2024-08-14 09:59:23 +08:00
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{
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"AbilityName": "GamePlaySUMO_Player_OutRange_ContinueHurt_FC_Test",
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"AbilitySpecials": {
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"AS_AttackBonus": {
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"Value": 0.5
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},
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"AS_SelfAttack": {
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"Value": 0
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}
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},
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"AbilityStacking": "Unique",
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"DefaultModifier": {
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "ApplyModifier",
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"ModifierName": "OuterHit_Modifier",
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"Target": "Self"
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},
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{
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"$type": "RemoveAbilityAction",
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"AbilityName": "GamePlaySUMO_Player_OutRange_ContinueHurt_FC_Test_1",
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"Target": "Self"
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}
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]
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},
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"Modifiers": {
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"OuterHit_Modifier": {
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"Duration": -1,
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"IgnoreTimeScale": false,
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"ModifierStacking": "Unique",
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"OnThinkInterval": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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2024-09-23 20:11:37 +08:00
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"x": 0,
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"y": 0,
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"z": 0
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2024-08-14 09:59:23 +08:00
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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2024-09-23 20:11:37 +08:00
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"x": 0,
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"y": 0,
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"z": 0
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2024-08-14 09:59:23 +08:00
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "MiddlePoint",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Target"
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}
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},
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"EffectPattern": "Buff_Electric_EMP_01",
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"Target": "Self"
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},
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{
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"$type": "SetAbilitySpecialByExpression",
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"DoRefresh": true,
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"Expression": "property(Attack)*specials(AS_AttackBonus)",
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"ParamName": "AS_SelfAttack",
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"Target": "Self",
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"ValueType": "Float"
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},
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{
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"$type": "DamageByAttackPropertyAction",
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"AttachPoint": "MiddlePoint",
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"AttackProperty": {
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"AddedDamageValue": "%AS_SelfAttack"
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},
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"Target": "Self"
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}
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],
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"ThinkInterval": 1
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}
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}
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}
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