ZenlessData/Data/Billy_Talent_02.json

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{
"AbilityMixins": [
{
"$type": "AttachStateWithModifierMixin",
"ConfigList": [
{
"AnimatorStateName": "Attack_Normal_03_Start_02_B_01",
"FrameCountHigh": 42,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"BillyTalent03Modifier_Invincible"
]
},
{
"AnimatorStateName": "Attack_Normal_03_Start_02_F_01",
"FrameCountHigh": 40,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"BillyTalent03Modifier_Invincible"
]
},
{
"AnimatorStateName": "Attack_Normal_03_Start_02_L_01",
"FrameCountHigh": 40,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"BillyTalent03Modifier_Invincible"
]
},
{
"AnimatorStateName": "Attack_Normal_03_Start_02_R_01",
"FrameCountHigh": 40,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"BillyTalent03Modifier_Invincible"
]
}
]
}
],
"AbilityName": "Billy_Talent_02",
"AbilitySpecials": {
"AS_AddedDamageRatio_Talent_02": {
"Value": 0.5
}
},
"AbilityStacking": "Unique",
"DefaultModifier": {
"OnAdded": [
{
"$type": "HandleAnimatorZoneTagsAction",
"AnimatorStateTags": [
"BillyTalent03_CreateDodgeDummy"
],
"IsAdd": true,
"Target": "Self"
}
],
"OnDodgeSuccess": [
{
"$type": "SetAnimCtrlerParamAction",
"BoolVal": true,
"ParamName": "Bool_Talent03Counter",
"ParamType": 2,
"Target": "Self"
},
{
"$type": "TriggerSoundAction",
"Predicates": [
{
"$type": "ByOr",
"Predicates": [
{
"$type": "ByAnimatorStateNormalizedTime",
"AnimatorStateName": "Attack_Normal_03_Start_02_B_01",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false
},
{
"$type": "ByAnimatorStateNormalizedTime",
"AnimatorStateName": "Attack_Normal_03_Start_02_F_01",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false
},
{
"$type": "ByAnimatorStateNormalizedTime",
"AnimatorStateName": "Attack_Normal_03_Start_02_L_01",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false
},
{
"$type": "ByAnimatorStateNormalizedTime",
"AnimatorStateName": "Attack_Normal_03_Start_02_R_01",
"FrameCountHigh": 0,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false
}
],
"Target": "Self"
}
],
"Target": "Self",
"soundActionKey": "Play_SFX_Char_Skill_Billy_Attack_Counter_TalentB"
}
],
"OnHitOther": [
{
"$type": "ModifyAttackDataAction",
"Predicates": [
{
"$type": "ByAnimTagList",
"TagList": [
"Counter"
]
}
],
"PropertyKey": "Actor_AddedDamageRatio",
"PropertyValue": "%AS_AddedDamageRatio_Talent_02",
"Target": "Self"
}
]
},
"Modifiers": {
"BillyTalent03Modifier_Invincible": {
"Duration": -1,
"IgnoreTimeScale": false,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "PushInvincibleAction",
"Tag": "BillyTalent03_Invincible"
},
{
"$type": "SetAnimCtrlerParamAction",
"BoolVal": false,
"ParamName": "Bool_Talent03Counter",
"ParamType": 2,
"Target": "Self"
}
],
"OnRemoved": [
{
"$type": "PopInvincibleAction",
"Tag": "BillyTalent03_Invincible"
}
]
}
}
}