ZenlessData/Data/Follower_Default_Skill_RPG.json

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{
"AbilityMixins": [
{
"$type": "BulletMixin",
"AliveDuration": 10,
"BulletColliderConfig": {
"ColliderAngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"ColliderPosOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"ColliderType": "Sphere",
"SphereColliderRadius": 0.3
},
"BulletEffect": {
"EffectPattern": "Eff_Nostradamus_Attack_Branch_01_Bullet"
},
"BulletHitTypeName": "Normal",
"BulletInitPosRot": {
"CoordsOption": "Caster",
"Offset": {
"AngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"IsUseRotationXZ": false,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0.11,
"y": 0.68,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Caster"
}
},
"BulletName": "Bullet_Empty",
"CanHitStage": true,
"DestroyExplode": true,
"ExplodeAnimEventID": "Follower_Default_Skill_RPG_Attackproperty_01",
"ExplodeEffect": {
"EffectPattern": "Eff_Nostradamus_Attack_Branch_01_Explode"
},
"ExplodePosType": "HitPoint",
"HitExplodeRadius": 2,
"HitOtherExplode": true,
"HitStageExplode": true,
"MaxHitNum": 0,
"MaxHitStageNum": 0,
"MaxHitTargetNum": 0,
"MaxTouchStageNum": 0,
"MovementConfig": {
"$type": "ConfigMovementSimple",
"Acceleration": {
"x": 0,
"y": 0,
"z": 0
},
"CoordinateType": "Local",
"Duration": -1,
"Gravity": 0.0,
"HitNormalRatio": 1,
"HitTangentialRatio": 1,
"InitVelocity": {
"x": 0,
"y": 0,
"z": 100
},
"TimesUpMoveOption": "Remain"
},
"OnBulletDestroyAction": [
{
"$type": "AttackCameraShakeAction",
"ShakeConfigKey": "Nostradamus_Bullet_Explosion_CamShake_01",
"Target": "Other"
}
],
"Targetting": "Enemy"
}
],
"AbilityName": "Follower_Default_Skill_RPG",
"AbilityStacking": "Unique"
}