mirror of
https://git.mero.moe/dimbreath/ZenlessData.git
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144 lines
3.7 KiB
JSON
144 lines
3.7 KiB
JSON
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{
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"AbilityMixins": [
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{
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"$type": "AttachStateWithModifierMixin",
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"ConfigList": [
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{
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"AnimatorStateName": "Holding",
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"FrameCountHigh": 0,
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"FrameCountLow": 50,
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"IsLoop": true,
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"LayerIndex": 0,
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"MaxFrameCountHigh": true,
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"MaxFrameCountLow": false,
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"ModifierNameList": [
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"LaserModifiers"
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]
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}
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]
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}
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],
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_AttachStateHolding",
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"AbilityStacking": "Unique",
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"DefaultModifier": {
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"OnAdded": [
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{
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"$type": "ApplyAbilityAction",
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_01",
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"IsAutoTrigger": false,
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"Target": "Self"
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},
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{
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"$type": "ApplyAbilityAction",
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_02",
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"IsAutoTrigger": false,
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"Target": "Self"
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},
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{
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"$type": "ApplyAbilityAction",
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_03",
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"IsAutoTrigger": false,
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"Target": "Self"
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},
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{
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"$type": "ApplyAbilityAction",
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_04",
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"IsAutoTrigger": false,
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"Target": "Self"
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},
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{
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"$type": "ApplyAbilityAction",
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_05",
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"IsAutoTrigger": false,
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"Target": "Self"
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},
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{
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"$type": "ApplyAbilityAction",
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_06",
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"IsAutoTrigger": false,
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"Target": "Self"
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}
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]
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},
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"Modifiers": {
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"FadeInModifier": {
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"Duration": 1.0,
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"IgnoreTimeScale": false,
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"ModifierStacking": "MultipleRefresh",
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"OnAdded": [
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{
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"$type": "PopEntityVisibleWithTagAction",
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"Tag": "DeathXIII"
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},
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{
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"$type": "InterruptDitherFadeAction",
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"Tag": "Monster_DeathXIII_Dither_Fade",
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"Target": "Self"
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}
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]
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},
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"FadeOutModifier": {
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"DelayHandlers": [
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{
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"DelayTime": 0.28,
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"TimeUpActions": [
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{
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"$type": "PushEntityVisibleWithTagAction",
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"Tag": "DeathXIII",
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"Visible": false
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}
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]
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}
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],
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"Duration": 1.0,
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"IgnoreTimeScale": false,
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"ModifierStacking": "MultipleRefresh",
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"OnAdded": [
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{
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"$type": "DitherFadeAction",
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"DitherFadeKey": "Monster_DeathXIII_Dither_Fade",
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"Tag": "Monster_DeathXIII_Dither_Fade",
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"Target": "Self"
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}
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]
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},
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"LaserModifiers": {
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"Duration": -1,
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"IgnoreTimeScale": false,
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"ModifierStacking": "MultipleRefresh",
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"OnAdded": [
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_01",
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"Target": "Self"
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},
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_02",
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"Target": "Self"
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},
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_03",
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"Target": "Self"
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},
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_04",
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"Target": "Self"
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},
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_05",
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"Target": "Self"
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},
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{
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"$type": "TriggerAbilityAction",
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"AbilityName": "GamePlaySUMO_DefenceFence_Laser_06",
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"Target": "Self"
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}
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],
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"OnRemoved": []
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}
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}
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}
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