ZenlessData/Data/Device_SkyScraper_AttackTheftWall_StateChange_SFX_OnePack.json

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{
"AbilityMixins": [
{
"$type": "AttachStateWithModifierMixin",
"ConfigList": [
{
"AnimatorStateName": "Spawn",
"IsLoop": true,
"LayerIndex": 0,
"ModifierNameList": [
"Close_All_Collider"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0
},
{
"AnimatorStateName": "Idle_Unactive",
"IsLoop": true,
"LayerIndex": 0,
"ModifierNameList": [
"Close_All_Collider"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0
},
{
"AnimatorStateName": "Active_Start",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"Open_All_Collider",
"Effect_Alert"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0
},
{
"AnimatorStateName": "Active",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"Open_All_Collider",
"Mute_LaserBlock"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0
},
{
"AnimatorStateName": "Gap_Time",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"Close_All_Collider"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0
},
{
"AnimatorStateName": "Close",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"Close_All_Collider"
],
"NormalizedTimeHigh": 1.0,
"NormalizedTimeLow": 0.0
}
]
}
],
"AbilityName": "Device_SkyScraper_AttackTheftWall_StateChange_SFX_OnePack",
"AbilityStacking": "Unique",
"Modifiers": {
"Active_SFX": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Root",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_Device_Prop_DefensiveTower_03_Attack_01_02_Alert",
"Target": "Self"
}
]
},
"Close_All_Collider": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "PushPointGameObjectControlAction",
"AttachPointNameList": [
"NavMeshObstacle"
],
"IsActive": false,
"Tag": "AttackTheftWall_Navmesh_Control"
}
],
"OnRemoved": [
{
"$type": "PopPointGameObjectControlAction",
"Tag": "AttackTheftWall_Navmesh_Control"
}
]
},
"Effect_Alert": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "TP_1_Out",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_Device_Prop_MilitaryTraceLaser_01_AlertLine",
"Target": "Self"
},
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "TP_2_Out",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_Device_Prop_MilitaryTraceLaser_01_AlertLine",
"Target": "Self"
}
]
},
"Mute_LaserBlock": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "MuteLaserHitBlockAction",
"Mute": true,
"Target": "Self"
}
],
"OnRemoved": [
{
"$type": "MuteLaserHitBlockAction",
"Mute": false,
"Target": "Self"
}
]
},
"Open_All_Collider": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "PushPointGameObjectControlAction",
"AttachPointNameList": [
"NavMeshObstacle"
],
"IsActive": true,
"Tag": "AttackTheftWall_Navmesh_Control"
}
],
"OnRemoved": [
{
"$type": "PopPointGameObjectControlAction",
"Tag": "AttackTheftWall_Navmesh_Control"
}
]
}
}
}