{ "AbilityMixins": [ { "$type": "ActionsOnPropertyChangeMixin", "PropertyActions": [ { "PropertyChangeActions": [ { "$type": "SetAbilitySpecialByExpression", "DoRefresh": true, "Expression": "min(specials(AS_AddedAttackDeltaMax),specials(AS_AddedAttackDelta)*(property(BreakStun_Battle)-specials(AS_BaseBreakStun)))", "ParamName": "AddedAttackAmount", "ValueType": "Float" } ], "PropertyType": "BreakStun_Battle", "ValueRangeActions": [ { "LowToValueActions": [ { "$type": "ApplyModifier", "ModifierName": "AddedAttackModifier", "Predicates": [ { "$type": "ByMathSkillSuccess" } ], "Target": "Self" } ], "Val": "%AS_BaseBreakStun" }, { "Val": "%AS_BaseBreakStun", "ValueToLowActions": [ { "$type": "RemoveModifier", "ModifierName": "AddedAttackModifier", "Predicates": [ { "$type": "ByMathSkillSuccess" } ], "Target": "Self" } ] } ] } ] } ], "AbilityName": "QingYi_MathSkill", "AbilitySpecials": { "AS_AddedAttackDelta": { "Value": 2 }, "AS_AddedAttackDeltaMax": { "Value": 400 }, "AS_AddedBreakStunRatio": { "Value": 0.2 }, "AS_BaseBreakStun": { "Value": 120 }, "AddedAttackAmount": { "Value": 0.2 } }, "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "SetAbilitySpecialByExpression", "DoRefresh": true, "Expression": "min(specials(AS_AddedAttackDeltaMax),specials(AS_AddedAttackDelta)*(property(BreakStun_Battle)-specials(AS_BaseBreakStun)))", "ParamName": "AddedAttackAmount", "ValueType": "Float" }, { "$type": "ApplyModifier", "ModifierName": "AddedAttackModifier", "Predicates": [ { "$type": "ByMathSkillSuccess" }, { "$type": "ByPlayerPropertyValue", "CompareType": "GreaterEqual", "Numerator": "BreakStun_Battle", "Val1": "%AS_BaseBreakStun" } ], "Target": "Self" } ], "OnHitOther": [ { "$type": "ModifyAttackDataAction", "Predicates": [ { "$type": "ByAnimTagList", "TagList": [ "AttackNormal", "Normal" ] }, { "$type": "ByMathSkillSuccess" } ], "PropertyKey": "Actor_AddedBreakStunRatio", "PropertyValue": "%AS_AddedBreakStunRatio", "Target": "Self" } ] }, "Modifiers": { "AddedAttackModifier": { "Duration": -1, "IgnoreTimeScale": false, "ModifierStacking": "Unique", "Properties": { "Actor_BaseAttackDelta": "%AddedAttackAmount" } } } }