ZenlessData/Data/Player_AssaultAid_EnableEffect.json

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{
"AbilityName": "Player_AssaultAid_EnableEffect",
"AbilityStacking": "Unique",
"OnAbilityStart": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_ParryAid_H_Glitch_01",
"FireEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Camera"
}
},
"Target": "Self"
},
{
"$type": "ModifyMaterialPropertyAction",
"ApplyAllRenderers": true,
"Tag": "Common_MA_ParryAid_H_ScreenImage",
"Target": "Self",
"key": "Common_MA_ParryAid_H_ScreenImage"
},
{
"$type": "ProcessScreenEffectAction",
"EffectKey": "ParryAid_H_ScreenEffects",
"EffectType": "ScreenEffects",
"MpExecMode": "AuthorityOnly"
},
{
"$type": "ProcessScreenEffectAction",
"EffectKey": "ParryAid_H_FXColorCorrection",
"EffectType": "FXColorCorrection",
"MpExecMode": "AuthorityOnly"
}
]
}