Activity_Chat_FoodTruck_30260046_09": "En-en-en-nah? (Could you go ask her and her friends what they'd like to order?)",
"Activity_Chat_FoodTruck_30260046_10": "No problem.",
"Activity_Chat_FoodTruck_30260046_11": "I'm on it.",
"Activity_Chat_FoodTruck_30260046_12": "En-nah? En-nah, en-nah? (Oh... do you know them? But if a cute girl with a shark tail posts a review, it should get loads of clicks, right?)",
"Activity_Chat_FoodTruck_30260046_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260047_01": "Manager, didn't think you'd be interested in the sandwich truck's pop-up event, too.",
"Activity_Chat_FoodTruck_30260047_02": "Actually, I'm helping the chef.",
"Activity_Chat_FoodTruck_30260047_03": "Congratulations! You are our lucky customer!",
"Activity_Chat_FoodTruck_30260047_04": "Lucky customer?",
"Activity_Chat_FoodTruck_30260047_05": "Oh, I remember seeing a post from the last pop-up event's lucky customer!",
"Activity_Chat_FoodTruck_30260047_06": "So, now we can skip the line and order directly, plus a Bangboo will deliver the food, right?",
"Activity_Chat_FoodTruck_30260047_07": "Yup, that's right.",
"Activity_Chat_FoodTruck_30260047_08": "Didn't Lynn say something about a guacamole sandwich...?",
"Activity_Chat_FoodTruck_30260047_09": "Hmm... it's not on the menu? Is it this... Guacamole Hot Dog?",
"Activity_Chat_FoodTruck_30260047_10": "Maybe... it's the one with the weird sauce name.",
"Activity_Chat_FoodTruck_30260047_11": "Alright, then add a Vegetarian Sandwich! These two together will definitely look great in a photo.",
"Activity_Chat_FoodTruck_30260047_12": "But if they don't taste good... say it was Ellen who ordered them. Ruby will eat them!",
"Activity_Chat_FoodTruck_30260047_13": "...",
"Activity_Chat_FoodTruck_30260047_14": "And from the truck, I'll take the Bangboo Potato Wedges! The box is so cute. I'll take one portion! And four cans of Soda, too.",
"Activity_Chat_FoodTruck_30260047_15": "Two of them should be sugar-free...",
"Activity_Chat_FoodTruck_30260047_16": "Yep, that's everything!",
"Activity_Chat_FoodTruck_30260047_17": "Got it.",
"Activity_Chat_FoodTruck_30260047_18": "Coming right up!",
"Activity_Chat_FoodTruck_30260047_19": "We'll be waiting for you on the second-floor terrace at Coff Cafe!",
"Activity_Chat_FoodTruck_30260047_Name_01": "Monna",
"Activity_Chat_FoodTruck_30260048_01": "En-nah... (That order seemed to take a while...)",
"Activity_Chat_FoodTruck_30260048_02": "En-nah? (What did those two girls order?)",
"Activity_Chat_FoodTruck_30260048_03": "It's quite a lot.",
"Activity_Chat_FoodTruck_30260048_04": "Lemme think...",
"Activity_Chat_FoodTruck_30260048_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260049_01": "En-nah? En-nah. (We're delivering to the second floor of the cafe? Better help One-Dennyboo with the route.)",
"Activity_Chat_FoodTruck_30260049_02": "En-nah... (It hasn't been there before...)",
"Activity_Chat_FoodTruck_30260049_03": "Leave it to me.",
"Activity_Chat_FoodTruck_30260049_04": "I know the way.",
"Activity_Chat_FoodTruck_30260049_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260050_01": "En-nah? (Which cafe are we heading to again?)",
"Activity_Chat_FoodTruck_30260050_02": "En-nah... (Hold on, find a route...)",
"Activity_Chat_FoodTruck_30260050_03": "I'll show you.",
"Activity_Chat_FoodTruck_30260050_04": "Just leave it to me!",
"Activity_Chat_FoodTruck_30260050_Name_01": "One-Dennyboo",
"Activity_Chat_FoodTruck_30260051_01": "En-nah! (Oh, so that's where it is!)",
"Activity_Chat_FoodTruck_30260051_02": "En-en-nah! (I know the way now. Let's go, let's go!)",
"Activity_Chat_FoodTruck_30260051_03": "Okay!",
"Activity_Chat_FoodTruck_30260051_04": "Let's get going.",
"Activity_Chat_FoodTruck_30260051_Name_01": "One-Dennyboo",
"Activity_Chat_FoodTruck_30260052_01": "En-nah! (Your Breaded Belief delivery has arrived!)",
"Activity_Chat_FoodTruck_30260052_02": "Right on time!",
"Activity_Chat_FoodTruck_30260052_03": "En-nah? (Would you mind taking a group photo with me?)",
"Activity_Chat_FoodTruck_30260052_04": "En-nah! (After the pop-up event ends, the chef will put all the group photos up in the store!)",
"Activity_Chat_FoodTruck_30260052_05": "En-nah... En-en-nah. (Oh, and about the review... We're counting on you and your good looks.)",
"Activity_Chat_FoodTruck_30260052_06": "What a polite little Bangboo! Of course, no problem~",
"Activity_Chat_FoodTruck_30260052_07": "Hold on. We need to find the right spot... and make sure our poses look as natural as possible for the photo!",
"Activity_Chat_FoodTruck_30260052_08": "...",
"Activity_Chat_FoodTruck_30260052_09": "Ellen's pose looks perfect right now, like she couldn't care less about the sandwich!",
"Activity_Chat_FoodTruck_30260052_10": "(She really doesn't.)",
"Activity_Chat_FoodTruck_30260052_11": "I'll take the photo for you all.",
"Activity_Chat_FoodTruck_30260052_Name_01": "One-Dennyboo",
"Activity_Chat_FoodTruck_30260052_Name_02": "Monna",
"Activity_Chat_FoodTruck_30260053_01": "You return to the food truck with One-Dennyboo.",
"Activity_Chat_FoodTruck_30260053_02": "En-en-nah? (Looks like there's a small issue with the lucky customer's review...)",
"Activity_Chat_FoodTruck_30260053_03": "En-nah! (Ah, it's finally finished loading!)",
"Activity_Chat_FoodTruck_30260053_04": "I thought it would be here much quicker.",
"Activity_Chat_FoodTruck_30260053_05": "What did Ellen write, anyway?",
"Activity_Chat_FoodTruck_30260053_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260054_01": "En-nah... (The last review did get quite a few clicks...)",
"Activity_Chat_FoodTruck_30260054_02": "En-en-nah... (But some people are asking if we're influencing customers to change their reviews...)",
"Activity_Chat_FoodTruck_30260054_03": "En-nah! (The nerve!)",
"Activity_Chat_FoodTruck_30260054_04": "En-en-en-nah, en-nah, en-nah. (This time, we need to pick a more \"professional\" lucky customer... someone who can accurately review our service and sandwiches!)",
"Activity_Chat_FoodTruck_30260054_05": "Who should we choose?",
"Activity_Chat_FoodTruck_30260054_06": "Ehn-nah-nah... (Just look at this lady in green with the pink hair...)",
"Activity_Chat_FoodTruck_30260054_07": "En-nah, En-nah. (She came yesterday and the day before, with a selfie stick, and ordered different sandwiches each time.)",
"Activity_Chat_FoodTruck_30260054_08": "En-nah, en-nah? (Perhaps she's a food blogger?)",
"Activity_Chat_FoodTruck_30260054_09": "That would make sense...",
"Activity_Chat_FoodTruck_30260054_10": "Mhm... It's Orlenda.",
"Activity_Chat_FoodTruck_30260054_11": "En-nah—en-en-nah, en-nah. (I trust my ability to observe — someone this keen to try different flavors should be able to give me some professional advice.)",
"Activity_Chat_FoodTruck_30260054_12": "En-nah! (Would you mind asking her what she'd like to order?)",
"Activity_Chat_FoodTruck_30260054_15": "En-nah! (Would you mind asking her what she'd like to order?)",
"Activity_Chat_FoodTruck_30260054_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260055_01": "What is it?",
"Activity_Chat_FoodTruck_30260055_02": "Congratulations! You are our lucky customer!",
"Activity_Chat_FoodTruck_30260055_03": "I'm here to take your order.",
"Activity_Chat_FoodTruck_30260055_04": "Oh? So I'm the lucky customer this time...",
"Activity_Chat_FoodTruck_30260055_05": "I hope the chef doesn't think I'm the type of person to be swayed by becoming the \"lucky customer\" or a free meal?",
"Activity_Chat_FoodTruck_30260055_06": "We just noticed you've been coming here a lot.",
"Activity_Chat_FoodTruck_30260055_07": "We're just looking for an honest review.",
"Activity_Chat_FoodTruck_30260055_08": "Is that so? Well then, I'll be ordering some things I haven't tried yet today.",
"Activity_Chat_FoodTruck_30260055_09": "Hmm, let's start with a Beef Cheese Sandwich... \nHopefully, it's not one of those dishes that look great in the photos but are a nightmare to eat.",
"Activity_Chat_FoodTruck_30260055_10": "Next, I'll have the... Fish and Pineapple Hot Dog. The combination of ingredients sounds pretty interesting!",
"Activity_Chat_FoodTruck_30260055_11": "As for sides... let's go with the Butter and Cheese Corn Cup.",
"Activity_Chat_FoodTruck_30260055_12": "But for cheese and butter dishes... If you want an honest review, you better make sure to hurry up with the delivery!",
"Activity_Chat_FoodTruck_30260055_13": "No problem.",
"Activity_Chat_FoodTruck_30260055_14": "We'll get it to you in no time.",
"Activity_Chat_FoodTruck_30260055_15": "I'll be waiting by the metro entrance.",
"Activity_Chat_FoodTruck_30260055_16": "Is that right? Well, I promise, it won't disappoint...",
"Activity_Chat_FoodTruck_30260055_Name_01": "Orlenda",
"Activity_Chat_FoodTruck_30260056_01": "En-nah. (You're back.)",
"Activity_Chat_FoodTruck_30260056_02": "En-nah? (Did she order something... unique? Something the other lucky customers haven't ordered yet?)",
"Activity_Chat_FoodTruck_30260056_03": "She did.",
"Activity_Chat_FoodTruck_30260056_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260057_01": "En-nah, en-nah... (I still need your help recalibrating the signal for Look Away.)",
"Activity_Chat_FoodTruck_30260057_02": "En-nah. (Lumina Square has been jam-packed with people recently... The signal has been terrible.)",
"Activity_Chat_FoodTruck_30260057_03": "This place is always busy.",
"Activity_Chat_FoodTruck_30260057_04": "The pop-up event had no small part in this.",
"Activity_Chat_FoodTruck_30260057_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260058_01": "En-ah? Ehn... (Are... are we heading out? But the map... it's spinning...)",
"Activity_Chat_FoodTruck_30260058_02": "En-nah... (Wait a second. I-I'll find a route soon...)",
"Activity_Chat_FoodTruck_30260058_03": "I think you're \"ill.\"",
"Activity_Chat_FoodTruck_30260058_04": "Let me recalibrate you.",
"Activity_Chat_FoodTruck_30260058_Name_01": "Look Away",
"Activity_Chat_FoodTruck_30260059_01": "En-nah! (I-I'm fine! Shall we head out?)",
"Activity_Chat_FoodTruck_30260059_02": "Destination: Metro entrance",
"Activity_Chat_FoodTruck_30260059_03": "Let's go!",
"Activity_Chat_FoodTruck_30260059_Name_01": "Look Away",
"Activity_Chat_FoodTruck_30260060_01": "En-nah! (Your delivery has arrived!)",
"Activity_Chat_FoodTruck_30260060_02": "En-nah, En-nah! (As you ordered a cheese sandwich and a butter and cheese corn cup, p-please make sure to eat them while they're still hot!)",
"Activity_Chat_FoodTruck_30260060_03": "(Look Away is definitely getting better at this.)",
"Activity_Chat_FoodTruck_30260060_04": "Oh? If you're so worried about the food getting cold... why don't you use insulated packaging to keep it warm?",
"Activity_Chat_FoodTruck_30260060_05": "Ehn? En-nah... (A-Ah? Uh, W-Well... you see...)",
"Activity_Chat_FoodTruck_30260060_06": "En-en-nah, en-nah... (W-We deliver so quickly that we can ensure our customers receive their orders as quickly as possible...)",
"Activity_Chat_FoodTruck_30260060_07": "En-en-nah, en-nah... (If we used certain, erm, insulation methods, like extra packaging, it could ruin the texture of the hot dog and sandwich crust...)",
"Activity_Chat_FoodTruck_30260060_08": "(That was a solid answer... I'm starting to see Look Away in a whole new light.)",
"Activity_Chat_FoodTruck_30260060_09": "Pfft, alright, you win. Let's take the photo now, shall we?",
"Activity_Chat_FoodTruck_30260060_10": "Get a move on. I'm excited to try the perfect texture your food has retained from the \"speedy delivery\"~",
"Activity_Chat_FoodTruck_30260060_11": "Okay!",
"Activity_Chat_FoodTruck_30260060_12": "I'll take the photo for you two.",
"Activity_Chat_FoodTruck_30260060_Name_01": "Look Away",
"Activity_Chat_FoodTruck_30260060_Name_02": "Orlenda",
"Activity_Chat_FoodTruck_30260061_01": "Take Look Away back to the food truck.",
"Activity_Chat_FoodTruck_30260061_02": "Ehn-ne. (You're back.)",
"Activity_Chat_FoodTruck_30260061_03": "En-en-nah? (Based on the lucky customer's review, I'm not so sure if I chose the right person...)",
"Activity_Chat_FoodTruck_30260061_04": "It's that bad?",
"Activity_Chat_FoodTruck_30260061_05": "Let's take a look at Orlenda's review.",
"Activity_Chat_FoodTruck_30260061_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260062_01": "En-nah. (I want to pick someone with a huge appetite to be the next lucky customer.)",
"Activity_Chat_FoodTruck_30260062_02": "En-nah, en-nah... (A lot of customers treat sandwiches like quick work lunches or a snack they grab on the fly...)",
"Activity_Chat_FoodTruck_30260062_03": "En-nah, en-en-nah... (I really want someone who loves to eat and who has a big appetite, so they can fully enjoy my food.)",
"Activity_Chat_FoodTruck_30260062_04": "En-nah... En-en-nah? (Isn't there a girl over there... blue... who looks like she has a great appetite?)",
"Activity_Chat_FoodTruck_30260062_05": "You've got a good eye.",
"Activity_Chat_FoodTruck_30260062_06": "She sure is.",
"Activity_Chat_FoodTruck_30260062_07": "En-nah! En-nah. (Then she's my last lucky customer! Please go take her order.)",
"Activity_Chat_FoodTruck_30260062_08": "En-en-nah, en-nah. (By the way, I've almost finished my plans for the sandwiches for Members' Day that you mentioned before.)",
"Activity_Chat_FoodTruck_30260062_09": "En-nah, en-nah! (I'll start my preparations once I've received the feedback from the last lucky customer!)",
"Activity_Chat_FoodTruck_30260062_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260063_01": "Uh... hello?",
"Activity_Chat_FoodTruck_30260063_02": "Congratulations! You the food truck's lucky customer!",
"Activity_Chat_FoodTruck_30260063_03": "I'm here to take your order.",
"Activity_Chat_FoodTruck_30260063_04": "Food truck? You mean... the sandwich truck right here?",
"Activity_Chat_FoodTruck_30260063_05": "Oh, I'm sorry. Am I blocking the line by being stood here?",
"Activity_Chat_FoodTruck_30260063_06": "Actually, I'm just here waiting for a ride to Scott Outpost... I wasn't planning on ordering a sandwich.",
"Activity_Chat_FoodTruck_30260063_07": "But did you say I'm the... lucky customer? What does that get me?",
"Activity_Chat_FoodTruck_30260063_08": "A sandwich delivered straight to your door.",
"Activity_Chat_FoodTruck_30260063_09": "A free, hearty sandwich.",
"Activity_Chat_FoodTruck_30260063_10": "Really?! Then I'll order!",
"Activity_Chat_FoodTruck_30260063_11": "Let me see the menu... this one! I want five Beef Spicy Sausage Hot Dogs! And three portions of Cheese Fried Dumplings!",
"Activity_Chat_FoodTruck_30260063_12": "Are you eating all of this by yourself?",
"Activity_Chat_FoodTruck_30260063_13": "Or will you be sharing it with your colleagues?",
"Activity_Chat_FoodTruck_30260063_14": "Oh right... I forgot about my colleagues!",
"Activity_Chat_FoodTruck_30260063_15": "Harumasa did mention that, if possible, I should bring some food for him and Miyabi to Scott Outpost.",
"Activity_Chat_FoodTruck_30260063_16": "Let's just get them something classic... How about Fish and Pineapple Hot Dogs with Bangboo Potato Wedges?",
"Activity_Chat_FoodTruck_30260063_17": "Would you mind delivering it to Scott Outpost for me?",
"Activity_Chat_FoodTruck_30260063_18": "Haha, I might have ordered too much... but Harumasa and I will meet you over there!",
"Activity_Chat_FoodTruck_30260063_22": "Would you mind delivering it to Scott Outpost for me?",
"Activity_Chat_FoodTruck_30260064_01": "En-nah! (You're back!)",
"Activity_Chat_FoodTruck_30260064_02": "En-nah? (So, how was my last lucky customer? Are they ready for their feast?)",
"Activity_Chat_FoodTruck_30260064_03": "You're in for a treat.",
"Activity_Chat_FoodTruck_30260064_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260065_01": "En-nah... (It did take a little extra time to get everything prepared...)",
"Activity_Chat_FoodTruck_30260065_02": "Ehn... En-nah? (Are you delivering to Scott Outpost this time?)",
"Activity_Chat_FoodTruck_30260065_03": "En-en-nah... Ehn—en-nah! (Normally, I wouldn't recommend delivering that far... but this customer ordered SO much!)",
"Activity_Chat_FoodTruck_30260065_04": "En-nah, en-nah? (With such a big order, can I trouble you to go along with One-Dennyboo for the delivery?)",
"Activity_Chat_FoodTruck_30260065_05": "En-en-nah. (But first, please help it set the route.)",
"Activity_Chat_FoodTruck_30260065_06": "Leave it to me.",
"Activity_Chat_FoodTruck_30260065_07": "I know the way.",
"Activity_Chat_FoodTruck_30260065_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260066_01": "En-nah? (You've been there before... to Scott Outpost?)",
"Activity_Chat_FoodTruck_30260066_02": "En-nah... (I've never been there before...)",
"Activity_Chat_FoodTruck_30260066_03": "I'll take you there",
"Activity_Chat_FoodTruck_30260066_04": "I'll show you where it is.",
"Activity_Chat_FoodTruck_30260066_Name_01": "One-Dennyboo",
"Activity_Chat_FoodTruck_30260067_01": "En-nah! (I'm ready! Let's head out, shall we?)",
"Activity_Chat_FoodTruck_30260067_02": "Okay!",
"Activity_Chat_FoodTruck_30260067_03": "Let's go now!",
"Activity_Chat_FoodTruck_30260067_04": "It's definitely a bit far... Let's drive One-Dennyboo over to the outpost.",
"Activity_Chat_FoodTruck_30260067_Name_01": "One-Dennyboo",
"Activity_Chat_FoodTruck_30260068_01": "En-nah! (Your Breaded Belief delivery has arrived!)",
"Activity_Chat_FoodTruck_30260068_02": "Told you the sandwiches would get here!",
"Activity_Chat_FoodTruck_30260068_03": "Haha, I was curious about how such a skilled little Bangboo could manage to deliver all the way out here.",
"Activity_Chat_FoodTruck_30260068_04": "This {M#guy}{F#lady} accompanying the Bangboo on the delivery seems pretty familiar with the outpost, right?",
"Activity_Chat_FoodTruck_30260068_05": "Even an independent investigator has to make a living...",
"Activity_Chat_FoodTruck_30260068_06": "Nothing strange about doing some delivery work on the side, is there?",
"Activity_Chat_FoodTruck_30260068_07": "Well, when you put it like that...",
"Activity_Chat_FoodTruck_30260068_08": "Do the key members of Section 6 really have this much free time on their hands? \nThey must be here at the outpost on official business, right?\n\nWait... is that...?",
"Activity_Chat_FoodTruck_30260068_09": "It's not here yet?",
"Activity_Chat_FoodTruck_30260068_10": "Yanagi is dealing with them, but we'll need to head over soon.",
"Activity_Chat_FoodTruck_30260068_11": "En-nah! (Could I get a group photo with you? It's really important for our food truck!)",
"Activity_Chat_FoodTruck_30260068_12": "A group photo?",
"Activity_Chat_FoodTruck_30260068_13": "En-nah! En-nah! (Yep! You are the lucky customers who... placed the biggest order during the event!)",
"Activity_Chat_FoodTruck_30260068_14": "En-nah! En-en-nah! (And of course, everything is free! All we ask for is a group photo and an honest review!)",
"Activity_Chat_FoodTruck_30260068_15": "Ah, really...",
"Activity_Chat_FoodTruck_30260068_16": "Soukaku, next time if you're chosen as the lucky customer again...",
"Activity_Chat_FoodTruck_30260068_17": "Huh? What's the problem? Didn't I order enough food?",
"Activity_Chat_FoodTruck_30260068_18": "...",
"Activity_Chat_FoodTruck_30260068_19": "Aren't we doing the group photo now?",
"Activity_Chat_FoodTruck_30260068_20": "Let's do it now. It'd be wrong to eat all this food without fulfilling such a small request...",
"Activity_Chat_FoodTruck_30260068_Name_01": "One-Dennyboo",
"Activity_Chat_FoodTruck_30260069_01": "Let's bring One-Dennyboo back to the truck first... The outpost is still a pretty dangerous place.",
"Activity_Chat_FoodTruck_30260069_02": "En-nah— (Oh my—)",
"Activity_Chat_FoodTruck_30260069_03": "En-nah, en-en-nah! (If I'm not mistaken, isn't the person in the picture... Hoshimi Miyabi?!)",
"Activity_Chat_FoodTruck_30260069_04": "En-en-nah... (I treat every sandwich and every customer with the same care...)",
"Activity_Chat_FoodTruck_30260069_05": "En-nah, En-nah! (But wow, I didn't expect such a perfect ending to this event — this review is from the Void Hunter herself!)",
"Activity_Chat_FoodTruck_30260069_06": "Congratulations!",
"Activity_Chat_FoodTruck_30260069_07": "Looks like Miss Miyabi really enjoyed it.",
"Activity_Chat_FoodTruck_30260069_08": "En-nah. (Oh right! Your sandwiches are ready too.)",
"Activity_Chat_FoodTruck_30260069_09": "En-nah... En-ehn. (Even though I just said \"I treat everyone the same\"... yours are actually a custom collaboration.)",
"Activity_Chat_FoodTruck_30260069_10": "En-nah. (I remember you wanted to share them with your customers during the Members' Day event — grab these and head out. I wish you the best for your event!)",
"Activity_Chat_FoodTruck_30260069_11": "Thanks, chef! You're too kind!",
"Activity_Chat_FoodTruck_30260069_12": "Can I see the reviews?",
"Activity_Chat_FoodTruck_30260069_13": "Ehn-nah! (Of course you can. This way!)",
"Activity_Chat_FoodTruck_30260069_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260070_01": "Ehn-ne! (You're back!)",
"Activity_Chat_FoodTruck_30260070_02": "En-nah-nah? (Do you want to take another look at our lucky customer business log?)",
"Activity_Chat_FoodTruck_30260070_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260071_01": "Ehn-nah! (You're here!)",
"Activity_Chat_FoodTruck_30260071_02": "Ehn-nah-nhe... (But I still haven't decided who the next lucky customer will be yet... See you later.)",
"Activity_Chat_FoodTruck_30260071_03": "En-nah-nah? (Do you wanna take another look at our lucky customer business log?)",
"Activity_Chat_FoodTruck_30260071_Name_01": "Chef",
"Activity_Chat_FoodTruck_30260072_01": "When customers are writing reviews... \nShouldn't the staff give them some space to ensure we get honest feedback?",
"Activity_Chat_FoodTruck_30260072_02": "As soon as the photo was taken, Look Away bolted.\nTarshi looked a little embarrassed... Perhaps he hasn't taken a photo with someone so shy before?\n\nBut with how much he cares about his \"fans,\" I'm sure he'll finish writing his review in no time.",
"Activity_Chat_FoodTruck_30260072_03": "She said she'd write a review, but Ellen barely spent a few seconds writing on her phone before she put it down... \nCould it really be the kind of review that the chef was hoping for?",
"Activity_Chat_FoodTruck_30260072_04": "Orlenda each of the dishes before pulling out her phone to write a review.\nCould this be the professional, in-depth feedback the chef is looking for?",
"Activity_Chat_FoodTruck_30260072_05": "Soukaku casually left the job of writing a review to Harumasa, and Miss Miyabi didn't seem to mind.\nHarumasa seemed a little embarrassed earlier... Will he praise the chef's skills in the review?",
"Activity_Chat_FoodTruck_30260072_06": "I've heard that this food truck pop-up event is really popular... Be prepared to wait in line. Let's head out now.",
"Activity_Chat_FoodTruck_30260072_07": "Wait, I didn't expect the line to be this long!",
"Activity_Chat_FoodTruck_30260072_08": "The chef finished preparing Tarshi's meal in no time.",
"Activity_Chat_FoodTruck_30260072_09": "The chef finished preparing Ellen and Monna's meals in no time.",
"Activity_Chat_FoodTruck_30260072_10": "The chef finished preparing Orlenda's meal in no time.",
"Activity_Chat_FoodTruck_30260072_11": "The chef takes some time to prepare Soukaku and her colleagues' meals.",
"Activity_Chat_FoodTruck_30260072_12": "The journey isn't a short one. One-Dennyboo dozes off in the passenger seat.",
"Activity_Chat_FoodTruck_30260073_01": "{F#Belle}{M#Wise}! You were almost late!",
"Activity_Chat_FoodTruck_30260073_02": "Everyone's upstairs in the special screening room. Let's go in.",
"Activity_Chat_FoodTruck_30260073_03": "Sure enough, all the regulars who signed up for the members' movie day have made it.",
"Activity_Chat_FoodTruck_30260073_04": "Once the screening starts, everyone tucks into their sandwiches while watching the movie, muttering to each other every now and again...\nAs it finishes, Heddy comes around to gather everyone's thoughts on Random Play and the Members' Day event.\n\n{F#It was a really successful event!}{M#The event seemed to be a real success.}",
"Activity_Chat_FoodTruck_30260073_05": "The Members' Day event went really well!",
"Activity_Chat_FoodTruck_30260073_06": "Especially the sandwiches. Lots of people asked where we got them from.",
"Activity_Chat_FoodTruck_30260073_07": "Thanks for working at the food truck, {F#Belle}{M#Wise}~",
"Activity_Chat_FoodTruck_30260073_08": "As long as the customers are happy.",
"Activity_Chat_FoodTruck_30260073_09": "What about everyone's opinions on the movies we chose?",
"Activity_Chat_FoodTruck_30260073_10": "I've collected them all here!",
"Activity_Chat_FoodTruck_30260073_11": "{M#Take a look:\n\"The food documentary we watched at the store was awesome. Is there a sequel?\", \"Props to the manager for introducing me to a travel documentary worth watching ten times over,\" \"I can tell the manager is skilled at picking out documentaries, but when it comes to other genres...\"}{F#Take a look:\n\"The horror movie we watched at the store was awesome. Is there a sequel?\", \"Props to the manager for introducing me to a thriller worth watching ten times over\", \"I can tell the manager is skilled at picking out horror movies, but when it comes to other genres...\"}",
"Activity_Chat_FoodTruck_30260073_12": "*ahem* We don't need to read the rest of that!",
"Activity_Chat_FoodTruck_30260073_13": "Oh yeah! I almost forgot.",
"Activity_Chat_FoodTruck_30260073_14": "This girl with a shark tail came by... She could tell you were busy with someone else, so she asked me if I could give you this photo for her.",
"Activity_Chat_FoodTruck_30260073_15": "(So Victoria Housekeeping also showed up to the party... You'll have to grab them next time and ask them what they thought of the movies!)",
"Activity_Chat_FoodTruck_30260073_16": "{F#(They'll definitely support me!)}{M#(But I get the feeling they'll prefer those horror movies which Belle loves...)}",
"Activity_Chat_FoodTruck_30260073_Name_01": "Heddy",
"Activity_Chat_FoodTruck_30260074_01": "I managed to become a lucky customer just by waiting for my work lunch. What a great day!\nI'm sure there'll be some new discoveries made at the forensic analysis meeting later on.",
"Activity_Chat_FoodTruck_30260074_02": "Oh right, didn't you say you needed a photo as well as a review... Let's do that right now.",
"Activity_Chat_FoodTruck_30260075_01": "About the lucky customers...",
"Activity_Chat_FoodTruck_30360005_01": "Temporary Dialogue Bubble",
"Activity_Chat_FortuneNEPS_30060013_01": "(Every time I see these Public Security posters, it feels...)",
"Activity_Chat_FortuneNEPS_30060013_02": "(Every time I see these Public Security posters, it feels...)",
"Activity_Chat_FortuneNEPS_30060013_03": "(\"Stay away from the Hollows,\" \"watch out for Proxies,\" \"cracking down on Hollow Raiders\"...)",
"Activity_Chat_FortuneNEPS_30060013_04": "(\"Stay away from the Hollows,\" \"watch out for Proxies,\" \"cracking down on Hollow Raiders\"...)",
"Activity_Chat_FortuneNEPS_30060013_05": "(Hmm... Great suggestion! I'll surely listen... next time!)",
"Activity_Chat_FortuneNEPS_30060013_06": "(Hmm... Next time, surely.)",
"Activity_Chat_FortuneNEPS_30060014_01": "(These are all brochures about stopping fraud ...)",
"Activity_Chat_FortuneNEPS_30060014_02": "(These are all brochures about stopping fraud ...)",
"Activity_Chat_FortuneNEPS_30060014_03": "(Looks like all those scams are giving the officers quite the headache.)",
"Activity_Chat_FortuneNEPS_30060014_04": "(Looks like all those scams are giving the officers quite the headache.)",
"Activity_Chat_FortuneNEPS_30060014_05": "(I think I heard Wade complain about having to compete with scammers for clients at High Ambitions...)",
"Activity_Chat_FortuneNEPS_30060014_06": "(I think I heard Wade complain about having to compete with scammers for clients at High Ambitions...)",
"Activity_Chat_FortuneNEPS_30060015_01": "(Does everything just become super cute when they're in chibi form?)",
"Activity_Chat_FortuneNEPS_30060015_02": "(Of course, everything just becomes cute when they're in chibi form.)",
"Activity_Chat_FortuneNEPS_30060015_03": "(Look at this Mewmew figurine!)",
"Activity_Chat_FortuneNEPS_30060015_04": "(Look at this Mewmew figurine!)",
"Activity_Chat_FortuneNEPS_30060015_05": "(And check out that guy on the street, a full two meters tall, who watches us every day to make sure we're seriously helping our Bangboo friends...)",
"Activity_Chat_FortuneNEPS_30060015_06": "(And check out that guy on the street, a full two meters tall, who watches us every day to make sure we're seriously helping our Bangboo friends...)",
"Activity_Chat_FortuneNEPS_30060015_07": "(...Anyways, no matter how I look at them, they're nothing alike.)",
"Activity_Chat_FortuneNEPS_30060015_08": "(...Anyways, they look nothing alike.)",
"Activity_Chat_OverlordsFeast_700113001_01": "What a legendary and inspirational start to your restaurant empire, rising from this rubble, Manager! Aren't you excited?",
"Activity_Chat_OverlordsFeast_700113001_02": "It's not too late to leave, right?",
"Activity_Chat_OverlordsFeast_700113001_03": "Is it too late to leave now?",
"Activity_Chat_OverlordsFeast_700113001_04": "No worries! The first batch of renovation materials is on its way! We'll transform this place from \"a miserable hellhole where no one wants to visit\" to \"a decent place where someone might grab a bite\"!",
"Activity_Chat_OverlordsFeast_700113001_05": "That's an epic upgrade!",
"Activity_Chat_OverlordsFeast_700113001_06": "Truly a legendary upgrade.",
"Activity_Chat_OverlordsFeast_700113001_07": "How about some Outer Ring-style decor at the bar? And for drinks... it'll be my Nitro-Fuel Special! Of course!",
"Activity_Chat_OverlordsFeast_700113001_08": "It's a shame that Kasa banned open flames. I had some \"fiery\" decor planned...",
"Activity_Chat_OverlordsFeast_700113001_09": "Ohh, Kasa, you must have other stuff to do, right? Come on, Proxy, let's go check it out there!",
"Activity_Chat_OverlordsFeast_700113001_10": "Every step inside the restaurant is covered in ashes and dust...",
"Activity_Chat_OverlordsFeast_700113001_11": "Oops... got ash in my eyes...",
"Activity_Chat_OverlordsFeast_700113001_12": "But no worries! Mixer and Shaker will work just fine despite the ashes!",
"Activity_Chat_OverlordsFeast_700113001_13": "Just like Cheesetopia will eventually go booming despite its current challenges!",
"Activity_Chat_OverlordsFeast_700113001_14": "I'll do my best.",
"Activity_Chat_OverlordsFeast_700113001_15": "It's too late to back out now, I guess.",
"Activity_Chat_OverlordsFeast_700113001_16": "Caesar's keen on this feast, and this place will be the future HQ for the Sons of Calydon in Blazewood. You're my top pick for the reserved restaurant manager, Proxy!",
"Activity_Chat_OverlordsFeast_700113001_17": "Please, we really need your help for this, Manager! Every member of the Sons of Calydon, along with Kasa and others, will do their best to support you!",
"Activity_Chat_OverlordsFeast_700113001_18": "Kasa has a lot to catch you up on about running the restaurant!",
"Activity_Chat_OverlordsFeast_700113001_19": "The first batch of renovation materials will be delivered soon. Proxy... I mean, Manager, don't forget to sign for them yourself!",
"Activity_Chat_OverlordsFeast_700113001_20": "Future manager of Cheesetopia, right this way. Let me give you a brief introduction. Over here, we have...",
"Activity_Chat_OverlordsFeast_700113001_21": "The accumulated dust brought by the western winds and a suspicious pile of waste that makes you pinch your nose.",
"Activity_Chat_OverlordsFeast_700113001_22": "That's an impressive upgrade!",
"Activity_Chat_OverlordsFeast_700113001_23": "Hey, I'm still here!",
"Activity_Chat_OverlordsFeast_700113001_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700113002_01": "Well, it's hard to connect \"Cheesetopia\" with the \"Paradise of Cheese\" or the \"Overlord's Feast\" given its sorry state...",
"Activity_Chat_OverlordsFeast_700113002_02": "Hehe~ But with us, the Sons of Calydon's Leaps and Bounds logistics on board, the first batch of decor materials is on the way!",
"Activity_Chat_OverlordsFeast_700113002_03": "Before Burnice finishes her sentence, the distant rumble of truck engines fills the air...",
"Activity_Chat_OverlordsFeast_700113002_04": "Here they are! Bet it's the materials for Cheesetopia!",
"Activity_Chat_OverlordsFeast_700113002_05": "The construction team is ready to roll. So, shall we start the renovation now, Manager?",
"Activity_Chat_OverlordsFeast_700113002_06": "Let's make Cheesetopia great again!",
"Activity_Chat_OverlordsFeast_700113002_07": "*clank* *clank* *clank*...\nBefore the Blazewood locals start complaining to Kasa about the noise, the renovation for Cheesetopia is complete.",
"Activity_Chat_OverlordsFeast_700113002_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700113003_01": "Now Cheesetopia is shaping up... and ready to do some business, huh?",
"Activity_Chat_OverlordsFeast_700113003_02": "Cheesetopia might seem a bit... rough around the edges now, but it used to be a hit restaurant in the Outer Ring. With you at the helm, Manager, I'm sure it'll regain its former glory... It's a collaboration between the new Overlord and the Legendary Proxy, after all.",
"Activity_Chat_OverlordsFeast_700113003_03": "Speaking of which, the reins are officially in your hands now, Manager. Let me walk you through the essentials you'll need to pay attention to—",
"Activity_Chat_OverlordsFeast_700113003_04": "Naturally, your main task is to handle day-to-day operations and cater to customer suggestions and needs, Manager.",
"Activity_Chat_OverlordsFeast_700113003_05": "Beyond just managing, you'll also need to act as the \"dish consultant\" and customize menus for each customer based on their preferences.",
"Activity_Chat_OverlordsFeast_700113003_06": "So, in other words, the Manager has the final say on what will be served to customers?",
"Activity_Chat_OverlordsFeast_700113003_07": "Exactly! Choosing the right dishes based on customer tastes and requests is crucial for getting good reviews and tips.",
"Activity_Chat_OverlordsFeast_700113003_08": "I've heard that such a \"menu-less restaurant\" is popular in the city now, but this also puts the restaurant's reputation squarely in your hands, Manager.",
"Activity_Chat_OverlordsFeast_700113003_09": "You've recommended movies to customers in Random Play before, right? So I'm sure you'll nail this, Manager!",
"Activity_Chat_OverlordsFeast_700113003_10": "Enough with the tutorials. Why not dive into the real deal?",
"Activity_Chat_OverlordsFeast_700113003_11": "Now I'll be acting as a customer. Please prepare something special for me, Manager. I'll gladly be the first customer at Cheesetopia.",
"Activity_Chat_OverlordsFeast_700113003_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700113004_01": "Simple as it is, that dish screams Blazewood style! That's my expert opinion as a long-time resident of Blazewood.",
"Activity_Chat_OverlordsFeast_700113004_02": "But my opinion alone won't cut it. So why not invite some locals as taste testers? We'll get their feedback and they can spread the word about Cheesetopia's grand reopening.",
"Activity_Chat_OverlordsFeast_700113004_03": "Some curious locals are peeking around outside. Let's start with them, maybe?",
"Activity_Chat_OverlordsFeast_700113004_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700113005_01": "Geez, this place must have been deserted for ages, huh? Cleaning up and giving those walls a fresh coat has been quite the task.",
"Activity_Chat_OverlordsFeast_700113005_02": "And its name looks weird, too. Wonder what they have on their menu?",
"Activity_Chat_OverlordsFeast_700113005_03": "Welcome to Cheesetopia.",
"Activity_Chat_OverlordsFeast_700113005_04": "Interested in trying out some dishes on the house?",
"Activity_Chat_OverlordsFeast_700113005_05": "An odd name, indeed... but I'm bored of those usual spots in the town. Might as well give it a shot?",
"Activity_Chat_OverlordsFeast_700113005_06": "Let's hope they've got something I fancy!",
"Activity_Chat_OverlordsFeast_700113005_Name01": "Sweaty Worker",
"Activity_Chat_OverlordsFeast_700113006_01": "I remember when I was a kid, barely taller than a Blazewood cactus, this place was bustling with customers all day long.",
"Activity_Chat_OverlordsFeast_700113006_02": "Can't remember when it closed, though... Ah, child memories are flooding back.",
"Activity_Chat_OverlordsFeast_700113006_03": "Cheesetopia is reopened for business!",
"Activity_Chat_OverlordsFeast_700113006_04": "Interested in trying out some dishes for free?",
"Activity_Chat_OverlordsFeast_700113006_05": "Oh! Back to business? And free dishes, too? I'm in!",
"Activity_Chat_OverlordsFeast_700113006_06": "Will it bring back those childhood flavors, I wonder?",
"Activity_Chat_OverlordsFeast_700113006_Name01": "Curious Townsperson",
"Activity_Chat_OverlordsFeast_700113007_01": "Looks like the townsfolk are positive about our food and style.",
"Activity_Chat_OverlordsFeast_700113007_02": "Now that you've got the hang of things, Manager, let's talk about the business plan for Cheesetopia.",
"Activity_Chat_OverlordsFeast_700113007_03": "I heard you maintain a loose management style for your video store, Manager, but for Cheesetopia to shine in Blazewood, we might need a more concrete plan to stand out with local foodies and city customers flocking in.",
"Activity_Chat_OverlordsFeast_700113007_04": "So, the first step to bring Cheesetopia back to business—",
"Activity_Chat_OverlordsFeast_700113007_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700123001_01": "I've salvaged most of the crucial ingredients from the Hollow! Yep, you guessed it! Cheese!",
"Activity_Chat_OverlordsFeast_700123001_02": "While I'm an investor for Cheesetopia, I've never actually tried this thing called \"cheese.\" I wonder what this stiff and sticky stuff tastes like.",
"Activity_Chat_OverlordsFeast_700123001_03": "The Outer Ring doesn't have much animal husbandry here, and the cheese is like a rare gem out here. I heard the old Cheesetopia was known for its signature cheese dishes.",
"Activity_Chat_OverlordsFeast_700123001_04": "\"Better cheese than never,\" right? Proxy... I mean, Manager, why don't we give cheese a shot now?",
"Activity_Chat_OverlordsFeast_700123001_05": "Here we go!",
"Activity_Chat_OverlordsFeast_700123002_01": "Lucy's right, \"Cheese is power.\" Guess she wasn't messing around with that one!",
"Activity_Chat_OverlordsFeast_700123002_02": "Cheese is power!",
"Activity_Chat_OverlordsFeast_700123002_03": "That's not how the saying goes at all.",
"Activity_Chat_OverlordsFeast_700123002_04": "Good! I'm feeling the cheese power now! I'm ready to conquer the spiciest corners in the Outer Ring!",
"Activity_Chat_OverlordsFeast_700123002_05": "But then again, the recent theft at Cheesetopia taught me a lesson.",
"Activity_Chat_OverlordsFeast_700123002_06": "Even though we're the new Overlord and everything is back on track, some sneaky folks are lurking, eyeing our spot and waiting to stab us in the back.",
"Activity_Chat_OverlordsFeast_700123002_07": "But the Sons of Calydon will stand tall! We'll show those wretched backstabbers who's the boss here.",
"Activity_Chat_OverlordsFeast_700123002_08": "And of course, it's also about making sure that Cheesetopia runs smoothly and the feast kicks off without a hitch.",
"Activity_Chat_OverlordsFeast_700123002_09": "We'll strengthen the security on the Outer Ring. As for the restaurant, you'll get it covered, Proxy!",
"Activity_Chat_OverlordsFeast_700123002_10": "Leave it to me!",
"Activity_Chat_OverlordsFeast_700123002_11": "Sure thing, I'm on it!",
"Activity_Chat_OverlordsFeast_700123002_12": "Oh, one more thing! New tables and chairs are on the way to Blazewood. They'll be delivered tomorrow, and you'll need to sign for them, Manager!",
"Activity_Chat_OverlordsFeast_700123002_13": "By the time the grand feast starts, Cheesetopia will be looking sharp!",
"Activity_Chat_OverlordsFeast_700123003_01": "Suddenly, a ferocious, beast-like figure that's sharp as a fang bursts through Cheesetopia's door—",
"Activity_Chat_OverlordsFeast_700133001_01": "Cheesetopia is making some money now, Manager, and word about its reopening has spread across Blazewood and the surrounding area.",
"Activity_Chat_OverlordsFeast_700133001_02": "However, to really boost Cheesetopia's popularity and business scale, we must keep leveling up: more dishes, better facilities, and new services to all sorts of customer needs.",
"Activity_Chat_OverlordsFeast_700133001_03": "I've prepared a list of upgrades for the restaurant? What do you think, Manager?",
"Activity_Chat_OverlordsFeast_700133001_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700133002_01": "Accounts, recipes, and the guestbook...\nKasa sifts through all the numbers and reviews that define Cheesetopia.\nShe works like a magician.",
"Activity_Chat_OverlordsFeast_700133003_01": "As our restaurant buzzes, our customers and investors, namely the members of the Sons of Calydon, will note down tasks for you to handle.",
"Activity_Chat_OverlordsFeast_700133003_02": "I've put together a list of tasks for the these days, Manager. Check it out when you get a moment.",
"Activity_Chat_OverlordsFeast_700133003_03": "Completing the taskswill improve the restaurant all around. Feel free to check it out whenever you've got a breather at work, Manager.",
"Activity_Chat_OverlordsFeast_700133003_04": "After all, running a restaurant isn't just about cooking and serving, right?",
"Activity_Chat_OverlordsFeast_700133003_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700143001_01": "Manager, did you spot the guestbook I placed on the counter?",
"Activity_Chat_OverlordsFeast_700143001_02": "Every popular restaurant has a guestbook for customers to share their thoughts on the food and the place.",
"Activity_Chat_OverlordsFeast_700143001_03": "Actually, I've got one on my \"Mayor's Mailbox\" too. Figured that you might also need one, so I went ahead and set it up for you, Manager.",
"Activity_Chat_OverlordsFeast_700143001_04": "Looks like some customers have left feedback in the guestbook. Why not address their suggestions, Manager?",
"Activity_Chat_OverlordsFeast_700143001_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700143002_01": "Under your careful management, Manager, and with the renovation work done by the Sons of Calydon, Cheesetopia is now on the right track.",
"Activity_Chat_OverlordsFeast_700143002_02": "However, just being \"good\" won't cut it for the Overlord's Feast.",
"Activity_Chat_OverlordsFeast_700143002_03": "We've set the next step for the restaurant, Manager. Let's make Cheesetopia a legend in Blazewood.",
"Activity_Chat_OverlordsFeast_700143002_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700143003_01": "(Finally, it's almost the closing time for Cheesetopia. Running a video store and now also managing an Outer Ring restaurant, it seems Phaethon's business operations list is about to get even longer.)",
"Activity_Chat_OverlordsFeast_700143003_02": "(I've been busy managing Cheesetopia lately, leaving many commissions from Blazewood unattended. I might want to take care of them when I have time.)",
"Activity_Chat_OverlordsFeast_700143003_03": "Continue managing the restaurant",
"Activity_Chat_OverlordsFeast_700143003_04": "I need to handle something else for now.",
"Activity_Chat_OverlordsFeast_700143003_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700153001_01": "Manager, new diner supplies have arrived! Please sign here!",
"Activity_Chat_OverlordsFeast_700153001_02": "Burnice and I, we just happened to be passing by Blazewood and decided to console the hardest-working diner manager we know.",
"Activity_Chat_OverlordsFeast_700153001_03": "I'm signing it now",
"Activity_Chat_OverlordsFeast_700153001_04": "Thanks for that.",
"Activity_Chat_OverlordsFeast_700153001_05": "Kasa is already waiting for you at the store, so I'll leave the diner work to you then.",
"Activity_Chat_OverlordsFeast_700153001_06": "Good luck with work, Mister Manager!",
"Activity_Chat_OverlordsFeast_700153001_06F": "Good luck with work, Miss Manager!",
"Activity_Chat_OverlordsFeast_700153002_01": "The new furniture and staff are all in place. The diner upgrade can begin at any time...",
"Activity_Chat_OverlordsFeast_700153002_02": "It's ready!",
"Activity_Chat_OverlordsFeast_700153002_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700153999_01": "Ding whizz dong... That's the sound of Cheesetopia's stats getting enhanced...",
"Activity_Chat_OverlordsFeast_700163001_01": "You recognize this door, right?",
"Activity_Chat_OverlordsFeast_700163001_02": "Is this... a test, bro? Of course I do!",
"Activity_Chat_OverlordsFeast_700163001_03": "After the first Overlord fixed things at Cinderglow Lake using the Sparkstone, he swaggered back to the old tavern, kicked in this door, and proclaimed that he saved the Old Oil Field!",
"Activity_Chat_OverlordsFeast_700163001_04": "This has to be that legendary door, right?",
"Activity_Chat_OverlordsFeast_700163001_05": "Nice story!",
"Activity_Chat_OverlordsFeast_700163001_06": "Good call!",
"Activity_Chat_OverlordsFeast_700163001_07": "\"Wait, does this door have such a back story?\" Lighter shoots you a sidelong glance and whispers.",
"Activity_Chat_OverlordsFeast_700163001_08": "You're great at spinning tales... I mean, figuring things out.",
"Activity_Chat_OverlordsFeast_700163001_09": "Heh, I didn't become the \"Cheesetopia Honorary Advisor\" for nothing!",
"Activity_Chat_OverlordsFeast_700163001_10": "Nah, you are the Advisor for nothing.",
"Activity_Chat_OverlordsFeast_700163001_11": "Nah, you're the only one who thinks that.",
"Activity_Chat_OverlordsFeast_700163001_12": "Since you know so much about this legendary door, let's install it and make it a legend.",
"Activity_Chat_OverlordsFeast_700163001_13": "No worries, Lighter! I'll get the workers on it!",
"Activity_Chat_OverlordsFeast_700163001_14": "Dorian mutters and leaves...",
"Activity_Chat_OverlordsFeast_700163001_15": "Manager, shouldn't you say something nice like... \"Thank you for your hard work,\" maybe?",
"Activity_Chat_OverlordsFeast_700163001_16": "Thank you for your hard work.",
"Activity_Chat_OverlordsFeast_700163001_17": "Thank you so much, Master Lighter.",
"Activity_Chat_OverlordsFeast_700163001_18": "So, where's my treat? Taking me to your restaurant, perhaps?",
"Activity_Chat_OverlordsFeast_700163001_19": "Or are you waiting for me to, after such a long day, keel over from hunger outside Cheesetopia before tearfully swooping in with apologies? \"Sorry, Master Lighter! I shouldn't have let you starve at my restaurant's doorstep!\"",
"Activity_Chat_OverlordsFeast_700163001_20": "Sorry, Master Lighter.",
"Activity_Chat_OverlordsFeast_700163001_21": "I shouldn't have let you starve.",
"Activity_Chat_OverlordsFeast_700163001_22": "At my restaurant's doorstep.",
"Activity_Chat_OverlordsFeast_700163001_23": "By the way, prepare a meal for that clueless kid, Dorian, and the workers.",
"Activity_Chat_OverlordsFeast_700163001_24": "Put it on my tab. Relax, my boss will foot the bill later.",
"Activity_Chat_OverlordsFeast_700163001_Name01": "Dorian",
"Activity_Chat_OverlordsFeast_700163002_01": "\"City life\"? Not bad.",
"Activity_Chat_OverlordsFeast_700163002_02": "How does it taste?",
"Activity_Chat_OverlordsFeast_700163002_03": "Almost makes me crave the city life where I can feast on junk food every day.",
"Activity_Chat_OverlordsFeast_700163002_04": "...Just kidding. Can't make a living in the city with just fists, right? But perhaps you could give me a cushy job at Random Play, Manager? My boss wouldn't mind if it were for you.",
"Activity_Chat_OverlordsFeast_700163002_05": "Any suggestions for improvement?",
"Activity_Chat_OverlordsFeast_700163002_06": "Well, if I had to nitpick... I'd swap the coke for Nitro-Fuel.",
"Activity_Chat_OverlordsFeast_700163002_07": "Now that we've dealt with the \"city life,\" I'm off to help my boss handle the Outer Ring \"troubles.\"",
"Activity_Chat_OverlordsFeast_700163002_08": "Take good care of Cheesetopia, Manager... and that clueless kid.",
"Activity_Chat_OverlordsFeast_700163002_09": "If my boss didn't need me elsewhere, I might stick around as a waiter.",
"Activity_Chat_OverlordsFeast_700163002_10": "Oh, and the new door for Cheesetopia is all set. Got it fresh from the Hollow with that Etheric vibe. I hope you'll like it.",
"Activity_Chat_OverlordsFeast_700163002_11": "And don't forget my dinner! Catch you later, Manager.",
"Activity_Chat_OverlordsFeast_700163003_01": "*click*\nFootsteps coming from just outside Cheesetopia announce the arrival of a customer.\nAnd, straight out of a Western movie, a cowboy emerges through the non-existent swinging doors—",
"Activity_Chat_OverlordsFeast_700193001_01": "If you can't give me an explanation, I'm sure I can make you famous on my channel!",
"Activity_Chat_OverlordsFeast_700193001_02": "Just you wait!",
"Activity_Chat_OverlordsFeast_700193001_03": "Oops, you know how the saying goes — good things take time. Seeing as you don't always make it all the way out here, how about we take in some of the Outer Ring sights? Views of the Hollow are still good views!",
"Activity_Chat_OverlordsFeast_700193001_04": "Plus, you declined my kind invitation to lead the way and just plowed headfirst into a Hollow. Now that I mention it, it's not our fault.",
"Activity_Chat_OverlordsFeast_700193001_05": "Opening a diner in such a remote location with such a precarious route to get here... You promise you haven't sent a rival blogger here to murder me, have you?",
"Activity_Chat_OverlordsFeast_700193001_06": "Not to mention that there are so many celebrities!",
"Activity_Chat_OverlordsFeast_700193001_07": "Speaking of which, it's your driver friend who oughta take all the blame for this! That was clearly a special Nitro-Fuel which I told him not to drink while driving...",
"Activity_Chat_OverlordsFeast_700193001_08": "Yet what did you guys do? Huh? You took a few gulps while stepping on the gas... Kicking up dust to shoot through the intersection that leads directly to the Hollow!",
"Activity_Chat_OverlordsFeast_700193001_09": "Huh? Really?",
"Activity_Chat_OverlordsFeast_700193001_10": "Uhh... Well, after drinking the Nitro-Fuel she gave me. I... Felt inspired all over and these impulsive feelings seeped out of my throat into my brain. Before I knew it, I was stepping on the gas...",
"Activity_Chat_OverlordsFeast_700193001_11": "Right! The drink she gave us must contain illegal additives!",
"Activity_Chat_OverlordsFeast_700193001_12": "This is absurd! Selling these kinds of drinks without a license... I'm going to post online about this!",
"Activity_Chat_OverlordsFeast_700193001_13": "Hey hey hey, that's defamation. First of all, I gave it to you for free. Secondly, my special recipe uses all-natural ingredients from the Outer Ring... Caesar's always had it since she was a kid and she's doing perfectly fine!",
"Activity_Chat_OverlordsFeast_700193001_14": "Hmph, just explain that to my fans then! As for if anyone listens to your explanations... That's not something I care for.",
"Activity_Chat_OverlordsFeast_700193001_15": "How about using this for a title? \"Must see: Here's How I Was Almost Murdered at a Sketchy Outer Ring Shop!\"?",
"Activity_Chat_OverlordsFeast_700193001_16": "This is great, this is great!",
"Activity_Chat_OverlordsFeast_700193001_17": "The two of them get more and more excited as they talk. They drive away happily...",
"Activity_Chat_OverlordsFeast_700193001_18": "I think I just got into trouble again... Manager...",
"Activity_Chat_OverlordsFeast_700193001_19": "It's not Burnice's fault!",
"Activity_Chat_OverlordsFeast_700193001_20": "Don't give in to toxic influencers!",
"Activity_Chat_OverlordsFeast_700193001_21": "I'll think of a way to make it up! And if I really can't, then on their way back to the city...",
"Activity_Chat_OverlordsFeast_700193001_22": "Relax, Burnice!",
"Activity_Chat_OverlordsFeast_700193001_23": "We're not a sketchy shop",
"Activity_Chat_OverlordsFeast_700193001_24": "Don't worry, Manager — us Sons of Calydon aren't violent bandits... I'll go find Caesar and we'll put our heads together...",
"Activity_Chat_OverlordsFeast_700193001_Name01": "Confrontational Food Critic",
"Activity_Chat_OverlordsFeast_700193001_Name02": "Food Critic's Assistant",
"Activity_Chat_OverlordsFeast_700193003_01": "The air in Blazewood is always as hot and dry as a wildfire.\nBut if there's anyone who burns brighter than a wildfire, it's—",
"Activity_Chat_OverlordsFeast_700203001_01": "It seems as though Cheesetopia is increasingly becoming \"The Unmissable Diner of the Outer Ring.\"",
"Activity_Chat_OverlordsFeast_700203001_02": "Who came up with that weird name?",
"Activity_Chat_OverlordsFeast_700203001_03": "That's quite an impressive title",
"Activity_Chat_OverlordsFeast_700203001_04": "Oh, that's the title of a shopping vlog I saw online. I think it was made by a niche foodie blogger visiting Cheesetopia.",
"Activity_Chat_OverlordsFeast_700203001_05": "\"In the Outer Ring's Blazewood, I was lucky enough to visit a diner that moved me for life\" — that's what they wrote in the description. I never thought someone would talk about our diner being so charming...",
"Activity_Chat_OverlordsFeast_700203001_06": "No wonder the diner has been pulling in more travelers coming all the way in from the city. Guess that's why business has been booming.",
"Activity_Chat_OverlordsFeast_700203001_07": "In that case, it's time to come up with a better business plan, Manager...",
"Activity_Chat_OverlordsFeast_700203001_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700203002_01": "Customer suggestions and feedback are being written in the guestbook...",
"Activity_Chat_OverlordsFeast_700203002_02": "Check the schedule on the diner chalkboard...",
"Activity_Chat_OverlordsFeast_700213001_01": "It looks like there's new decor. I wonder if the customers will like them.",
"Activity_Chat_OverlordsFeast_700213001_02": "It's almost time to close the shop. Besides managing the restaurant, the Manager should not neglect other tasks and work.",
"Activity_Chat_OverlordsFeast_700213001_03": "Some townspeople are in trouble and seeking help. You can ask around when you have time.",
"Activity_Chat_OverlordsFeast_700213001_04": "Of course. It's also important to take time to rest.",
"Activity_Chat_OverlordsFeast_700213001_05": "Continue managing the restaurant",
"Activity_Chat_OverlordsFeast_700213001_06": "I need to handle something else",
"Activity_Chat_OverlordsFeast_700213001_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700223001_01": "People like me from your uncle's generation don't really understand much about social media, but when it comes to diner reviews it oughta rest entirely on the food, right?",
"Activity_Chat_OverlordsFeast_700223001_02": "My job isn't as easy as you might imagine! You... Uh... You weirdly... mature-speaking... kid!",
"Activity_Chat_OverlordsFeast_700223001_03": "And aren't you interested in the slightest about the Outer Ring's \"Secret Sunset Cuisine\"? It's a real fun name, right? The only one of its kind in the Outer Ring.",
"Activity_Chat_OverlordsFeast_700223001_04": "I'm more interested in affiliate partnerships than that... To be blunt, just because I'm getting paid doesn't mean I have to say good things! I'm a professional with a conscience.",
"Activity_Chat_OverlordsFeast_700223001_05": "Your conscience sure is cheap.",
"Activity_Chat_OverlordsFeast_700223001_Name01": "Confrontational Food Critic",
"Activity_Chat_OverlordsFeast_700223002_01": "How about it, kid? Has your humble sense of self esteem been conquered by the delicious flavors of Cheesetopia?",
"Activity_Chat_OverlordsFeast_700223002_02": "Hmm... A good diner needs more than just food to swallow!",
"Activity_Chat_OverlordsFeast_700223002_03": "Don't think you can hope to dazzle me with a few of the local pastries...",
"Activity_Chat_OverlordsFeast_700223002_04": "I've had a phase of my life too where I was always flashing rebellious glares and saying nasty things to people just to chase attention by bein' a renegade.",
"Activity_Chat_OverlordsFeast_700223002_05": "But when you're tossing and turning in bed in the middle of the night and thinking back over your post history, are you proud of your view count? Or are you sad because you never got what you really meant to say off your chest?",
"Activity_Chat_OverlordsFeast_700223002_06": "This... What's up with this brat suddenly acting as though they're so sophisticated...",
"Activity_Chat_OverlordsFeast_700223002_07": "Speaking of, even though she talks like a grownup and drives a heavy truck, she doesn't look at all like she's old enough to even get a license...",
"Activity_Chat_OverlordsFeast_700223002_08": "Listen up, you",
"Activity_Chat_OverlordsFeast_700223002_09": "You've got something to learn",
"Activity_Chat_OverlordsFeast_700223002_10": "I've seen your channel a bunch. Back when you first posted — your smile in that video was more candid than now. The smile of someone sincerely sharing their joy with an audience and a camera as they enjoy a delicious flavorful surprise.",
"Activity_Chat_OverlordsFeast_700223002_11": "You... I don't think you really understand people that well! Like you're some lofty saint sitting on top of a mountain...",
"Activity_Chat_OverlordsFeast_700223002_12": "But today... If it isn't for views and more fans, it's for Dennies and fame. I think at some point you must have wanted to share your sincere feelings with everyone, right?",
"Activity_Chat_OverlordsFeast_700223002_13": "So, right here right now: Whenever you say something dishonest, can you still taste the feeling that comes from food? Do you still remember... That smile?",
"Activity_Chat_OverlordsFeast_700223002_14": "...",
"Activity_Chat_OverlordsFeast_700223002_15": "Of course, if you haven't even gotten any sense of joy from the meal you've just had, then forget I said anything.",
"Activity_Chat_OverlordsFeast_700223002_16": "Just be honest with yourself, kid.",
"Activity_Chat_OverlordsFeast_700223002_17": "Why you... cranky geezer!",
"Activity_Chat_OverlordsFeast_700223002_18": "The confrontational food blogger seems to have lost their will to fight, and drives off wearily...",
"Activity_Chat_OverlordsFeast_700223002_19": "I'm getting thirsty. Let's grab some Nitro-Fuel later.",
"Activity_Chat_OverlordsFeast_700223002_20": "I didn't expect Piper to have such a strict side.",
"Activity_Chat_OverlordsFeast_700223002_21": "Is that the \"talk no jutsu\"?",
"Activity_Chat_OverlordsFeast_700223002_22": "Can't help it. Every hero team has an older guy who's seen it all. They have to use their temporarily mustered up love and improvised speech of questionable life lessons to change the villain's heart at that crucial life or death moment.",
"Activity_Chat_OverlordsFeast_700223002_23": "Everyone in the Sons of Calydon are too young. I had no choice but to learn these lil tricks of the trade in secret while driving.",
"Activity_Chat_OverlordsFeast_700223002_24": "Want me to share my favorite how-to videos with you? Trust me: One day they'll come in handy.",
"Activity_Chat_OverlordsFeast_700223002_Name01": "Confrontational Food Critic",
"Activity_Chat_OverlordsFeast_700223003_01": "*Rumble*...\nFamiliar rumbling echoes from outside, heralding the arrival of Steeltusk.\nOf course, it's a sign of its driver's arrival too!",
"Activity_Chat_OverlordsFeast_700243001_01": "There you are, Manager. I've been standing around so long that it feels like I might've slipped a disc~",
"Activity_Chat_OverlordsFeast_700243001_02": "As a store manager, you oughta watch your health, too. Whether it's bending over your desk as a Proxy or hauling trays of food as a manager, it's all real unfriendly on your back~",
"Activity_Chat_OverlordsFeast_700243001_03": "Thanks, Piper.",
"Activity_Chat_OverlordsFeast_700243001_04": "Okay, thanks for your hard work!",
"Activity_Chat_OverlordsFeast_700243001_05": "I've got some new diner equipment in from the city. I hope nothing got busted up in the bumpy ride over... Cause if so, I wouldn't pay for it. Heh heh heh~",
"Activity_Chat_OverlordsFeast_700243001_06": "Just let Kasa know and we can start working on a makeover for the diner.",
"Activity_Chat_OverlordsFeast_700243002_01": "Welcome back, Manager. Now that everything is good and ready, let's start decorating the banquet hall...",
"Activity_Chat_OverlordsFeast_700243002_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700243003_01": "A string of lights, two piles of flags, and three cheery work slogans...",
"Activity_Chat_OverlordsFeast_700253001_01": "Grassy, move that leg!",
"Activity_Chat_OverlordsFeast_700253001_02": "Weh!",
"Activity_Chat_OverlordsFeast_700253001_03": "Woody, move this leg!",
"Activity_Chat_OverlordsFeast_700253001_04": "Weh weh!",
"Activity_Chat_OverlordsFeast_700253001_05": "Bricky, you're in charge of propping us up and keeping us balanced!",
"Activity_Chat_OverlordsFeast_700253001_06": "Weh weh weh!",
"Activity_Chat_OverlordsFeast_700253001_07": "Be careful... If you drop it or I find your teeth marks in it...",
"Activity_Chat_OverlordsFeast_700253001_08": "Weh! Weh weh weh!",
"Activity_Chat_OverlordsFeast_700253001_09": "Are they saying \"As You Wish\"?",
"Activity_Chat_OverlordsFeast_700253001_10": "Weh weh weh!",
"Activity_Chat_OverlordsFeast_700253001_11": "You're back? Great, you can come lend a hand and help these fools move the record player inside.",
"Activity_Chat_OverlordsFeast_700253001_12": "Understood!",
"Activity_Chat_OverlordsFeast_700253001_13": "Weh weh weh!",
"Activity_Chat_OverlordsFeast_700253001_14": "Hey... Don't talk smack about my music taste behind my back!",
"Activity_Chat_OverlordsFeast_700253001_15": "Otherwise you'll get it along with Grassy, Woody, and Bricky...",
"Activity_Chat_OverlordsFeast_700253001_Name01": "Grassy",
"Activity_Chat_OverlordsFeast_700253001_Name02": "Woody",
"Activity_Chat_OverlordsFeast_700253001_Name03": "Bricky",
"Activity_Chat_OverlordsFeast_700253001_Name04": "Grassy & Woody & Bricky",
"Activity_Chat_OverlordsFeast_700253002_01": "I've got other more pressing matters to attend to, so I'll leave the diner to you, Proxy.",
"Activity_Chat_OverlordsFeast_700253002_02": "Do you escort everybody who's leaving in person? That's off-putting...",
"Activity_Chat_OverlordsFeast_700253002_03": "The owner of a diner should only make a personal appearance in the presence of the most important diners. This is a dignity you should have as a leader under the Sons of Calydon.",
"Activity_Chat_OverlordsFeast_700253002_04": "As you wish, Miss Lucy",
"Activity_Chat_OverlordsFeast_700253002_05": "You're our most important guest",
"Activity_Chat_OverlordsFeast_700253002_06": "Pshaw... Did you pick that up from running the diner?",
"Activity_Chat_OverlordsFeast_700253002_07": "Seeya later, Proxy. Hope you like the music I left behind... Because you have to!",
"Activity_Chat_OverlordsFeast_700253003_01": "On a sunny afternoon, at a cliffside restaurant in a small wilderness town.\nEvokes the feeling of relaxing jazz in the wasteland.\nBut before the jazz can begin to play, the first sound that's heard is—",
"Activity_Chat_OverlordsFeast_700263001_01": "Last delivery order today...",
"Activity_Chat_OverlordsFeast_700263001_02": "Cargo Manifest: Cheesetopia's store sign, greeting for Piper. To: The young Master Proxy.",
"Activity_Chat_OverlordsFeast_700263001_03": "Received!",
"Activity_Chat_OverlordsFeast_700263001_04": "Great review!",
"Activity_Chat_OverlordsFeast_700263001_05": "Delivery complete. Time to call it a day~",
"Activity_Chat_OverlordsFeast_700263002_01": "It's a little late, but I finally managed to hang up the store signage for Cheesetopia.",
"Activity_Chat_OverlordsFeast_700263002_02": "Wanna hammer in the final nail yourself, Manager?",
"Activity_Chat_OverlordsFeast_700263002_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700263003_01": "Under the watchful gaze of everyone, the store signage for Cheesetopia is hung up under the Blazewood sun...",
"Activity_Chat_OverlordsFeast_700263003_02": "Looking around, this place might not be too luxurious but every inch is a result of everyone's diligent work. That's why it's the Banquet Hall for the Overlord's Feast, Manager.",
"Activity_Chat_OverlordsFeast_700263003_03": "The townsfolk and members of the Motor League should have been receiving invites one-by-one, and I'll keep helping out by hosting everyone here.",
"Activity_Chat_OverlordsFeast_700263003_04": "I'll have to saddle you with the final bit of prep for the feast, Manager~",
"Activity_Chat_OverlordsFeast_700263003_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700273001_01": "Cheesetopia wasn't built in a day... Creating such an awesome restaurant like this out of the ruins is all thanks to your hard work, Proxy!",
"Activity_Chat_OverlordsFeast_700273001_02": "We're leaving behind an inspirational story.",
"Activity_Chat_OverlordsFeast_700273001_03": "Have you been riding along that bumpy road of entrepreneurship?",
"Activity_Chat_OverlordsFeast_700273001_04": "As soon as I think about the feast starting soon I get this sudden rush of excitement, but also some nerves.",
"Activity_Chat_OverlordsFeast_700273001_05": "I mean, this is the ceremony when the whole Motor League is gonna pledge allegiance to the new Overlord... So it's only natural these sorts of feelings start cropping up.",
"Activity_Chat_OverlordsFeast_700273001_06": "But before the Motor League members all gather, it's important to take care of all the Blazewood townsfolk.",
"Activity_Chat_OverlordsFeast_700273001_07": "Haha, this is a little embarrassing, but I'd like to ask you, Proxy— Manager, I mean, to serve everyone a meal from Cheesetopia that they can be proud of!",
"Activity_Chat_OverlordsFeast_700273001_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700283001_01": "It's gotta be lively yet sophisticated, straightforward yet profound, retro but also innovative...",
"Activity_Chat_OverlordsFeast_700283001_02": "That's right. How about adding a bit of the pop art style that's been popular in Throne Quarter lately?",
"Activity_Chat_OverlordsFeast_700283001_03": "I don't mean to question your taste, Miss Lucy. But your plan... But your plan doesn't sound very compatible with the restaurant next to us?",
"Activity_Chat_OverlordsFeast_700283001_04": "Of course, vibe is important for a brand... But Cheesetopia's art style...",
"Activity_Chat_OverlordsFeast_700283001_05": "The cuisine defines the style of a diner",
"Activity_Chat_OverlordsFeast_700283001_06": "Why not try it yourself?",
"Activity_Chat_OverlordsFeast_700283001_07": "Let me introduce you to one of my good friends who's also the manager here at Cheesetopia. Manager, this is a designer friend of mine and she's going to design the store signage for Cheesetopia.",
"Activity_Chat_OverlordsFeast_700283001_08": "Good to meet you, Manager. I completely agree with what you just mentioned. Would I be able to sample one of the diner's signature dishes?",
"Activity_Chat_OverlordsFeast_700283001_08F": "Good to meet you, Manager. I completely agree with what you just mentioned. Would I be able to sample one of the diner's signature dishes?",
"Activity_Chat_OverlordsFeast_700283001_09": "I agree, too! Manager, get the kitchen to... *Please* ask the kitchen to get started.",
"Activity_Chat_OverlordsFeast_700283001_Name01": "Meticulous Craftsman",
"Activity_Chat_OverlordsFeast_700283002_01": "I've already got a design in mind for the diner's signboard, but there's a small issue at hand, Miss Lucy.",
"Activity_Chat_OverlordsFeast_700283002_02": "As far as I can tell, there are currently no logistics companies capable of delivering large-scale items to the Outer Ring...",
"Activity_Chat_OverlordsFeast_700283002_03": "Relax, the scope of my business operations in the Outer Ring just so happens to include logistics and transport.",
"Activity_Chat_OverlordsFeast_700283002_04": "That's right, this person, I mean: me — is the pillar of industry that Miss Lucy just mentioned~",
"Activity_Chat_OverlordsFeast_700283002_05": "I'm counting on you, Piper. Cheesetopia's store signage is really memorable!",
"Activity_Chat_OverlordsFeast_700283002_06": "I really got woken up out of my nap by a phone call asking me to work overtime?",
"Activity_Chat_OverlordsFeast_700283002_07": "Please Piper, I'm counting on you!",
"Activity_Chat_OverlordsFeast_700283002_08": "After watching the designer leave,\nLucy brings another Bangboo of the Sons of Calydon over...",
"Activity_Chat_OverlordsFeast_700283002_09": "Weh-nah weh-nah?",
"Activity_Chat_OverlordsFeast_700283002_10": "There's one other thing I gotta ask you, Proxy: Even though training up these little boars is usually part of my job, this little guy has to be trained up by a Proxy.",
"Activity_Chat_OverlordsFeast_700283002_11": "Well~ It's embarrassing for me to ask, but the boss gave us strict instructions: \"Significantly improve the infrastructure of our transportation and logistics\"~",
"Activity_Chat_OverlordsFeast_700283002_12": "The HIA is no good at keeping Carrot data for the Outer Ring Hollows up to date. I mean, those city slickers don't like coming out here.",
"Activity_Chat_OverlordsFeast_700283002_13": "Plus we don't have the tech to do this, so the Carrot data we do have is out of date... Just like the way I dress~",
"Activity_Chat_OverlordsFeast_700283002_14": "But for Piper and the other drivers of Leaps and Bounds, no matter if it's because we want to run a special route or need emergency evasion measures, we all want to get our hands on the latest exclusive Carrot data!",
"Activity_Chat_OverlordsFeast_700283002_15": "It's been kinda rough out there on the Outer Ring highways lately and I've run into quite a few kids looking for trouble. If there's a new Carrot, then that'd always help out a bit~",
"Activity_Chat_OverlordsFeast_700283002_16": "You want to draw a Carrot?",
"Activity_Chat_OverlordsFeast_700283002_17": "Using this boar Bangboo?",
"Activity_Chat_OverlordsFeast_700283002_18": "You really are a pro, Proxy... Plus if it's you we're talking about... Then you can definitely do it, right?",
"Activity_Chat_OverlordsFeast_700283002_19": "If it's the Proxy, it'll get done~",
"Activity_Chat_OverlordsFeast_700283002_20": "I choose you!",
"Activity_Chat_OverlordsFeast_700283002_21": "Red Moccus!",
"Activity_Chat_OverlordsFeast_700283002_Name01": "Meticulous Craftsman",
"Activity_Chat_OverlordsFeast_700283002_Name02": "Red Moccus",
"Activity_Chat_OverlordsFeast_700283003_01": "Lil' Moccus, remember the small \"Carrot\" that the Proxy drew in your melon?",
"Activity_Chat_OverlordsFeast_700283003_02": "Ehn-nah ah-noo! (I remember! Uncle Piper!)",
"Activity_Chat_OverlordsFeast_700283003_03": "Uncle Piper?",
"Activity_Chat_OverlordsFeast_700283003_04": "Lil' Moccus?",
"Activity_Chat_OverlordsFeast_700283003_05": "The little guy's being polite. I told him just to call me \"bro.\"",
"Activity_Chat_OverlordsFeast_700283003_06": "He insisted: \"Hmn-nah hmn-nah, I will work hard and remember everyone's titles. Please, Uncle Piper: Don't beat me up like Aunt Lucy beats up Grassy~\"",
"Activity_Chat_OverlordsFeast_700283003_07": "*sigh* Don't you think young Lucy's style of discipline is a little too strict sometimes?",
"Activity_Chat_OverlordsFeast_700283003_08": "Anyway, now we have a new Carrot, so Moccus can be my co-pilot, all on its own. All thanks to your help, Proxy~",
"Activity_Chat_OverlordsFeast_700283003_08F": "Anyway, now we have a new Carrot, so Moccus can be my co-pilot — all thanks to your help, Proxy~",
"Activity_Chat_OverlordsFeast_700283003_09": "Say thank you to Uncle Proxy, Moccus!",
"Activity_Chat_OverlordsFeast_700283003_09F": "Say thank you to Aunt Proxy, Moccus!",
"Activity_Chat_OverlordsFeast_700283003_10": "Weh-nah weh-nah! (Thank you, Uncle Proxy!)",
"Activity_Chat_OverlordsFeast_700283003_10F": "Weh-nah weh-nah! (Thank you, Aunt Proxy!)",
"Activity_Chat_OverlordsFeast_700283003_11": "Good Moccus.",
"Activity_Chat_OverlordsFeast_700283003_12": "Please call me \"big bro\" instead.",
"Activity_Chat_OverlordsFeast_700283003_12F": "Please call me \"big sis\" instead.",
"Activity_Chat_OverlordsFeast_700283003_Name01": "Red Moccus",
"Activity_Chat_OverlordsFeast_700313001_01": "Proxy, you came just in time. Have you seen our little boar? The red, short, chubby one?",
"Activity_Chat_OverlordsFeast_700313001_02": "Do you mean Grassy?",
"Activity_Chat_OverlordsFeast_700313001_03": "Or Woody?",
"Activity_Chat_OverlordsFeast_700313001_04": "Or maybe Bricky?",
"Activity_Chat_OverlordsFeast_700313001_05": "None of them! You're really dumb, Proxy. I'm talking about that little Bangboo boar!",
"Activity_Chat_OverlordsFeast_700313001_06": "It's Red Moccus, remember, Proxy? The one you personally trained in the Hollow, sometimes sitting in my passenger seat.",
"Activity_Chat_OverlordsFeast_700313001_07": "Usually, if Moccus is needed to lead a cargo task, he will always return to find Piper on his own after completing the job.",
"Activity_Chat_OverlordsFeast_700313001_08": "But it's already past the scheduled time, and Moccus still hasn't returned...",
"Activity_Chat_OverlordsFeast_700313001_09": "Maybe Moccus is having his own life, you know, he's young...",
"Activity_Chat_OverlordsFeast_700313001_10": "Doesn't your Bangboo need to be picked up?",
"Activity_Chat_OverlordsFeast_700313001_11": "It's quite an independent Bangboo.",
"Activity_Chat_OverlordsFeast_700313001_12": "Hmph... Does the boy from the Sons of Calydon still need to be picked up by his parents?",
"Activity_Chat_OverlordsFeast_700313001_13": "Lucy is very strict with the kids...",
"Activity_Chat_OverlordsFeast_700313001_14": "Because Piper is too lenient, Moccus is acting so rebellious! Grassy, Woody, and Bricky would never cause trouble like this!",
"Activity_Chat_OverlordsFeast_700313001_15": "Oh, Moccus isn't a naughty bad kid...",
"Activity_Chat_OverlordsFeast_700313001_16": "Didn't you already send Grassy, Woody, and Bricky to find Moccus? — Lucy might be strict in words, but she's actually worried about the kid.",
"Activity_Chat_OverlordsFeast_700313001_17": "Tsk... Why haven't those three come back yet? Proxy, Piper, and I want to keep asking passersby around here. If you have time, could you go check how those three are doing?",
"Activity_Chat_OverlordsFeast_700313001_18": "If those three are slacking off, Proxy, feel free to help me give them a beating...",
"Activity_Chat_OverlordsFeast_700313001_19": "But Proxy is always gentle with the little ones...",
"Activity_Chat_OverlordsFeast_700313002_01": "Red, short, chubby... a little boar?",
"Activity_Chat_OverlordsFeast_700313002_02": "Isn't that you, kid?",
"Activity_Chat_OverlordsFeast_700313002_03": "Weh!",
"Activity_Chat_OverlordsFeast_700313002_04": "You're saying you're not a kid? But the other day, I saw your mom...",
"Activity_Chat_OverlordsFeast_700313002_05": "Weh weh!",
"Activity_Chat_OverlordsFeast_700313002_06": "Oh, oh, that wasn't your mom? You don't look much alike...",
"Activity_Chat_OverlordsFeast_700313002_07": "Weh, weh!",
"Activity_Chat_OverlordsFeast_700313002_08": "Other red, short, chubby boar kid? Hmm... I've never seen anyone like that before...",
"Activity_Chat_OverlordsFeast_700313002_09": "It seems Grassy didn't have much luck, leaving with a dejected weh-weh...",
"Activity_Chat_OverlordsFeast_700313002_Name01": "Confused Townee",
"Activity_Chat_OverlordsFeast_700313002_Name02": "Grassy",
"Activity_Chat_OverlordsFeast_700313003_01": "A little boar that looks a bit like you, but not exactly?",
"Activity_Chat_OverlordsFeast_700313003_02": "I know! Are you looking for a mirror?",
"Activity_Chat_OverlordsFeast_700313003_03": "Weh weh weh!",
"Activity_Chat_OverlordsFeast_700313003_04": "Oh kid, I still have work to do. Why don't you go play somewhere else?",
"Activity_Chat_OverlordsFeast_700313003_05": "Weh weh!",
"Activity_Chat_OverlordsFeast_700313003_06": "When I was coming from over there, I did see a little boar that looked a lot like you... but...",
"Activity_Chat_OverlordsFeast_700313003_07": "Weh!",
"Activity_Chat_OverlordsFeast_700313003_08": "But it looked like someone from Biker Gangs stopped him. Maybe he's in trouble? Should you go check?",
"Activity_Chat_OverlordsFeast_700313003_09": "Upon hearing that his brother was being harassed, Woody took off running!\nHe dashed back in Lucy's direction... probably to get reinforcements?",
"Activity_Chat_OverlordsFeast_700313003_Name01": "Puzzled Worker",
"Activity_Chat_OverlordsFeast_700313003_Name02": "Woody",
"Activity_Chat_OverlordsFeast_700313004_01": "Keep your eyes open! Or we'll tie you up in a bit and take you back to roast like a piglet!",
"Activity_Chat_OverlordsFeast_700313004_02": "Weh, weh! Weh!",
"Activity_Chat_OverlordsFeast_700313004_03": "Hey, you still want to challenge me?",
"Activity_Chat_OverlordsFeast_700313004_04": "Stop!",
"Activity_Chat_OverlordsFeast_700313004_05": "Who are you?",
"Activity_Chat_OverlordsFeast_700313004_06": "Eh... Uh, well, why are the reinforcements here so soon? Haha...",
"Activity_Chat_OverlordsFeast_700313004_07": "Was it you who kidnapped Moccus?",
"Activity_Chat_OverlordsFeast_700313004_08": "Be honest!",
"Activity_Chat_OverlordsFeast_700313004_09": "Moccus? You... you mean that Bangboo? Look how honest I am. How could I do something as despicable as kidnapping?",
"Activity_Chat_OverlordsFeast_700313004_10": "Hehe... but to be honest, I was indeed sent by one of The Vanquishers' bosses to deliver a message...",
"Activity_Chat_OverlordsFeast_700313004_11": "\"Cowards of the Sons of Calydon, your Bangboo crashed our event! If you want it to return in one piece, come and apologize personally...\"",
"Activity_Chat_OverlordsFeast_700313004_12": "Calm down! I'm just a messenger! I actually admire the big shots of Sons of Calydon! If you need more hands, how about me...?",
"Activity_Chat_OverlordsFeast_700313004_13": "The Vanquishers...",
"Activity_Chat_OverlordsFeast_700313004_14": "Go back and tell Lucy and Piper.",
"Activity_Chat_OverlordsFeast_700313004_15": "Realizing that the Sons of Calydon weren't happy,\nthe troublemaker quickly jumped on his motorcycle and disappeared at the end of the road outside the town...",
"Activity_Chat_OverlordsFeast_700313004_Name01": "Troublemaking Thug",
"Activity_Chat_OverlordsFeast_700313004_Name02": "Bricky",
"Activity_Chat_OverlordsFeast_700313005_01": "I heard the story from Bricky. Those Vanquishers bastards...",
"Activity_Chat_OverlordsFeast_700313005_02": "They really are a bunch of young troublemakers, aren't they...",
"Activity_Chat_OverlordsFeast_700313005_03": "Didn't I tell you, Piper? These young hotheads need to be disciplined more.",
"Activity_Chat_OverlordsFeast_700313005_04": "Well then, since they want us to apologize in person, I'll go and \"apologize\" myself!",
"Activity_Chat_OverlordsFeast_700313005_05": "Weh! Wehweh! Weh wuh-weh!",
"Activity_Chat_OverlordsFeast_700313005_06": "Steeltusk is ready.",
"Activity_Chat_OverlordsFeast_700313005_07": "Grassy, Woody, Bricky! Get it together!",
"Activity_Chat_OverlordsFeast_700313005_Name01": "Grassy, Woody and Bricky",
"Activity_Chat_OverlordsFeast_700313006_01": "I know everything now. Thanks for your help again, Proxy.",
"Activity_Chat_OverlordsFeast_700313006_02": "It seems that the hostility towards us within The Vanquishers is more serious than I thought.",
"Activity_Chat_OverlordsFeast_700313006_03": "These people won't give in without a proper lesson! In my opinion, they need a good thrashing.",
"Activity_Chat_OverlordsFeast_700313006_04": "The \"Overlord\" title isn't earned just with brute strength, Lucy. I need to find a chance to talk to them properly.",
"Activity_Chat_OverlordsFeast_700313006_05": "Caesar is becoming more and more steady. It's comforting to see the young ones grow day by day...",
"Activity_Chat_OverlordsFeast_700313006_06": "Anyway, for now, The Vanquishers are still on our guest list. Lucy and Piper, as long as they don't start trouble, treat them with respect...",
"Activity_Chat_OverlordsFeast_700313006_07": "...That's also something Big Daddy taught me. Proxy, I'll count on you to keep running Cheesetopia well! The Sons of Calydon and I are both eagerly looking forward to the Overlords' Feast!",
"Activity_Chat_OverlordsFeast_700313006_Name01": "Red Moccus",
"Activity_Chat_OverlordsFeast_700343001_01": "Why now...?",
"Activity_Chat_OverlordsFeast_700343001_02": "What's the problem?",
"Activity_Chat_OverlordsFeast_700343001_03": "Something unexpected always happens at times like this.",
"Activity_Chat_OverlordsFeast_700343001_04": "Yeah... I got a voice message from The Vanquishers saying they were coming to the feast, which is a good thing... I thought they might've stood us up based on past grievances...",
"Activity_Chat_OverlordsFeast_700343001_05": "But their envoy said something about their people getting ambushed and trapped in the Hollows with Ethereals... So they want me to fulfill my new Overlord duties as soon as possible and lead reinforcements to the rescue.",
"Activity_Chat_OverlordsFeast_700343001_06": "I smell a conspiracy.",
"Activity_Chat_OverlordsFeast_700343001_07": "Something's off?",
"Activity_Chat_OverlordsFeast_700343001_08": "Well... With all their experience and might, The Vanquishers wouldn't make such a basic mistake, and it's not like them to ask for help so easily. It's hard to rule out the possibility of a conspiracy. After all, plenty of them don't agree with us taking over as Overlord.",
"Activity_Chat_OverlordsFeast_700343001_09": "But even so...",
"Activity_Chat_OverlordsFeast_700343001_10": "Even so...?",
"Activity_Chat_OverlordsFeast_700343001_11": "But despite all this, you still want to go?",
"Activity_Chat_OverlordsFeast_700343001_12": "What if it's not all a conspiracy? The Vanquishers were in pretty bad shape after the last Tour de Inferno, so if they lost more brothers in the Hollows, I... I wouldn't want to lose any brother or sister of the Motor League for no reason.",
"Activity_Chat_OverlordsFeast_700343001_13": "It is the duty of the Overlord to help members of the league who are in danger. I have to go.",
"Activity_Chat_OverlordsFeast_700343001_14": "Even if it's a conspiracy, I still have to go... And if they've laid some pathetic trap, I'll just have to ride in and send them all flying again, just like we've always done!",
"Activity_Chat_OverlordsFeast_700343001_15": "Let me help out.",
"Activity_Chat_OverlordsFeast_700343001_16": "Don't forget your Proxy.",
"Activity_Chat_OverlordsFeast_700343001_17": "Of course! How could I forget you?",
"Activity_Chat_OverlordsFeast_700343002_01": "As mayor of Blazewood, I am here to witness the two gangs shake hands and make peace... Do either of you have any objections?",
"Activity_Chat_OverlordsFeast_700343002_02": "Wait a moment...",
"Activity_Chat_OverlordsFeast_700343002_03": "Before Caesar... I mean, Overlord Caesar accepts this peace accord on behalf of the Sons of Calydon, please accept our apologies once again...",
"Activity_Chat_OverlordsFeast_700343002_04": "We lost a lot during this Tour de Inferno: Honor, status, trust, and also... Brother Pompey...",
"Activity_Chat_OverlordsFeast_700343002_05": "The gang is in disarray. Many of our brothers have been unwilling to accept the Sons of Calydon, so it's not unusual for it to get to some people's heads... we...",
"Activity_Chat_OverlordsFeast_700343002_06": "No need to explain, my brother from The Vanquishers. Whether it's Vanquishers or the Sons of Calydon, we've all lashed out and done stupid things for our brothers and sisters before.",
"Activity_Chat_OverlordsFeast_700343002_07": "Honor, status, trust, and friendship... These are all things that can be won back. The title of Overlord will continue to be passed on down through the Tour de Inferno again and again.",
"Activity_Chat_OverlordsFeast_700343002_08": "We've all lost plenty, so this time, I don't want to lose another brother from the league.",
"Activity_Chat_OverlordsFeast_700343002_09": "On behalf of the Sons of Calydon, I hereby make peace with The Vanquishers and will ride alongside them once more in the wilderness of the Outer Ring — with the honor of the Overlord as my witness.",
"Activity_Chat_OverlordsFeast_700343002_10": "Now that an end can be put to all that fighting...",
"Activity_Chat_OverlordsFeast_700343002_11": "Let's get started with today's main event, then! Let us begin the Overlord's Feast!",
"Activity_Chat_OverlordsFeast_700343002_Name01": "Kasa",
"Activity_Chat_OverlordsFeast_700343002_Name02": "Vanquisher Veteran",
"Activity_Chat_OverlordsFeast_700353001_01": "Proxy, Manager, Overlord of Cheesetopia: Can we start the feast already? People can't wait any longer!",
"Activity_Chat_OverlordsFeast_700353001_02": "Start the feast",
"Activity_Chat_OverlordsFeast_700353001_03": "There's still some prep work left.",
"Activity_Chat_OverlordsFeast_700353001_04": "Nightfall replaces dusk, mirth replaces anger...",
"Activity_Chat_OverlordsFeast_700353002_01": "A bottomless supply of Burnice's special Nitro-Fuel is available to the public for today only!",
"Activity_Chat_OverlordsFeast_700353002_02": "Another drink!",
"Activity_Chat_OverlordsFeast_700353002_03": "Sooooo good!",
"Activity_Chat_OverlordsFeast_700353002_04": "Another drink for you, manager?",
"Activity_Chat_OverlordsFeast_700353002_05": "Another drink!",
"Activity_Chat_OverlordsFeast_700353002_06": "I can't drink anymore.",
"Activity_Chat_OverlordsFeast_700353002_Name01": "Dizzy Gangster",
"Activity_Chat_OverlordsFeast_700353002_Name02": "Red Gangster",
"Activity_Chat_OverlordsFeast_700353003_01": "...",
"Activity_Chat_OverlordsFeast_700353003_02": "Oho? Sounds like only you still remember me.",
"Activity_Chat_OverlordsFeast_700353003_03": "Well, you're the toughest fighter.",
"Activity_Chat_OverlordsFeast_700353003_04": "Well, you're the hardest hitter.",
"Activity_Chat_OverlordsFeast_700353003_05": "Hey, you make me sound like a violent kind of person...",
"Activity_Chat_OverlordsFeast_700353003_06": "However, as The Champion, it's good to maintain a little mystery and fearful reputation.",
"Activity_Chat_OverlordsFeast_700353003_07": "Hope you have a wonderful evening, Master Proxy.",
"Activity_Chat_OverlordsFeast_700353003_07F": "Hope you have a wonderful evening, Miss Proxy.",
"Activity_Chat_OverlordsFeast_700353004_01": "You still have much to learn from me. Of course, I never expected you to learn a thing.",
"Activity_Chat_OverlordsFeast_700353004_02": "That's just how Lucy talks. It bothers me, too~",
"Activity_Chat_OverlordsFeast_700353004_03": "Last time Miss Lucy whacked me on the butt with a baseball bat, and it still hurts to walk even now...",
"Activity_Chat_OverlordsFeast_700353004_04": "Er... This... One must apologize. I'll use the one with no nails in it next time...",
"Activity_Chat_OverlordsFeast_700353004_05": "And Piper's axe! You almost gave me a free haircut!",
"Activity_Chat_OverlordsFeast_700353004_06": "You're too kind~",
"Activity_Chat_OverlordsFeast_700353004_Name01": "Cowardly Gangster",
"Activity_Chat_OverlordsFeast_700353004_Name02": "Excited Gangster",
"Activity_Chat_OverlordsFeast_700353005_01": "Proxy, as far as the Sons of Calydon or I am concerned, the most important guest at tonight's feast is none other than you.",
"Activity_Chat_OverlordsFeast_700353005_02": "I want to preserve this moment forever, and the Sons of Calydon must all feel the same way.",
"Activity_Chat_OverlordsFeast_700353005_03": "I'm not the best... in group photos, but... Let's take a photo together. With everyone!",
"Activity_Chat_OverlordsFeast_700353005_04": "I heard someone say they wanted a group photo~",
"Activity_Chat_OverlordsFeast_700353005_05": "Hey, don't tell me you're cutting me out of shot?",
"Activity_Chat_OverlordsFeast_700353005_06": "I wanna be in it too! I wanna be in it too!",
"Activity_Chat_OverlordsFeast_700353005_07": "Are you gonna use the flash? Will it reflect off my sunglasses?",
"Activity_Chat_OverlordsFeast_700353005_08": "Let's take a group photo!",
"Activity_Chat_OverlordsFeast_700353006_01": "Beneath Blazewood's yellowing sunset,\nLie moments of memories that will never turn yellow...",
"Activity_Chat_OverlordsFeast_700353006_02": "The feast is going well, and it's finally time for Caesar to deliver her speech as Overlord.",
"Activity_Chat_OverlordsFeast_700353007_01": "No feast can last forever,\nThe Outer Ring's sun shines warm again,\nAnd the cheers will dissipate once more.",
"Activity_Chat_OverlordsFeast_700353007_02": "However, there will always be new friends waiting for you to appear.",
"Activity_Chat_OverlordsFeast_700353008_01": "Proxy, I hope you had a happy evening, otherwise I don't think I'd ever throw another party again...",
"Activity_Chat_OverlordsFeast_700353008_02": "Judging by the number of Nitro-Fuel cups you went through, it looks like it was a good evening.",
"Activity_Chat_OverlordsFeast_700353008_03": "Hahaha, I was just thinking about how the Proxy shouted \"To the Overlord\" yesterday — I never expected you to be so bold, Proxy!",
"Activity_Chat_OverlordsFeast_700353008_04": "I've always been bold.",
"Activity_Chat_OverlordsFeast_700353008_05": "I've got many different sides.",
"Activity_Chat_OverlordsFeast_700353008_06": "Anyway, Cheesetopia is humming along nicely, and the Overlord's Feast came to a bustling finish.",
"Activity_Chat_OverlordsFeast_700353008_07": "Both this feast and the honor of becoming the Overlord, all of these stories happened with your support and witness, Proxy.",
"Activity_Chat_OverlordsFeast_700353008_08": "Feels like the part where I avoid saying something really touching here.",
"Activity_Chat_OverlordsFeast_700353008_09": "Proxy! I still want to experience more with you, and with everyone in the Sons of Calydon!",
"Activity_Chat_OverlordsFeast_700353008_10": "Though Random Play can't be moved to the Outer Ring, but any time, any place, whether you just want to see an old friend, or whether you got into any trouble...",
"Activity_Chat_OverlordsFeast_700353008_11": "Come back, any time! The Sons of Calydon will always be waiting for your dashing entrance. And of course, the back seat of my bike is yours to ride, any time!",
"Activity_Chat_OverlordsFeast_700353008_12": "See you 'round, Proxy!",
"Activity_Chat_OverlordsFeast_700353008_13": "Caesar waves a radiant goodbye, backlit as she is by the radiant Outer Ring sunset.\nWhat an exceptionally stunning farewell.",
"Activity_Chat_OverlordsFeast_700353008_Name01": "Kasa",
"Activity_Chat_RandomBreak_30160057_01": "My playback device's working now? Thank you, Manager!",
"Activity_Chat_RandomBreak_30160057_02": "You're welcome.",
"Activity_Chat_RandomBreak_30160057_03": "Come back if you have any other issues.",
"Activity_Chat_RandomBreak_30160057_04": "Fahmira leaves with the player.\nSo, where did that silvery-white shadow come from? It makes you wonder...",
"Activity_Chat_RandomBreak_30160057_Name01": "Fahmira",
"Activity_Chat_RandomBreak_30160058_01": "You've finished tuning it already?",
"Activity_Chat_RandomBreak_30160058_02": "Yeah! It's all good now!",
"Activity_Chat_RandomBreak_30160058_03": "It's fully calibrated!",
"Activity_Chat_RandomBreak_30160058_04": "Ida takes a look at the time, before thanking you and leaving the store.",
"Activity_Chat_RandomBreak_30160058_Name01": "Ida",
"Activity_Chat_RandomBreak_30160059_01": "Is it fixed yet?",
"Activity_Chat_RandomBreak_30160059_02": "Take it home and give it a try.",
"Activity_Chat_RandomBreak_30160059_03": "It's all good now!",
"Activity_Chat_RandomBreak_30160059_04": "You're really reliable! I'll know who to come to next time I need it fixed.",
"Activity_Chat_RandomBreak_30160059_05": "Oh, right... Luke mentioned he needed help with his playback device too.\nI'll tell him to come straight to you!",
"Activity_Chat_RandomBreak_30160059_06": "Satisfied, Aunt Sophie leaves the store playback device in hand.",
"Activity_Chat_RandomBreak_30160059_Name01": "Aunt Sophie",
"Activity_Chat_RandomBreak_30160066_01": "My old pal looks much better now. Thanks a lot, Manager.",
"Activity_Chat_RandomBreak_30160066_02": "You're welcome.",
"Activity_Chat_RandomBreak_30160066_03": "Grandpa Luke doesn't seem as steady on his feet as he did when he was smacking the player...\nAsk him where he lives, and have a Bangboo deliver the playback device back to him later.",
"Activity_Chat_RandomBreak_30160066_Name01": "Grandpa Luke",
"Activity_Chat_RandomBreak_30160067_01": "Nhu-na! (Thank you, thank you! I'll put it back right where it belongs now!)",
"Activity_Chat_RandomBreak_30160067_02": "Go ahead.",
"Activity_Chat_RandomBreak_30160067_03": "You have a feeling Bertha and Lyla already know about the accident.\nBut it's nice that little Bangboo is willing to take responsibility for its carelessness.",
"Activity_Chat_RandomBreak_30160067_Name01": "Tully",
"Activity_Chat_RejoinActivity_700813001_01": "Welcome back, Wise! While you were away, I occasionally helped out Heddy and the others to manage the video store... but I only really feel at ease now that you're back!",
"Activity_Chat_RejoinActivity_700813001_01F": "Welcome back, Belle! While you were away, I occasionally helped out Heddy and the others to manage the video store... but I only really feel at ease now that you're back!",
"Activity_Chat_RejoinActivity_700813001_02": "How was your time away? I feel like your experiences could provide some valuable insights for my market research. When you have a moment, I'd love to discuss it with you.",
"Activity_Chat_RejoinActivity_700813001_03": "Oh, and this is a small present I got you to celebrate you coming home.",
"Activity_Chat_RejoinActivity_700813001_04": "May our partnership always go smoothly!",
"Activity_Chat_RejoinActivity_700813001_Name01": "Travis",
"Activity_Chat_RejoinActivity_700813002_01": "Good to have you back, Manager! I've been helping the Deputy Manager with tasks, and I'm feeling swamped...",
"Activity_Chat_RejoinActivity_700813002_02": "And I miss watching you crunching those numbers...",
"Activity_Chat_RejoinActivity_700813002_02F": "And I miss hearing you hum around the store...",
"Activity_Chat_RejoinActivity_700813002_03": "This is a little gift I saved up for with my recent part-time job to welcome you back! It’s also a way to thank you for all your care up until now!",
"Activity_Chat_RejoinActivity_700813002_04": "Let’s work together to make the video store business thrive from now on!",
"Activity_Chat_RejoinActivity_700813002_Name01": "Sjal",
"Activity_Chat_RejoinActivity_700813003_01": "Welcome back, Wise! Belle, 18, and I have been holding things down at the store while you were away!",
"Activity_Chat_RejoinActivity_700813003_01F": "Welcome back, Belle! Wise, 18, and I have been holding things down at the store while you were away!",
"Activity_Chat_RejoinActivity_700813003_02": "But you know, it's just not the same without you... Belle keeps saying that too.",
"Activity_Chat_RejoinActivity_700813003_02F": "But you know, it's just not the same without you... Wise keeps saying that too.",
"Activity_Chat_RejoinActivity_700813003_03": "By the way, here’s a little something I’ve saved up for lately. Please accept it as a token of my appreciation!",
"Activity_Chat_RejoinActivity_700813003_04": "I'll keep promoting our store with 18!",
"Activity_Chat_RejoinActivity_700813003_Name01": "Heddy",
"Activity_Chat_RejoinActivity_700813004_01": "Finally, you're back, Wise! I've been a bit worried since Belle mentioned you were out on your own.",
"Activity_Chat_RejoinActivity_700813004_01F": "Finally, you're back, Belle! I've been a bit worried since Wise mentioned you were out on your own.",
"Activity_Chat_RejoinActivity_700813004_02": "Maybe I'm just getting old and worrying too much... but hey, I'm glad you're back safe and sound.",
"Activity_Chat_RejoinActivity_700813004_03": "This... is just a small token, nothing much. Consider it a little celebration of your return home!",
"Activity_Chat_RejoinActivity_700813004_04": "So, if you need any fixes or tweaks, just come to me anytime!",
"Activity_Chat_RejoinActivity_700813004_Name01": "Enzo",
"Activity_Chat_RejoinActivity_700813005_01": "Did you enjoy your break, Manager? The other manager mentioned that you’re home, and I’m so happy to hear you arrived safely.",
"Activity_Chat_RejoinActivity_700813005_02": "Did you hear any catchy tunes on your trip? Feel free to stop by again... I’d be more than happy to compose new music inspired by your experiences.",
"Activity_Chat_RejoinActivity_700813005_03": "And please, take this little gift. I'm sure with you here, I'll always be able to find the most beautiful harmonies.",
"Activity_Chat_RejoinActivity_700813005_04": "Drop by whenever you're free.",
"Activity_Chat_RejoinActivity_700813005_Name01": "Elfy",
"Activity_Chat_RejoinActivity_700813006_01": "Great to have you back, Manager! I’ve gotten so used to you coming by for coffee that it’s felt a bit strange without you.",
"Activity_Chat_RejoinActivity_700813006_02": "How was your trip? Did you learn anything new? General Chop originally wanted to come with me to see you, but his store has been so busy lately...",
"Activity_Chat_RejoinActivity_700813006_03": "Here’s a little something from both of us. Your presence makes the coffee even more aromatic.",
"Activity_Chat_RejoinActivity_700813006_04": "You're welcome at the store anytime for a coffee!",
"Activity_Chat_RejoinActivity_700813006_Name01": "Tin Master",
"Activity_Chat_RejoinActivity_700813007_01": "Feels like you were gone forever, Manager! The other Manager and I kept talking about you, wondering when you'd come back.",
"Activity_Chat_RejoinActivity_700813007_02": "The other Manager hasn't been coming here often, still waiting for you to come back and chill together... You know, this place just feels much livelier with you around.",
"Activity_Chat_RejoinActivity_700813007_03": "Here, take this! A token to mark your return as our pro-gamer!",
"Activity_Chat_RejoinActivity_700813007_04": "Don't forget to bring the other Manager to my store next time!",
"Activity_Chat_RejoinActivity_700813007_Name01": "Asha",
"Activity_Chat_RejoinActivity_700813008_01": "Long time no see, Manager! I passed by your store before and only saw the other Manager running things. I heard you went on a solo trip, so I didn't stop by for a visit.",
"Activity_Chat_RejoinActivity_700813008_02": "You know, this street has been way too quiet without you. Mrs. Yani, Hannah, Sita, and Gerant... everyone was eagerly expecting your return.",
"Activity_Chat_RejoinActivity_700813008_03": "And here, a small gift from this neighborhood. We'd love to see you joining our chit-chat again on Sixth Street.",
"Activity_Chat_RejoinActivity_700813008_04": "I'll come by for sure!",
"Activity_Chat_RejoinActivity_700813008_Name01": "Dollie",
"Activity_Chat_RejoinActivity_700813009_01": "I heard you're back, Wise, so I thought I'd drop by!",
"Activity_Chat_RejoinActivity_700813009_01F": "I heard you're back, Belle, so I thought I'd drop by!",
"Activity_Chat_RejoinActivity_700813009_02": "Hee-hee, got any fun stories to share? I was so bored while you were away these days... Oh, if you're swamped with work now, we can catch up later!",
"Activity_Chat_RejoinActivity_700813009_03": "Oh, right! Ta-da! Can't show up empty-handed, so I brought a little gift for you!",
"Activity_Chat_RejoinActivity_700813009_04": "Hmm, gotta run now. Don't want to get scolded by the boss... Swing by the gadget store when you have some free time!",
"Activity_Chat_RejoinActivity_700813009_Name01": "Susie",
"Activity_Chat_Scene1Act1_30520050_01": "Mr. Casting Director, great to see you — and I'm glad you haven't forgotten about my job.",
"Activity_Chat_Scene1Act1_30520050_01F": "Miss Casting Director, great to see you — and I'm glad you haven't forgotten about my job.",
"Activity_Chat_Scene1Act1_30520050_02": "Let's shoot a few more \"muse Lens\" shots. Today... I feel like taking inspiration from something \"industrial,\" with \"roaring steel\"...",
"Activity_Chat_Scene1Act1_30520050_03": "*ahem* To put it in human terms, it means going to a dusty building site and snapping some of New Eridu's famed construction machinery.",
"Activity_Chat_Scene1Act1_30520050_04": "Oh, and remember to wear your hard hat.",
"Activity_Chat_Scene1Act1_30520050_05": "Check the shooting progress.",
"Activity_Chat_Scene1Act1_30520050_06": "Roger that.",
"Activity_Chat_Scene1Act1_30520050_Name01": "Connie",
"Activity_Chat_Scene1Act1_30520051_01": "These birds are flying recklessly at the edge of a most dangerous abyss, oblivious to the thin line separating them from certain doom. However, is this not also courage springing out of life?",
"Activity_Chat_Scene1Act1_30520051_02": "For today's \"Muse's Lens,\" I want you to go to the \"Frontlines of Hollow Exploration\" and snap me some birds.",
"Activity_Chat_Scene1Act1_30520051_03": "But don't go crashing into the dark abyss like those clueless birds... Our work contract doesn't cover accidents involving the Hollows.",
"Activity_Chat_Scene1Act1_30520051_04": "Check the shooting progress.",
"Activity_Chat_Scene1Act1_30520051_05": "Go and take the photo",
"Activity_Chat_Scene1Act1_30520051_Name01": "Connie",
"Activity_Chat_Scene1Act1_30520052_01": "Prim and proper, but eyes piercing cold — have you found the right person to play \"A Thug in a Suit\"?",
"Activity_Chat_Scene1Act1_30520052_02": "Check the shooting progress",
"Activity_Chat_Scene1Act1_30520052_Name01": "Connie",
"Activity_Chat_Scene1Act1_30520053_01": "The promise is soul-stirring, but the betrayal will be heart-wrenching... Who will you choose to portray the \"Fatal Undercover Detective\"?",
"Activity_Chat_Scene1Act1_30520053_02": "Check the shooting progress",
"Activity_Chat_Scene1Act1_30520053_Name01": "Connie",
"Activity_Chat_Scene1Act1_30520054_01": "He carries the guilt of someone who's done no wrong, but he's also an innocent friend who's been betrayed — his eyes must be impossible to read, right?",
"Activity_Chat_Scene1Act1_30520054_02": "Check the shooting progress.",
"Activity_Chat_Scene1Act1_30520054_Name01": "Connie",
"Activity_Chat_Scene1Act1_30520055_01": "Immaculately-dressed, but can't hide his ambitious nature... This wolf Thiren really is a graceful thug — I'm sorry. I mean he's perfectly suited to play a graceful thug.",
"Activity_Chat_Scene1Act1_30520055_02": "Next, we need to head to the shooting location for Scene One: An innocent jewelry store opposite a cafe.",
"Activity_Chat_Scene1Act1_30520055_03": "All these sparkling jewels glittering conspicuously, that's where our story is going to take place...",
"Activity_Chat_Scene1Act1_30520055_Name01": "Connie",
"Activity_Chat_Scene1Act1_30520056_01": "I'm ready to believe every single lie that comes out of her mouth and treat them as absolute truth... Let me be her biggest fan, me and my camera... Ahem, oops, got a little too excited. Let's get back to work.",
"Activity_Chat_Scene1Act1_30520056_02": "Next up is the filming for Scene Two: This scene is called \"When the Sun Sets Over the Hollow.\"",
"Activity_Chat_Scene1Act1_30520056_03": "A pitch black abyss framing the magnificence of the sun, the perfect backdrop, wouldn't you agree?",
"Activity_Chat_Scene1Act1_30520056_04": "For the Hollow scenes, my Bangboo snapped a few photos... But regrettably, its visual sensors are poor and super-pixelated. Here's one that I'm particularly fond of. You can use it as a clue to help find our photoshoot site.",
"Activity_Chat_Scene1Act1_30520056_Name01": "Connie",
"Activity_Chat_Scene1Act1_30520057_01": "What a bold choice. I love it! You really do have a grand vision. It's just... I never took you for one who studies themselves in the mirror?",
"Activity_Chat_Scene1Act1_30520057_02": "Ha, don't be shy now. I was just kidding. The story's nearly finished. Scene Three will take place at the stage called \"Encounter Location.\"",
"Activity_Chat_Scene1Act1_30520057_03": "There's always a place that represents the beginning of \"your\" story.",
"Activity_Chat_Scene1Act1_30520057_04": "As usual, my Bangboo has snapped a few pics of potential locations with its old camera... I like this one the most.",
"Activity_Chat_Scene1Act1_30520057_Name01": "Connie",
"Activity_Chat_Scene1Act1_30520060_01": "The number of \"Inspiration Films\" meets Connie's demands. You've taken plenty of interesting shots, so now you can shoot freely without any worries.",
"Activity_Chat_Scene1Act1_30520061_01": "Even the Muse's fountain of treasures runs dry at times. All \"Inspiration Film\" objectives at this location have been completed.",
"Activity_Chat_YanagiVR_702213001_01": "Ehn-ne! (Target found!)",
"Activity_Chat_YanagiVR_702213001_02": "A Bangboo I've never seen before?",
"Activity_Chat_YanagiVR_702213001_03": "Ehn-ne... (VR expert found... Connecting... Synchronizing... Language module loading...)",
"Activity_Chat_YanagiVR_702213001_04": "Ehn-ne! (This perspective... It actually worked! So, this is what the world looks like to a Bangboo? No wonder my Bangboo always finds the things I lose. Oh, and these tiny hands are so cute... Hmm, but this body is kinda clumsy. At least Bangboo don't need to watch their diet. So lucky...)",
"Activity_Chat_YanagiVR_702213001_05": "Wait, you're...",
"Activity_Chat_YanagiVR_702213001_06": "Ehn-ne ehn-ehn! (Yikes! A giant!!! Wait... Is the VR expert really such a young kid? No, no, I'm not that old myself... right?)",
"Activity_Chat_YanagiVR_702213001_07": "Ehn-ne... (Ah... Sorry, I was just talking to myself. You must be confused. First of all, don't be scared. Actually, I'm a person.)",
"Activity_Chat_YanagiVR_702213001_08": "Uhhh...",
"Activity_Chat_YanagiVR_702213001_09": "Oh?",
"Activity_Chat_YanagiVR_702213001_10": "Ehn-ne? (Why do you look so unfazed? Ooh, so this is VR expert, huh! Completely unmoving in the face of a person inside a Bangboo! But I'm really not some weirdo! This is a secret tech for syncing with Bangboo! I'm using a prototype!)",
"Activity_Chat_YanagiVR_702213001_11": "Ehn-ne! (Heheheh! Surprised? Bet you are! It's the latest tech for syncing consciousness with Bangboo! I secretly used the prototype!)",
"Activity_Chat_YanagiVR_702213001_12": "(This tech is so similar to the HDD...)",
"Activity_Chat_YanagiVR_702213001_13": "(Who is this person?)",
"Activity_Chat_YanagiVR_702213001_14": "Ehn-ne— (Hey, hey—come on, stop zoning out! I know this tech sounds unbelievable, and I can't fully explain how it works either but don't get hung up on that. I'm here for something more important!)",
"Activity_Chat_YanagiVR_702213001_15": "Ehn-ne! (Long story short, a new VR machine, funded by TOPS Alliance and developed using combat data from Hollow Special Operations Section 6, is currently undergoing a closed beta test for the game \"Virtual Battlefield Mayhem\" at the HIA. But there's a huge problem with it!)",
"Activity_Chat_YanagiVR_702213001_16": "Ehn-nhe! (Someone told me an Intelligent Construct got her consciousness scrambled after joining \"Virtual Battlefield Mayhem\" in VR and hasn't been able to wake up... But TOPS swept it under the rug. They're terrible! But I can't openly oppose them...)",
"Activity_Chat_YanagiVR_702213001_17": "Ehn-ne... (Anyway, I found your info and combat records in the HIA database. You seem like a super-skilled VR enthusiast!)",
"Activity_Chat_YanagiVR_702213001_18": "Nhe-nah! (Someone needs to enter the test version of \"Virtual Battlefield Mayhem\" to wake up the Intelligent Construct, but it's hard for me to enter the VR myself...)",
"Activity_Chat_YanagiVR_702213001_19": "Ehn-ne! (Also, I noticed in your video store that you have movies I sta— *ahem* my favorite celebrity stars in... So you must be a good person! Will you help me out?)",
"Activity_Chat_YanagiVR_702213001_20": "(Follow the Bangboo to check it out...)",
"Activity_Chat_YanagiVR_702213001_21": "I'll... give it a try?",
"Activity_Chat_YanagiVR_702213001_22": "You head to the HIA club with Snap...",
"Activity_Chat_YanagiVR_702213001_Name01": "Snap",
"Activity_Chat_YanagiVR_702213001_Name_01": "Snap",
"Activity_Chat_YanagiVR_702213002_01": "Nah-nu. (As I understand, the Intelligent Construct experienced Cognitive Disorder after connecting to the VR, causing her consciousness to believe that VR is the real world.)",
"Activity_Chat_YanagiVR_702213002_02": "Nhe-na. (\"Virtual Battlefield Mayhem\" is filled with Ethereals and thugs. The Intelligent Construct probably got frightened and tried to hide, but that caused her consciousness to get stuck in the VR, unable to break free.)",
"Activity_Chat_YanagiVR_702213002_03": "Ehn-ne... (The only way to help her now is to defeat as many enemies in her VR world as possible, so she can realize she's not in real danger and wake up on her own...)",
"Activity_Chat_YanagiVR_702213002_04": "Sounds like a plan...",
"Activity_Chat_YanagiVR_702213002_05": "Ehn-ne... (You can access the \"Virtual Battlefield Mayhem\" through Lyla. Just log in with that Intelligent Construct's test account!)",
"Activity_Chat_YanagiVR_702213002_06": "Hello, you have logged into the account \"AriaDoesNotDreamNightmares\".",
"Activity_Chat_YanagiVR_702213002_07": "Multiple combat scenarios are included in the test version of \"Virtual Battlefield Mayhem.\" Choosing different squadmates will give you various power boosts.",
"Activity_Chat_YanagiVR_702213002_08": "We hope you are enjoying the game.",
"Activity_Chat_YanagiVR_702213002_09": "Ehn-ne! (Please, try to eliminate as many enemies as you can! It'll really help that Intelligent Construct!)",
"Activity_Chat_YanagiVR_702213002_Name01": "Snap",
"Activity_Chat_YanagiVR_702213002_Name_01": "Snap",
"Activity_Chat_YanagiVR_702213004_01": "Ehn-ne! (There's good news and... another good news. Which one do you want to hear first?)",
"Activity_Chat_YanagiVR_702213004_02": "All good news?",
"Activity_Chat_YanagiVR_702213004_03": "Quick, tell me both!",
"Activity_Chat_YanagiVR_702213004_04": "Nah-nuh! (First of all, I've just been informed that the Intelligent Construct's consciousness has begun to show signs of improvement while you were clearing out enemies in the game's battlefield!)",
"Activity_Chat_YanagiVR_702213004_05": "En-nah (Secondly, I just remembered that this VR closed test has set up tiered rewards for participating players! Since you're the one currently using this account, the corresponding rewards belong to you, too, of course! Don't be shy, take them all!)",
"Activity_Chat_YanagiVR_702213004_06": "Why do you seem so proud?",
"Activity_Chat_YanagiVR_702213004_07": "Ehn-ne... (After all, I bypassed those TOPS guys and discovered you, a VR expert! And besides you, no one else knows that I accomplished such an impressive feat... &*@)",
"Activity_Chat_YanagiVR_702213004_08": "Nah-nuh... (@#! ...Sync has been disconnected... Forwarding the message—)",
"Activity_Chat_YanagiVR_702213004_09": "Ne-nu! (I'm counting on you to clear out the digital enemies from here on!)",
"Activity_Chat_YanagiVR_702213004_10": "Nah-nuh! (You've already finished the challenge? No surprise, considering you're a VR pro I secretly found by skimming through dozens of pages of HIA player records!)",
"Activity_Chat_YanagiVR_702213004_11": "Secretly...?",
"Activity_Chat_YanagiVR_702213004_12": "Accessing player information without permission?",
"Activity_Chat_YanagiVR_702213004_13": "Na-nhe! (Well... anyway... you know, that's it! Uhh, I-I had no choice! I couldn't just sit by knowing that Intelligent Construct was in trouble...)",
"Activity_Chat_YanagiVR_702213004_Name01": "Snap",
"Activity_Chat_YanagiVR_702213004_Name_01": "Snap",
"Activity_Chat_YanagiVR_702223001_01": "Ehn-ne! (Wow! You're here! That's great, that's great! I was almost discovered earlier, so I had to disconnect. I'm really sorry...)",
"Activity_Chat_YanagiVR_702223001_02": "Nah ne! (The Intelligent Construct's condition has improved. You're amazing!)",
"Activity_Chat_YanagiVR_702223001_03": "Ehn-ne! (I'm counting on you today as well!)",
"Activity_Chat_YanagiVR_702223001_04": "Account logged in. Enjoy the game.",
"Activity_Chat_YanagiVR_702223001_Name01": "Snap",
"Activity_Chat_YanagiVR_702223001_Name_01": "Snap",
"Activity_Chat_YanagiVR_702223003_01": "Ehn-ne... (Syncing... sync debugging...)",
"Activity_Chat_YanagiVR_702223003_02": "Ehn-ne... (Phew... It's just a prototype, after all, so frequent disconnections are normal... Phew... I can't get mad, getting mad is ugly...)",
"Activity_Chat_YanagiVR_702223003_03": "(Feels like it's time to ask...)",
"Activity_Chat_YanagiVR_702223003_04": "Who developed the Bangboo synchronization prototypes?",
"Activity_Chat_YanagiVR_702223003_05": "Ehn-ne. (Well... TOPS gave it to me. It's meant for people who can't appear in public or those who aren't in good health, so they can still experience normal life through synchronization.)",
"Activity_Chat_YanagiVR_702223003_06": "Ehn-ne! (I don't really know who exactly developed it, but apparently, it was a brilliant scholar from an organization in the past!)",
"Activity_Chat_YanagiVR_702223003_07": "Ehn-ne... (But I heard the original version made by that scholar was much more advanced. TOPS has never been able to replicate it, so all I have is just a prototype...)",
"Activity_Chat_YanagiVR_702223003_08": "Can it work inside the Hollow?",
"Activity_Chat_YanagiVR_702223003_09": "Ehn-ne! Ehn-ne... (Of course not! Of course not... right? You've really stumped me now...)",
"Activity_Chat_YanagiVR_702223003_10": "Ehn-ne! (TOPS never mentioned that, but generally, no one would want to enter a Hollow using a Bangboo body, right? It's so smol and cute, the Ethereals would gulp it down in one bite!)",
"Activity_Chat_YanagiVR_702223003_11": "(It seems like this person is completely clueless...)",
"Activity_Chat_YanagiVR_702223003_12": "Ehn-ne... (Someone's calling me again, I'll disconnect for now! I'll update you on the Intelligent Construct's situation when I come back later!)",
"Activity_Chat_YanagiVR_702223003_Name01": "Snap",
"Activity_Chat_YanagiVR_702223003_Name_01": "Snap",
"Activity_Chat_YanagiVR_702233001_01": "Ehn-ne... (That Intelligent Construct suddenly had an extreme cognitive disruption... But it's been gradually improving over the last two days...)",
"Activity_Chat_YanagiVR_702233001_02": "Don't worry...",
"Activity_Chat_YanagiVR_702233001_03": "I'll enter VR and clear some enemies.",
"Activity_Chat_YanagiVR_702233001_04": "Ehn-ne! (I'm counting on you today as well!)",
"Activity_Chat_YanagiVR_702233001_05": "Account logged in. Enjoy the game.",
"Activity_Chat_YanagiVR_702233001_Name01": "Snap",
"Activity_Chat_YanagiVR_702233001_Name_01": "Snap",
"Activity_Chat_YanagiVR_702233003_01": "Ehn-ne... (Thank goodness, phew... that was scary. *sobs*)",
"Activity_Chat_YanagiVR_702233003_02": "Ehn-ne... (It's a good thing we have you... That Intelligent Construct almost fell into a permanent consciousness disorder...)",
"Activity_Chat_YanagiVR_702233003_03": "Ehn-ne! (I even contacted a medical specialist for Intelligent Constructs, but TOPS refused to tell us where the construct is! How could they?! If I had known, I wouldn't have accepted their collaboration!)",
"Activity_Chat_YanagiVR_702233003_04": "Are you friends with that Intelligent Construct?",
"Activity_Chat_YanagiVR_702233003_05": "Ehn-nah... (Well... not exactly friends, but the fact that the Intelligent Construct agreed to participate in this test has a little something to do with me.)",
"Activity_Chat_YanagiVR_702233003_06": "Ehn-ne... (So when I accidentally discovered what happened to her, I just felt so bad...)",
"Activity_Chat_YanagiVR_702233003_07": "(Sounds like this person is just genuinely a kind person...)",
"Activity_Chat_YanagiVR_702233003_08": "Ehn-ne! (Anyway! I'm really, really grateful to you! Thanks to you, that intelligent construct made it through a perilous moment today!)",
"Activity_Chat_YanagiVR_702233003_09": "Ehn-ne! (I'll be counting on you for the next cleanup as well. I'm sure the Intelligent Construct's consciousness will recover soon!)",
"Activity_Chat_YanagiVR_702233003_Name01": "Snap",
"Activity_Chat_YanagiVR_702233003_Name_01": "Snap",
"Activity_Chat_YanagiVR_702243001_01": "Ehn-ne! (I feel like we've developed a special rapport between us!)",
"Activity_Chat_YanagiVR_702243001_02": "Ehn-ne~ (I was just reading a magazine, but suddenly had the feeling that you'd be at HIA soon, so I quickly synchronized my senses~)",
"Activity_Chat_YanagiVR_702243001_03": "Ehn-ne! (And sure enough, within two minutes, there you were, standing right in front of me~ Heh heh!)",
"Activity_Chat_YanagiVR_702243001_04": "Ehn-ne! (Looking forward to seeing you showcase your skills today! Let's get started!)",
"Activity_Chat_YanagiVR_702243001_05": "Account logged in. Enjoy the game.",
"Activity_Chat_YanagiVR_702243001_Name01": "Snap",
"Activity_Chat_YanagiVR_702243001_Name_01": "Snap",
"Activity_Chat_YanagiVR_702243002_01": "Ehn-ne~ (Heh heh~ Praise me, praise me!)",
"Activity_Chat_YanagiVR_702243002_02": "Why should I praise you?",
"Activity_Chat_YanagiVR_702243002_03": "Shouldn't you be praising me?",
"Activity_Chat_YanagiVR_702243002_04": "Ehn-ne! (I've been giving you praise every day recently! You should do the same for me! I just stood up for you!)",
"Activity_Chat_YanagiVR_702243002_05": "Ehn-ne! (Just now, a Bangboo insisted that its friend was the best VR player in New Eridu, but could I accept that? Of course not!)",
"Activity_Chat_YanagiVR_702243002_06": "Ehn-ne~ (I got into a fierce debate with it, and finally got it to accept the fact that you are the best!)",
"Activity_Chat_YanagiVR_702243002_07": "Ehn-ne~ (I made sure to protect your title as \"New Eridu's Top VR Player\"!)",
"Activity_Chat_YanagiVR_702243002_08": "Yeah, you're amazing!",
"Activity_Chat_YanagiVR_702243002_09": "Who decided on this title...",
"Activity_Chat_YanagiVR_702243002_10": "Ehn-ne! (Yeah yeah yeah, just like that. Praise me more, and I'll make sure to keep defending your honor! Trust me! I keep to my word!)",
"Activity_Chat_YanagiVR_702243002_11": "Ehn-ne?! (That's what you're focused on?! You're not impressed with how fiercely I fought for your honor? I'm disappointed—I thought after these days, we had grown closer!)",
"Activity_Chat_YanagiVR_702243002_12": "Ehn-ne... (Well, I helped you keep your title as the VR master! With your skills, I'm sure you can wipe out the Ethereals in the VR! My cold claim will surely come to pass... er, it will, right...?)",
"Activity_Chat_YanagiVR_702243002_13": "So you also know it's a bold claim...",
"Activity_Chat_YanagiVR_702243002_14": "Ehn-ne! (Come on, we've come this far... I'm sure you'll see it through to the end! I trust you completely!)",
"Activity_Chat_YanagiVR_702243002_15": "Ehn-ne... (It's getting late. I'll disconnect for now! Bye-bye~)",
"Activity_Chat_YanagiVR_702243002_Name01": "Snap",
"Activity_Chat_YanagiVR_702243002_Name_01": "Snap",
"Activity_Chat_YanagiVR_702253001_01": "Ehn-ne! (Just a liiiiiittle bit more to go!)",
"Activity_Chat_YanagiVR_702253001_02": "Ehn-ne (I have a feeling we're going to successfully awaken that Intelligent Construct today!)",
"Activity_Chat_YanagiVR_702253001_03": "Ehn-ne? (Are you ready, New Eridu's top VR master?!)",
"Activity_Chat_YanagiVR_702253001_04": "Account logged in. Enjoy the game.",
"Activity_Chat_YanagiVR_702253001_Name01": "Snap",
"Activity_Chat_YanagiVR_702253001_Name_01": "Snap",
"Activity_Chat_YanagiVR_702253002_01": "Ehn-ne! (Ehn-ne-ehn-ne-ehn-ne!)",
"Activity_Chat_YanagiVR_702253002_02": "The translation failed?",
"Activity_Chat_YanagiVR_702253002_03": "Ehn-ne! (No way! I was just too excited! We really did it!)",
"Activity_Chat_YanagiVR_702253002_04": "Ehn-ne! (I just got the news! That Intelligent Construct has awakened! Although still under observation, her consciousness has fully returned to her body!)",
"Activity_Chat_YanagiVR_702253002_05": "Ehn-nah... (She mentioned having a nightmare, and in that nightmare, there was someone constantly helping her, but she can't remember what that person looked like...)",
"Activity_Chat_YanagiVR_702253002_06": "Ehn-ne... (However, the doctor advised her not to try and forcefully recall the memories from the dream... The people from TOPS wouldn't tell me much more about her condition...)",
"Activity_Chat_YanagiVR_702253002_07": "Ehn-ne... (Such a pity. It would've been great if she could remember you like I do...)",
"Activity_Chat_YanagiVR_702253002_08": "I always do good deeds without leaving my name.",
"Activity_Chat_YanagiVR_702253002_09": "We'll meet again someday.",
"Activity_Chat_YanagiVR_702253002_10": "Ehn-ne... (You seem so mature. If it were me, I'd feel a bit down about it...)",
"Activity_Chat_YanagiVR_702253002_11": "Ehn-ne! (But don't worry! I'll definitely remember you! Even in a crowd, I'll be able to spot you right away~)",
"Activity_Chat_YanagiVR_702253002_12": "Ehn-ne... (It's a pity I can't meet you in person right now. I can only talk to you in Bangboo form... Otherwise, I would've taken you to my favorite dessert shop as a thank you!)",
"Activity_Chat_YanagiVR_702253002_13": "Do you have something you can't talk about?",
"Activity_Chat_YanagiVR_702253002_14": "Ehn-ne... (Hmm... I guess you could say so, but don't overthink it! I'm not trying to be mysterious... It's just... hmm... how should I put it...)",
"Activity_Chat_YanagiVR_702253002_15": "It's alright.",
"Activity_Chat_YanagiVR_702253002_16": "Looking forward to the day we can meet.",
"Activity_Chat_YanagiVR_702253002_17": "Ehn-ne! (I will definitely come and meet you, believe me! Ahh... Someone's here for me, I need to disconnect for now...)",
"Activity_Chat_YanagiVR_702253002_18": "Ehn-ne... (Well, goodbye for now! \"The Best VR Player in New Eridu\"~)",
"Activity_Chat_YanagiVR_702253002_Name01": "Snap",
"Activity_Chat_YanagiVR_702253002_Name_01": "Snap",
"Activity_Chat_YanagiVR_702273001_01": "Hey there, welcome to the HIA Career Club! Would you like to try out the test beta of the all-new VR game, Virtual Battlefield Mayhem, developed and sponsored by the TOPS Alliance? Or would you prefer to continue with the Expert Challenge?",
"Activity_Chat_YanagiVR_702273001_02": "I want to try the Virtual Battlefield Mayhem.",
"Activity_Chat_YanagiVR_702273001_03": "I want to try the Expert Challenge.",
"Activity_Chat_YanagiVR_702273001_04": "Thanks, I'll come back later.",
"Activity_Chat_YanagiVR_702273001_Name01": "Lyla",
"Activity_Coffee_Tips": "Remaining event coffees today",
"Activity_Grocery_End": "This event has ended! But we hope to see you again next time~",
"Activity_Grocery_Misson_01": "Submit",
"Activity_Grocery_Misson_02": "Exchanged",
"Activity_Grocery_Misson_03": "Current Exchange Complete",
"Activity_Grocery_Misson_04": "Possible Rewards",
"Activity_Grocery_PageLock": "Log in for {0} days during the Bazaar to unlock",
"Activity_Grocery_PageLock_Remake": "Unlocked on Event Day {0}",
"Activity_Grocery_RewardTips": "Available after completing {0} exchange(s)",
"Activity_Grocery_Unlock": "Event Ends In",
"Activity_LevelRewards_1": "Inter-Knot Level",
"Activity_LevelRewards_2": "Inter-Knot Level",
"Activity_LevelRewards_3": "Claimed",
"Activity_LevelRewards_4": "Claimable",
"Activity_LevelRewards_5": "Insufficient level",
"Activity_LighterTV_Chapter1": "Unlocking Soon: \"Special Play\" (I) and (II)",
"Activity_LighterTV_Chapter2": "Unlocking Soon: \"Special Play\" III - V",
"Activity_LighterTV_Chapter3": "Unlocking Soon: \"Flaming Fist\" (I) and (II)",
"Activity_LighterTV_Chapter4": "Unlocking Soon: \"Flaming Fist\" (III) and (IV)",
"Activity_LighterTV_Chapter5": "Unlocking Soon: \"Flaming Fist\" (V) and (VI)",
"Activity_NPCName_601038": "TV News",
"Activity_NPCName_604006": "Conrad",
"Activity_NPCName_604007": "Seth",
"Activity_NPCName_604012": "Spunky Girl",
"Activity_NPCName_604013": "Enthusiastic Girl",
"Activity_RandomPlay_Bubble_01": "Finished for the day! Time to head home and watch a movie!",
"Activity_RandomPlay_Bubble_02": "But what should I watch...? Hmm, I'll need to think about that.",
"Activity_RandomPlay_Bubble_03": "I wonder if I can find a similar videotape...",
"Activity_RandomPlay_Bubble_04": "I wanna watch that movie from last time...",
"Activity_RandomPlay_Bubble_05": "I missed the beginning of the movie at the cinema. How about we rent the videotape?",
"Activity_RandomPlay_Bubble_06": "What should we watch?",
"Activity_RandomPlay_Bubble_07": "It's been ages since I've been to a video store... I seriously need some good movies in my life...",
"Activity_RandomPlay_Bubble_08": "Maybe I'll finish work on time today!",
"Activity_RandomPlay_Bubble_09": "My home theater projector arrives today!",
"Activity_RandomPlay_Bubble_10": "Head home, cook some food, pop in a videotape and have dinner!",
"Activity_RandomPlay_Bubble_11": "The ticket prices at Gravity Cinema are insane this week...",
"Activity_RandomPlay_Bubble_12": "I'm better off renting a good old videotape.",
"Activity_RandomPlay_Bubble_13": "It's date night... Should we eat out... or watch a movie...?",
"Activity_RandomPlay_Bubble_14": "Maybe I'll just set up a candlelit dinner... and invite her over to my place to watch a classic!",
"Activity_RandomPlay_Bubble_15": "How about we rent a videotape and grab an extra-large bucket of popcorn?",
"Activity_RandomPlay_Bubble_16": "Maybe curl up on the sofa and pig out with a movie?",
"Activity_RandomPlay_Bubble_17": "How come there aren't any video stores in Lumina Square?",
"Activity_RandomPlay_Bubble_18": "Gravity Cinema must've driven them away!",
"Activity_RandomPlay_Bubble_19": "Snuggling in a comfy bed and watching an old movie on a rainy day!",
"Activity_RandomPlay_Bubble_20": "That sounds dreamy!",
"Activity_RandomPlay_Bubble_21": "I'm itching to rent a videotape and watch it at home...",
"Activity_RandomPlay_Bubble_22": "Let's stay in and watch a videotape tonight!",
"Activity_RandomPlay_ContentTitle": "Videotape Recommendation",
"Activity_RandomPlay_EndGame_01": "Great job with the promotion today, Manager!",
"Activity_RandomPlay_EndGame_02": "I'll grab some new videotapes tomorrow and shoot you a DM when I'm ready. Let's call it a day for now.",
"Activity_RandomPlay_EndGame_03": "Alright, keep me posted.",
"Activity_RandomPlay_EndGame_04": "If you want to run more promotions here, Manager, just come get me any time. I'll help you prepare.",
"Activity_RandomPlay_EndGame_05": "Got it.",
"Activity_RandomPlay_InfoBtn": "Gameplay Details",
"Activity_RandomPlay_InfoDesc": "When recommending videotapes to passers-by, you can use the following two strategies:\n\nRaising Prices: This strategy consumes your stamina but will increase your score.\n\nSuggestions: If your videotapes do not meet the customer's needs, you can suggest them considering a different type of movie that you have. Giving suggestions costs a large amount of stamina.\n\nYour stamina replenishes slowly over time, so be bold in your strategy.",
"Activity_RandomPlay_InfoTitle": "Gameplay Details",
"Activity_RandomPlay_RoleName_FeMale": "Belle",
"Activity_RandomPlay_RoleName_Male": "Wise",
"Activity_RandomPlay_StarGame_01": "Hey, manager! You're here! Let's kick off today's promotion!",
"Activity_RandomPlay_StarGame_02": "Let's get things started!",
"Activity_RandomPlay_StarGame_03": "Wait! I need a moment to prepare...",
"Activity_RandomPlay_StarGame_04": "Manager, you should probably complete today's recommendations and then come back to me.",
"Activity_RandomPlay_StarGame_05": "How about doing another promotion for target customers in this neighborhood, Manager?",
"Activity_UnlockHint": "Event has been unlocked",
"Activity_YanagiTV_Chapter1": "Unlocking Soon: \"Moonlight Purge\" (I) and (II)",
"Activity_YanagiTV_Chapter2": "Unlocking Soon: \"Moonlight Purge\" (III) and (IV)",
"Activity_YanagiTV_Chapter3": "Unlocking Soon: \"Moonlight Purge\" (V) and (VI)",
"AddedBreakStunRatio": "Daze Bonus",
"AddedDamageRatio": "DMG Bonus",
"AddedDamageRatio_Elec": "Electric DMG\u00A0Bonus",
"AddedDamageRatio_Ether": "Ether DMG Bonus",
"AddedDamageRatio_Fire": "Fire DMG\u00A0Bonus",
"AddedDamageRatio_Ice": "Ice DMG\u00A0Bonus",
"AddedDamageRatio_Physics": "Physical DMG Bonus",
"AddedElementAccumulationRatio": "Anomaly Buildup Rate",
"AdvanceTxt_AccountLevel_Hint": "Unlocks at Inter-Knot Lv. {0}",
"AdvanceTxt_WorldLevel_Hint": "Required Inter-Knot Reputation: {0}",
"AgentHddUnavailableMessage": "There are currently no available commissions",
"Anbi_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhen Anby's Dodge Counter hits an enemy, she gains an extra 7.2 Energy. This effect can trigger once every 5s.",
"Anbi_MathSkill_Title": "Additional Ability: Parallel Connection",
"Anbi_Property_ExSpecial_SpCostValue_01": "60",
"Anbi_SkillList_10_Content": "",
"Anbi_SkillList_10_Title": "Ultimate: Overdrive Engine",
"Anbi_SkillList_11_Content": " (When Triggering Quick Assist)",
"Anbi_SkillList_11_Title": "Quick Assist: Thunderfall",
"Anbi_SkillList_12_Content": " (When Triggering Defensive Assist)",
"Anbi_SkillList_12_Title": "Defensive Assist: Flash",
"Anbi_SkillList_13_Content": " (After Defensive Assist)",
"Anbi_SkillList_13_Title": "Assist Follow-Up: Lightning Whirl",
"Anbi_SkillList_1_Content": "",
"Anbi_SkillList_1_Title": "Basic Attack: Turbo Volt",
"Anbi_SkillList_2_Content": " ; ; ; (Delayed press or hold down)",
"Anbi_SkillList_2_Title": "Basic Attack: Thunderbolt",
"Anbi_SkillList_3_Content": "",
"Anbi_SkillList_3_Title": "Special Attack: Fork Lightning",
"Anbi_SkillList_4_Content": " ; ; ; ",
"Anbi_SkillList_4_Title": "Special Attack: Fork Lightning (Quick Launch)",
"Anbi_SkillList_5_Content": "",
"Anbi_SkillList_5_Title": "EX Special Attack: Lightning Bolt",
"Anbi_SkillList_6_Content": " ; ; ; ",
"Anbi_SkillList_6_Title": "EX Special Attack: Lightning Bolt (Quick Launch)",
"Anbi_SkillList_7_Content": " ; ",
"Anbi_SkillList_7_Title": "Dash Attack: Taser Blast",
"Anbi_SkillList_8_Content": " (Perfect) ; ",
"Anbi_SkillList_8_Title": "Dodge Counter: Thunderclap",
"Anbi_SkillList_9_Content": "",
"Anbi_SkillList_9_Title": "Chain Attack: Electro Engine",
"Anbi_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nPerform a spinning slash against enemies in front, dealing Electric DMG.\nCharacter is invulnerable while using this skill.",
"Anbi_Skill_AssaultAid_Title": "Assist Follow-Up: Lightning Whirl",
"Anbi_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nSlashes enemies in front, dealing Electric DMG.\nCharacter is invulnerable while using this skill.",
"Anbi_Skill_BeHitAid_Title": "Quick Assist: Thunderfall",
"Anbi_Skill_Branch_Desc": "After unleashing the 3rd hit of the Basic Attack, hold down or pause for a short while, and then press to activate:\nUnleashes a downward strike that deals Electric DMG.\nAnti-Interrupt level is increased while using this skill.",
"Anbi_Skill_Branch_Title": "Basic Attack: Thunderbolt",
"Anbi_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nSlashes enemies in front, dealing Electric DMG.\nCharacter is invulnerable while using this skill.",
"Anbi_Skill_Counter_Title": "Dodge Counter: Thunderclap",
"Anbi_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.",
"Anbi_Skill_Evade_Title": "Dodge: Slide",
"Anbi_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes a powerful upward slash at enemies in a small area followed by several downward strikes, dealing massive Electric DMG.\nCharacter is invulnerable while using this skill.",
"Anbi_Skill_ExQTE_Title": "Ultimate: Overdrive Engine",
"Anbi_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nUnleashes a powerful upward slash that deals massive Electric DMG.\nThis attack launches faster when used after the 3rd hit of her Basic Attack or Basic Attack: Thunderbolt.\nCharacter is invulnerable while using this skill.",
"Anbi_Skill_ExSpecial_Title": "EX Special Attack: Lightning Bolt",
"Anbi_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 4 slashes. The first 3 hits deal Physical DMG, the 4th hit deals Electric DMG.",
"Anbi_Skill_Normal_Title": "Basic Attack: Turbo Volt",
"Anbi_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.",
"Anbi_Skill_ParryAid_Title": "Defensive Assist: Flash",
"Anbi_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a powerful upwards slash at enemies in a small area, dealing massive Electric DMG.\nCharacter is invulnerable while using this skill.",
"Anbi_Skill_QTE_Title": "Chain Attack: Electro Engine",
"Anbi_Skill_Rush_Desc": "Press during a dodge to activate:\nSlashes all nearby enemies, dealing Physical DMG.",
"Anbi_Skill_Rush_Title": "Dash Attack: Taser Blast",
"Anbi_Skill_Special_Desc": "Press to activate:\nUnleashes an upward slash that deals Electric DMG.\nThis attack launches faster when used after the 3rd-hit of the Basic Attack or Basic Attack: Thunderbolt.\nAnti-Interrupt level is increased while using this skill.",
"Anbi_Skill_Special_Title": "Special Attack: Fork Lightning",
"Anbi_Talent_01_Desc_01": "When the 4th-hit of Anby's Basic Attack hits an enemy, her Energy Generation Rate is increased by 12% for 30s.",
"Anbi_Talent_01_Desc_01_Realign": "When the 4th hit of Anby's Basic Attack hits an enemy, her Energy Generation Rate is increased by 12% for 30s.",
"Anbi_Talent_01_Desc_02": "\"Charge up for just a minute, and you're set to fight for an hour!\" That's the sales pitch for these weapon expansion modules.\nAnd they deliver exactly that.",
"Anbi_Talent_01_Title": "Rapid Charge Mode",
"Anbi_Talent_01_Title_Realign": "Rapid Charge Mode",
"Anbi_Talent_02_Desc_01": "When Basic Attack: Thunderbolt hits a Stunned enemy, its DMG is increased by 30%. When Anby's EX Special Attack hits an enemy that is not Stunned, the Daze inflicted is increased by 10%.",
"Anbi_Talent_02_Desc_01_Realign": "When Basic Attack: Thunderbolt hits a Stunned enemy, its DMG is increased by 30%. When Anby's EX Special Attack hits an enemy that is not Stunned, the Daze inflicted is increased by 10%.",
"Anbi_Talent_02_Desc_02": "\"Electric shocks will knock you out cold.\"\nLooking at the enemy out cold at her feet, she added:\n\"At least, that's what happens in the movies.\"",
"Anbi_Talent_02_Title": "Precision Discharge",
"Anbi_Talent_02_Title_Realign": "Precision Discharge",
"Anbi_Talent_03_Desc_02": "Run, slash, move like lightning. She is no amateur when it comes to Hollows—she's an expert.",
"Anbi_Talent_03_Title": "Well-Disciplined",
"Anbi_Talent_03_Title_Realign": "Well-Disciplined",
"Anbi_Talent_04_Desc_01": "When Anby launches a Chain Attack or uses her Ultimate, off-field Electric Agents recover 3 Energy.\nFor every 12% Energy Generation Rate Anby has, recover an additional 2 Energy, up to a maximum of 6.",
"Anbi_Talent_04_Desc_01_Realign": "When Anby launches a Chain Attack or uses her Ultimate, off-field Electric Agents recover 3 Energy.\nFor every 12% Energy Generation Rate Anby has, recover an additional 2 Energy, up to a maximum of 6.",
"Anbi_Talent_04_Desc_02": "You won't last long fighting solo. An experienced Hollow Raider knows how to create opportunities for their teammates.",
"Anbi_Talent_04_Title": "Conducting Charge",
"Anbi_Talent_04_Title_Realign": "Conducting Charge",
"Anbi_Talent_05_Desc_02": "Working for the Cunning Hares not only builds your mental toughness but also helps (or rather, forces) you to get in shape.",
"Anbi_Talent_05_Title": "Street Experience",
"Anbi_Talent_05_Title_Realign": "Street Experience",
"Anbi_Talent_06_Desc_01": "When Anby uses her EX Special Attack, she gains 8 stacks of Charge (max 8 stacks). When she hits an enemy with her Basic Attack or Dash Attack, 1 stack of Charge is consumed, increasing that attack's DMG by 45%.",
"Anbi_Talent_06_Desc_01_Realign": "When Anby uses her EX Special Attack, she gains 8 stacks of Charge (max 8 stacks). When she hits an enemy with her Basic Attack or Dash Attack, 1 stack of Charge is consumed, increasing that attack's DMG by 45%.",
"Anbi_Talent_06_Desc_02": "Coils of electricity flickered over her fingertips.\nAnby raised her head, eyes brimming with determination beyond her years.\nPerhaps, one day, she will be the one with total mastery over electricity.",
"Anbi_Talent_06_Title": "Charging Field",
"Anbi_Talent_06_Title_Realign": "Charging Field",
"Anbi_UniqueSkill_01_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 32% Daze.",
"Anbi_UniqueSkill_02_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 37.3% Daze.",
"Anbi_UniqueSkill_03_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 42.6% Daze.",
"Anbi_UniqueSkill_04_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 48% Daze.",
"Anbi_UniqueSkill_05_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 53.3% Daze.",
"Anbi_UniqueSkill_06_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 58.6% Daze.",
"Anbi_UniqueSkill_07_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 64% Daze.",
"Anbi_UniqueSkill_Title": "Core Passive: Fluctuating Voltage",
"Anby_SkillName": "Promotional Spoilers",
"Anby_SkillText": "Anby stops the people passing by and asks if they've watched these films. If they say no, she'll start spoiling everything until they say, \"Don't! No more spoilers! I'm going to go rent the tape now!\"",
"Anonymous": "Anonymous",
"Anton_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhile Anton is in Burst Mode, for every 4 critical hits, the next attack hitting Shocked enemies triggers an additional bout of Shock DMG at 45% of the original DMG. This effect can trigger once every 0.5s.",
"Anton_MathSkill_Title": "Additional Ability: Teamwork",
"Anton_Property_ExSpecial_SpCostValue_01": "40",
"Anton_Property_ExSpeical_Desc_SpConsume_01": "Energy Cost to Use",
"Anton_SkillList_10_Content": "",
"Anton_SkillList_10_Title": "Ultimate: Go Go Go Go Go!",
"Anton_SkillList_11_Content": " (When Triggering Quick Assist)",
"Anton_SkillList_11_Title": "Quick Assist: Shoulder-To-Shoulder",
"Anton_SkillList_12_Content": "(When Triggering Quick Assist) (Burst Mode)",
"Anton_SkillList_12_Title": "Quick Assist: Protective Drill (Burst Mode)",
"Anton_SkillList_13_Content": " (When Triggering Defensive Assist)",
"Anton_SkillList_13_Title": "Defensive Assist: Iron Wrist",
"Anton_SkillList_14_Content": " (After Defensive Assist)",
"Anton_SkillList_14_Title": "Assist Follow-Up: Limit Burst",
"Anton_SkillList_1_Content": "",
"Anton_SkillList_1_Title": "Basic Attack: Enthusiastic Drills",
"Anton_SkillList_2_Content": " (Burst Mode) ; (Mash or hold down) ; (Mash or hold down)",
"Anton_SkillList_2_Title": "Basic Attack: Enthusiastic Drills (Burst Mode)",
"Anton_SkillList_3_Content": "",
"Anton_SkillList_3_Title": "Special Attack: Spin, Bro!",
"Anton_SkillList_4_Content": "",
"Anton_SkillList_4_Title": "EX Special Attack: Smash the Horizon, Bro!",
"Anton_SkillList_5_Content": " (Burst Mode)",
"Anton_SkillList_5_Title": "Special Attack: Explosive Drill (Burst Mode)",
"Anton_SkillList_6_Content": " ; ",
"Anton_SkillList_6_Title": "Dash Attack: Fire With Fire",
"Anton_SkillList_7_Content": " (Perfect) ; ",
"Anton_SkillList_7_Title": "Dodge Counter: Retaliation",
"Anton_SkillList_8_Content": "(Perfect);(Burst Mode)",
"Anton_SkillList_8_Title": "Dodge Counter: Overload Drill (Burst Mode)",
"Anton_SkillList_9_Content": "",
"Anton_SkillList_9_Title": "Chain Attack: Go Go Go!",
"Anton_SkillName": "LOOK ME IN THE EYES",
"Anton_SkillText": "Stare them straight in the eyes! Maintain eye contact for at least ten seconds! Then, use unyielding words to express the video store's absolute sincerity!",
"Anton_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nLaunches a Drill Attack that ends in a Piledriver Attack, dealing Electric DMG.\nCharacter is invulnerable while using this skill.",
"Anton_Skill_AssaultAid_Title": "Assist Follow-Up: Limit Burst",
"Anton_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nContinuously strikes enemies in front of him with heavy punches, dealing Physical DMG.\nCharacter is invulnerable while using this skill.",
"Anton_Skill_BeHitAid_Enhance_Desc": "When the on-field character is launched, press to activate:\nAttacks enemies in front with a Drill Attack, dealing massive Electric DMG.\nCharacter is invulnerable during the attack.",
"Anton_Skill_BeHitAid_Enhance_Title": "Quick Assist: Protective Drill (Burst Mode)",
"Anton_Skill_BeHitAid_Title": "Quick Assist: Shoulder-To-Shoulder",
"Anton_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nContinuously strikes enemies in front with heavy punches, dealing Physical DMG.\nCharacter is invulnerable while using this skill.",
"Anton_Skill_Counter_Enhance_Desc": "While in Burst Mode, press during a Perfect Dodge to activate:\nLaunches a Drill Attack at enemies in front of him, dealing massive Electric DMG.\nCharacter is invulnerable during the attack.",
"Anton_Skill_Counter_Enhance_Title": "Dodge Counter: Overload Drill (Burst Mode)",
"Anton_Skill_Counter_Title": "Dodge Counter: Retaliation",
"Anton_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.",
"Anton_Skill_Evade_Title": "Dodge: Let's Move",
"Anton_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes a Piledriver Attack onto the ground in front of him over a large area, dealing massive Electric DMG to enemies within range.\nCharacter is invulnerable while using this skill.",
"Anton_Skill_ExQTE_Title": "Ultimate: Go Go Go Go Go!",
"Anton_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nLaunches several Piledriver Attacks at enemies in a line in front of him, dealing massive Electric DMG.\nCharacter is invulnerable while using this skill.\nAnton enters Burst Mode after using this skill. When in Burst Mode, Anton's attacks become more powerful, dealing massive Electric DMG while continually consuming Energy upon hitting an enemy. Burst Mode remains active until his Energy is depleted.",
"Anton_Skill_ExSpecial_Title": "EX Special Attack: Smash the Horizon, Bro!",
"Anton_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 4 mixed attacks in front, dealing Physical DMG.\nThe 4th-hit is a Piledriver Attack.",
"Anton_Skill_Normal_Enhance_Desc": "Press while Anton is in Burst Mode to activate:\nUnleashes up to 3 mixed attacks in front, dealing massive Electric DMG.\nDuring the 2nd Drill Attack and 3rd Piledriver Attack, press repeatedly or hold to extend the skill duration.",
"Anton_Skill_Normal_Enhance_Title": "Basic Attack: Enthusiastic Drills (Burst Mode)",
"Anton_Skill_Normal_Title": "Basic Attack: Enthusiastic Drills",
"Anton_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.",
"Anton_Skill_ParryAid_Title": "Defensive Assist: Iron Wrist",
"Anton_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a Piledriver Attack onto the ground in front of him over a large area, dealing massive Electric DMG to enemies within range.\nCharacter is invulnerable while using this skill.",
"Anton_Skill_QTE_Title": "Chain Attack: Go Go Go!",
"Anton_Skill_Rush_Desc": "Press during a Dodge to activate:\nRams into enemies in front of him, dealing Physical DMG.",
"Anton_Skill_Rush_Enhance_Desc": "Press during a dodge while in Burst Mode to activate:\nSmashes into enemies in front of him, dealing Physical DMG.",
"Anton_Skill_Rush_Title": "Dash Attack: Fire With Fire",
"Anton_Skill_Special_Desc": "Press to activate:\nUnleashes a Piledriver Attack against enemies in a line in front, dealing Electric DMG.\nAnti-Interrupt level is increased while using this skill.",
"Anton_Skill_Special_Enhance_Desc": "Press while in Burst Mode to activate:\nLaunches a Piledriver Attack at enemies in front, dealing Electric DMG.\nAnti-Interrupt level is increased while using this skill.",
"Anton_Skill_Special_Enhance_Title": "Special Attack: Explosive Drill (Burst Mode)",
"Anton_Skill_Special_Title": "Special Attack: Spin, Bro!",
"Anton_Talent_01_Desc_01": "When Drill Attack hits an enemy, Anton gains additional Energy, up to a maximum of 5 Energy per skill use.",
"Anton_Talent_01_Desc_01_Realign": "When Drill Attack hits an enemy, Anton gains additional Energy, up to a maximum of 5 Energy per skill use.",
"Anton_Talent_01_Desc_02": "\"Are you awake? Get spinning, bro!\"\n\"Try and keep up. It's time to do our stretches!\"",
"Anton_Talent_01_Title": "Warm-Up Exercises",
"Anton_Talent_01_Title_Realign": "Warm-Up Exercises",
"Anton_Talent_02_Desc_01": "When Anton uses his EX Special Attack and enters Burst Mode, he gains a Shield that equals to 7.5% of his Max HP. While in Burst Mode, entering combat or switching in reapplies the Shield effect. This effect can trigger once every 15s. The Shield dissipates when Burst Mode ends.",
"Anton_Talent_02_Desc_01_Realign": "When Anton uses his EX Special Attack and enters Burst Mode, he gains a Shield that equals to 7.5% of his Max HP.\nWhile in Burst Mode, entering combat or switching in reapplies the Shield effect. This effect can trigger once every 15s.\nThe Shield dissipates when Burst Mode ends.",
"Anton_Talent_02_Desc_02": "After arduous training, a few lucky individuals will display exceptional vigor and perform above their usual level during high-intensity activities, entering a state of flow commonly known as \"being in the zone.\"\nAre you ready to get moving and enter the zone?\n— Nitro-Fuel's exclusive program \"Good Morning, Zealous Office Workers!\"",
"Anton_Talent_02_Title": "State of Flow",
"Anton_Talent_02_Title_Realign": "State of Flow",
"Anton_Talent_03_Desc_02": "Knowing a bit of everything may seem underwhelming, but in a complex and ever-changing Hollow worksite, having a wide skillset can present an opportunity to overcome difficulties.",
"Anton_Talent_03_Title": "Rotational Training",
"Anton_Talent_03_Title_Realign": "Rotational Training",
"Anton_Talent_04_Desc_01": "When Anton uses a Chain Attack or Ultimate, all squad members' CRIT Rate increases by 10% for 12s.",
"Anton_Talent_04_Desc_01_Realign": "When Anton uses a Chain Attack or Ultimate, all squad members' CRIT Rate increases by 10% for 12s.",
"Anton_Talent_04_Desc_02": "\"Find your rhythm, and let's get moving!\"\nWhen Anton starts to get serious, everyone becomes more nimble.\nThey have to keep up or else they will be training alone the next day.",
"Anton_Talent_04_Title": "Everyone Get Fired Up!",
"Anton_Talent_04_Title_Realign": "Everyone Get Fired Up!",
"Anton_Talent_05_Desc_02": "Knowing a bit of everything may seem underwhelming, but if you are resolute enough to change from \"knowing a bit\" to \"being excellent,\" then you become omnipotent!",
"Anton_Talent_05_Title": "Jack of All Trades",
"Anton_Talent_05_Title_Realign": "Jack of All Trades",
"Anton_Talent_06_Desc_01": "When Anton's Piledriver Attack triggers a critical hit, his Basic Attack: Enthusiastic Drills (Burst Mode) and Dodge Counter: Overload Drill (Burst Mode) deal 4% more DMG for 30s, stacking up to 6 times. Repeated triggers reset the duration.",
"Anton_Talent_06_Desc_01_Realign": "When Anton's Piledriver Attack triggers a critical hit, his Basic Attack: Enthusiastic Drills (Burst Mode) and Dodge Counter: Overload Drill (Burst Mode) deal 4% more DMG for 30s, stacking up to 6 times. Repeated triggers reset the duration.",
"Anton_Talent_06_Desc_02": "\"Yeah bro, can you feel the burn?\"\nWhenever Anton wants to exceed his limits,\nhis \"bro\" starts spinning at an astonishing pace, its buzzing echoing Anton's resolution.",
"Anton_Talent_06_Title": "Break the Limit",
"Anton_Talent_06_Title_Realign": "Break the Limit",
"Anton_UniqueSkill_01_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 12% and when he uses his Drill Attack, the skill's DMG is increased by 20%.",
"Anton_UniqueSkill_02_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 14% and when he uses his Drill Attack, the skill's DMG is increased by 23.3%.",
"Anton_UniqueSkill_03_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 16% and when he uses his Drill Attack, the skill's DMG is increased by 26.6%.",
"Anton_UniqueSkill_04_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 18% and when he uses his Drill Attack, the skill's DMG is increased by 30%.",
"Anton_UniqueSkill_05_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 20% and when he uses his Drill Attack, the skill's DMG is increased by 33.3%.",
"Anton_UniqueSkill_06_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 22% and when he uses his Drill Attack, the skill's DMG is increased by 36.6%.",
"Anton_UniqueSkill_07_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 24% and when he uses his Drill Attack, the skill's DMG is increased by 40%.",
"Anton_UniqueSkill_Title": "Core Passive: Brothers in Arms!",
"Aokaku_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhen Soukaku consumes Vortex to activate Fly the Flag, the Ice DMG of all squad members is increased by 20% for 22s.",
"Aokaku_MathSkill_Title": "Additional Ability: Group Set Meal",
"Aokaku_Property_ExSpecial_Desc_Dmg_01": "Consecutive Attack DMG Multiplier",
"Aokaku_Property_ExSpecial_Desc_Dmg_02": "Wind Current DMG Multiplier",
"Aokaku_Property_ExSpecial_Desc_SpConsume_01": "Energy Cost to Use",
"Aokaku_Property_ExSpecial_Desc_SpConsume_02": "Energy Cost of Each Attack",
"Aokaku_Property_ExSpecial_Desc_Stun_01": "Consecutive Attack Daze Multiplier",
"Aokaku_Property_ExSpecial_Desc_Stun_02": "Wind Current Daze Multiplier",
"Aokaku_Property_ExSpecial_SpCostValue_01": "60",
"Aokaku_Property_ExSpecial_SpCostValue_02": "30",
"Aokaku_Property_Special_Desc_Dmg_01": "Finishing Move DMG Multiplier",
"Aokaku_Property_Special_Desc_Stun_01": "Finishing Move Daze Multiplier",
"Aokaku_Property_Special_Flag_Desc_Dmg_01": "Fly the Flag DMG Multiplier",
"Aokaku_Property_Special_Flag_Desc_Dmg_02": "Quick Fly the Flag DMG Multiplier",
"Aokaku_Property_Special_Flag_Desc_Dmg_03": "Lowering the Flag DMG Multiplier",
"Aokaku_Property_Special_Flag_Desc_Stun_01": "Fly the Flag Daze Multiplier",
"Aokaku_Property_Special_Flag_Desc_Stun_02": "Quick Fly the Flag Daze Multiplier",
"Aokaku_Property_Special_Flag_Desc_Stun_03": "Lowering the Flag Daze Multiplier",
"Aokaku_SkillList_10_Content": "",
"Aokaku_SkillList_10_Title": "Ultimate: Jumbo Pudding Slash",
"Aokaku_SkillList_11_Content": " (When Triggering Quick Assist)",
"Aokaku_SkillList_11_Title": "Quick Assist: A Set for Two",
"Aokaku_SkillList_12_Content": " (When Triggering Defensive Assist)",
"Aokaku_SkillList_12_Title": "Defensive Assist: Guarding Tactics",
"Aokaku_SkillList_13_Content": " (After Defensive Assist)",
"Aokaku_SkillList_13_Title": "Assist Follow-Up: Sweeping Strike",
"Aokaku_SkillList_1_Content": "",
"Aokaku_SkillList_1_Title": "Basic Attack: Making Rice Cakes",
"Aokaku_SkillList_2_Content": " (Frosted Banner)",
"Aokaku_SkillList_2_Title": "Basic Attack: Making Rice Cakes (Frosted Banner)",
"Aokaku_SkillList_3_Content": "",
"Aokaku_SkillList_3_Title": "Special Attack: Cooling Bento",
"Aokaku_SkillList_4_Content": " (Hold Down)",
"Aokaku_SkillList_4_Title": "Special Attack: Rally!",
"Aokaku_SkillList_5_Content": " (Repeatedly press)",
"Aokaku_SkillList_5_Title": "EX Special Attack: Fanning Mosquitoes",
"Aokaku_SkillList_6_Content": " ; ",
"Aokaku_SkillList_6_Title": "Dash Attack: 50/50",
"Aokaku_SkillList_7_Content": " ; (Frosted Banner)",
"Aokaku_SkillList_7_Title": "Dash Attack: 50/50 (Frosted Banner)",
"Aokaku_SkillList_8_Content": " (Perfect) ; ",
"Aokaku_SkillList_8_Title": "Dodge Counter: Away From My Snacks",
"Aokaku_SkillList_9_Content": "",
"Aokaku_SkillList_9_Title": "Chain Attack: Pudding Slash",
"Aokaku_SkillName": "Hunger Marketing",
"Aokaku_SkillText": "Promote videotapes with food! \"This film really rouses your appetite! It's best watched while eating barbeque! Oh, and then if you have some soda...\"",
"Aokaku_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nCharges and strikes enemies in front, dealing Ice DMG.\nCharacter is invulnerable while using this skill.\nHolding while using this skill allows for a quick transition to Fly the Flag.",
"Aokaku_Skill_AssaultAid_Title": "Assist Follow-Up: Sweeping Strike",
"Aokaku_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nSlashes enemies in front, dealing Ice DMG.\nCharacter is invulnerable while using this skill.",
"Aokaku_Skill_BeHitAid_Title": "Quick Assist: A Set for Two",
"Aokaku_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nSlashes enemies in front, dealing Ice DMG.\nCharacter is invulnerable while using this skill.",
"Aokaku_Skill_Counter_Title": "Dodge Counter: Away From My Snacks",
"Aokaku_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.",
"Aokaku_Skill_Evade_Title": "Dodge: Grab a Bite",
"Aokaku_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nSoukaku quickly unleashes an extended series of strikes at enemies in front of her and follows up with Fly the Flag, dealing massive Ice DMG.\nUpon activating this skill, Soukaku enters the Masked state, increasing her CRIT Rate by 15% for 15s.\nUpon activating this skill, other squad members recover 10 Energy. The next character to switch in gains an additional 20 Energy.\nCharacter is invulnerable while using this skill.",
"Aokaku_Skill_ExQTE_Title": "Ultimate: Jumbo Pudding Slash",
"Aokaku_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nReleases wind currents of extended range in front of her, dealing massive Ice DMG.\nThis skill can be triggered consecutively by pressing repeatedly. Each use consumes a specified amount of Energy. When Soukaku's Energy is depleted, or you stop pressing the button, she unleashes a powerful finishing move that deals massive Ice DMG.\nDuring skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.\nHolding while using this skill allows for a quick transition to Fly the Flag.",
"Aokaku_Skill_ExSpecial_Title": "EX Special Attack: Fanning Mosquitoes",
"Aokaku_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 3 attacks, dealing Physical DMG.",
"Aokaku_Skill_Normal_Enhance_Desc": "When Frosted Banner is active, press to activate:\nUnleashes up to 3 faster attacks in front, dealing Ice DMG.",
"Aokaku_Skill_Normal_Enhance_Title": "Basic Attack: Making Rice Cakes (Frosted Banner)",
"Aokaku_Skill_Normal_Title": "Basic Attack: Making Rice Cakes",
"Aokaku_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.",
"Aokaku_Skill_ParryAid_Title": "Defensive Assist: Guarding Tactics",
"Aokaku_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nSoukaku quickly unleashes a series of strikes at enemies in front of her and follows up with Fly the Flag, dealing massive Ice DMG.\nCharacter is invulnerable while using this skill.",
"Aokaku_Skill_QTE_Title": "Chain Attack: Pudding Slash",
"Aokaku_Skill_Rush_Desc": "Press during a dodge to activate:\nSlashes enemies in front, dealing Physical DMG.",
"Aokaku_Skill_Rush_Enhance_Desc": "When Frosted Banner is active, press during a Dodge to activate:\nSlashes enemies in front, dealing Ice DMG.",
"Aokaku_Skill_Rush_Enhance_Title": "Dash Attack: 50/50 (Frosted Banner)",
"Aokaku_Skill_Rush_Title": "Dash Attack: 50/50",
"Aokaku_Skill_Special_Desc": "Press to activate:\nSoukaku releases a wind current in front of her and unleashes her finishing move, dealing Ice DMG.\nDuring skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.\nHolding while using this skill allows for a quick transition to Fly the Flag.",
"Aokaku_Skill_Special_Flag_Desc": "Hold to activate:\nSoukaku plunges her weapon into the ground, morphs it into a flag, and launches Fly the Flag, dealing Ice DMG. Hitting an enemy with Fly the Flag triggers a Quick Assist.\nPressing or after Fly the Flag activates a Special Attack as she retracts the flag, dealing Ice DMG.\nIf Soukaku owns 3 stacks of Vortex on using Fly the Flag, she consumes all 3 stacks and enters the Frosted Banner state. In the Frosted Banner state, she can unleash an enhanced Basic Attack or an enhanced Dash Attack, dealing massive Ice DMG. This effect can last up to 45s or stack up to 6 times.\nSoukaku's weapon gains Vortexes in the following circumstances:\nGains 1 stack of Vortex when launching an EX Special Attack,\nGains 1 stack of Vortex when launching a Chain Attack,\nGains 3 stacks of Vortex when launching an Ultimate.\nSoukaku can accumulate a maximum of 3 stacks of Vortex.",
"Aokaku_Skill_Special_Flag_Title": "Special Attack: Rally!",
"Aokaku_Skill_Special_Title": "Special Attack: Cooling Bento",
"Aokaku_Talent_01_Desc_01": "When Soukaku triggers Core Passive: Blade Banner or Additional Ability: Group Set Meal, the buff duration is increased by 8s.",
"Aokaku_Talent_01_Desc_01_Realign": "When Soukaku triggers Core Passive: Blade Banner or Additional Ability: Group Set Meal, the buff duration is increased by 8s.",
"Aokaku_Talent_01_Desc_02": "When charged, the special charging module can generate a wind current of Ether energy to charge surrounding Ether devices.\nTo Soukaku, it's just like having a buffet with friends.\n\"Guys~ It's all-you-can-eat time!\"",
"Aokaku_Talent_01_Title": "Uplifting Current",
"Aokaku_Talent_01_Title_Realign": "Uplifting Current",
"Aokaku_Talent_02_Desc_01": "When Soukaku's Basic Attack, Dash Attack, Dodge Counter, or Quick Assist hits an enemy, there's a 15% chance she gains 1 stack of Vortex, triggering up to once per second.\nWhen Vortex reaches max stacks, any additional stacks grant Soukaku 1.2 Energy instead.",
"Aokaku_Talent_02_Desc_01_Realign": "When Soukaku's Basic Attack, Dash Attack, Dodge Counter, or Quick Assist hits an enemy, there's a 15% chance she gains 1 stack of Vortex, triggering up to once per second.\nWhen Vortex reaches max stacks, any additional stacks grant Soukaku 1.2 Energy instead.",
"Aokaku_Talent_02_Desc_02": "A charging module is able to continuously accumulate energy during battle.\nTherefore, it is regarded as an era-defining conceptual tactical weapon by the R&D department.\nBut for Soukaku, fully charging it simply means it's time to eat.",
"Aokaku_Talent_02_Title": "Experimental Charging Module",
"Aokaku_Talent_02_Title_Realign": "Experimental Charging Module",
"Aokaku_Talent_03_Desc_02": "The best way to motivate Soukaku to train harder is simple: just increase her attendance meal allowance.",
"Aokaku_Talent_03_Title": "Attendance Meal Allowance",
"Aokaku_Talent_03_Title_Realign": "Attendance Meal Allowance",
"Aokaku_Talent_04_Desc_01": "If an enemy is hit by Fly the Flag, the target's Ice RES is reduced by 10% for 8s.",
"Aokaku_Talent_04_Desc_01_Realign": "If an enemy is hit by Fly the Flag, the target's Ice RES is reduced by 10% for 8s.",
"Aokaku_Talent_04_Desc_02": "The custom-made weapon Oni Banner features a powerful built-in cooling system. Its Ether-infused catalyst generates cold air, dealing significant DMG to enemies it hits.",
"Aokaku_Talent_04_Title": "Hypothermia",
"Aokaku_Talent_04_Title_Realign": "Hypothermia",
"Aokaku_Talent_05_Desc_02": "To further incentivize Soukaku to train is simple: just add a late-night snack top of the attendance meal allowance.",
"Aokaku_Talent_05_Title": "Late-Night Snacks",
"Aokaku_Talent_05_Title_Realign": "Late-Night Snacks",
"Aokaku_Talent_06_Desc_01": "While in the Frosted Banner state, the number of usable enhanced Basic Attacks and enhanced Dash Attacks is increased to 12, and also deal 45% more DMG.",
"Aokaku_Talent_06_Desc_01_Realign": "While in the Frosted Banner state, the number of usable enhanced Basic Attacks and enhanced Dash Attacks are increased to 12, and also deal 45% more DMG.",
"Aokaku_Talent_06_Desc_02": "Unlocking the safety device within the blade banner allows it to operate at full capacity. It's not just for combat... it's also handy for cooling down a meal.",
"Aokaku_Talent_06_Title": "Northern Wind",
"Aokaku_Talent_06_Title_Realign": "Northern Wind",
"Aokaku_UniqueSkill_01_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 10% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.",
"Aokaku_UniqueSkill_02_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 12.5% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.",
"Aokaku_UniqueSkill_03_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 15% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.",
"Aokaku_UniqueSkill_04_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 17% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.",
"Aokaku_UniqueSkill_05_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 18% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.",
"Aokaku_UniqueSkill_06_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 19% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.",
"Aokaku_UniqueSkill_07_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 20% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.",
"Aokaku_UniqueSkill_Title": "Core Passive: Blade Banner",
"ArcadeAchievement_10001_Des": "Consume 30 Beans",
"ArcadeAchievement_10001_Name": "Snack",
"ArcadeAchievement_10002_Des": "Obtain 5 items",
"ArcadeAchievement_10002_Name": "Dessert",
"ArcadeAchievement_10003_Des": "Earn 50,000 points in a single match",
"ArcadeAchievement_10003_Name": "Rapid Growth",
"ArcadeAchievement_10004_Des": "Get blocked and defeated by the border",
"ArcadeAchievement_10004_Name": "Shall Not Pass",
"ArcadeAchievement_10005_Des": "Consume 100 Beans",
"ArcadeAchievement_10005_Name": "Appetizer",
"ArcadeAchievement_10006_Des": "Get blocked and defeated by an opponent",
"ArcadeAchievement_10006_Name": "Inevitable Clash",
"ArcadeAchievement_10007_Des": "Exceed 10s in a single speed-up",
"ArcadeAchievement_10007_Name": "The Need for Speed",
"ArcadeAchievement_10008_Des": "Reach a body length of 20",
"ArcadeAchievement_10008_Name": "Elongation",
"ArcadeAchievement_10009_Des": "Obtain 20 items",
"ArcadeAchievement_10009_Name": "Bring It On",
"ArcadeAchievement_10010_Des": "Stop the enemy with your body 1 time",
"ArcadeAchievement_10010_Name": "Head-On",
"ArcadeAchievement_10011_Des": "Earn 100,000 points in a single match",
"ArcadeAchievement_10011_Name": "Tyrant",
"ArcadeAchievement_10012_Des": "Consume 200 Beans",
"ArcadeAchievement_10012_Name": "Devouring a Behemoth",
"ArcadeAchievement_10013_Des": "Earn 300,000 points in a single match",
"ArcadeAchievement_10013_Name": "Controlling Territory",
"ArcadeAchievement_10014_Des": "Reach a body length of 40",
"ArcadeAchievement_10014_Name": "Colossus",
"ArcadeAchievement_10015_Des": "Have a body length of 1 when the game ends",
"ArcadeAchievement_10015_Name": "Small But Mighty",
"ArcadeAchievement_10016_Des": "Obtain 100 items",
"ArcadeAchievement_10016_Name": "Grand Gourmet",
"ArcadeAchievement_10017_Des": "Exceed 30s in a single speed-up",
"ArcadeAchievement_10017_Name": "Speed Race",
"ArcadeAchievement_10018_Des": "Stop the enemy with your body 30 times",
"ArcadeAchievement_10018_Name": "Master Tactician",
"ArcadeAchievement_10019_Des": "Exceed 60s in a single speed-up",
"ArcadeAchievement_10019_Name": "God-Speed Drift",
"ArcadeAchievement_10020_Des": "Reach a body length of 60",
"ArcadeAchievement_10020_Name": "Immense Size",
"ArcadeAchievement_10021_Des": "Stop the enemy with your body 100 times",
"ArcadeAchievement_10021_Name": "Pursuit and Interception",
"ArcadeAchievement_10022_Des": "Earn 1,000,000 points in a single match",
"ArcadeAchievement_10022_Name": "Lord Snake",
"ArcadeAchievement_10023_Des": "Earn 3,000,000 points in a single match",
"ArcadeAchievement_10023_Name": "Overlord Snake",
"ArcadeAchievement_10024_Des": "Earn 10,000,000 points in a single match",
"ArcadeAchievement_10024_Name": "King Snake",
"ArcadeAchievement_10025_Des": "Earn 30,000,000 points in a single match",
"ArcadeAchievement_10025_Name": "World Devourer",
"ArcadeAchievement_10026_Des": "Reach a body length of 90",
"ArcadeAchievement_10026_Name": "Prehistoric Monolith",
"ArcadeAchievement_10027_Des": "Reach a body length of 120",
"ArcadeAchievement_10027_Name": "Apex of Evolution",
"ArcadeAchievement_10028_Des": "Exceed 120s in a single speed-up",
"ArcadeAchievement_10028_Name": "Beyond Lightspeed",
"ArcadeAchievement_10029_Des": "Obtain 300 items",
"ArcadeAchievement_10029_Name": "Omnivorous",
"ArcadeAchievement_10030_Des": "Consume 1,000 Beans",
"ArcadeAchievement_10030_Name": "Gastric Black Hole",
"ArcadeAchievement_10_Des": "Fall on a Soul Block and smash it",
"ArcadeAchievement_10_Name": "The Laws of Inertia",
"ArcadeAchievement_11_Des": "Get killed by a falling Soul Block",
"ArcadeAchievement_11_Name": "The Apple Falls",
"ArcadeAchievement_12_Des": "Consume 2000 Soul Blocks",
"ArcadeAchievement_12_Name": "Cleared Blockage",
"ArcadeAchievement_13_Des": "Obtain 60 Pomegranates in total",
"ArcadeAchievement_13_Name": "Pig Out",
"ArcadeAchievement_14_Des": "Reach a depth of 300m",
"ArcadeAchievement_14_Name": "Deep-Rooted",
"ArcadeAchievement_15_Des": "Reach a depth of 400m",
"ArcadeAchievement_15_Name": "Downward Spiral",
"ArcadeAchievement_16_Des": "Reach a depth of 500m",
"ArcadeAchievement_16_Name": "Glimpse Into the Abyss",
"ArcadeAchievement_17_Des": "Consume 10,000 Soul Blocks",
"ArcadeAchievement_17_Name": "Cleaning Whiz",
"ArcadeAchievement_18_Des": "Dive for 40 meters while invulnerable",
"ArcadeAchievement_18_Name": "Straight Ahead",
"ArcadeAchievement_19_Des": "Fall more than 10 rows in one fall",
"ArcadeAchievement_19_Name": "Free-Fall",
"ArcadeAchievement_1_Des": "Reach a depth of 100m",
"ArcadeAchievement_1_Name": "Cleared the Board",
"ArcadeAchievement_20001_Des": "Clear any difficulty using Mr. Work",
"ArcadeAchievement_20001_Name": "Fall Asleep",
"ArcadeAchievement_20002_Des": "Clear Difficulty 5 with Derpy Woof",
"ArcadeAchievement_20002_Name": "Stare of Death",
"ArcadeAchievement_20003_Des": "Clear Difficulty 5 with Jade Cabbage",
"ArcadeAchievement_20003_Name": "Cabbage Roots",
"ArcadeAchievement_20004_Des": "Clear Difficulty 5 with The Big Pot",
"ArcadeAchievement_20004_Name": "Steam Power!",
"ArcadeAchievement_20005_Des": "Clear Difficulty 5 with Porcelain Doll",
"ArcadeAchievement_20005_Name": "Dream Doll",
"ArcadeAchievement_20006_Des": "Clear Difficulty 5 with Slippy",
"ArcadeAchievement_20006_Name": "Smooth as Silk",
"ArcadeAchievement_20007_Des": "Clear Difficulty 5 with Card King",
"ArcadeAchievement_20007_Name": "Kingly Deeds",
"ArcadeAchievement_20008_Des": "Clear Difficulty 5 with Sassy Senior",
"ArcadeAchievement_20008_Name": "Scientific Progress",
"ArcadeAchievement_20009_Des": "Clear Difficulty 5 with Baggy",
"ArcadeAchievement_20009_Name": "Resource Recycling",
"ArcadeAchievement_20010_Des": "Clear Difficulty 5 with Sir Purrcival",
"ArcadeAchievement_20010_Name": "Charge for Meownia!",
"ArcadeAchievement_20011_Des": "Clear Difficulty 5 with Red Scale",
"ArcadeAchievement_20011_Name": "Mermaid Legend",
"ArcadeAchievement_20012_Des": "Clear Difficulty 5 with Card Queen",
"ArcadeAchievement_20012_Name": "Royal Exemplar",
"ArcadeAchievement_20013_Des": "Clear Difficulty 5 with Omnom",
"ArcadeAchievement_20013_Name": "Hades Return",
"ArcadeAchievement_20014_Des": "Clear Difficulty 5 with Periwinky",
"ArcadeAchievement_20014_Name": "Purple Legend",
"ArcadeAchievement_20015_Des": "Clear Difficulty 5 with Clementie",
"ArcadeAchievement_20015_Name": "Orange Epic",
"ArcadeAchievement_20016_Des": "Clear Difficulty 5 with Gulpy",
"ArcadeAchievement_20016_Name": "Adventurer's Glory",
"ArcadeAchievement_20017_Des": "Clear Difficulty 5 with Frosty",
"ArcadeAchievement_20017_Name": "Frozen Tales",
"ArcadeAchievement_20018_Des": "Clear Difficulty 5 with Capped Gallant",
"ArcadeAchievement_20018_Name": "Hero's Journey",
"ArcadeAchievement_20019_Des": "Clear Difficulty 5 with Steel Shell",
"ArcadeAchievement_20019_Name": "No Words Spoken",
"ArcadeAchievement_20020_Des": "Clear Difficulty 5 with Box Shell",
"ArcadeAchievement_20020_Name": "Half Open",
"ArcadeAchievement_20021_Des": "Clear Difficulty 5 with Bloom Shell",
"ArcadeAchievement_20021_Name": "Full Bloom",
"ArcadeAchievement_20022_Des": "Reach 50,000 points in a single match",
"ArcadeAchievement_20022_Name": "Amateur Dream Seeker",
"ArcadeAchievement_20023_Des": "Obtain 200 Coins in a single battle",
"ArcadeAchievement_20023_Name": "Gold Obsession",
"ArcadeAchievement_20024_Des": "Reach 500,000 points in a single match",
"ArcadeAchievement_20024_Name": "Intermediate Dream Seeker",
"ArcadeAchievement_20025_Des": "Reach 1,000,000 points in a single match",
"ArcadeAchievement_20025_Name": "Dream Seeking Expert",
"ArcadeAchievement_20026_Des": "Obtain 500 Coins in a single battle",
"ArcadeAchievement_20026_Name": "Millionaire",
"ArcadeAchievement_20027_Des": "Have over 120 Health",
"ArcadeAchievement_20027_Name": "Strong Constitution",
"ArcadeAchievement_20028_Des": "Have 10 friends",
"ArcadeAchievement_20028_Name": "Friends~ Friends!",
"ArcadeAchievement_20029_Des": "Clear Difficulty 1",
"ArcadeAchievement_20029_Name": "Passionate Internship",
"ArcadeAchievement_20030_Des": "Clear Difficulty 2",
"ArcadeAchievement_20030_Name": "Overtime War God",
"ArcadeAchievement_20031_Des": "Clear Difficulty 3",
"ArcadeAchievement_20031_Name": "Numbed Exploration",
"ArcadeAchievement_20032_Des": "Reach 2,000,000 points in a single match",
"ArcadeAchievement_20032_Name": "Clear Out Nightmares",
"ArcadeAchievement_20033_Des": "Reach 5,000,000 points in a single match",
"ArcadeAchievement_20033_Name": "Finding the Path to the Waking World",
"ArcadeAchievement_20034_Des": "Obtain 800 Coins in a single battle",
"ArcadeAchievement_20034_Name": "As Wealthy as a Country",
"ArcadeAchievement_20035_Des": "Have 15 friends",
"ArcadeAchievement_20035_Name": "Banquet of Friends",
"ArcadeAchievement_20036_Des": "Have 1 Max Health",
"ArcadeAchievement_20036_Name": "Desperate Struggles",
"ArcadeAchievement_20037_Des": "Reach 15 Armor",
"ArcadeAchievement_20037_Name": "Immoveable",
"ArcadeAchievement_20038_Des": "Reach 10 Health Recovery",
"ArcadeAchievement_20038_Name": "Endless Tolerance",
"ArcadeAchievement_20039_Des": "Reach 100 Attack Range",
"ArcadeAchievement_20039_Name": "Full Firepower",
"ArcadeAchievement_20040_Des": "Reach 6 Projectile Count",
"ArcadeAchievement_20040_Name": "Precise Sweep",
"ArcadeAchievement_20041_Des": "Reach 100% CRIT Rate",
"ArcadeAchievement_20041_Name": "Locked On Weakness",
"ArcadeAchievement_20042_Des": "Reach 100% DMG",
"ArcadeAchievement_20042_Name": "Fatal Strike",
"ArcadeAchievement_20043_Des": "Reach 50 Luck",
"ArcadeAchievement_20043_Name": "Finally Lucky",
"ArcadeAchievement_20044_Des": "Reach 60% Dodge",
"ArcadeAchievement_20044_Name": "Master of Dodging",
"ArcadeAchievement_20045_Des": "Reach 70 Attack Speed",
"ArcadeAchievement_20045_Name": "Desperate Move",
"ArcadeAchievement_20046_Des": "Reach 50 Speed",
"ArcadeAchievement_20046_Name": "Swift as the Wind",
"ArcadeAchievement_20047_Des": "Clear Difficulty 4",
"ArcadeAchievement_20047_Name": "Faith Rekindled",
"ArcadeAchievement_20048_Des": "Clear Difficulty 5",
"ArcadeAchievement_20048_Name": "Dreamless Hero",
"ArcadeAchievement_20049_Des": "Reach 200 Income",
"ArcadeAchievement_20049_Name": "Retirement Life",
"ArcadeAchievement_20050_Des": "Clear Difficulty 5 with Mr. Work",
"ArcadeAchievement_20050_Name": "Escape From Nightmares",
"ArcadeAchievement_20_Des": "Obtain 60 items in total",
"ArcadeAchievement_20_Name": "Treasure Hoarder",
"ArcadeAchievement_21_Des": "Gain enough points to earn an additional life",
"ArcadeAchievement_21_Name": "Hades' Protection",
"ArcadeAchievement_22_Des": "Collect all the Pomegranates in a stage",
"ArcadeAchievement_22_Name": "The Glutton",
"ArcadeAchievement_23_Des": "Reach a depth of 600m",
"ArcadeAchievement_23_Name": "Abyssal Region",
"ArcadeAchievement_24_Des": "Reach a depth of 800m",
"ArcadeAchievement_24_Name": "Peer Into the Abyss",
"ArcadeAchievement_25_Des": "Reach a depth of 1,000m",
"ArcadeAchievement_25_Name": "Return to Hades",
"ArcadeAchievement_26_Des": "Have 6 lives",
"ArcadeAchievement_26_Name": "Hades' Watcher Privilege",
"ArcadeAchievement_27_Des": "Obtain 1,000 Pomegranates in total",
"ArcadeAchievement_27_Name": "Dog of the Underworld",
"ArcadeAchievement_28_Des": "Dive for 600 meters without getting killed",
"ArcadeAchievement_28_Name": "Strolling in Tartarus",
"ArcadeAchievement_29_Des": "Consume 20,000 Soul Blocks",
"ArcadeAchievement_29_Name": "Master Sweeper",
"ArcadeAchievement_2_Des": "Reach a depth of 200m",
"ArcadeAchievement_2_Name": "Free Digger",
"ArcadeAchievement_30_Des": "Obtain 200 items in total",
"ArcadeAchievement_30_Name": "Master Collector",
"ArcadeAchievement_3_Des": "Obtain 1 Pomegranate",
"ArcadeAchievement_3_Name": "Gift of the Underworld's Queen",
"ArcadeAchievement_4_Des": "Hit a falling Soul Block",
"ArcadeAchievement_4_Name": "Lightning Nerves",
"ArcadeAchievement_5_Des": "Obtain a Golden Fleece",
"ArcadeAchievement_5_Name": "Sheepdog",
"ArcadeAchievement_6_Des": "Obtain a Tattered Laurel",
"ArcadeAchievement_6_Name": "Legacy of the Brave",
"ArcadeAchievement_7_Des": "Obtain a Sanguine Fang",
"ArcadeAchievement_7_Name": "Enhanced Bite",
"ArcadeAchievement_8_Des": "Obtain a Blazing Fang",
"ArcadeAchievement_8_Name": "Fiery Soul Hound",
"ArcadeAchievement_9_Des": "Get killed by a Spartan Hero Block",
"ArcadeAchievement_9_Name": "Thorned Bulwark",
"ArcadeAchievement_List": "Achievements",
"ArcadeAchievement_Lock": "This feature is locked.",
"ArcadeAchievement_LockHint": "This feature is not yet unlocked",
"ArcadeAchievement_Name": "Achievements",
"ArcadeAchievement_Progress": "Current Achievement Progress",
"ArcadeAchievement_Tips": "Complete",
"ArcadeRankingIsNotEnabled": "Game leaderboard not yet available",
"ArcadeShopTips_100101": "Exchange using tokens?",
"ArcadeShopTips_100102": "Insufficient tokens.",
"ArcadeShopTips_100103": "This item has been sold out.",
"ArcadeText_UnlockHint": "Godfinger arcade has been unlocked",
"Arcade_Accept_Invite": "Accept",
"Arcade_Activity_Button": "Enter",
"Arcade_Already_Change_Position": "Target is confirming switch",
"Arcade_Already_Invite": "Invited",
"Arcade_Best_Result": "Best Record",
"Arcade_CP_ATT": "ATK",
"Arcade_CP_Character_10_des": "Dodge limit is raised to 90%.\nUpon dodging, Treasure Detection +1.\n Health Correction -50%, Dodge +45%.\n Companion DMG +100%, Collision DMG +10.",
"Arcade_CP_Character_10_hp_up": "Treasure Detection Growth: 3",
"Arcade_CP_Character_10_luck_up": "Luck Growth: 10",
"Arcade_CP_Character_10_name": "Sir Purrcival",
"Arcade_CP_Character_10_unlock": "To Unlock: Clear Difficulty 5",
"Arcade_CP_Character_11_des": "Upon buying a Drink, Coin +1. For every 10 Health, gain an additional Coin +1\nUpon buying a Drink, Armor -2, Health +2. Number of Monsters next combat +10%",
"Arcade_CP_Character_11_hp_up": "Health Growth: 5",
"Arcade_CP_Character_11_luck_up": "Luck Growth: 2",
"Arcade_CP_Character_11_name": "Red Scale",
"Arcade_CP_Character_11_unlock": "To Unlock: Clear Difficulty 4",
"Arcade_CP_Character_12_des": "Initial Health set to 12. Upon injury, Health -1. Health does not change otherwise.\nUpon injury, obtain 50 Coins and deal 500 DMG to all Monsters.\nProtagonist Armor +10000. Companion Attack Range +20, Projectiles +1.",
"Arcade_CP_Character_12_hp_up": "Health Growth: 0",
"Arcade_CP_Character_12_luck_up": "Luck Growth: 5",
"Arcade_CP_Character_12_name": "Card Queen",
"Arcade_CP_Character_12_unlock": "To Unlock: Reach 100% DMG",
"Arcade_CP_Character_13_des": "Guaranteed to activate the Dream Eater's Altar. When combat starts, Health is set to match Coin count.\nWhen buying Spiky Yoga Balls, gain 1 Spiked Ball\nBrigade DMG -50%, Protagonist Collision DMG +15",
"Arcade_CP_Character_13_hp_up": "Armor Growth: -1",
"Arcade_CP_Character_13_luck_up": "Luck Growth: 3",
"Arcade_CP_Character_13_name": "Periwinky",
"Arcade_CP_Character_13_unlock": "To Unlock: Have 15 Companions",
"Arcade_CP_Character_14_des": "Does not attack. During combat, for every 3 points of Protagonist Speed, the Brigade gains +1 Collision DMG\n Speed +30, Pickup Range -50%, Health Correction +100%\nCompanions stick close to the Protagonist, Brigade Attack Speed -70",
"Arcade_CP_Character_14_hp_up": "Speed Growth: 10",
"Arcade_CP_Character_14_luck_up": "Luck Growth: 4",
"Arcade_CP_Character_14_name": "Clementie",
"Arcade_CP_Character_14_unlock": "To Unlock: Reach 60 Length in Snake Duel",
"Arcade_CP_Character_15_des": "The Protagonist and Companions apply Poison to Monsters hit, which deals 10% of the Monster's Health as DMG per second\nMonster Speed, Protagonist Speed, and Companion Speed all +30%\nUpon opening a Chest, Health +1, recover Health equal to 50% of Treasure Detection",
"Arcade_CP_Character_15_hp_up": "Health Growth: 4",
"Arcade_CP_Character_15_luck_up": "Treasure Detection Growth: 2",
"Arcade_CP_Character_15_name": "Gulpy",
"Arcade_CP_Character_15_unlock": "To Unlock: Clear Difficulty 2",
"Arcade_CP_Character_16_des": "While moving, Protagonist Attack Speed +40, Bullet Division +3.\nWhile not moving, recover 15% of Health every second and stop attacking.\nCompanions do not affect Income. Each Companion gives -5% size and DMG to all Companions. Gives the Protagonist +5% size, +15%Bullet Size, and +25% DMG.",
"Arcade_CP_Character_16_hp_up": "Health Growth: 4",
"Arcade_CP_Character_16_luck_up": "Luck Growth: 3",
"Arcade_CP_Character_16_name": "Frosty",
"Arcade_CP_Character_16_unlock": "To Unlock: Reach 6 Projectile Count",
"Arcade_CP_Character_17_des": "Buying Companions no longer gives you the Companion, instead giving you their ability.\n DMG Correction +100%, DMG +100%.",
"Arcade_CP_Character_17_hp_up": "Health Growth: 2",
"Arcade_CP_Character_17_luck_up": "Luck Growth: 6",
"Arcade_CP_Character_17_name": "Capped Gallant",
"Arcade_CP_Character_17_unlock": "To Unlock: Have 1 Max Health",
"Arcade_CP_Character_18_des": "During combat, take 2 DMG every second. Protagonist, Companions, and Monsters gain Speed +30. When the 3rd/6th/9th wave starts, this effect is reapplied permanently\nBase Health 100, Number of Monsters +20%.\nProtagonist and Companions recover 2 Health when they defeat Monsters. Health cannot be restored through Health Recovery or Hearts.",
"Arcade_CP_Character_18_hp_up": "Brigade DMG\nGrowth: 10%",
"Arcade_CP_Character_18_luck_up": "Luck Growth: 3",
"Arcade_CP_Character_18_name": "Omnom",
"Arcade_CP_Character_18_unlock": "To Unlock: Reach 1,000m in Soul Hounds III\nOr obtain via limit-time event",
"Arcade_CP_Character_19_des": "Monsters receive 100% of Protagonist's Collision DMG every 3 seconds\nDuring combat, every bond increases Protagonist Collision DMG by +3",
"Arcade_CP_Character_19_hp_up": "Health Growth: 4",
"Arcade_CP_Character_19_luck_up": "Luck Growth: 4",
"Arcade_CP_Character_19_name": "Steel Shell",
"Arcade_CP_Character_19_unlock": "To Unlock: Reach 100% CRIT Rate",
"Arcade_CP_Character_1_des": "HP +5, Speed +5, Health Recovery +2",
"Arcade_CP_Character_1_hp_up": "Health Growth: 3",
"Arcade_CP_Character_1_luck_up": "Luck Growth: 3",
"Arcade_CP_Character_1_name": "Mr. Work",
"Arcade_CP_Character_20_des": "Brigade Ranged DMG +5, Melee DMG -20\nAfter being in combat for 25 seconds, the Brigade will temporarily have their Ranged DMG converted into Melee DMG (1 Ranged DMG = 4 Melee DMG)",
"Arcade_CP_Character_20_hp_up": "Health Growth: 2",
"Arcade_CP_Character_20_luck_up": "Luck Growth: 5",
"Arcade_CP_Character_20_name": "Box Shell",
"Arcade_CP_Character_20_unlock": "To Unlock: Reach 100 Attack Range",
"Arcade_CP_Character_21_des": "When combat starts, the Brigade gains +2 to all Stats (except Projectiles)",
"Arcade_CP_Character_21_hp_up": "Health Growth: -5",
"Arcade_CP_Character_21_luck_up": "Luck Growth: 6",
"Arcade_CP_Character_21_name": "Bloom Shell",
"Arcade_CP_Character_21_unlock": "To Unlock: Reach 2,000,000 points in a single game",
"Arcade_CP_Character_2_des": " Armor -3, Brigade Speed +30\nUpon being knocked back, Protagonist and Companion Speed and Attack Speed +15 for 3 seconds\nEvery 1 Speed gives the Protagonist +1% Dodge Rate, +1% CRIT Rate",
"Arcade_CP_Character_2_hp_up": "Health Growth: 5",
"Arcade_CP_Character_2_luck_up": "Luck Growth: 3",
"Arcade_CP_Character_2_name": "Derpy Woof",
"Arcade_CP_Character_2_unlock": "To Unlock: Reach 50 Speed",
"Arcade_CP_Character_3_des": "The Store sells the Companion Little Cabbage\nUpon buying Little Cabbage, the Protagonist's Projectiles +1, Health -2",
"Arcade_CP_Character_3_hp_up": "Health Growth: 3",
"Arcade_CP_Character_3_luck_up": "Luck Growth: 1",
"Arcade_CP_Character_3_name": "Jade Cabbage",
"Arcade_CP_Character_3_unlock": "To Unlock: Clear a stage with Mr. Work",
"Arcade_CP_Character_4_des": "Protagonist Collision DMG +5\nDuring combat, every bond gives the Protagonist +1 Health Recovery.\nWhen the Protagonist is injured, Armor +1, which is reset when combat ends\nMonster Speed +15%",
"Arcade_CP_Character_4_hp_up": "Collision DMG\nGrowth: 2",
"Arcade_CP_Character_4_luck_up": "Luck Growth: 2",
"Arcade_CP_Character_4_name": "The Big Pot",
"Arcade_CP_Character_4_unlock": "To Unlock: Reach 15 Armor",
"Arcade_CP_Character_5_des": "When injured, Collision DMG +1\n Armor -10, Armor Correction -50%, Health Recovery Correction +50%\nIn combat, every bond give the Protagonist +1 Health Recovery",
"Arcade_CP_Character_5_hp_up": "Health Growth: 2",
"Arcade_CP_Character_5_luck_up": "Luck Growth: 4",
"Arcade_CP_Character_5_name": "Porcelain Doll",
"Arcade_CP_Character_5_unlock": "To Unlock: Obtain 500 Coins in a single battle",
"Arcade_CP_Character_6_des": "Brigade DMG -80%, Collision DMG -100, Knockback +100%\nProtagonist Treasure Detection +30\nWhen combat starts, every bond gives the Protagonist +5 Income",
"Arcade_CP_Character_6_hp_up": "Health Growth: 3",
"Arcade_CP_Character_6_luck_up": "Luck Growth: 4",
"Arcade_CP_Character_6_name": "Slippy",
"Arcade_CP_Character_6_unlock": "To Unlock: Reach 10 Health Recovery",
"Arcade_CP_Character_7_des": "Does not attack. Protagonist DMG, Attack Speed, Collision DMG, CRIT Rate, and Projectile Count applies to all Companions\nThe Store sells Level Two Companions directly\nCompanion Size +20%, Number of Monsters +30%",
"Arcade_CP_Character_7_hp_up": "Health Growth: 3",
"Arcade_CP_Character_7_luck_up": "Luck Growth: 3",
"Arcade_CP_Character_7_name": "Card King",
"Arcade_CP_Character_7_unlock": "To Unlock: Reach 200 Income",
"Arcade_CP_Character_8_des": "Does not attack. Adds 50% of Luck to DMG.\nExplodes upon taking DMG, dealing 100% DMG. Each bond increases DMG by +50%.\nUpon obtaining a Heart, Luck +2.",
"Arcade_CP_Character_8_hp_up": "Health Growth: 4",
"Arcade_CP_Character_8_luck_up": "Initial Luck: 30",
"Arcade_CP_Character_8_name": "Sassy Senior",
"Arcade_CP_Character_8_unlock": "To Unlock: Clear Difficulty 3",
"Arcade_CP_Character_9_des": "Near immobile during combat.\nStore Prices -30%, Pickup Range is unlimited\n Treasure Detection -100, Dodge -100%",
"Arcade_CP_Character_9_hp_up": "Health Growth: 7",
"Arcade_CP_Character_9_luck_up": "Luck Growth: 3",
"Arcade_CP_Character_9_name": "Baggy",
"Arcade_CP_Character_9_unlock": "To Unlock: Reach 50 Luck",
"Arcade_CP_Character_Lock": "Protagonist Not Yet Unlocked",
"Arcade_CP_ChooseCharacter_btn_1": "Confirm",
"Arcade_CP_ChooseCharacter_btn_2": "-",
"Arcade_CP_Companion_1001_ATTdes": "{0}",
"Arcade_CP_Companion_1001_des": "This Companion gains +5% DMG and gives 3 Coins whenever the Store is refreshed",
"Arcade_CP_Companion_1001_name": "Smiley Fox",
"Arcade_CP_Companion_1002_ATTdes": "{0}",
"Arcade_CP_Companion_1002_des": "This Companion gains +15% DMG and gives 5 Coins whenever the Store is refreshed",
"Arcade_CP_Companion_1002_name": "Smiley Fox",
"Arcade_CP_Companion_1004_ATTdes": "{0}",
"Arcade_CP_Companion_1004_des": "This Companion gains +15% DMG and gives 5 Coins whenever the Store is refreshed. Attack Range increases.",
"Arcade_CP_Companion_1004_name": "[Candlelight] Smiley Fox",
"Arcade_CP_Companion_1005_ATTdes": "{0}",
"Arcade_CP_Companion_1005_name": "[Driving] Smiley Fox",
"Arcade_CP_Companion_1006_ATTdes": "{0}",
"Arcade_CP_Companion_1007_ATTdes": "{0}",
"Arcade_CP_Companion_1008_ATTdes": "{0}",
"Arcade_CP_Companion_1008_des": "This Companion gains +15% DMG and gives 5 Coins whenever the Store is refreshed. Fire extra bullets.",
"Arcade_CP_Companion_1008_name": "[Calvary] Smiley Fox",
"Arcade_CP_Companion_1009_ATTdes": "{0}",
"Arcade_CP_Companion_1009_des": "This Companion gains +15% DMG and gives 5 Coins whenever the Store is refreshed. Draw Monsters closer, Collision DMG is increased.",
"Arcade_CP_Companion_1009_name": "[Beast Tamer] Smiley Fox",
"Arcade_CP_Companion_1010_ATTdes": "{0}",
"Arcade_CP_Companion_1010_des": "This Companion gains +15% DMG and gives 5 Coins whenever the Store is refreshedAttacks are faster.",
"Arcade_CP_Companion_1010_name": "[Demon] Smiley Fox",
"Arcade_CP_Companion_10_name": "Crimson Nightmare",
"Arcade_CP_Companion_1101_ATTdes": "{0}",
"Arcade_CP_Companion_1101_des": "Upon killing a Monster, there is a 30% chance to recover 1 Health for the Protagonist",
"Arcade_CP_Companion_1101_name": "Peach",
"Arcade_CP_Companion_1102_ATTdes": "{0}",
"Arcade_CP_Companion_1102_des": "Upon killing a Monster, there is a 30% chance to recover 2 Health for the Protagonist",
"Arcade_CP_Companion_1102_name": "Peach",
"Arcade_CP_Companion_1104_ATTdes": "{0}",
"Arcade_CP_Companion_1104_des": "Upon killing a Monster, there is a 30%\u00A0chance to recover 2 Health for the Protagonist. Attack Range increases.",
"Arcade_CP_Companion_1104_name": "[Candlelight] Peach",
"Arcade_CP_Companion_1105_ATTdes": "{0}",
"Arcade_CP_Companion_1105_name": "[Driving] Peach",
"Arcade_CP_Companion_1106_ATTdes": "{0}",
"Arcade_CP_Companion_1107_ATTdes": "{0}",
"Arcade_CP_Companion_1108_ATTdes": "{0}",
"Arcade_CP_Companion_1108_des": "Upon killing a Monster, there is a 30% chance to recover 2 Health for the Protagonist. Fire extra bullets.",
"Arcade_CP_Companion_1108_name": "[Calvary] Peach",
"Arcade_CP_Companion_1109_ATTdes": "{0}",
"Arcade_CP_Companion_1109_des": "Upon killing a Monster, there is a 30% chance to recover 2 Health for the Protagonist. Draw Monsters closer, Collision DMG is increased.",
"Arcade_CP_Companion_1109_name": "[Beast Tamer] Peach",
"Arcade_CP_Companion_1110_ATTdes": "{0}",
"Arcade_CP_Companion_1110_des": "Upon killing a Monster, there is a 30% chance to recover 2 Health for the Protagonist. Attacks are faster.",
"Arcade_CP_Companion_1110_name": "[Demon] Peach",
"Arcade_CP_Companion_1201_ATTdes": "{0}",
"Arcade_CP_Companion_1201_des": "During combat, Companion Attack Speed +15.",
"Arcade_CP_Companion_1201_name": "Applehead",
"Arcade_CP_Companion_1202_ATTdes": "{0}",
"Arcade_CP_Companion_1202_des": "During combat, Companion Attack Speed +35.",
"Arcade_CP_Companion_1202_name": "Applehead",
"Arcade_CP_Companion_1204_ATTdes": "{0}",
"Arcade_CP_Companion_1204_des": "During combat, Companions gain +35 Attack Speed. Attack Range increases.",
"Arcade_CP_Companion_1204_name": "[Candlelight] Applehead",
"Arcade_CP_Companion_1205_ATTdes": "{0}",
"Arcade_CP_Companion_1205_name": "[Driving] Applehead",
"Arcade_CP_Companion_1206_ATTdes": "{0}",
"Arcade_CP_Companion_1207_ATTdes": "{0}",
"Arcade_CP_Companion_1208_ATTdes": "{0}",
"Arcade_CP_Companion_1208_des": "During combat, Companion Attack Speed +35. Fire extra bullets.",
"Arcade_CP_Companion_1208_name": "[Calvary] Applehead",
"Arcade_CP_Companion_1209_ATTdes": "{0}",
"Arcade_CP_Companion_1209_des": "During combat, give Companions +35 Attack Speed. Draw Monsters closer, Collision DMG is increased.",
"Arcade_CP_Companion_1209_name": "[Beast Tamer] Applehead",
"Arcade_CP_Companion_1210_ATTdes": "{0}",
"Arcade_CP_Companion_1210_des": "During combat, Companion Attack Speed +35. Attacks are faster.",
"Arcade_CP_Companion_1210_name": "[Demon] Applehead",
"Arcade_CP_Companion_1301_ATTdes": "{0} (400% )",
"Arcade_CP_Companion_1301_des": "Brigade DMG +5%",
"Arcade_CP_Companion_1301_name": "Chieftain",
"Arcade_CP_Companion_1302_ATTdes": "{0} (800% )",
"Arcade_CP_Companion_1302_des": "Brigade DMG +12%",
"Arcade_CP_Companion_1302_name": "Chieftain",
"Arcade_CP_Companion_1304_ATTdes": "{0} (800% )",
"Arcade_CP_Companion_1304_des": "Brigade DMG +12%. Attack Range increases.",
"Arcade_CP_Companion_1304_name": "[Candlelight] Chieftain",
"Arcade_CP_Companion_1305_ATTdes": "{0} (800% )",
"Arcade_CP_Companion_1305_name": "[Driving] Chieftain",
"Arcade_CP_Companion_1306_ATTdes": "{0} (800% )",
"Arcade_CP_Companion_1307_ATTdes": "{0} (800% )",
"Arcade_CP_Companion_1308_ATTdes": "{0} (800% )",
"Arcade_CP_Companion_1308_des": "Brigade DMG +12%. Fire extra bullets.",
"Arcade_CP_Companion_1308_name": "[Calvary] Chieftain",
"Arcade_CP_Companion_1309_ATTdes": "{0} (800% )",
"Arcade_CP_Companion_1309_des": "Brigade DMG +12%. Draw Monsters closer, Collision DMG is increased.",
"Arcade_CP_Companion_1309_name": "[Beast Tamer] Chieftain",
"Arcade_CP_Companion_1310_ATTdes": "{0} (800% )",
"Arcade_CP_Companion_1310_des": "Brigade DMG +12%. Attacks are faster.",
"Arcade_CP_Companion_1310_name": "[Demon] Chieftain",
"Arcade_CP_Companion_1401_ATTdes": "{0}",
"Arcade_CP_Companion_1401_des": "This Companion shoots 1 bullet whenever the Protagonist attacks",
"Arcade_CP_Companion_1401_name": "Grey Mage",
"Arcade_CP_Companion_1402_ATTdes": "{0}",
"Arcade_CP_Companion_1402_des": "This Companion shoots 1 bullet whenever the Protagonist attacks",
"Arcade_CP_Companion_1402_name": "Grey Mage",
"Arcade_CP_Companion_1404_ATTdes": "{0}",
"Arcade_CP_Companion_1404_des": "This Companion shoots 1 bullet whenever the Protagonist attacks. Attack Range increases.",
"Arcade_CP_Companion_1404_name": "[Candlelight] Grey Mage",
"Arcade_CP_Companion_1405_ATTdes": "{0}",
"Arcade_CP_Companion_1405_name": "[Driving] Grey Mage",
"Arcade_CP_Companion_1406_ATTdes": "{0}",
"Arcade_CP_Companion_1407_ATTdes": "{0}",
"Arcade_CP_Companion_1408_ATTdes": "{0}",
"Arcade_CP_Companion_1408_des": "This Companion shoots 1 bullet whenever the Protagonist attacks. Fire extra bullets.",
"Arcade_CP_Companion_1408_name": "[Calvary] Grey Mage",
"Arcade_CP_Companion_1409_ATTdes": "{0}",
"Arcade_CP_Companion_1409_des": "This Companion shoots 1 bullet whenever the Protagonist attacks. Draw Monsters closer, Collision DMG is increased.",
"Arcade_CP_Companion_1409_name": "[Beast Tamer] Grey Mage",
"Arcade_CP_Companion_1410_ATTdes": "{0}",
"Arcade_CP_Companion_1410_des": "This Companion shoots 1 bullet whenever the Protagonist attacks. Attacks are faster.",
"Arcade_CP_Companion_1410_name": "[Demon] Grey Mage",
"Arcade_CP_Companion_1501_ATTdes": "{0}",
"Arcade_CP_Companion_1501_des": "Produces 1 Heart every 5 seconds",
"Arcade_CP_Companion_1501_name": "Young Lady",
"Arcade_CP_Companion_1502_ATTdes": "{0}",
"Arcade_CP_Companion_1502_des": "Produces 1 Heart every 2 seconds",
"Arcade_CP_Companion_1502_name": "Young Lady",
"Arcade_CP_Companion_1504_ATTdes": "{0}",
"Arcade_CP_Companion_1504_des": "Produces 1 Heart every 2 seconds. Attack Range increases.",
"Arcade_CP_Companion_1504_name": "[Candlelight] Young Lady",
"Arcade_CP_Companion_1505_ATTdes": "{0}",
"Arcade_CP_Companion_1505_name": "[Driving] Young Lady",
"Arcade_CP_Companion_1506_ATTdes": "{0}",
"Arcade_CP_Companion_1507_ATTdes": "{0}",
"Arcade_CP_Companion_1508_ATTdes": "{0}",
"Arcade_CP_Companion_1508_des": "Produces 1 Heart every 2 seconds. Fire extra bullets.",
"Arcade_CP_Companion_1508_name": "[Calvary] Young Lady",
"Arcade_CP_Companion_1509_ATTdes": "{0}",
"Arcade_CP_Companion_1509_des": "Produces 1 Heart every 2 seconds. Draw Monsters closer, Collision DMG is increased.",
"Arcade_CP_Companion_1509_name": "[Beast Tamer] Young Lady",
"Arcade_CP_Companion_1510_ATTdes": "{0}",
"Arcade_CP_Companion_1510_des": "Produces 1 Heart every 2 seconds. Attacks are faster.",
"Arcade_CP_Companion_1510_name": "[Demon] Young Lady",
"Arcade_CP_Companion_1601_ATTdes": "{0} (300% )",
"Arcade_CP_Companion_1601_des": "Upon opening a chest, Companions gain +1 Attack Speed",
"Arcade_CP_Companion_1601_name": "Pirate",
"Arcade_CP_Companion_1602_ATTdes": "{0} (600% )",
"Arcade_CP_Companion_1602_des": "Upon opening a chest, Companions gain +3 Attack Speed",
"Arcade_CP_Companion_1602_name": "Pirate",
"Arcade_CP_Companion_1604_ATTdes": "{0} (600% )",
"Arcade_CP_Companion_1604_des": "Upon opening a chest, Companions gain +3 Attack Speed. Attack Range increases.",
"Arcade_CP_Companion_1604_name": "[Candlelight] Pirate",
"Arcade_CP_Companion_1605_ATTdes": "{0} (600% )",
"Arcade_CP_Companion_1605_name": "[Driving] Pirate",
"Arcade_CP_Companion_1606_ATTdes": "{0} (600% )",
"Arcade_CP_Companion_1607_ATTdes": "{0} (600% )",
"Arcade_CP_Companion_1608_ATTdes": "{0} (600% )",
"Arcade_CP_Companion_1608_des": "Upon opening a chest, Companions gain +3 Attack Speed. Fire extra bullets.",
"Arcade_CP_Companion_1608_name": "[Calvary] Pirate",
"Arcade_CP_Companion_1609_ATTdes": "{0} (600% )",
"Arcade_CP_Companion_1609_des": "Upon opening a chest, Companions gain +3 Attack Speed. Draw Monsters closer, Collision DMG is increased.",
"Arcade_CP_Companion_1609_name": "[Beast Tamer] Pirate",
"Arcade_CP_Companion_1610_ATTdes": "{0} (600% )",
"Arcade_CP_Companion_1610_des": "Upon opening a chest, Companions gain +3 Attack Speed. Attacks are faster.",
"Arcade_CP_Companion_1610_name": "[Demon] Pirate",
"Arcade_CP_Companion_1701_ATTdes": "{0}",
"Arcade_CP_Companion_1701_des": "When combat starts, every bond gives the Protagonist +10 Income.",
"Arcade_CP_Companion_1701_name": "Judge",
"Arcade_CP_Companion_1702_ATTdes": "{0}",
"Arcade_CP_Companion_1702_des": "When combat starts, every bond gives the Protagonist +40 Income.",
"Arcade_CP_Companion_1702_name": "Judge",
"Arcade_CP_Companion_1704_ATTdes": "{0}",
"Arcade_CP_Companion_1704_des": "When combat starts, every bond gives the Protagonist +40 Income. Attack Range increases.",
"Arcade_CP_Companion_1704_name": "[Candlelight] Judge",
"Arcade_CP_Companion_1705_ATTdes": "{0}",
"Arcade_CP_Companion_1705_name": "[Driving] Judge",
"Arcade_CP_Companion_1706_ATTdes": "{0}",
"Arcade_CP_Companion_1707_ATTdes": "{0}",
"Arcade_CP_Companion_1708_ATTdes": "{0}",
"Arcade_CP_Companion_1708_des": "When combat starts, every bond gives the Protagonist +40 Income. Fire extra bullets.",
"Arcade_CP_Companion_1708_name": "[Calvary] Judge",
"Arcade_CP_Companion_1709_ATTdes": "{0}",
"Arcade_CP_Companion_1709_des": "When combat starts, every bond gives the Protagonist +40 Income. Draw Monsters closer, Collision DMG is increased.",
"Arcade_CP_Companion_1709_name": "[Beast Tamer] Judge",
"Arcade_CP_Companion_1710_ATTdes": "{0}",
"Arcade_CP_Companion_1710_des": "When combat starts, every bond gives the Protagonist +40 Income. Attacks are faster.",
"Arcade_CP_Companion_1710_name": "[Demon] Judge",
"Arcade_CP_Companion_1801_ATTdes": "{0}",
"Arcade_CP_Companion_1801_des": "This Companion's Bullet Size and DMG -50%, Projectiles +3",
"Arcade_CP_Companion_1801_name": "Student",
"Arcade_CP_Companion_1802_ATTdes": "{0}",
"Arcade_CP_Companion_1802_des": "This Companion's Projectiles +3",
"Arcade_CP_Companion_1802_name": "Student",
"Arcade_CP_Companion_1804_ATTdes": "{0}",
"Arcade_CP_Companion_1804_des": "This Companion's Projectiles +3. Attack Range increases.",
"Arcade_CP_Companion_1804_name": "[Candlelight] Student",
"Arcade_CP_Companion_1805_ATTdes": "{0}",
"Arcade_CP_Companion_1805_name": "[Driving] Student",
"Arcade_CP_Companion_1806_ATTdes": "{0}",
"Arcade_CP_Companion_1807_ATTdes": "{0}",
"Arcade_CP_Companion_1808_ATTdes": "{0}",
"Arcade_CP_Companion_1808_des": "This Companion Projectiles +3. Fire extra bullets.",
"Arcade_CP_Companion_1808_name": "[Calvary] Student",
"Arcade_CP_Companion_1809_ATTdes": "{0}",
"Arcade_CP_Companion_1809_des": "This Companion +3 Projectiles. Draw Monsters closer, Collision DMG is increased.",
"Arcade_CP_Companion_1809_name": "[Beast Tamer] Student",
"Arcade_CP_Companion_1810_ATTdes": "{0}",
"Arcade_CP_Companion_1810_des": "This Companion's Projectiles +3. Attacks are faster.",
"Arcade_CP_Companion_1810_name": "[Demon] Student",
"Arcade_CP_Companion_1901_ATTdes": "{0}",
"Arcade_CP_Companion_1901_des": "Protagonist Health +4. For every 8 Monsters killed, Companions gain +1 Attack Speed",
"Arcade_CP_Companion_1901_name": "Hopping Zombie",
"Arcade_CP_Companion_1902_ATTdes": "{0}",
"Arcade_CP_Companion_1902_des": "Protagonist Health +10. For every 5 Monsters killed, Companions gain +1 Attack Speed",
"Arcade_CP_Companion_1902_name": "Hopping Zombie",
"Arcade_CP_Companion_1904_ATTdes": "{0}",
"Arcade_CP_Companion_1904_des": "Protagonist Health +10. For every 5 Monsters killed, Companions gain +1 Attack Speed. Attack Range increases.",
"Arcade_CP_Companion_1904_name": "[Candlelight] Hopping Zombie",
"Arcade_CP_Companion_1905_ATTdes": "{0}",
"Arcade_CP_Companion_1905_name": "[Driving] Hopping Zombie",
"Arcade_CP_Companion_1906_ATTdes": "{0}",
"Arcade_CP_Companion_1907_ATTdes": "{0}",
"Arcade_CP_Companion_1908_ATTdes": "{0}",
"Arcade_CP_Companion_1908_des": "Protagonist Health +10. For every 5 Monsters killed, Companions gain +1 Attack Speed.